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39 commits

Author SHA1 Message Date
snt
33d9cd699e v0.2.0 antigona 2024-05-26 15:08:41 +02:00
snt
84dae057db Merge pull request 'Antigona Release' (#1) from filters into main
Reviewed-on: #1
2024-05-26 12:42:53 +00:00
snt
d0f565e1c0 cosmetic, fix pan and pitch spinbox, style slider. 2024-05-26 14:40:15 +02:00
snt
029bcdc47e cambios cosméticos. protege mejor el cambio de medios. 2024-05-25 17:35:53 +02:00
snt
6a22534686 solucionado el glich de verdad...
los loop points y range points no funcionan al final de l loop, es igual
que seektoPCMFrame en su estado actual.
cambios cosméticos
2024-05-24 19:48:45 +02:00
snt
0d29dda4c1 quita el glitch al resproducir después de cargar un fichero.
varias optimizaciones y comprobaciones
2024-05-24 01:49:21 +02:00
snt
db86987b6a muestra nombre de los dispositivos en la UI 2024-05-23 15:53:44 +02:00
snt
53bcb38455 vumeter funcionando, hay que comparar la salida con un vumeter que sepa
que funciona bien y definir los parámetros de ventanas, picos y demás.
Se insertan en la cadena de audio porque no veo la forma de hacerlo en paralelo https://github.com/mackron/miniaudio/issues/850
2024-05-22 20:52:13 +02:00
snt
200dcf86d4 volumen y envíos en logarítmico auténtico, entre -85dB y 0.
SLiders en UI para los envíos (sólo 2, estáticos, hay que meter un bucle
con el número de envíos).
2024-05-21 18:17:55 +02:00
snt
f0f6e595fb cambiada curva de volume de cúbia a cuadrática, en pruebas a ver si es
suficiente.
valuebox de volumen en decibelios.
2024-05-20 20:08:26 +02:00
snt
5d56921aeb refactorizado todo a una struct.
Maximo de dispositivos MAX_AUDIODEVICES, sin testear mas de dos.
Los devices auxiliares leen de data source rb en vez de en el callback.
la idea del nodegraph funcionando en una engine dummy no ha funcionado,
pero puede que fuera por la refactorización y la introducción de las
data sources rb. Ahora que está todo más ordenado se puede volver a
intentar. Pero tampoco merece mucho la pena, la principal diferencia era
el master bus, pero se puede atacar la salida de auxNode[0] a una capa
de master en vez de al endpoint directamente.
2024-05-20 19:00:05 +02:00
snt
a935d4e619 multi dispositivo con envío independientes por capa. está sucio con
trozos sn usar y statics, pero funciona.
2024-05-19 01:36:23 +02:00
snt
fc274179ad funcionando en dos dispositivos mediante ring buffer, pero no puedo
mandar a dos dispositivos, si lo pongo con ma_splitter reproduce más
rápido y con glitches
mandar diferentes
2024-05-18 22:52:22 +02:00
snt
7aced09a02 style bypass checkbox 2024-05-15 22:36:46 +02:00
snt
27c7969df3 true bypass en filterBank 2024-05-15 20:29:24 +02:00
snt
d94f874259 resuelve glitch cuando no empieza en cero, parece que se queda en alguna
caché intermedia unos frames guardados que no sé flushear...
2024-05-15 19:28:30 +02:00
snt
14ac167dfb cleaning 2024-05-15 18:30:15 +02:00
snt
86567b8bef indicadores filtros Ui funcionando, sin interacción de usuario. 2024-05-15 17:50:21 +02:00
snt
8f321b9d69 fix sigsev cuando se pincha en el botón de play/pause 2024-05-15 02:21:30 +02:00
snt
7bc339dfe3 añadidos filtros 2024-05-15 01:25:44 +02:00
snt
3244ea2abc cambio la configuración del banco de filtros a la de SSL. 2024-05-15 00:16:49 +02:00
snt
3525133287 filtros funcionando 2024-05-14 20:49:28 +02:00
snt
f87c908d30 wip filtros 2024-05-13 02:22:34 +02:00
snt
7cd4c8fbd8 prototipo de filtro funcionando, muy sucio. 2024-05-12 23:23:26 +02:00
snt
8c69da5f9d funcionando multidispositivo, cada capa se patchea a un dispositivo de
audio.
2024-05-10 21:04:26 +02:00
snt
103a33820e pan y pitchs faders horizontales, funciona varias instancias con
multidispositivo y patcheable en jack.
2024-05-10 20:03:14 +02:00
snt
7631e54d51 nuevos modos reproducción en personalidad 2024-05-09 14:10:46 +02:00
snt
f67ad9b1e1 nuevos modos de reproducción: Play Folder, Play Folder Loop, Play Folder
Random.
2024-05-09 14:07:24 +02:00
snt
cd0105c9f9 quitado pequeño glitch cuando entry point no es cero. stop con fade out
para evitar click.
2024-05-08 18:56:16 +02:00
snt
0979c3608e puliendo 2024-05-07 20:57:13 +02:00
snt
7a9c0cd0ac libreMediaServer no refresca directamente la ui, solo actualiza
valores en  audiowidget. la ui se actualiza con un timer en audiowidget.
Quitadas señales en todo, mejora rendimiento. fade en volumen basado en
la trama dmx (25 ms) para evitar clicks. refresca los valores de la capa
cuando carga un media. Ui Ok. nuevo formato de archivo de configuración
xml.
2024-05-07 20:23:09 +02:00
snt
5915d4898e cambida señal dmx por llamada directa al método, reduce un 20% de cpu en
mi ordenador.
Restringida actualización de entry point como volumen, sigue cascando la
búsqueda en mp3, wav va fino.
2024-05-05 21:44:21 +02:00
snt
d34b972a54 mejor rendimiento 2024-05-05 17:36:20 +02:00
snt
246a8a2f98 restringe las señales de los sliders, en vez de actualizar en directo,
sólo actualiza con el timer refreshGui.
2024-05-05 14:39:21 +02:00
snt
ef653553d9 update magicq head qith new personality 2024-05-04 19:38:43 +02:00
snt
389966782d open file dialog clicking on file/folder labels.
se atasca y se pone a 100%, los faders no refrescan como debieran,
parece que se saturan las señales.
2024-05-04 19:35:12 +02:00
snt
5a7a82736f working UI controls 2024-05-04 16:45:05 +02:00
snt
88704cd726 better ui, change colors and font 2024-05-04 15:05:45 +02:00
snt
1fccbf64fd refactorizada la GUI, ola y audioengine se ejecutan fuera de widgets.
Opción para ejecutar sin mostrar la GUI. Los controles de la interfaz no
son reactivos, no están conectados a las órdenes de audio.
cambio en la personalidad dmx para procesar los canales en mejor orden.
evita mandar dos veces los canales dobles por cada dmx frame, incluyendo file/folder.
2024-05-04 01:46:45 +02:00
39 changed files with 2648 additions and 848 deletions

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View file

@ -1,42 +1,50 @@
*******************************************************************************
Libre Media Server Audio - An Open source Media Server for arts and performing.
LibreMediaServer Audio - An open source media server for arts and performing.
(c) Criptomart - Santiago Noreña 2012-2024 <lms@criptomart.net>
https://git.criptomart.net/libremediaserver
*******************************************************************************
Lbre Media Server ChangeLog
LibreMediaServer Changelog
v 0.2.0 Antigona (24/04/2024)
+ change engine to miniaudio because is imposible pan in SFML and it has not access to low API and audio processing.
+ Refactor all audio methods to MiniAudioEngine.
v 0.2.0 Antígona (26/05/2024)
+ Change audio engine to miniaudio because is imposible pan in SFML and it has not access to low API and audio processing.
+ Refactor all audio methods to MiniAudioEngine class.
+ Select sound device output.
+ pan.
+ Show faders values.
+ play offset.
+ Refactor AudioMasterWidget to AudioDMXReceptionWidget.
+ mp3, flac, wav (mp3 has given some errors seeking cursor...).
+ settings dialog not working, only read the conf file at startup.
+ variable number of layers.
+ olathread, send double channels only once for each dmx frame buffer.
v 0.1.3 Unreleased (19/04/2024)
+ Pan.
+ Show faders values. New SliderGroup class.
+ Entry Point 16 bits.
+ Refactor AudioMasterWidget to dmxWidget.
+ Read mp3, flac, wav (mp3 has given some errors seeking cursors...). Audio Engine is working at 48Khz and 32 bits pcm float, if media files are encoding at same configuration, it saves a resampling operation later live.
+ Removed settings dialog, only read xml conf file at startup.
+ Real dynamic variable number of layers based on conf file setting.
+ OlaThread send double channels (volume, entry point, load media) only once for each dmx frame buffer.
+ Terminal mode without graphical interface. All audio methods has been refactorized out of QWidget world.
+ Compilation without GUI (-DNOGUI).
+ New DMX personality version, better sort for audio needs (first load media, set vol, pan, etc, last playback order);
+ No QtSignals for sending data, better performance about 20% in my machine. Now, libremediaserver only updates values in AudioWidget, ui refresh is doing with a timer in audiowidget, so there is not problems between graphical and ola thread (the callback). Signals are used only from Ui to libreMediaServer to notify user interactions and Qtimers.
+ Load media files from ui clicking in the media labels.
+ New Play Modes:
- Play all medias found in one folder.
- Play all medias in one folder consecutevily.
- Play all medias in one folder randomly.
+ Multi audio devices output.
+ Vumeter for each layer
+ Show device name on Ui and ouput bus slider.
+ 84dae057dbf7c0
v 0.1.3 Leúcade (19/04/2024)
+ Ubuntu 22.04 jammy.
+ Use SFML as audio engine.
+ Qt 5.15.3.
+ pitch.
+ loop.
+ Pitch.
+ Loop.
v 0.1.2 Mayordomo (12/08/2015)
- GUI config
- Several bugs tested in real world
- variable layers
- SFML as audio engine
+ GUI config.
+ Variable layers.
+ SFML as audio engine.
v 0.1.1 Pascual (24/09/2014)
+ First Version: 4 layers playing .ogg
+ Needs Open Lighting Arquitecture => 0.9.0
+ Pure Data as audio engine
+ First Version: 4 layers playing .ogg.
+ Needs Open Lighting Arquitecture => 0.9.0.
+ Pure Data as audio engine.
+ Qt4

View file

@ -1,8 +1,8 @@
<?xml version='1.0' encoding='UTF-8'?>
<dmxSettings fileVersion="1" layersNumber="4" path="/home/snt/Documentos/lab/lms/media/sound">
<audioDevice id="3" />
<layer0 dmx="1" universe="1" />
<layer1 dmx="17" universe="1" />
<layer2 dmx="33" universe="1" />
<layer3 dmx="49" universe="1" />
</dmxSettings>
<lmsAudio ui="1" layersNumber="4" path="../media/sound" >
<audioDevice devicesNumber="2" id0="3" id1="4"/>
<layer id="0" dmx="1" universe="1" audioDevice="0" />
<layer id="1" dmx="17" universe="1" audioDevice="0" />
<layer id="2" dmx="33" universe="1" audioDevice="1" />
<layer id="3" dmx="49" universe="1" audioDevice="1"/>
</lmsAudio>

View file

@ -5,51 +5,40 @@ https://git.criptomart.net/libremediaserver
*******************************************************************************
Libre Media Server Roadmap
(en continuo crecimiento...)
v 0.2.x
- skin, UI/UX
v 0.3.0
- Ui/Ux: skin, style.
- Ui/Ux; Keyboards strokes.
- Ui/Ux: Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
- Ui/Ux: seek cursor playback
- live input.
- insertar/bypass/eliminar audio procesadores sin reiniciar por capa y master. (compresor, equs).
- FX en capas master para que se puedan usar como envíos de auxiliar.
- Enroutado de masters en otros masters (retorno de efectos).
v 0.2.2
- Use sACN directly.
- remove ola and use sACN directly.
+ la instalación de OLA es mediante compilación, el repo de paquetes no está actualizado, nada user-friendly.
+ hay que empaquetar OLA, incluirlo en el binario, o implementar sACN y linkarlo estáticamente.
+ https://github.com/ETCLabs/sACN
- Qt6.
- audio processing (eq, rev, compresor, ...) por master y capa.
- CIPT/MSex, send icons play-pause-stop.
- CIPT/MSex.
- Rasp build.
- Octopus Sound Card support (6 outputs - 8 inputs).
v 0.2.1
- Multi devices output.
- Play Mode:
- Play all medias found in folder consecutevily or random, with loop.
- Play all medias, consecutevily and random, with loop.
- mute/panic on layer.
- Master Bus Layer:
- each layer will have one "Gain" prefader that acts in source, "Vol" in v 1.3.
- each layer will have one volume dmx channel for each bus layer. One aux "Send" prefader.
- mute/panic.
- fader + value
- pan.
- magicq .hed
- pan
- magicq personality .hed
- audio device linked, outputs will be redirected there.
- dmx address + universe settings.
- Rose noise and sine generator in menu to test system.
- Keyboards strokes, load media files from ui.
- Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
- compresor/limiter.
- Layer:
- audio procesadores (compresor, reveb, delay).
- mute/panic.
- Rose noise and sine generator.
- Logs, verbosity, timestamp.
- Bufgix: depurar errores cuando no carga la librería de medias, cambia el númmero de capas, cambia el universo, etc.
- New control mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
- Vumeter or indicator about audio output in layer and master.
- New play mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
- SettingsDialog.
- Load/save conf file.
- ¿stop offset? is it needed?
- decouple MiniAudioEngine from AudioWidget, starts whith no gui or with audio in a dedicated thread.
- New Status "Iddle" in playbacks if is not loaded.
- check return errors, we are too happy....
- ¿Exit Point? is it needed?
- Hardening: check return errors, try/catch exceptions, i'm too happy....
- Tests: errors on wrong conf file.
- ampliar writer para recibir un número n de entradas y escribirlas cada una en un buffer
- aislar miniaudio del callback dmx tal como hemos hecho con la Ui, al menos las operaciones lentas como cargar medios.
- en load media usar un fence para actualizar mediaLoaded.

View file

@ -2,9 +2,17 @@ TEMPLATE = app
TARGET = libremediaserver-audio
QT += webkitwidgets widgets
HEADERS += src/libremediaserver-audio.h \
src/clickabledoublespinbox.h \
src/clickablelabel.h \
src/clickableslider.h \
src/dmxwidget.h \
src/miniaudio.h \
src/filterbankwidget.h \
src/libremediaserver-audio-gui.h \
src/ma_writer_node.h \
src/main.h \
src/medialibrary.h \
src/miniaudio.h \
src/ma_writer_node.h \
src/miniaudioengine.h \
src/olathread.h \
src/audiolayerwidget.h \
@ -14,20 +22,25 @@ HEADERS += src/libremediaserver-audio.h \
src/settings.h \
src/slidergroup.h
SOURCES += src/main.cpp \
src/clickabledoublespinbox.cpp \
src/clickablelabel.cpp \
src/clickableslider.cpp \
src/dmxwidget.cpp \
src/miniaudio.c \
src/filterbankwidget.cpp \
src/libremediaserver-audio-gui.cpp \
src/libremediaserver-audio.cpp \
src/medialibrary.cpp \
src/miniaudio.c \
src/miniaudioengine.cpp \
src/ma_writer_node.c \
src/olathread.cpp \
src/audiolayerwidget.cpp \
src/audiowidget.cpp \
src/settings.cpp \
src/slidergroup.cpp
FORMS += src/libremediaserver-audio.ui
CCFLAG += -msse2 -mavx2 #-fsanitize=address -g -O0
FORMS += src/libremediaserver-audio-gui.ui
CCFLAG += -msse2 -mavx2
QMAKE_CXXFLAGS += $$(CXXFLAG)
#QMAKE_CXXFLAGS += -fsanitize=address -g -O0
QMAKE_CFLAGS += $$(CCFLAG)
QMAKE_LFLAGS += $$(LDFLAG)
LIBS += -lola -lolacommon -ldl -lpthread -lm

View file

@ -1,110 +1,258 @@
#include "audiolayerwidget.h"
#include "dmxPersonality.h"
#include <QBoxLayout>
#include <QFileDialog>
AudioLayerWidget::AudioLayerWidget(QWidget *parent, QString name, int layer):
QGroupBox(parent)
AudioLayerWidget::AudioLayerWidget(QWidget *parent, int layer):
QWidget(parent)
, m_oldStatus(Status::PlayingLoop)
, m_layer(layer)
, m_suspendResumeButton(0)
{
this->setTitle(name);
QVBoxLayout *layout = new QVBoxLayout;
QHBoxLayout *progressTime = new QHBoxLayout;
m_progressTime = new QTimeEdit;
m_progressTime->text();
m_progressTime->setDisplayFormat("h:mm:ss:zzz");
m_progressTime->setReadOnly(true);
m_progressTime->setButtonSymbols(QAbstractSpinBox::NoButtons);
m_progressTime->setMaximumWidth(90);
m_progressTime->setFocusPolicy(Qt::NoFocus);
progressTime->addWidget(m_progressTime);
m_totalTimeValue = new QTimeEdit;
m_totalTimeValue->setDisplayFormat("h:mm:ss:zzz");
m_totalTimeValue->setReadOnly(true);
m_totalTimeValue->setButtonSymbols(QAbstractSpinBox::NoButtons);
m_totalTimeValue->setMaximumWidth(90);
m_totalTimeValue->setFocusPolicy(Qt::NoFocus);
progressTime->addWidget(m_totalTimeValue);
layout->addLayout(progressTime);
m_progressSlider = new QSlider(Qt::Horizontal);
m_progressSlider->setFocusPolicy(Qt::NoFocus);
layout->addWidget(m_progressSlider);
QGridLayout *status = new QGridLayout;
m_statusValue = new QLabel;
status->addWidget(m_statusValue, 0, 0);
m_folderValue = new QLabel;
m_folderValue->setMaximumWidth(200);
status->addWidget(m_folderValue, 1, 0);
m_fileValue = new QLabel;
m_fileValue->setMaximumWidth(200);
status->addWidget(m_fileValue, 2, 0);
layout->addLayout(status);
QHBoxLayout *volumeBox = new QHBoxLayout;
m_volume = new SliderGroup("Vol", 0 , 100, 2, NULL);
volumeBox->addWidget(m_volume);
connect(m_volume, SIGNAL(valueChanged(float)), this, SLOT(volumeChanged(float)));
m_pan = new SliderGroup("Pan", 0 , 255, 0, NULL);
volumeBox->addWidget(m_pan);
connect(m_pan, SIGNAL(valueChanged(float)), this, SLOT(panChanged(float)));
m_pitch = new SliderGroup("Pitch", 0 , 255, 0, NULL);
volumeBox->addWidget(m_pitch);
connect(m_pitch, SIGNAL(valueChanged(float)), this, SLOT(pitchChanged(float)));
layout->addLayout(volumeBox);
m_folderValue = new ClickableLabel;
m_folderValue->setAlignment(Qt::AlignLeft);
m_folderValue->setFocusPolicy(Qt::NoFocus);
m_folderValue->setMinimumWidth(MIN_WIDTH);
m_folderValue->setMaximumWidth(MAX_WIDTH);
m_folderValue->setContentsMargins(3,1,3,1);
m_folderValue->setText("Click to open media file (mp3, wav, flac)");
m_folderValue->setStyleSheet(
"margin: 0px;"
"color: white;"
"background-color: black;"
"font-size: 12px;"
);
layout->addWidget(m_folderValue);
m_fileValue = new ClickableLabel;
m_fileValue->setAlignment(Qt::AlignLeft);
m_fileValue->setFocusPolicy(Qt::NoFocus);
m_fileValue->setMinimumWidth(MIN_WIDTH);
m_fileValue->setMaximumWidth(MAX_WIDTH);
m_fileValue->setContentsMargins(3,1,3,1);
m_fileValue->setText("++ empty ++");
connect(m_fileValue, SIGNAL(clicked()), this, SLOT(openMediaDialog()));
connect(m_folderValue, SIGNAL(clicked()), this, SLOT(openMediaDialog()));
m_fileValue->setStyleSheet(
"margin: 0px;"
"color: white;"
"background-color: black;"
"font-size: 14px;"
);
layout->addWidget(m_fileValue);
m_suspendResumeButton = new QPushButton(this);
m_suspendResumeButton->setText(StatusStr[Status::Stopped]);
m_suspendResumeButton->setText(statusToString(Status::Iddle));
connect(m_suspendResumeButton, SIGNAL(clicked()), SLOT(toggleSuspendResume()));
layout->addWidget(m_suspendResumeButton);
m_progress = new QProgressBar(this);
m_progress->setOrientation(Qt::Horizontal);
m_progress->setFocusPolicy(Qt::NoFocus);
m_progress->setAlignment(Qt::AlignHCenter);
m_progress->setContentsMargins(0, 1, 0, 1);
m_progress->setMinimumWidth(MIN_WIDTH);
m_progress->setMaximumWidth(MAX_WIDTH);
m_progress->setMaximumHeight(15);
m_progress->setRange(0, 0);
m_progress->setValue(0);
m_progress->setFormat("%v / %m");
m_progress->setStyleSheet(
"margin: 0px;"
"font-size: 10px;"
"background-color: black;"
);
layout->addWidget(m_progress);
m_progressTime = new QTimeEdit;
m_progressTime->setToolTip("Current Time");
m_progressTime->setObjectName("Current Time");
m_progressTime->setDisplayFormat("mm:ss:zzz");
m_progressTime->setReadOnly(true);
m_progressTime->setButtonSymbols(QAbstractSpinBox::NoButtons);
m_progressTime->setFocusPolicy(Qt::NoFocus);
m_progressTime->setAlignment(Qt::AlignHCenter);
m_progressTime->setContentsMargins(0,0,0,0);
m_progressTime->setMinimumWidth(MIN_WIDTH);
m_progressTime->setMaximumWidth(MAX_WIDTH);
m_progressTime->setStyleSheet(
"margin: 0px;"
"color: white;"
"background-color: black;"
"font-size: 16px;"
);
m_totalTimeValue = new QTimeEdit;
m_totalTimeValue->setObjectName("Track Length");
m_totalTimeValue->setToolTip("Track Length");
m_totalTimeValue->setDisplayFormat("mm:ss:zzz");
m_totalTimeValue->setReadOnly(true);
m_totalTimeValue->setButtonSymbols(QAbstractSpinBox::NoButtons);
m_totalTimeValue->setFocusPolicy(Qt::NoFocus);
m_totalTimeValue->setAlignment(Qt::AlignHCenter);
m_totalTimeValue->setContentsMargins(0,0,0,0);
m_totalTimeValue->setMinimumWidth(MIN_WIDTH);
m_totalTimeValue->setMaximumWidth(MAX_WIDTH);
m_totalTimeValue->setStyleSheet(
"margin: 0px;"
"color: white;"
"background-color: black;"
"font-size: 16px;"
);
QHBoxLayout *status = new QHBoxLayout;
status->addWidget(m_progressTime);
status->addWidget(m_totalTimeValue);
layout->addLayout(status);
m_filterBank = new FilterBankWidget(this);
m_filterBank->setMaximumWidth(MAX_WIDTH);
m_filterBank->setMinimumWidth(MIN_WIDTH);
connect(m_filterBank, SIGNAL(setBypass(bool)), this, SLOT(setBypass(bool)));
layout->addWidget(m_filterBank);
m_pitch = new SliderGroup("Pitch", 0 , 255, 0, NULL);
layout->addWidget(m_pitch);
connect(m_pitch, SIGNAL(valueChanged(int)), this, SLOT(pitchChanged(int)));
m_pan = new SliderGroup("Pan", 0 , 255, 0, NULL);
layout->addWidget(m_pan);
connect(m_pan, SIGNAL(valueChanged(int)), this, SLOT(panChanged(int)));
QHBoxLayout *volumeBox = new QHBoxLayout;
m_volume = new SliderGroup("Vol", 0, 65535, 2, NULL);
volumeBox->addWidget(m_volume);
connect(m_volume, SIGNAL(valueChanged(int)), this, SLOT(volumeChanged(int)));
m_bus1 = new SliderGroup("Bus 1", 0, 65535, 2, NULL);
volumeBox->addWidget(m_bus1);
connect(m_bus1, SIGNAL(valueChanged(int)), this, SLOT(bus1VolumeChanged(int)));
m_bus2 = new SliderGroup("Bus 2", 0, 65535, 2, NULL);
volumeBox->addWidget(m_bus2);
connect(m_bus2, SIGNAL(valueChanged(int)), this, SLOT(bus2VolumeChanged(int)));
volumeBox->setSpacing(0);
volumeBox->setContentsMargins(0, 0, 0, 0);
layout->addLayout(volumeBox);
QHBoxLayout *labelsBox = new QHBoxLayout;
m_level = new QLabel("-inf");
m_level->setStyleSheet("border: 1px solid #CFB0C9;"
"margin: 0px;"
"background-color: black;"
"color: white;"
"text-align: center;"
"font-size: 15px;");
m_level->setMinimumWidth(MIN_WIDTH / 2);
m_level->setMaximumWidth(MAX_WIDTH / 3);
m_level->setMinimumHeight(25);
m_level->setAlignment(Qt::AlignHCenter);
m_level->setContentsMargins(0, 4, 0, 4);
labelsBox->addWidget(m_level);
m_bus1Label = new QLabel("dummy");
m_bus1Label->setAlignment(Qt::AlignHCenter);
m_bus1Label->setContentsMargins(0, 6, 0, 6);
m_bus1Label->setMinimumHeight(25);
m_bus1Label->setMinimumWidth(MIN_WIDTH / 4);
m_bus1Label->setMaximumWidth(MAX_WIDTH / 3);
m_bus1Label->setStyleSheet("border: 1px solid #CFB0C9;"
"margin: 0px;"
"background-color: black;"
"color: white;"
"font-size: 10px;");
labelsBox->addWidget(m_bus1Label);
m_bus2Label = new QLabel("dummy");
m_bus2Label->setAlignment(Qt::AlignHCenter);
m_bus2Label->setMinimumWidth(MIN_WIDTH / 4);
m_bus2Label->setMaximumWidth(MAX_WIDTH / 3);
m_bus2Label->setContentsMargins(0, 6, 0, 6);
m_bus2Label->setMinimumHeight(25);
m_bus2Label->setStyleSheet("border: 1px solid #CFB0C9;"
"margin: 0px;"
"background-color: black;"
"color: white;"
"font-size: 10px;");
labelsBox->addWidget(m_bus2Label);
labelsBox->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
layout->addLayout(labelsBox);
layout->setAlignment(Qt::AlignHCenter);
layout->setSpacing(1);
this->setLayout(layout);
}
AudioLayerWidget::~AudioLayerWidget()
{
}
AudioLayerWidget::~AudioLayerWidget() {}
// From UI.
void AudioLayerWidget::volumeChanged(float value)
void AudioLayerWidget::volumeChanged(int value)
{
emit(uiSliderChanged(m_layer, Slider::Volume, value));
}
void AudioLayerWidget::panChanged(float value)
void AudioLayerWidget::bus1VolumeChanged(int value)
{
emit(uiSliderChanged(m_layer, Slider::Bus1, value));
}
void AudioLayerWidget::bus2VolumeChanged(int value)
{
emit(uiSliderChanged(m_layer, Slider::Bus2, value));
}
void AudioLayerWidget::panChanged(int value)
{
emit(uiSliderChanged(m_layer, Slider::Pan, value));
}
void AudioLayerWidget::pitchChanged(float value)
void AudioLayerWidget::pitchChanged(int value)
{
emit(uiSliderChanged(m_layer, Slider::Pitch, value));
}
void AudioLayerWidget::setBypass(bool value)
{
emit(uiSliderChanged(m_layer, Slider::Bypass, value));
}
void AudioLayerWidget::toggleSuspendResume()
{
switch (m_status) {
case Status::PlayingLoop:
case Status::PlayingOnce:
case Status::PlayingFolder:
case Status::PlayingFolderLoop:
case Status::PlayingFolderRandom:
m_oldStatus = m_status;
this->setPlaybackStatus(Status::Paused);
emit uiPlaybackChanged(m_layer, Status::Paused);
break;
case Status::Paused:
case Status::Stopped:
this->setPlaybackStatus(Status::PlayingOnce);
emit uiPlaybackChanged(m_layer, Status::PlayingOnce);
this->setPlaybackStatus(m_oldStatus);
emit uiPlaybackChanged(m_layer, m_oldStatus);
case Status::Iddle:
break;
}
}
void AudioLayerWidget::openMediaDialog()
{
QFileDialog dialog(this);
dialog.setFileMode(QFileDialog::ExistingFile);
dialog.setNameFilter(tr("Sound Tracks (*.mp3 *.mp3 *.flac *.wav"));
dialog.setViewMode(QFileDialog::Detail);
dialog.setDirectory(Settings::getInstance()->getPathMedia());
if (!dialog.exec())
return;
QStringList fileNames;
fileNames = dialog.selectedFiles();
emit uiLoadMedia(m_layer, fileNames.at(0));
this->setMediaFile(fileNames.at(0));
this->setPlaybackStatus(Status::Stopped);
}
// from DMX signals
void AudioLayerWidget::setVol(float vol)
{
m_volume->blockSignals(true);
m_volume->setValue(vol);
m_volume->blockSignals(false);
m_volume->blockSignals(true);
m_volume->setValue(vol);
m_volume->blockSignals(false);
}
void AudioLayerWidget::setPan(int pan)
@ -121,51 +269,92 @@ void AudioLayerWidget::setPitch(int pitch)
m_pitch->blockSignals(false);
}
void AudioLayerWidget::fileLoaded(QString file)
void AudioLayerWidget::setMediaFile(QString file)
{
QStringList list = file.split("/");
int size = list.size();
if (size >= 2) {
m_folderValue->setText(list.at(size - 2));
m_fileValue->setText(list.at(size - 1));
QString tmp = list.at(size - 2);
tmp.truncate(60);
m_folderValue->setText(tmp);
tmp = list.at(size - 1);
tmp.truncate(40);
m_fileValue->setText(tmp);
}
}
void AudioLayerWidget::setPlaybackStatus(Status status)
void AudioLayerWidget::setPlaybackStatus(Status s)
{
m_status = status;
if (status == Status::Stopped)
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(0));
m_statusValue->blockSignals(true);
m_suspendResumeButton->blockSignals(true);
m_statusValue->setText(StatusStr[status]);
m_suspendResumeButton->setText(StatusStr[status]);
switch (m_status) {
case Status::Paused:
m_statusValue->setStyleSheet("QLabel { color : red; }");
break;
case Status::PlayingLoop:
case Status::PlayingOnce:
m_statusValue->setStyleSheet("QLabel { color : green; }");
break;
case Status::Stopped:
m_statusValue->setStyleSheet("QLabel { color : red; }");
break;
}
m_statusValue->blockSignals(false);
m_status = s;
m_suspendResumeButton->setText(statusToString(s));
m_suspendResumeButton->blockSignals(false);
}
void AudioLayerWidget::durationChanged(float dur)
void AudioLayerWidget::setDuration(float dur)
{
dur *= 1000;
m_progressSlider->setMaximum(dur);
m_progress->blockSignals(true);
m_progressTime->blockSignals(true);
m_totalTimeValue->blockSignals(true);
m_progress->setRange(0, dur);
m_progress->setValue(0);
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(0));
m_totalTimeValue->setTime(QTime::fromMSecsSinceStartOfDay(dur));
m_progress->blockSignals(false);
m_progressTime->blockSignals(false);
m_totalTimeValue->blockSignals(false);
}
void AudioLayerWidget::refreshUi(float progress)
void AudioLayerWidget::setCurrentTime(float progress)
{
progress *= 1000;
m_progressSlider->setValue(progress);
m_progress->blockSignals(true);
m_progressTime->blockSignals(true);
m_progress->setValue(progress);
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(progress));
m_progress->blockSignals(false);
m_progressTime->blockSignals(false);
}
void AudioLayerWidget::setFilterParam(int channel, int value)
{
if (channel <= FILTER_BANK_GAIN - HP_FREQ){
m_filterBank->blockSignals(true);
m_filterBank->setValue(channel, value);
m_filterBank->blockSignals(false);
} else if (channel == SEND1 - HP_FREQ) {
m_bus1->blockSignals(true);
m_bus1->setValue((value * 256) + 255);
m_bus1->blockSignals(false);
} else if (channel == SEND2 - HP_FREQ) {
m_bus2->blockSignals(true);
m_bus2->setValue(value * 256 + 255);
m_bus2->blockSignals(false);
}
}
void AudioLayerWidget::setLevel(float db)
{
m_level->blockSignals(true);
if (db > -140)
m_level->setText(QString::number(db, 'f', 2));
else
m_level->setText("-inf");
m_level->blockSignals(false);
}
void AudioLayerWidget::setBusName(uint bus, char *name)
{
if (name && strlen(name) > 17)
name[16] = '\0';
if (bus == 0) {
m_bus1Label->blockSignals(true);
m_bus1Label->setText(name);
m_bus1Label->blockSignals(false);
} else if (bus == 1) {
m_bus2Label->blockSignals(true);
m_bus2Label->setText(name);
m_bus2Label->blockSignals(false);
}
}

View file

@ -3,53 +3,69 @@
#include <QPushButton>
#include <QTimeEdit>
#include <QLabel>
#include <QProgressBar>
#include "defines.h"
#include "slidergroup.h"
#include "clickablelabel.h"
#include "settings.h"
#include "filterbankwidget.h"
class AudioLayerWidget : public QGroupBox
class AudioLayerWidget : public QWidget
{
Q_OBJECT
public:
explicit AudioLayerWidget(QWidget *parent = 0, QString name = "Layer", int layer = 0);
explicit AudioLayerWidget(QWidget *parent = 0, int layer = 0);
~AudioLayerWidget();
// From OLA -> LibreMediaServer -> AudioWidget
void setMediaFile(QString file);
void setDuration(float dur);
void setCurrentTime(float progress);
void setPlaybackStatus(Status status);
void setVol(float vol);
void resume();
void setPan(int pan);
void setPitch(int pitch);
void setLoop(bool on);
void setPlaybackStatus(Status status);
inline Status getPlaybackStatus() { return m_status; }
void setFilterParam(int channel, int value);
void setLevel(float db);
void setBusName(uint bus, char *name);
private:
Status m_status;
Status m_oldStatus;
int m_layer;
QPushButton *m_suspendResumeButton;
QLabel * m_statusValue;
QLabel *m_fileValue;
QLabel * m_folderValue;
ClickableLabel *m_fileValue;
ClickableLabel * m_folderValue;
SliderGroup *m_volume;
SliderGroup *m_pan;
SliderGroup *m_pitch;
QSlider *m_progressSlider;
SliderGroup *m_bus1;
SliderGroup *m_bus2;
QTimeEdit *m_progressTime;
QTimeEdit *m_totalTimeValue;
QProgressBar *m_progress;
FilterBankWidget *m_filterBank;
QLabel *m_level;
QLabel *m_bus1Label;
QLabel *m_bus2Label;
public slots:
// From Ui
private slots:
void openMediaDialog();
void toggleSuspendResume();
void volumeChanged(float vol);
void panChanged(float pan);
void pitchChanged(float pitch);
void fileLoaded(QString file);
void durationChanged(float dur);
void refreshUi(float progress);
void volumeChanged(int vol);
void bus1VolumeChanged(int vol);
void bus2VolumeChanged(int vol);
void panChanged(int pan);
void pitchChanged(int pitch);
void setBypass(bool value);
signals:
void uiPlaybackChanged(int layer, Status s);
void uiSliderChanged(int layer, Slider s, int value);
void uiLoadMedia(int layer, QString s);
};
#endif // AUDIOLAYERWIDGET_H

View file

@ -1,121 +1,135 @@
#include "audiowidget.h"
#include "dmxPersonality.h"
AudioWidget::AudioWidget() :
m_layout(new QHBoxLayout())
, m_refreshUi(new QTimer(this))
AudioWidget::AudioWidget(QWidget *parent) :
QWidget(parent)
, m_layout(new QHBoxLayout())
{
for (int i= 0; i < Settings::getInstance()->getLayersNumber(); i++ ) {
AudioLayerWidget *alw = new AudioLayerWidget(this, tr("Layer %1").arg(i + 1), i);
m_layers = Settings::getInstance()->getLayersNumber();
for (uint i= 0; i < m_layers; i++ ) {
AudioLayerWidget *alw = new AudioLayerWidget(this, i);
m_layout->insertWidget(i, alw);
connect(alw, SIGNAL(uiSliderChanged(int, Slider, int)), this, SLOT(uiSliderAction(int, Slider, int)));
connect(alw, SIGNAL(uiPlaybackChanged(int, Status)), this, SLOT(uiChangePlaybackStatus(int, Status)));
connect(alw, SIGNAL(uiSliderChanged(int, Slider, int)), this, SIGNAL(uiSliderChanged(int, Slider, int)));
connect(alw, SIGNAL(uiPlaybackChanged(int, Status)), this, SIGNAL(uiPlaybackChanged(int, Status)));
connect(alw, SIGNAL(uiLoadMedia(int, QString)), this, SIGNAL(uiLoadMedia(int, QString)));
m_layerUpdate[i].status = Status::Iddle;
m_layerUpdate[i].duration = -1;
m_layerUpdate[i].media = "";
m_layerUpdate[i].vol = -1;
m_layerUpdate[i].pan = -1;
m_layerUpdate[i].pitch = -1;
m_layerUpdate[i].cursor = -1;
m_layerUpdate[i].level = 100;
for (int j = 0; j < FILTER_CHANNELS; j++)
m_filtersUpdate[i][j] = -1;
}
m_layout->setSpacing(0);
m_layout->setContentsMargins(0, 0, 0, 0);
this->setStyleSheet("margin: 2px;");
setLayout(m_layout);
m_refreshUi = new QTimer(this);
connect(m_refreshUi, SIGNAL(timeout()), this, SLOT(refreshUi()));
m_refreshUi->start(UI_REFRESH_TIME);
m_refreshUi->start(UI_REFRESH_TIME * 1.5);
}
bool AudioWidget::startEngine(int id)
void AudioWidget::mediaLoaded(int layer, QString file, float duration)
{
return (m_mae.startEngine(id));
}
bool AudioWidget::startEngine()
{
return (m_mae.startEngine(Settings::getInstance()->getAudioDeviceId()));
}
void AudioWidget::stopEngine()
{
m_mae.stopEngine();
}
void AudioWidget::mediaLoaded(int layer, QString file)
{
ma_result result;
if (m_currentMedia[layer].compare(file) == 0 ) {
return;
}
if (!QFile::exists(file)) {
qWarning("Can not access to file %s", file.toLatin1().constData());
return;
}
result = m_mae.loadMedia(layer, file.toLatin1().data());
if (result != MA_SUCCESS) {
qWarning("can not open file %s", file.toLatin1().constData());
return;
}
m_currentMedia[layer] = file;
float pLength = m_mae.getDuration(layer);
qInfo("File loaded: %s - Duration: %f secs", file.toLatin1().constData(), pLength);
m_mae.printFormatInfo(layer);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->fileLoaded(file);
dynamic_cast<AudioLayerWidget *>(item->widget())->durationChanged(pLength);
m_layerUpdate[layer].media = file;
m_layerUpdate[layer].duration = duration;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::volChanged(int layer, float vol) {
m_mae.volChanged(layer, vol);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setVol(vol);
m_layerUpdate[layer].vol = vol;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::panChanged(int layer, int pan) {
m_mae.panChanged(layer, pan);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPan(pan);
m_layerUpdate[layer].pan = pan;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::pitchChanged(int layer, int pitch) {
m_mae.pitchChanged(layer, pitch);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPitch(pitch);
m_layerUpdate[layer].pitch = pitch;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::playbackChanged(int layer, Status status)
{
m_mae.playbackChanged(layer, status);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPlaybackStatus(status);
m_layerUpdate[layer].status = status;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::entryPointChanged(int layer, int cursor)
void AudioWidget::cursorChanged(int layer, float cursor)
{
m_mae.setCursor(layer, cursor);
QLayoutItem * const item = m_layout->itemAt(layer);
AudioLayerWidget *aw = dynamic_cast<AudioLayerWidget *>(item->widget());
aw->refreshUi(m_mae.getCursor(layer));
m_layerUpdate[layer].cursor = cursor;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::refreshUi() {
for (int i= 0; i < Settings::getInstance()->getLayersNumber(); i++ ) {
QLayoutItem * const item = m_layout->itemAt(i);
AudioLayerWidget *aw = dynamic_cast<AudioLayerWidget *>(item->widget());
Status s = aw->getPlaybackStatus();
if (s == Status::PlayingOnce || s == Status::PlayingLoop) {
aw->refreshUi(m_mae.getCursor(i));
void AudioWidget::refreshUi()
{
for (uint i = 0; i < m_layers; i++)
{
if (m_layerUpdate[i].updated) {
QLayoutItem *item = m_layout->itemAt(i);
AudioLayerWidget *alw = dynamic_cast<AudioLayerWidget *>(item->widget());
if (m_layerUpdate[i].vol > -1) {
alw->setVol(m_layerUpdate[i].vol);
m_layerUpdate[i].vol = -1;
}
if (m_layerUpdate[i].cursor > -1) {
alw->setCurrentTime(m_layerUpdate[i].cursor);
m_layerUpdate[i].cursor = -1;
}
if (m_layerUpdate[i].pan > -1) {
alw->setPan(m_layerUpdate[i].pan);
m_layerUpdate[i].pan = -1;
}
if (m_layerUpdate[i].pitch > -1) {
alw->setPitch(m_layerUpdate[i].pitch);
m_layerUpdate[i].pitch = -1;
}
if (m_layerUpdate[i].status != Status::Iddle) {
alw->setPlaybackStatus(m_layerUpdate[i].status);
m_layerUpdate[i].status = Status::Iddle;
}
if (m_layerUpdate[i].duration > -1) {
alw->setMediaFile(m_layerUpdate[i].media);
alw->setDuration(m_layerUpdate[i].duration);
m_layerUpdate[i].duration = -1;
}
for (int j = 0; j < FILTER_CHANNELS; j++) {
if (m_filtersUpdate[i][j] > -1)
alw->setFilterParam(j, m_filtersUpdate[i][j]);
m_filtersUpdate[i][j] = -1;
}
if (m_layerUpdate[i].level < 100) {
alw->setLevel(m_layerUpdate[i].level);
m_layerUpdate[i].level = 100;
}
m_layerUpdate[i].updated = false;
}
}
}
void AudioWidget::uiSliderAction(int layer, Slider s, int value)
void AudioWidget::filterParamChanged(int layer, int channel, int value)
{
switch (s){
case Slider::Volume:
m_mae.volChanged(layer, value);
break;
case Slider::Pan:
m_mae.panChanged(layer, value);
break;
case Slider::Pitch:
m_mae.pitchChanged(layer, value);
break;
m_filtersUpdate[layer][channel - HP_FREQ] = value;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::levelChanged(int layer, float db)
{
m_layerUpdate[layer].level = db;
m_layerUpdate[layer].updated = true;
}
void AudioWidget::busNameChanged(uint bus, char* name)
{
for (uint i = 0; i < m_layers; i++) {
QLayoutItem *item = m_layout->itemAt(i);
AudioLayerWidget *alw = dynamic_cast<AudioLayerWidget *>(item->widget());
alw->setBusName(bus, name);
}
}
void AudioWidget::uiChangePlaybackStatus(int layer, Status s) {
m_mae.playbackChanged(layer, s);
}

View file

@ -2,10 +2,10 @@
#define AUDIOWIDGET_H
#include <QTimer>
#include <QBoxLayout>
#include "audiolayerwidget.h"
#include "settings.h"
#include "miniaudioengine.h"
#include "defines.h" // MAX_LAYERS
class AudioWidget : public QWidget
@ -13,29 +13,32 @@ class AudioWidget : public QWidget
Q_OBJECT
public:
AudioWidget();
bool startEngine();
bool startEngine(int id);
void stopEngine();
void mediaLoaded(int layer, QString media );
AudioWidget(QWidget *parent = nullptr);
void filterParamChanged(int layer, int channel, int value);
void levelChanged(int layer, float db);
void busNameChanged(uint bus, char *name);
private:
QHBoxLayout *m_layout;
layerData m_layerUpdate[MAX_LAYERS];
QTimer *m_refreshUi;
uint m_layers;
int m_filtersUpdate[MAX_LAYERS][FILTER_CHANNELS];
public slots:
void volChanged(int layer, float vol);
void panChanged(int layer, int pan);
void pitchChanged(int layer, int pitch);
void cursorChanged(int layer, float cursor);
void mediaLoaded(int layer, QString media, float duration);
void playbackChanged(int layer, Status status);
void entryPointChanged(int layer, int cursor);
private:
MiniAudioEngine m_mae;
QString m_currentMedia[MAX_LAYERS];
QHBoxLayout *m_layout;
QTimer *m_refreshUi;
public slots:
void uiSliderAction(int layer, Slider s, int value);
void uiChangePlaybackStatus(int layer, Status s);
private slots:
void refreshUi();
signals:
void uiPlaybackChanged(int layer, Status s);
void uiSliderChanged(int layer, Slider s, int vol);
void uiLoadMedia(int layer, QString s);
};
#endif // AUDIOWIDGET_H

View file

@ -0,0 +1,17 @@
#include "clickabledoublespinbox.h"
#include <QVBoxLayout>
ClickableDoubleSpinBox::ClickableDoubleSpinBox(QWidget *parent)
: QDoubleSpinBox(parent)
{
setFocusPolicy(Qt::NoFocus);
setButtonSymbols(QAbstractSpinBox::NoButtons);
setValue(-1);
setDecimals(1);
setAlignment(Qt::AlignHCenter);
setContentsMargins(0, 0, 0, 0);
setMaximumWidth(66);
setMinimumWidth(25);
}

View file

@ -0,0 +1,25 @@
#ifndef CLICKABLEDOUBLESPINBOX_H
#define CLICKABLEDOUBLESPINBOX_H
#include <QWidget>
#include <QDoubleSpinBox>
#include <QMouseEvent>
#include <QDebug>
class ClickableDoubleSpinBox : public QDoubleSpinBox
{
Q_OBJECT
public:
explicit ClickableDoubleSpinBox(QWidget *parent = nullptr);
protected:
void mousePressEvent ( QMouseEvent * event ) {
if (event->button() == Qt::LeftButton) {
emit click();
}
event->accept();
}
signals:
void click();
};
#endif // CLICKABLEDOUBLESPINBOX_H

14
src/clickablelabel.cpp Normal file
View file

@ -0,0 +1,14 @@
#include "clickablelabel.h"
ClickableLabel::ClickableLabel(QWidget *parent, Qt::WindowFlags f)
: QLabel{parent}
{
Q_UNUSED(f);
}
ClickableLabel::~ClickableLabel() {}
void ClickableLabel::mousePressEvent(QMouseEvent* event) {
Q_UNUSED(event);
emit clicked();
}

22
src/clickablelabel.h Normal file
View file

@ -0,0 +1,22 @@
#ifndef CLICKABLELABEL_H
#define CLICKABLELABEL_H
#include <QLabel>
#include <QWidget>
#include <Qt>
class ClickableLabel : public QLabel
{
Q_OBJECT
public:
explicit ClickableLabel(QWidget *parent = Q_NULLPTR, Qt::WindowFlags f = Qt::WindowFlags());
~ClickableLabel();
signals:
void clicked();
protected:
void mousePressEvent(QMouseEvent* event);
};
#endif // CLICKABLELABEL_H

3
src/clickableslider.cpp Normal file
View file

@ -0,0 +1,3 @@
#include "clickableslider.h"
ClickableSlider::ClickableSlider(QWidget *parent) : QSlider{parent} {}

30
src/clickableslider.h Normal file
View file

@ -0,0 +1,30 @@
#ifndef CLICKABLESLIDER_H
#define CLICKABLESLIDER_H
#include <QSlider>
#include <QEvent>
#include <QMouseEvent>
#include <QDebug>
class ClickableSlider : public QSlider
{
Q_OBJECT
public:
ClickableSlider(QWidget *parent = nullptr);
protected:
void mousePressEvent ( QMouseEvent * event )
{
if (event->button() == Qt::RightButton)
{
if (this->isEnabled()) {
qDebug() << "disabling slider";
this->setDisabled(true);
}
event->accept();
}
QSlider::mousePressEvent(event);
}
};
#endif // CLICKABLESLIDER_H

View file

@ -1,19 +1,26 @@
#ifndef DEFINES_H
#define DEFINES_H
//#define VERSION "LibreMediaServerAudio 0.2.0 Antigona Release"
#define VERSION "Kike Substitutor - No AI required - v0.2.0"
#define COPYRIGHT "(C) 2014-2024 Santi Noreña <lms@criptomart.net>"
#define LICENSE "GPL 3 Licensed. See LICENSE.txt.\nSound guys are not allowed to use this software."
#define DEFAULT_FILE "lms-audio.xlm"
#define MAX_LAYERS 16
#define UI_REFRESH_TIME 200
#define VERSION "LibreMediaServerAudio v0.2.0 Antigona"
#define COPYRIGHT "(C) 2014-2024 Santi Noreña <lms@criptomart.net>"
#define LICENSE "GPL3 Licensed. See LICENSE.txt."
#define DEFAULT_FILE "lms-audio.xlm"
#define MAX_LAYERS 4
#define MAX_AUDIODEVICES 8
#define FORMAT ma_format_f32 /* Must always be f32. */
#define CHANNELS 2
#define SAMPLE_RATE 48000
#define UI_REFRESH_TIME 123
#define FADE_TIME 25
#define FILTER_CHANNELS 16 // number of dmx channels dedicated to filters by layer
#define MAX_WIDTH 500
#define MIN_WIDTH 50
// struct where save the DMX settings for each layer
struct dmxSetting {
int address;
unsigned int universe;
int layer;
int audioDevice;
};
enum Status
@ -22,15 +29,10 @@ enum Status
Paused,
PlayingOnce,
PlayingLoop,
};
static const char* StatusStr[] =
{
"Stop",
"Pause",
"Playing One",
"Playing Loop",
0x0
Iddle,
PlayingFolder,
PlayingFolderLoop,
PlayingFolderRandom
};
enum Slider
@ -38,7 +40,44 @@ enum Slider
Volume,
Pan,
Pitch,
Bypass,
Bus1,
Bus2
};
#endif // DEFINES_H
#ifdef __cplusplus
constexpr const char* statusToString(Status e) noexcept
{
switch (e)
{
case Status::Stopped: return "Stop";
case Status::Paused: return "Paused";
case Status::PlayingOnce: return "Play 1";
case Status::PlayingLoop: return "Play Loop";
case Status::Iddle: return "Iddle";
case Status::PlayingFolder: return "Play Folder";
case Status::PlayingFolderLoop: return "Play Folder Loop";
case Status::PlayingFolderRandom: return "Playing Folder Random";
default: return "--++--";
}
}
#include <QString>
struct layerData {
QString media;
Status status;
bool updated;
float vol;
float cursor;
int pan;
int pitch;
float duration;
int address;
unsigned int universe;
int device;
int bus1Vol;
int bus2Vol;
float level;
};
#endif // __cplusplus
#endif // DEFINES_H

View file

@ -1,39 +1,52 @@
#ifndef DMXPERSONALITY_H
#define DMXPERSONALITY_H
/** Define the DMX personality to avoid dealing with
* numbers and change it easyly in case
*
1 - Volumen Coarse
2 - Pan
3 - Folder
4 - File
5 - Playback
0-24 : Play once.
25-49: Stop. Returns to start of file.
50-74: Pause. It keeps the time of reproductions.
75-99: Play loop.
6 - Control - Reservado, sin uso en este momento.
7 - Volume Fine
8 - Entry Point Coarse - Punto de entrada de reproducción.
9 - Entry Point Fine - El valor de estos dos canales en centésimas de segundo.
10 - Pan
11 - Pitch
*/
#define DMX_FOLDER 0
#define DMX_FILE 1
#define VOLUME_FINE 2
#define VOLUME_COARSE 3
#define ENTRY_POINT_FINE 4
#define ENTRY_POINT_COARSE 5
#define PAN 6
#define PITCH 7
#define PLAYBACK 8
#define HP_FREQ 9
#define LOW_FREQ 10
#define LOW_Q 11
#define LOW_GAIN 12
#define MIDLOW_FREQ 13
#define MIDLOW_Q 14
#define MIDLOW_GAIN 15
#define MIDHIGH_FREQ 16
#define MIDHIGH_Q 17
#define MIDHIGH_GAIN 18
#define HIGH_FREQ 19
#define HIGH_Q 20
#define HIGH_GAIN 21
#define FILTER_BANK_GAIN 22
#define SEND1 23
#define SEND2 24
#define LAYER_CHANNELS 25
// ToDo: Mejor inicializacion, primero folder, file, después params, ultimo playback.7
// quitar CONTROL no usado
#define VOLUME_COARSE 0
#define PAN 1
#define DMX_FOLDER 2
#define DMX_FILE 3
#define PLAYBACK 4
#define CONTROL 5
#define VOLUME_FINE 6
#define ENTRY_POINT_COARSE 7
#define ENTRY_POINT_FINE 8
#define PITCH 9
#define LAYER_CHANNELS 10
constexpr const char* dmxChannelToString(int e) noexcept
{
switch (e) {
case HP_FREQ: return "High Pass Cutoff Frec";
case LOW_FREQ: return "Low Cutoff Frec";
case LOW_Q: return "Low Slope";
case LOW_GAIN: return "Low Gain";
case MIDLOW_FREQ: return "Mid Low Frec";
case MIDLOW_Q: return "Mid Low Q";
case MIDLOW_GAIN: return "Mid Low Gain";
case MIDHIGH_FREQ: return "Mid High Frec";
case MIDHIGH_Q: return "Mid High Q";
case MIDHIGH_GAIN: return "Mid High Gain";
case HIGH_FREQ: return "High Cutoff Frec";
case HIGH_Q: return "High Slope";
case HIGH_GAIN: return "High Gain";
case FILTER_BANK_GAIN: return "Post Filters Gain";
default: return "++--++--++";
}
}
#endif // DMXPERSONALITY_H

View file

@ -9,6 +9,8 @@ dmxWidget::dmxWidget(QWidget *parent) :
QVBoxLayout *vbox = new QVBoxLayout;
m_receiveDMX->setText("DMX Signal");
vbox->addWidget(m_receiveDMX);
vbox->setSpacing(1);
vbox->setContentsMargins(1, 1, 1, 1);
this->setLayout(vbox);
connect(m_watchDMX, SIGNAL(timeout()),
this, SLOT(watchDMXExpired()));

103
src/filterbankwidget.cpp Normal file
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@ -0,0 +1,103 @@
#include "filterbankwidget.h"
#include <QBoxLayout>
#include "dmxPersonality.h"
#include "defines.h"
#define BORDER "#CFB0C9;"
#define BACK "#281024;"
FilterBankWidget::FilterBankWidget(QWidget *parent)
: QWidget{parent}
{
QHBoxLayout *layout = new QHBoxLayout;
layout->setAlignment(Qt::AlignHCenter);
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
this->setStyleSheet("border: 1px solid #CFB0C9;"
"margin: 0px;"
"background-color: #080402;"
"font-size: 13px;");
for (int i = 0; i < 13; i++) {
fb[i] = new ClickableDoubleSpinBox;
const char *name = dmxChannelToString(i + 9);
fb[i]->setObjectName(name);
fb[i]->setToolTip(name);
}
QVBoxLayout *master = new QVBoxLayout;
fb[0]->setRange(0, 500);
m_bypass = new QCheckBox;
master->addWidget(m_bypass);
m_bypass->setText("Bypass");
m_bypass->setMinimumWidth(MIN_WIDTH / 4);
m_bypass->setStyleSheet("QCheckBox { border: 1px solid #CFB0C9;"
"margin: 0px;"
"background-color: #c82840;"
"font-size: 8px;}");
connect(m_bypass, SIGNAL(stateChanged(int)), this, SLOT(bypassChanged(int)));
master->addWidget(fb[0]);
layout->addLayout(master);
for (int i = 1; i < 13;) {
QVBoxLayout *filterLayout= new QVBoxLayout;
for (int j = i; j < i + 3; j++) {
if ((j - 1) % 3 == 0)
fb[j]->setRange(0, 24000);
else if ((i - 1) % 3 == 1) {
fb[j]->setRange(0, 10);
} else {
fb[j]->setRange(-50, 50);
}
filterLayout->insertWidget(j, fb[j]);
}
filterLayout->setSpacing(0);
filterLayout->setAlignment(Qt::AlignHCenter);
filterLayout->setContentsMargins(0, 0, 0, 0);
layout->addLayout(filterLayout);
i += 3;
}
setLayout(layout);
}
void FilterBankWidget::setValue(int filter, int value)
{
double result = 0;
int channel = filter + 9;
if (channel == HP_FREQ) {
result = double((value * 1.31) + 16.0f); // 16 - 350
} else if (channel == LOW_FREQ) {
result = 30 + (value * 1.647); // 30 - 450
} else if (channel == LOW_Q) {
result = (double)(value / 32.0f) + 0.1f; // 0.1 - 8
} else if (channel == LOW_GAIN) {
result = (double)(value / 21.25f) - 6.023528412f;
} else if (channel == MIDLOW_FREQ) {
result = 200 + (value * 9.019607843); // 200 - 450
} else if (channel == MIDLOW_Q) {
result = (double)( value / 64.0f) + 0.10; // 0.1 - 4
} else if (channel == MIDLOW_GAIN) {
result = (double)(value / 7.0833333333333f) - 18.0f;
} else if (channel == MIDHIGH_FREQ) {
result = 600 + (value * 25.09803922); // 600 - 7000
} else if (channel == MIDHIGH_Q) {
result = (double)( value / 64.0f) + 0.10; // 0.1 - 4
} else if (channel == MIDHIGH_GAIN) {
result = (double)(value / 7.0833333333333f) - 18.0f;
} else if (channel == HIGH_FREQ) {
result = 1500 + (value * 56.8627451); // 1500 - 16000
} else if (channel == HIGH_Q) {
result = (double)( value / 32.0f) + 0.1f;
} else if (channel == HIGH_GAIN) {
result = (double)(value / 21.25) - 6.023528412f;
} else
result = (double)value;
fb[filter]->setValue(result);
}
void FilterBankWidget::bypassChanged(int value)
{
if (value == 0)
emit setBypass(false);
else
emit setBypass(true);
}

26
src/filterbankwidget.h Normal file
View file

@ -0,0 +1,26 @@
#ifndef FILTERBANKWIDGET_H
#define FILTERBANKWIDGET_H
#include <QObject>
#include <QWidget>
#include <QCheckBox>
#include "clickabledoublespinbox.h"
class FilterBankWidget : public QWidget
{
Q_OBJECT
public:
explicit FilterBankWidget(QWidget *parent = nullptr);
ClickableDoubleSpinBox *fb[13];
QCheckBox *m_bypass;
void setValue(int filter, int value);
private slots:
void bypassChanged(int value);
signals:
void setBypass(bool value);
};
#endif // FILTERBANKWIDGET_H

View file

@ -0,0 +1,57 @@
/*
Libre Media Server Audio - An Open source Media Server for arts and performing.
(c) Criptomart - Santiago Noreña 2012-2024 <lms@criptomart.net>
https://git.criptomart.net/libremediaserver
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "libremediaserver-audio-gui.h"
libreMediaServerAudioUi::libreMediaServerAudioUi(QWidget *parent)
: QMainWindow(parent)
{
ui.setupUi(this);
this->setWindowTitle(VERSION);
m_aw = new AudioWidget(this);
setCentralWidget(m_aw);
m_dmxWidget = new dmxWidget(this);
QDockWidget *topWidget = new QDockWidget(tr("Master"), this);
topWidget->setAllowedAreas(Qt::TopDockWidgetArea);
topWidget->setWidget(m_dmxWidget);
topWidget->setContentsMargins(0, 0, 0, 0);
addDockWidget(Qt::TopDockWidgetArea, topWidget);
connect(ui.actionLaunch_OLA_Setup, SIGNAL(triggered()), this, SLOT(olasetup()));
this->setContentsMargins(0, 0, 0, 0);
this->setStyleSheet(
"margin: 0px;"
"color: white;"
"background-color: #3f3038;"
"selection-color: blue;"
"selection-background-color: green"
);
}
libreMediaServerAudioUi::~libreMediaServerAudioUi()
{
}
void libreMediaServerAudioUi::olasetup()
{
QWebView *view = new QWebView();
view->load(QUrl("http://localhost:9090/ola.html"));
view->show();
}

View file

@ -0,0 +1,48 @@
/*
Libre Media Server Audio - An Open source Media Server for arts and performing.
(c) Criptomart - Santiago Noreña 2012-2024 <lms@criptomart.net>
https://git.criptomart.net/libremediaserver
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LIBREMEDIASERVERAUDIOUI_H
#define LIBREMEDIASERVERAUDIOUI_H
#include <QDockWidget>
#include <QWebView>
#include "audiowidget.h"
#include "dmxwidget.h"
#include "defines.h"
#include "ui_libremediaserver-audio-gui.h"
class libreMediaServerAudioUi : public QMainWindow
{
Q_OBJECT
public:
libreMediaServerAudioUi(QWidget *parent = 0);
virtual ~libreMediaServerAudioUi();
AudioWidget *m_aw;
dmxWidget *m_dmxWidget;
private:
Ui::LibreMediaServerAudio ui;
private slots:
void olasetup();
};
#endif // LIBREMEDIASERVERAUDIOUI_H

View file

@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<author>Santi Noreña lms@criptomart.net</author>
<class>LibreMediaServerAudio</class>
<widget class="QMainWindow" name="LibreMediaServerAudio">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>400</height>
</rect>
</property>
<property name="font">
<font>
<family>Unifont</family>
<pointsize>12</pointsize>
<weight>75</weight>
<bold>true</bold>
</font>
</property>
<property name="windowTitle">
<string>LibreMediaServer</string>
</property>
<property name="windowIcon">
<iconset>
<normaloff>../../../../criptomart/artwork/logo_v2_criptomart.net.png</normaloff>../../../../criptomart/artwork/logo_v2_criptomart.net.png</iconset>
</property>
<widget class="QWidget" name="centralwidget"/>
<widget class="QMenuBar" name="menuBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>21</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string>File</string>
</property>
<addaction name="actionLaunch_OLA_Setup"/>
</widget>
<addaction name="menuFile"/>
</widget>
<action name="actionLaunch_OLA_Setup">
<property name="text">
<string>OLA Setup</string>
</property>
</action>
</widget>
<resources/>
<connections/>
</ui>

View file

@ -21,106 +21,270 @@
#include "libremediaserver-audio.h"
libreMediaServerAudio::libreMediaServerAudio(QStringList args, QWidget *parent)
: QMainWindow(parent)
libreMediaServerAudio::libreMediaServerAudio()
{
Q_UNUSED(args);
qDebug() << VERSION;
qDebug() << COPYRIGHT;
qDebug() << LICENSE;
ui.setupUi(this);
this->setWindowTitle(VERSION);
Settings *set = Settings::getInstance();
set->readFile();
m_settings = Settings::getInstance();
m_settings->readFile();
m_ui = m_settings->getShowUi();
m_layersQty = m_settings->getLayersNumber();
m_dmxSettings = m_settings->getDmxSettings();
m_mediaLibrary = new MediaLibrary;
m_mediaLibrary->initMediaLibrary();
m_aw = new AudioWidget;
setCentralWidget(m_aw);
m_dmxWidget = new dmxWidget(this);
QDockWidget *topWidget = new QDockWidget(tr("Master"), this);
topWidget->setAllowedAreas(Qt::TopDockWidgetArea);
topWidget->setWidget(m_dmxWidget);
addDockWidget(Qt::TopDockWidgetArea, topWidget);
m_ola = new olaThread(this, set->getLayersNumber());
for (uint i = 0; i < m_layersQty; i++) {
m_currentMedia[i] = "";
m_currentStatus[i] = Status::Iddle;
#ifdef NOGUI
m_updateUi[i][0] = -1;
m_updateUi[i][1] = -1;
m_updateUi[i][2] = -1;
m_updateUi[i][3] = -1;
#endif
}
if (!m_mae.startEngine(m_layersQty, m_settings->getAudioDeviceId(), m_settings->getAudioDeviceQty())) {
cout << "Can not start Audio Engine!" << endl;
exit(-1);
}
m_ola = new olaThread(this, m_layersQty);
Q_CHECK_PTR(m_ola);
m_ola->blockSignals(true);
connect(m_ola, SIGNAL (universeReceived(int)), m_dmxWidget, SLOT(updateWatchDMX(int)));
connect(m_ola, SIGNAL(dmxOutput(int, int, int)), this, SLOT(dmxInput(int, int, int)));
m_ola->registerUniverse();
connect(ui.actionLaunch_OLA_Setup, SIGNAL(triggered()), this, SLOT(olasetup()));
m_aw->startEngine();
qDebug("Init Complete.");
m_ola->blockSignals(false);
#ifdef NOGUI
m_ola->start(QThread::TimeCriticalPriority );
#endif
m_ola->blockSignals(false);
cout << "Core init Complete." << endl;
}
libreMediaServerAudio::~libreMediaServerAudio()
{
m_ola->stop();
m_aw->stopEngine();
m_mae.stopEngine();
sleep(1);
cout << "bye!" << endl;
exit(0);
}
void libreMediaServerAudio::olasetup()
void libreMediaServerAudio::loadMedia(int layer, int folder, int file)
{
QWebView *view = new QWebView();
view->load(QUrl("http://localhost:9090/ola.html"));
view->show();
QString mediaFile = m_mediaLibrary->requestNewFile(folder, file);
if (strcmp(mediaFile.toLatin1().constData(), m_currentMedia[layer].toLatin1().constData()) == 0)
return;
if (QFile::exists(mediaFile)){
m_mae.loadMedia(layer, mediaFile.toLatin1().data());
m_currentMedia[layer] = mediaFile;
#ifndef NOGUI
if (m_ui)
m_lmsUi->m_aw->mediaLoaded(layer, mediaFile, m_mae.getDuration(layer));
#endif
m_mae.printFormatInfo(layer);
}
if (m_currentStatus[layer] == Status::PlayingFolder \
|| (m_currentStatus[layer] == Status::PlayingFolderLoop)\
|| (m_currentStatus[layer] == Status::PlayingFolderRandom)) {
m_played.append(file);
} else if (m_currentStatus[layer] == Status::PlayingOnce \
|| m_currentStatus[layer] == Status::PlayingLoop) {
m_played.clear();
}
}
void libreMediaServerAudio::dmxInput(int layer, int channel, int value)
{
if (layer > LAYER_CHANNELS)
if (layer >= MAX_LAYERS || channel >= LAYER_CHANNELS)
return;
QString mediaFile = NULL;
int aux;
switch(channel){
case DMX_FOLDER:
aux = m_ola->getValue(layer, DMX_FILE);
mediaFile = m_mediaLibrary->requestNewFile(value, aux);
if (QFile::exists(mediaFile))
m_aw->mediaLoaded(layer, mediaFile);
break;
case DMX_FILE:
aux = m_ola->getValue(layer, DMX_FOLDER);
mediaFile = m_mediaLibrary->requestNewFile(aux, value);
if (QFile::exists(mediaFile))
m_aw->mediaLoaded(layer, mediaFile);
break;
case VOLUME_COARSE:
case VOLUME_FINE:
m_aw->volChanged(layer, (value / 65025.0f));
break;
case PAN:
m_aw->panChanged(layer, value);
break;
case PITCH:
m_aw->pitchChanged(layer, value);
break;
case ENTRY_POINT_COARSE:
case ENTRY_POINT_FINE:
m_aw->entryPointChanged(layer, value);
break;
case PLAYBACK:
if (value == 0)
break;
if (channel == VOLUME_COARSE || channel == VOLUME_FINE) {
m_mae.volChanged(layer, value);
m_updateUi[layer][0] = value;
} else if (channel == PAN) {
m_mae.panChanged(layer, value);
m_updateUi[layer][1] = value;
} else if (channel == PITCH) {
m_mae.pitchChanged(layer, value);
m_updateUi[layer][2] = value;
} else if (channel == ENTRY_POINT_COARSE || channel == ENTRY_POINT_FINE) {
m_mae.setCursor(layer, value);
m_updateUi[layer][3] = value;
} else if (channel == PLAYBACK && value > 0) {
aux = value / 25;
switch (aux) {
case 0 :
m_aw->playbackChanged(layer, PlayingOnce);
break;
case 1 :
m_aw->playbackChanged(layer, Stopped);
break;
case 2 :
m_aw->playbackChanged(layer, Paused);
break;
case 3 :
m_aw->playbackChanged(layer, PlayingLoop);
break;
default :
break;
Status s = m_currentStatus[layer];
if (aux == 0)
s = Status::PlayingOnce;
else if (aux == 1)
s = Status::Stopped;
else if (aux == 2)
s = Status::Paused;
else if (aux == 3)
s = Status::PlayingLoop;
else if (aux == 4)
s = Status::PlayingFolder;
else if (aux == 5)
s = Status::PlayingFolderLoop;
else if (aux == 6)
s = Status::PlayingFolderRandom;
m_mae.playbackChanged(layer, s);
m_currentStatus[layer] = s;
qInfo() << "Layer" << layer << statusToString(s);
#ifndef NOGUI
if (m_ui) {
m_lmsUi->m_aw->playbackChanged(layer, s);
m_updateUi[layer][3] = 1;
m_played.clear();
m_played.append(m_ola->getValue(layer, DMX_FILE));
}
default:
#endif
} else if (channel >= HP_FREQ) {
m_mae.filterParamChanged(layer, channel, value);
#ifndef NOGUI
if (m_ui) {
m_lmsUi->m_aw->filterParamChanged(layer, channel, value);
m_played.clear();
m_played.append(m_ola->getValue(layer, DMX_FILE));
}
#endif
}
}
#ifndef NOGUI
void libreMediaServerAudio::refreshUi() {
if (!m_ui) return;
for (int i= 0; i < m_settings->getLayersNumber(); i++ ) {
if (m_updateUi[i][0] >= 0) {
m_lmsUi->m_aw->volChanged(i, m_updateUi[i][0]);
m_updateUi[i][0] = -1;
}
if (m_updateUi[i][1] >= 0) {
m_lmsUi->m_aw->panChanged(i, m_updateUi[i][1]);
m_updateUi[i][1] = -1;
}
if (m_updateUi[i][2] >= 0) {
m_lmsUi->m_aw->pitchChanged(i, m_updateUi[i][2]);
m_updateUi[i][2] = -1;
}
if (m_updateUi[i][3] >= 0 \
|| m_currentStatus[i] == Status::PlayingOnce\
|| m_currentStatus[i] == Status::PlayingLoop\
|| m_currentStatus[i] == Status::PlayingFolder\
|| m_currentStatus[i] == Status::PlayingFolderLoop
|| m_currentStatus[i] == Status::PlayingFolderRandom) {
m_lmsUi->m_aw->cursorChanged(i, m_mae.getCursor(i));
m_updateUi[i][3] = -1;
}
m_lmsUi->m_aw->levelChanged(i, m_mae.getLevel(i));
if (m_mae.getAtEnd(i)) {
if (m_currentStatus[i] == Status::PlayingOnce) {
m_currentStatus[i] = Status::Stopped;
m_lmsUi->m_aw->playbackChanged(i, Status::Stopped);
}
if (m_currentStatus[i] == Status::PlayingFolder) {
uint last = m_played.last();
int folder = m_ola->getValue(i, DMX_FOLDER);
last++;
if (last < m_mediaLibrary->getMediaFolderCount(folder)) {
this->loadMedia(i, folder, last);
m_mae.playbackChanged(i, Status::PlayingFolder);
}
else {
m_currentStatus[i] = Status::Stopped;
m_lmsUi->m_aw->playbackChanged(i, Status::Stopped);
}
}
else if (m_currentStatus[i] == Status::PlayingFolderLoop) {
uint last = m_played.last();
int folder = m_ola->getValue(i, DMX_FOLDER);
last++;
if (last >= m_mediaLibrary->getMediaFolderCount(folder)) {
this->loadMedia(i, folder, 0);
m_mae.playbackChanged(i, Status::PlayingFolderLoop);
} else {
this->loadMedia(i, folder, last);
m_mae.playbackChanged(i, Status::PlayingFolder);
}
}
else if (m_currentStatus[i] == Status::PlayingFolderRandom) {
int last = -1;
int folder = m_ola->getValue(i, DMX_FOLDER);
if (uint(abs(m_played.size())) >= m_mediaLibrary->getMediaFolderCount(folder))
m_played.clear();
while (last == -1) {
last = rand() % m_mediaLibrary->getMediaFolderCount(folder);
if (m_played.contains(last))
last = -1;
}
this->loadMedia(i, folder, last);
m_mae.playbackChanged(i, Status::PlayingFolderRandom);
}
}
}
}
void libreMediaServerAudio::setUi(libreMediaServerAudioUi *lmsUi)
{
m_lmsUi = lmsUi;
m_ui = true;
connect(m_ola, SIGNAL(universeReceived(int)), m_lmsUi->m_dmxWidget, SLOT(updateWatchDMX(int)));
connect(m_lmsUi->m_aw, SIGNAL(uiSliderChanged(int, Slider, int)), this, SLOT(uiSliderChanged(int, Slider, int)));
connect(m_lmsUi->m_aw, SIGNAL(uiPlaybackChanged(int, Status)), this, SLOT(uiPlaybackChanged(int, Status)));
connect(m_lmsUi->m_aw, SIGNAL(uiLoadMedia(int, QString)), this, SLOT(uiLoadMedia(int, QString)));
m_refreshUi = new QTimer(this);
connect(m_refreshUi, SIGNAL(timeout()), this, SLOT(refreshUi()));
m_refreshUi->start(UI_REFRESH_TIME);
m_ola->start(QThread::TimeCriticalPriority );
for (uint i = 0; i < m_settings->getAudioDeviceQty(); i++) {
char *name = m_mae.getDeviceName(i);
m_lmsUi->m_aw->busNameChanged(i, name);
}
};
// From Ui widgets
void libreMediaServerAudio::uiSliderChanged(int layer, Slider s, int value)
{
switch (s){
case Slider::Volume:
m_mae.volChanged(layer, value);
break;
case Slider::Pan:
m_mae.panChanged(layer, value);
break;
case Slider::Pitch:
m_mae.pitchChanged(layer, value);
break;
case Slider::Bypass:
m_mae.setBypass(m_dmxSettings.at(layer).audioDevice, layer, value);
break;
case Slider::Bus1:
m_mae.filterParamChanged(layer, SEND1, value / 255.0f);
break;
case Slider::Bus2:
m_mae.filterParamChanged(layer, SEND2, value / 255.0f);
break;
}
}
void libreMediaServerAudio::uiPlaybackChanged(int layer, Status s)
{
ma_result result;
result = m_mae.playbackChanged(layer, s);
if (result == MA_SUCCESS) {
m_currentStatus[layer] = s;
} else {
qWarning() << "ui playback change error " << result << " status " << statusToString(s) << "layer" << layer;
}
}
void libreMediaServerAudio::uiLoadMedia(int layer, QString mediaFile)
{
ma_result result;
if (strcmp(mediaFile.toLatin1().constData(), m_currentMedia[layer].toLatin1().constData()) == 0)
return;
result = m_mae.loadMedia(layer, mediaFile.toLatin1().data());
if (result == MA_SUCCESS) {
m_currentMedia[layer] = mediaFile;
m_lmsUi->m_aw->mediaLoaded(layer, mediaFile, m_mae.getDuration(layer));
} else {
qWarning() << "ui load media error" << result << "file" << mediaFile << "layer" << layer;
}
}
#endif

View file

@ -20,35 +20,56 @@
#ifndef LIBREMEDIASERVERAUDIO_H
#define LIBREMEDIASERVERAUDIO_H
#include <QDockWidget>
#include <QWebView>
#include "audiowidget.h"
#include <bits/stdc++.h>
using namespace std;
#include "medialibrary.h"
#include "miniaudioengine.h"
#include "olathread.h"
#include "settings.h"
#include "dmxwidget.h"
#include "defines.h"
#include "ui_libremediaserver-audio.h"
#ifndef NOGUI
#include "libremediaserver-audio-gui.h"
#endif
class libreMediaServerAudio : public QMainWindow
class libreMediaServerAudio : public QObject
{
Q_OBJECT
public:
libreMediaServerAudio (QStringList args, QWidget *parent = 0);
libreMediaServerAudio();
virtual ~libreMediaServerAudio();
Ui::LibreMediaServerAudio ui;
void dmxInput(int layer, int channel, int value);
void loadMedia(int layer, int folder, int file);
#ifndef NOGUI
void setUi(libreMediaServerAudioUi *lmsUi);
bool inline getShowUi() { return m_settings->getShowUi(); }
#endif
private:
AudioWidget *m_aw;
dmxWidget *m_dmxWidget;
olaThread *m_ola;
MediaLibrary *m_mediaLibrary;
MiniAudioEngine m_mae;
Settings *m_settings;
QString m_currentMedia[MAX_LAYERS];
Status m_currentStatus[MAX_LAYERS];
QList<dmxSetting> m_dmxSettings;
bool m_ui;
QList<int> m_played;
uint m_layersQty;
#ifndef NOGUI
QTimer *m_refreshUi;
libreMediaServerAudioUi *m_lmsUi;
float m_updateUi[MAX_LAYERS][4];
private slots:
void olasetup();
void dmxInput(int layer, int channel, int value);
void refreshUi();
void uiSliderChanged(int layer, Slider s, int value);
void uiPlaybackChanged(int layer, Status s);
void uiLoadMedia(int layer, QString s);
#endif
};
#endif // LIBREMEDIASERVERAUDIO_H

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@ -1,81 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<author>Santi Noreña belfegor@gmail.com</author>
<class>LibreMediaServerAudio</class>
<widget class="QMainWindow" name="LibreMediaServerAudio">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>114</width>
<height>218</height>
</rect>
</property>
<property name="windowTitle">
<string>LibreMediaServer</string>
</property>
<widget class="QWidget" name="centralwidget"/>
<widget class="QMenuBar" name="menuBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>114</width>
<height>22</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string>File</string>
</property>
<addaction name="actionLaunch_OLA_Setup"/>
</widget>
<addaction name="menuFile"/>
</widget>
<action name="actionExit">
<property name="text">
<string>Exit</string>
</property>
</action>
<action name="actionOpen_conf">
<property name="text">
<string>Open Configuration...</string>
</property>
</action>
<action name="actionSave_conf">
<property name="text">
<string>Save Configuration...</string>
</property>
</action>
<action name="action_Settings">
<property name="text">
<string>Settings...</string>
</property>
</action>
<action name="actionInitMSEX">
<property name="checkable">
<bool>false</bool>
</property>
<property name="text">
<string>Init</string>
</property>
</action>
<action name="actionIP_Address">
<property name="text">
<string>IP Address</string>
</property>
</action>
<action name="actionMake_Thumbs">
<property name="text">
<string>Make Thumbs</string>
</property>
</action>
<action name="actionLaunch_OLA_Setup">
<property name="text">
<string>OLA Setup...</string>
</property>
</action>
</widget>
<resources/>
<connections/>
</ui>

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@ -0,0 +1,250 @@
#include "ma_writer_node.h"
#include "miniaudio.c"
MA_API ma_writer_node_config ma_writer_node_config_init(ma_uint32 channels, ma_uint32 bufferSizeInFrames, ma_pcm_rb *rb)
{
ma_writer_node_config config;
MA_ZERO_OBJECT(&config);
config.nodeConfig = ma_node_config_init();
config.channels = channels;
config.bufferSizeInFrames = bufferSizeInFrames;
config.pBuffer = rb;
return config;
}
static void ma_writer_node_process_pcm_frames(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
{
ma_writer_node* pWriteNode = (ma_writer_node*)pNode;
MA_ASSERT(pWriteNode != NULL);
MA_ASSERT(ma_node_get_input_bus_count(&pWriteNode->baseNode) == 2);
if (*pFrameCountIn > 0) {
void *pWriteBuffer = NULL;
ma_pcm_rb_acquire_write(pWriteNode->pBuffer, pFrameCountIn, &pWriteBuffer);
if (pWriteBuffer != NULL) {
ma_copy_pcm_frames(pWriteBuffer, ppFramesIn[1], *pFrameCountIn, ma_format_f32, pWriteNode->channels);
ma_pcm_rb_commit_write(pWriteNode->pBuffer, *pFrameCountIn);
}
}
ma_copy_pcm_frames(ppFramesOut[0], ppFramesIn[0], *pFrameCountOut, ma_format_f32, pWriteNode->channels);
}
static ma_node_vtable g_ma_writer_node_vtable =
{
ma_writer_node_process_pcm_frames,
NULL,
2,
1,
0
};
MA_API ma_result ma_writer_node_init(ma_node_graph* pNodeGraph, const ma_writer_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_writer_node* pWriteNode)
{
ma_result result;
ma_node_config baseConfig;
ma_uint32 inputChannels[2];
ma_uint32 outputChannels[1];
if (pWriteNode == NULL || pConfig == NULL || pConfig->pBuffer == NULL \
|| (pConfig->channels > MA_MAX_NODE_BUS_COUNT) ) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pWriteNode);
inputChannels[0] = pConfig->channels;
inputChannels[1] = pConfig->channels;
outputChannels[0] = pConfig->channels;
baseConfig = pConfig->nodeConfig;
baseConfig.vtable = &g_ma_writer_node_vtable;
baseConfig.pInputChannels = inputChannels;
baseConfig.pOutputChannels = outputChannels;
result = ma_node_init(pNodeGraph, &baseConfig, pAllocationCallbacks, &pWriteNode->baseNode);
if (result != MA_SUCCESS) {
return result;
}
pWriteNode->bufferSizeInFrames = pConfig->bufferSizeInFrames;
pWriteNode->pBuffer = pConfig->pBuffer;
pWriteNode->channels = pConfig->channels;
return MA_SUCCESS;
}
MA_API void ma_writer_node_uninit(ma_writer_node* pWriteNode, const ma_allocation_callbacks* pAllocationCallbacks)
{
ma_node_uninit(&pWriteNode->baseNode, pAllocationCallbacks);
}
/*
* Data Source Ring Buffer
*/
ma_result ma_data_source_rb_read(ma_data_source* pDataSource, void* pFramesOut, ma_uint64 frameCount, ma_uint64* pFramesRead)
{
ma_data_source_rb* ds = (ma_data_source_rb*)pDataSource;
ma_uint32 pcmFramesAvailableInRB = 0;
ma_uint32 pcmFramesProcessed = 0;
while (pcmFramesProcessed < frameCount) {
pcmFramesAvailableInRB = ma_pcm_rb_available_read(ds->rb);
if (pcmFramesAvailableInRB == 0) {
break;
}
ma_uint32 framesToRead = frameCount - pcmFramesProcessed;
if (framesToRead > pcmFramesAvailableInRB) {
framesToRead = pcmFramesAvailableInRB;
}
void* pReadBuffer = NULL;
ma_pcm_rb_acquire_read(ds->rb, &framesToRead, &pReadBuffer);
if (pReadBuffer != NULL) {
ma_copy_pcm_frames(pFramesOut, pReadBuffer, framesToRead, ma_format_f32, 2);
ma_pcm_rb_commit_read(ds->rb, framesToRead);
pcmFramesProcessed += framesToRead;
}
else {
break;
}
}
*pFramesRead += pcmFramesProcessed;
return MA_SUCCESS;
}
ma_result ma_data_source_rb_seek(ma_data_source* pDataSource, ma_uint64 frameIndex)
{
(void)pDataSource;
(void)frameIndex;
return MA_NOT_IMPLEMENTED;
}
ma_result ma_data_source_rb_get_data_format(ma_data_source* pDataSource, ma_format* pFormat, ma_uint32* pChannels, ma_uint32* pSampleRate, ma_channel* pChannelMap, size_t channelMapCap)
{
(void)pDataSource;
*pFormat = ma_format_f32;
*pChannels = 2;
*pSampleRate = ma_standard_sample_rate_48000;
return MA_SUCCESS;
}
ma_result ma_data_source_rb_get_cursor(ma_data_source* pDataSource, ma_uint64* pCursor)
{
(void)pDataSource;
*pCursor = 0;
return MA_NOT_IMPLEMENTED;
}
ma_result ma_data_source_rb_get_length(ma_data_source* pDataSource, ma_uint64* pLength)
{
(void)pDataSource;
*pLength = 0;
return MA_NOT_IMPLEMENTED;
}
ma_data_source_vtable g_ma_data_source_rb_vtable =
{
ma_data_source_rb_read,
ma_data_source_rb_seek,
ma_data_source_rb_get_data_format,
ma_data_source_rb_get_cursor,
ma_data_source_rb_get_length
};
ma_result ma_data_source_rb_init(ma_data_source_rb* pMyDataSource, ma_pcm_rb *ringBuffer)
{
ma_result result;
ma_data_source_config baseConfig;
baseConfig = ma_data_source_config_init();
baseConfig.vtable = &g_ma_data_source_rb_vtable;
result = ma_data_source_init(&baseConfig, &pMyDataSource->base);
if (result != MA_SUCCESS) {
return result;
}
pMyDataSource->rb = ringBuffer;
return MA_SUCCESS;
}
void ma_data_source_rb_uninit(ma_data_source_rb* pMyDataSource)
{
ma_data_source_uninit(&pMyDataSource->base);
}
/*
* vumeter
*/
MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma_uint32 format, ma_uint32 sampleRate)
{
ma_vumeter_node_config config;
MA_ZERO_OBJECT(&config);
config.nodeConfig = ma_node_config_init();
config.channels = channels;
config.sampleRate = sampleRate;
config.format = format;
return config;
}
static void ma_vumeter_node_process_pcm_frames(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
{
ma_vumeter_node* pVumeterNode = (ma_vumeter_node*)pNode;
MA_ASSERT(pVumeterNode != NULL);
MA_ASSERT(ma_node_get_input_bus_count(&pVumeterNode->baseNode) == 1);
for (uint i = 0; i < *pFrameCountIn; i++) {
float input = fabsf(ppFramesIn[0][i]);
pVumeterNode->level += pVumeterNode->alpha * (input - pVumeterNode->level);
}
ma_copy_pcm_frames(ppFramesOut[0], ppFramesIn[0], *pFrameCountOut, pVumeterNode->format, pVumeterNode->channels);
}
static ma_node_vtable g_ma_vumeter_node_vtable =
{
ma_vumeter_node_process_pcm_frames,
NULL,
1,
1,
0
};
MA_API ma_result ma_vumeter_node_init(ma_node_graph* pNodeGraph, const ma_vumeter_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_vumeter_node* pVumeterNode)
{
ma_result result;
ma_node_config baseConfig;
ma_uint32 inputChannels[1];
ma_uint32 outputChannels[1];
if (pVumeterNode == NULL || pConfig == NULL \
|| (pConfig->channels > MA_MAX_NODE_BUS_COUNT) ) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pVumeterNode);
inputChannels[0] = pConfig->channels;
outputChannels[0] = pConfig->channels;
baseConfig = pConfig->nodeConfig;
baseConfig.vtable = &g_ma_vumeter_node_vtable;
baseConfig.pInputChannels = inputChannels;
baseConfig.pOutputChannels = outputChannels;
result = ma_node_init(pNodeGraph, &baseConfig, pAllocationCallbacks, &pVumeterNode->baseNode);
if (result != MA_SUCCESS) { return result;
}
pVumeterNode->sampleRate = pConfig->sampleRate;
pVumeterNode->channels = pConfig->channels;
pVumeterNode->format = pConfig->format;
pVumeterNode->level = 0;
pVumeterNode->TC = 0.250f;
pVumeterNode->alpha = 1.0 - expf( (-2.0 * M_PI) / (pVumeterNode->TC * pConfig->sampleRate));
return MA_SUCCESS;
}
MA_API void ma_vumeter_node_uninit(ma_vumeter_node* pVumeterNode, const ma_allocation_callbacks* pAllocationCallbacks)
{
ma_node_uninit(&pVumeterNode->baseNode, pAllocationCallbacks);
}

85
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@ -0,0 +1,85 @@
/* Include ma_writer_node.h after miniaudio.h */
#ifndef ma_writer_node_h
#define ma_writer_node_h
#ifdef __cplusplus
extern "C" {
#endif
#include "miniaudio.h"
/*
* writer
*/
typedef struct
{
ma_node_config nodeConfig;
ma_uint32 channels;
ma_uint32 bufferSizeInFrames;
ma_pcm_rb *pBuffer;
} ma_writer_node_config;
MA_API ma_writer_node_config ma_writer_node_config_init(ma_uint32 channels, ma_uint32 bufferSizeInFrames, ma_pcm_rb *rb);
typedef struct
{
ma_node_base baseNode;
ma_uint32 bufferSizeInFrames;
ma_pcm_rb *pBuffer;
ma_uint32 channels;
} ma_writer_node;
MA_API ma_result ma_writer_node_init(ma_node_graph* pNodeGraph, const ma_writer_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_writer_node* pWriteNode);
MA_API void ma_writer_node_uninit(ma_writer_node* pWriteNode, const ma_allocation_callbacks* pAllocationCallbacks);
/**
* data source ring buffer
*/
typedef struct
{
ma_data_source_base base;
ma_pcm_rb *rb;
} ma_data_source_rb;
ma_result ma_data_source_rb_read(ma_data_source* pDataSource, void* pFramesOut, ma_uint64 frameCount, ma_uint64* pFramesRead);
ma_result ma_data_source_rb_seek(ma_data_source* pDataSource, ma_uint64 frameIndex);
ma_result ma_data_source_rb_get_data_format(ma_data_source* pDataSource, ma_format* pFormat, ma_uint32* pChannels, ma_uint32* pSampleRate, ma_channel* pChannelMap, size_t channelMapCap);
ma_result ma_data_source_rb_get_cursor(ma_data_source* pDataSource, ma_uint64* pCursor);
ma_result ma_data_source_rb_get_length(ma_data_source* pDataSource, ma_uint64* pLength);
ma_result ma_data_source_rb_init(ma_data_source_rb* pMyDataSource, ma_pcm_rb *ringBuffer);
void ma_data_source_rb_uninit(ma_data_source_rb* pMyDataSource);
/*
* VU meter
*/
typedef struct
{
ma_node_config nodeConfig;
ma_uint32 channels;
ma_uint32 sampleRate;
ma_uint32 format;
} ma_vumeter_node_config;
MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma_uint32 format, ma_uint32 sampleRate);
typedef struct
{
ma_node_base baseNode;
ma_uint32 channels;
ma_uint32 sampleRate;
ma_uint32 format;
float level;
float TC;
float alpha;
} ma_vumeter_node;
MA_API ma_result ma_vumeter_node_init(ma_node_graph* pNodeGraph, const ma_vumeter_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_vumeter_node* pVumeterNode);
MA_API void ma_vumeter_node_uninit(ma_vumeter_node* pVumeterNode, const ma_allocation_callbacks* pAllocationCallbacks);
MA_API inline float ma_vumeter_node_get_level(ma_vumeter_node* pVumeterNode) { return 5 * pVumeterNode->level; };
#ifdef __cplusplus
}
#endif
#endif /* ma_writer_node_h */

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@ -18,34 +18,28 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "libremediaserver-audio.h"
#include "main.h"
bool hasUi(int &argc, char *argv[])
{
for (int i = 1; i < argc; ++i) {
if (!strcmp(argv[i], "--gui"))
return true;
}
return false;
}
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QStringList args = app.arguments();
if (args.size() > 1)
libreMediaServerAudio lms;
#ifndef NOGUI
if (hasUi(argc, argv) || lms.getShowUi())
{
if (args.contains("-v"))
{
qDebug() << VERSION;
qDebug() << COPYRIGHT;
qDebug() << LICENSE;
return 0;
}
if (args.contains("-h"))
{
qDebug() << VERSION;
qDebug() << COPYRIGHT;
qDebug() << LICENSE;
qDebug() << "Help for command line options:";
qDebug() << "-v show the version and exits";
qDebug() << "-h this help";
return 0;
}
libreMediaServerAudioUi *lmsUi = new libreMediaServerAudioUi();
lms.setUi(lmsUi);
lmsUi->show();
}
libreMediaServerAudio libreMediaServerAudio(args);
libreMediaServerAudio.show();
#endif
return app.exec();
}

20
src/main.h Normal file
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@ -0,0 +1,20 @@
#ifndef MAIN_H
#define MAIN_H
#include <QCoreApplication>
#include <QApplication>
#include "medialibrary.h"
#include "olathread.h"
#include "settings.h"
#include "libremediaserver-audio.h"
#include "libremediaserver-audio-gui.h"
#include "defines.h"
olaThread *m_ola;
MediaLibrary *m_mediaLibrary;
// slots
void dmxInput(int layer, int channel, int value);
#endif // MAIN_H

View file

@ -27,14 +27,11 @@ class MediaLibrary : public QObject
public:
MediaLibrary(QObject *parent = 0);
/**
* @brief request a new file from the media library
* @param int folder - the folder required
* @param int layer - file required
* @return QString the file required with full path
*/
QString requestNewFile(int folder, int layer);
void initMediaLibrary();
inline uint getMediaFolderCount(int folder) {
return m_media->at(folder).m_ElementCount;
}
private:
QList<MediaFolder> *m_media;

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@ -1,72 +1,304 @@
#include "miniaudioengine.h"
#include "dmxPersonality.h"
MiniAudioEngine::MiniAudioEngine()
{
#define BIAS 1.0f
#define FILTER_ORDER 3
}
MiniAudioEngine::MiniAudioEngine() {}
void MiniAudioEngine::audioDataCallback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
{
ma_result result;
result = ma_engine_read_pcm_frames((ma_engine*)pDevice->pUserData, pOutput, frameCount, NULL);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": error audio callback.";
}
(void)pInput;
//Do master audio processing before sending to device.
ma_engine_read_pcm_frames((ma_engine*)pDevice->pUserData, pOutput, frameCount, NULL);
}
void MiniAudioEngine::stopEngine()
{
ma_engine_uninit(&engine);
ma_device_uninit(&device);
ma_context_uninit(&context);
ma_resource_manager_uninit(&resourceManager);
for (uint i = 0; i < m_mae.layersQty; i++) {
if (m_mae.mediaLoaded[i])
ma_sound_uninit(&m_mae.sounds[i]);
}
for (uint i = 0; i < m_mae.layersQty; i++) {
ma_splitter_node_uninit(&m_mae.filters[i].input, NULL);
ma_hpf_node_uninit(&m_mae.filters[i].hpf, NULL);
ma_loshelf_node_uninit(&m_mae.filters[i].loshelf, NULL);
ma_peak_node_uninit(&m_mae.filters[i].mLow, NULL);
ma_peak_node_uninit(&m_mae.filters[i].mHigh, NULL);
ma_hishelf_node_uninit(&m_mae.filters[i].hishelf, NULL);
ma_splitter_node_uninit(&m_mae.filters[i].output, NULL);
}
for (uint i = 0; i < m_mae.audioDevicesQty; i++) {
if (i > 0) {
ma_writer_node_uninit(&m_mae.sendAuxNode[i], NULL);
ma_pcm_rb_uninit(&m_mae.auxBuffers[i]);
}
ma_engine_uninit(&m_mae.engines[i]);
ma_device_uninit(&m_mae.devices[i]);
}
ma_context_uninit(&m_mae.context);
ma_resource_manager_uninit(&m_mae.resourceManager);
}
bool MiniAudioEngine::startEngine(int n)
bool MiniAudioEngine::startEngine(uint layers, uint* audioDevicesId, uint audioDevicesQty)
{
ma_result result;
m_mae.layersQty = layers;
m_mae.audioDevicesId = audioDevicesId;
m_mae.audioDevicesQty = audioDevicesQty;
for (uint i =0; i < m_mae.layersQty; i++) {
m_mae.mediaLoaded[i] = MA_FALSE;
m_mae.currentStatus[i].status = Status::Iddle;
m_mae.currentStatus[i].pan = 128;
m_mae.currentStatus[i].pitch = 128;
m_mae.currentStatus[i].vol = 0.0f;
m_mae.currentStatus[i].cursor = 0;
m_mae.currentStatus[i].updated = false;
}
result = this->startContext();
if (result != MA_SUCCESS) return false;
result = this->getAllAudioDevices();
if (result != MA_SUCCESS) return false;
result = this->startDevices();
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed start audio devices." << endl;
return false;
}
result = this->setNodeGraph();
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to set node graph." << endl;
return false;
}
for (uint i = 0; i < m_mae.audioDevicesQty; i++) {
result = ma_engine_start(&m_mae.engines[i]);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to start audio device" << m_mae.audioDevicesId[i] << endl;
return false;
}
}
return true;
}
ma_result MiniAudioEngine::createFilterBank(uint layer)
{
ma_result result;
ma_node_graph *ng = ma_engine_get_node_graph(&m_mae.engines[0]);
ma_node *endpoint = ma_engine_get_endpoint(&m_mae.engines[0]);
filterBank *fb = &m_mae.filters[layer];
ma_splitter_node_config splitterConfig = ma_splitter_node_config_init(CHANNELS);
splitterConfig.outputBusCount= 3;
result = ma_splitter_node_init(ng, &splitterConfig, NULL, &fb->input);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init input node." << endl;
return result;
}
this->getAllAudioDevices();
result = this->startDevice(n);
fb->hpfConfig = ma_hpf_node_config_init(CHANNELS, SAMPLE_RATE, 16, FILTER_ORDER);
result = ma_hpf_node_init(ng, &fb->hpfConfig, NULL, &fb->hpf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init high pass filter node." << endl;
return result;
}
fb->loshelfConfig = ma_loshelf_node_config_init(CHANNELS, SAMPLE_RATE, 0.0f, 1.0f, 30);
result = ma_loshelf_node_init(ng, &fb->loshelfConfig, NULL, &fb->loshelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init low pass filter node." << endl;
return result;
}
fb->mLowConfig = ma_peak_node_config_init(CHANNELS, SAMPLE_RATE, 0.0, 4.0, 200); // double gainDB, double q, double frequency);
result = ma_peak_node_init(ng, &fb->mLowConfig, NULL, &fb->mLow);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init peak low filter node." << endl;
return result;
}
fb->mHighConfig = ma_peak_node_config_init(CHANNELS, SAMPLE_RATE, 0.0, 0.0, 600); // double gainDB, double q, double frequency);
result = ma_peak_node_init(ng, &fb->mHighConfig, NULL, &fb->mHigh);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init peak high filter node." << endl;
return result;
}
fb->hishelfConfig = ma_hishelf_node_config_init(CHANNELS, SAMPLE_RATE, 0.0f, 1.0f, 20000);
result = ma_hishelf_node_init(ng, &fb->hishelfConfig, NULL, &fb->hishelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init hi shelf filter node." << endl;
return result;
}
ma_vumeter_node_config vuc = ma_vumeter_node_config_init(CHANNELS, FORMAT, SAMPLE_RATE);
ma_vumeter_node_init(ng, &vuc, NULL, &fb->vumeter);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init vumeter node." << endl;
return result;
}
splitterConfig.outputBusCount = m_mae.audioDevicesQty;
result = ma_splitter_node_init(ng, &splitterConfig, NULL, &fb->output);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init output node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->input, 0, &fb->hpf, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach input node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->input, 1, &fb->vumeter, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach bypass connection." << endl;
return result;
}
ma_node_set_output_bus_volume(&fb->input, 1, 0.0f);
result = ma_node_attach_output_bus(&fb->hpf, 0, &fb->loshelf, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach high pass pass filter node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->loshelf, 0, &fb->mLow, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach low shelf filter node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->mLow, 0, &fb->mHigh, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach low peaks filter node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->mHigh, 0, &fb->hishelf, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach high peaks filter node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->hishelf, 0, &fb->vumeter, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach high shelf filter node." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->vumeter, 0, &fb->output, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach high shelf filter node." << endl;
return result;
}
if (m_mae.audioDevicesQty == 1) {
result = ma_node_attach_output_bus(&fb->output, 0, endpoint, 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach output to endpoint." << endl;
return result;
}
} else {
result = ma_node_attach_output_bus(&fb->output, 0, &m_mae.sendAuxNode[1], 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach output node to aux send 1." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->output, 1, &m_mae.sendAuxNode[1], 1);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach output node to aux send 1." << endl;
return result;
}
for (uint i = 2; i < m_mae.audioDevicesQty; i++) {
result = ma_node_attach_output_bus(&fb->output, i, &m_mae.sendAuxNode[i], 1);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach output node to aux send 1." << endl;
return result;
}
}
}
return result;
}
ma_result MiniAudioEngine::startDevice(int id)
ma_result MiniAudioEngine::setNodeGraph() {
ma_result result = MA_SUCCESS;
ma_node_graph *ng = ma_engine_get_node_graph(&m_mae.engines[0]);
for (uint i = 1; i < m_mae.audioDevicesQty; i++) {
size_t sizeInFrames = SAMPLE_RATE;
result = ma_pcm_rb_init(FORMAT, CHANNELS, sizeInFrames, NULL, NULL, &m_mae.auxBuffers[i]);
if (result != MA_SUCCESS) {
printf("Failed to initialize ring buffer.\n");
return result;
}
ma_silence_pcm_frames(m_mae.auxBuffers[i].rb.pBuffer, sizeInFrames, FORMAT, CHANNELS);
ma_writer_node_config writerConfig = ma_writer_node_config_init(CHANNELS, SAMPLE_RATE * 5, &m_mae.auxBuffers[i]);
result = ma_writer_node_init(ng, &writerConfig, NULL, &m_mae.sendAuxNode[i]);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to init writer node." << endl;
return result;
}
result = ma_node_attach_output_bus(&m_mae.sendAuxNode[i], 0, ma_engine_get_endpoint(&m_mae.engines[0]), 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach writer node." << endl;
return result;
}
result = ma_data_source_rb_init(&m_mae.dataSourceRB[i], &m_mae.auxBuffers[i]);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to init data source ring buffer" << endl;
return result;
}
ma_data_source_node_config dataSupplyNodeConfig = ma_data_source_node_config_init(&m_mae.dataSourceRB[i]);
result = ma_data_source_node_init(ma_engine_get_node_graph(&m_mae.engines[i]), &dataSupplyNodeConfig, NULL, &m_mae.dataSupplyNode[i]);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to init data source node" << endl;
return result;
}
result = ma_node_attach_output_bus(&m_mae.dataSupplyNode[i], 0, ma_engine_get_endpoint(&m_mae.engines[i]), 0);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to attach data source rb node" << endl;
return result;
}
}
for (uint i = 0; i < m_mae.layersQty; i++) {
result = this->createFilterBank(i);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed creating filter bank." << endl;
}
}
return (result);
}
ma_result MiniAudioEngine::startDevices()
{
ma_result result;
ma_result result = MA_SUCCESS;
ma_device_config deviceConfig;
ma_engine_config engineConfig;
deviceConfig = ma_device_config_init(ma_device_type_playback);
deviceConfig.playback.pDeviceID = &pPlaybackDeviceInfos[id].id;
deviceConfig.playback.format = resourceManager.config.decodedFormat;
deviceConfig.playback.channels = 0;
deviceConfig.sampleRate = resourceManager.config.decodedSampleRate;
deviceConfig = ma_device_config_init(ma_device_type_duplex);
deviceConfig.capture.format = m_mae.resourceManager.config.decodedFormat;
deviceConfig.capture.channels = CHANNELS;
deviceConfig.playback.channels = CHANNELS;
deviceConfig.capture.shareMode = ma_share_mode_shared;
deviceConfig.playback.format = m_mae.resourceManager.config.decodedFormat;
deviceConfig.sampleRate = m_mae.resourceManager.config.decodedSampleRate;
deviceConfig.dataCallback = audioDataCallback;
deviceConfig.pUserData = &engine;
result = ma_device_init(&context, &deviceConfig, &device);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio device %s.", pPlaybackDeviceInfos[id].name);
return result;
}
engineConfig = ma_engine_config_init();
engineConfig.pDevice = &device;
engineConfig.pResourceManager = &resourceManager;
engineConfig = ma_engine_config_init();
engineConfig.pResourceManager = &m_mae.resourceManager;
engineConfig.defaultVolumeSmoothTimeInPCMFrames = SAMPLE_RATE / 500;
engineConfig.noAutoStart = MA_TRUE;
result = ma_engine_init(NULL, &engine);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio engine.");
return result;
for (uint internalId = 0; internalId < m_mae.audioDevicesQty; internalId++) {
deviceConfig.capture.pDeviceID = &m_mae.pPlaybackDeviceInfos[m_mae.audioDevicesId[internalId]].id;
deviceConfig.playback.pDeviceID = &m_mae.pPlaybackDeviceInfos[m_mae.audioDevicesId[internalId]].id;
deviceConfig.pUserData = &m_mae.engines[internalId];
result = ma_device_init(&m_mae.context, &deviceConfig, &m_mae.devices[internalId]);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to initialize audio device " << m_mae.pPlaybackDeviceInfos[m_mae.audioDevicesId[internalId]].name << endl;
return result;
}
engineConfig.pDevice = &m_mae.devices[internalId];
result = ma_engine_init(&engineConfig, &m_mae.engines[internalId]);
if (result != MA_SUCCESS) {
cout << "Error " << result << ": Failed to initialize audio engine" << endl;
return result;
}
cout << "Initialized Audio Device. internalId: " << internalId << " systemId: " << m_mae.audioDevicesId[internalId] << " " << m_mae.pPlaybackDeviceInfos[m_mae.audioDevicesId[internalId]].name << endl;
}
result = ma_engine_start(&engine);
if (result != MA_SUCCESS) {
qCritical("Failed to start audio engine %i.", id);
return result;
}
iChosenDevice = id;
qInfo("Initialized audio device %d: %s", id, pPlaybackDeviceInfos[id].name);
return result;
}
@ -74,19 +306,19 @@ ma_result MiniAudioEngine::startContext()
{
ma_result result;
resourceManagerConfig = ma_resource_manager_config_init();
resourceManagerConfig.decodedFormat = ma_format_f32; /* ma_format_f32 should almost always be used as that's what the engine (and most everything else) uses for mixing. */
resourceManagerConfig.decodedChannels = 0;
resourceManagerConfig.decodedSampleRate = 0;
resourceManagerConfig.jobThreadCount = 0;
result = ma_resource_manager_init(&resourceManagerConfig, &resourceManager);
ma_resource_manager_config resourceManagerConfig = ma_resource_manager_config_init();
resourceManagerConfig.decodedFormat = FORMAT;
resourceManagerConfig.decodedChannels = CHANNELS;
resourceManagerConfig.decodedSampleRate = SAMPLE_RATE;
resourceManagerConfig.jobThreadCount = MAX_LAYERS;
result = ma_resource_manager_init(&resourceManagerConfig, &m_mae.resourceManager);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio resource manager.");
cout << "Error " << result << ": Failed to initialize audio resource manager." << endl;
return result;
}
result = ma_context_init(NULL, 0, NULL, &context);
result = ma_context_init(NULL, 0, NULL, &m_mae.context);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio context.");
cout << "Error " << result << ": Failed to initialize audio context." << endl;
}
return result;
}
@ -96,58 +328,68 @@ ma_result MiniAudioEngine::getAllAudioDevices()
{
ma_result result;
result = ma_context_get_devices(&context, &pPlaybackDeviceInfos, &playbackDeviceCount, NULL, NULL);
result = ma_context_get_devices(&m_mae.context, &m_mae.pPlaybackDeviceInfos, &m_mae.playbackDeviceCount, NULL, NULL);
if (result != MA_SUCCESS) {
qWarning("Failed to enumerate playback devices.\n");
ma_context_uninit(&context);
cout << "Error " << result << ": Failed to enumerate playback devices." << endl;
ma_context_uninit(&m_mae.context);
return result;
}
printf("Audio devices detected in system:\n");
for (ma_uint32 iAvailableDevice = 0; iAvailableDevice < playbackDeviceCount; iAvailableDevice += 1) {
qInfo("%d: : %s", iAvailableDevice, pPlaybackDeviceInfos[iAvailableDevice].name);
cout << "Audio devices available:" << endl;
for (ma_uint32 iAvailableDevice = 0; iAvailableDevice < m_mae.playbackDeviceCount; iAvailableDevice += 1) {
cout << iAvailableDevice << " : " << m_mae.pPlaybackDeviceInfos[iAvailableDevice].name << endl;
}
return result;
}
char* MiniAudioEngine::getDeviceName(uint id)
{
return m_mae.pPlaybackDeviceInfos[m_mae.audioDevicesId[id]].name;
}
ma_result MiniAudioEngine::loadMedia(int layer, char *file)
{
ma_result result;
if (m_mediaLoaded[layer] == true)
if (m_mae.mediaLoaded[layer] == MA_TRUE)
{
qInfo("removing sound %i", layer);
ma_sound_uninit(&m_currentSound[layer]);
m_mediaLoaded[layer] = false;
m_mae.mediaLoaded[layer] = MA_FALSE;
ma_sound_set_volume(&m_mae.sounds[layer], 0.0f);
ma_sound_stop(&m_mae.sounds[layer]);
ma_sound_uninit(&m_mae.sounds[layer]);
}
result = ma_sound_init_from_file(&engine, file, \
MA_SOUND_FLAG_NO_SPATIALIZATION \
/*| MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_DECODE \
| MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_ASYNC \
| MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_STREAM \*/
, NULL, NULL, &m_currentSound[layer]);
if (result != MA_SUCCESS)
qWarning("Failed to load file %s", file);
else {
m_mediaLoaded[layer] = true;
this->volChanged(layer, 0);
ma_sound_config soundConfig = ma_sound_config_init();
soundConfig = ma_sound_config_init();
soundConfig.pFilePath = file;
soundConfig.pInitialAttachment = &m_mae.filters[layer].input;
soundConfig.initialAttachmentInputBusIndex = 0;
soundConfig.channelsIn = 0;
soundConfig.channelsOut = CHANNELS;
soundConfig.flags = MA_SOUND_FLAG_NO_SPATIALIZATION | MA_SOUND_FLAG_NO_DEFAULT_ATTACHMENT | MA_SOUND_FLAG_STREAM; //| MA_SOUND_FLAG_NO_PITCH
result = ma_sound_init_ex(&m_mae.engines[0], &soundConfig, &m_mae.sounds[layer]);
if (result != MA_SUCCESS) {
cout << "Error" << result << ": Failed to load file " << file << endl;
return result;
}
m_mae.currentStatus[layer].media = file;
m_mae.currentStatus[layer].updated = true;
m_mae.mediaLoaded[layer] = MA_TRUE;
this->refreshValues(layer);
return result;
}
float MiniAudioEngine::getDuration(int layer)
{
ma_result result;
float ret = 0;
float ret;
if (m_mediaLoaded[layer] == false)
if (m_mae.mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
result = ma_sound_get_length_in_seconds(&m_currentSound[layer], &ret);
if (result != MA_SUCCESS)
{
qWarning("Can not get duration %i", layer);
ret = 0;
result = ma_sound_get_length_in_seconds(&m_mae.sounds[layer], &ret);
if (result != MA_SUCCESS) {
return result;
}
return ret;
return (ret * 1000);
}
float MiniAudioEngine::getCursor(int layer)
@ -155,13 +397,13 @@ float MiniAudioEngine::getCursor(int layer)
ma_result result;
float ret = 0;
if (m_mediaLoaded[layer] == false)
if (m_mae.mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
result = ma_sound_get_cursor_in_seconds(&m_currentSound[layer], &ret);
result = ma_sound_get_cursor_in_seconds(&m_mae.sounds[layer], &ret);
if (result != MA_SUCCESS)
{
qWarning("Can not get cursor %i", layer);
ret = 0;
cout << "Error" << result << ": Can not get cursor " << layer << endl;
ret = MA_ERROR;
}
return ret;
}
@ -172,75 +414,315 @@ ma_result MiniAudioEngine::printFormatInfo(int layer)
ma_uint32 channels;
ma_uint32 sampleRate;
if (m_mediaLoaded[layer] == false)
if (m_mae.mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
ma_result result = ma_sound_get_data_format(&m_currentSound[layer], &format, &channels, &sampleRate, NULL, 0);
ma_result result = ma_sound_get_data_format(&m_mae.sounds[layer], \
&format, &channels, &sampleRate, NULL, 0);
if (result != MA_SUCCESS) {
qWarning("Failed to get data format %i\n", layer);
return MA_INVALID_DATA;
cout << "Error " << result << ": Failed to get data format " << layer;
cout << endl;
} else {
cout << "Layer:" << layer << " ";
cout << m_mae.currentStatus[layer].media.toLatin1().data();
cout << " samples/sec:" << sampleRate << " format:" << format;
cout << " channels:" << channels << endl;
}
qInfo("samples/sec: %u format: %u channels: %u", sampleRate, format, channels);
return result;
}
// Expects between 0 and 1 vol value
void MiniAudioEngine::volChanged(int layer, float vol)
// Expects between 0 and 65535 vol value
void MiniAudioEngine::volChanged(int layer, int vol)
{
if (m_mediaLoaded[layer] == false)
m_mae.currentStatus[layer].vol = vol;
if (m_mae.mediaLoaded[layer] == MA_FALSE && m_mae.currentStatus[layer].updated)
return;
ma_sound_group_set_volume(&m_currentSound[layer], vol);
float db = ((float)vol / 771.0f) - 85.0f;
if (db <= -85.0f) {
db = 0;
} else
db = ma_volume_db_to_linear(db);
ma_sound_set_fade_in_milliseconds(&m_mae.sounds[layer], -1, db, FADE_TIME);
}
void MiniAudioEngine::panChanged(int layer, float value)
{
float result;
if (m_mediaLoaded[layer] == false)
m_mae.currentStatus[layer].pan = value;
if (m_mae.mediaLoaded[layer] == false)
return;
result = (value / 128.0) - 1.0;
ma_sound_group_set_pan(&m_currentSound[layer], result);
ma_sound_group_set_pan(&m_mae.sounds[layer], result);
}
void MiniAudioEngine::pitchChanged(int layer, float value)
{
float result;
float pitch;
if (m_mediaLoaded[layer] == false)
m_mae.currentStatus[layer].pitch = value;
if (m_mae.mediaLoaded[layer] == false)
return;
result = value / 128.0;
ma_sound_group_set_pitch(&m_currentSound[layer], result);
pitch = value / 128.0;
ma_sound_group_set_pitch(&m_mae.sounds[layer], pitch);
}
void MiniAudioEngine::playbackChanged(int layer, Status status)
ma_result MiniAudioEngine::playbackChanged(int layer, Status status)
{
if (m_mediaLoaded[layer] == false)
return;
ma_result result = MA_SUCCESS;
float db = 0;
bool loop = false;
m_mae.currentStatus[layer].status = status;
if (m_mae.mediaLoaded[layer] == MA_FALSE)
return MA_DOES_NOT_EXIST;
m_mae.currentStatus[layer].updated = false;
switch (status) {
case Status::Paused:
ma_sound_stop(&m_currentSound[layer]);
result = ma_sound_stop_with_fade_in_milliseconds(&m_mae.sounds[layer], FADE_TIME);
break;
case Status::Stopped:
ma_sound_stop(&m_currentSound[layer]);
ma_sound_seek_to_pcm_frame(&m_currentSound[layer], 0);
ma_sound_stop_with_fade_in_milliseconds(&m_mae.sounds[layer], 0.0f);
result = this->seekToCursor(layer, m_mae.currentStatus[layer].cursor);
break;
case Status::PlayingLoop:
ma_sound_set_looping(&m_currentSound[layer], true);
ma_sound_start(&m_currentSound[layer]);
break;
loop = true;
if (m_mae.currentStatus[layer].cursor > 0) {
result = this->seekToCursor(layer, m_mae.currentStatus[layer].cursor);
}
case Status::PlayingOnce:
ma_sound_set_looping(&m_currentSound[layer], false);
ma_sound_start(&m_currentSound[layer]);
case Status::PlayingFolder:
case Status::PlayingFolderLoop:
case Status::PlayingFolderRandom:
ma_sound_set_looping(&m_mae.sounds[layer], loop);
if (ma_sound_is_playing(&m_mae.sounds[layer])) break;
ma_sound_set_stop_time_in_milliseconds(&m_mae.sounds[layer], ~(ma_uint64)0);
db = (m_mae.currentStatus[layer].vol / 771.0f) - 85.0f;
if (db <= -85.0f) db = 0;
else db = ma_volume_db_to_linear(db);
result = ma_sound_start(&m_mae.sounds[layer]);
ma_sound_set_fade_in_milliseconds(&m_mae.sounds[layer], 0.000001f, 0.000000f, FADE_TIME);
if (m_mae.currentStatus[layer].cursor > 0)
usleep(FADE_TIME * 1500); // avoid glitch when load when seeking
ma_sound_set_fade_in_milliseconds(&m_mae.sounds[layer], 0, db, FADE_TIME * 2);
default:
break;
}
m_mae.currentStatus[layer].updated = true;
return result;
}
void MiniAudioEngine::setCursor(int layer, int cursor)
ma_result MiniAudioEngine::setRangePoint(int layer, int cursor)
{
ma_uint64 f;
ma_result result = MA_SUCCESS;
ma_uint64 end = 0, start;
if (m_mediaLoaded[layer] == false)
return;
ma_sound_get_length_in_pcm_frames(&m_currentSound[layer], &f);
f = (cursor * f) / 65025;
ma_sound_seek_to_pcm_frame(&m_currentSound[layer], f);
if (m_mae.mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
if (cursor == 0)
start = 0;
else {
result = ma_sound_get_length_in_pcm_frames(&m_mae.sounds[layer], &end);
if (result != MA_SUCCESS) { return result; }
start = (cursor * end) / 65535;
}
result = ma_data_source_set_range_in_pcm_frames(&m_mae.sounds[layer].pDataSource, start, end);
if (result != MA_SUCCESS)
cout << "ERROR " << result << " :set range point" << endl;
return (result);
}
ma_result MiniAudioEngine::setLoopPoint(int layer, int cursor)
{
ma_result result = MA_SUCCESS;
ma_uint64 end = 0, start;
if (m_mae.mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
if (cursor == 0)
start = 0;
else {
result = ma_sound_get_length_in_pcm_frames(&m_mae.sounds[layer], &end);
if (result != MA_SUCCESS) { return result; }
start = (cursor * end) / 65535;
}
result = ma_data_source_set_loop_point_in_pcm_frames(&m_mae.sounds[layer].pDataSource, start + 1, end - 1);
if (result != MA_SUCCESS)
cout << "ERROR " << result << " :set loop point" << endl;
return (result);
}
ma_result MiniAudioEngine::seekToCursor(int layer, int cursor)
{
ma_result result = MA_SUCCESS;
ma_uint64 end = 0, start;
if (m_mae.mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
if (cursor == 0)
start = 0;
else {
result = ma_sound_get_length_in_pcm_frames(&m_mae.sounds[layer], &end);
if (result != MA_SUCCESS) { return result; }
start = (cursor * end) / 65535;
}
result = ma_sound_seek_to_pcm_frame(&m_mae.sounds[layer], start);
return (result);
}
ma_result MiniAudioEngine::setCursor(int layer, int cursor)
{
ma_result result = MA_SUCCESS;
m_mae.currentStatus[layer].cursor = cursor;
result = this->seekToCursor(layer, cursor);
return (result);
}
Status MiniAudioEngine::getStatus(int layer)
{
return m_mae.currentStatus[layer].status;
}
void MiniAudioEngine::refreshValues(int layer)
{
this->panChanged(layer, m_mae.currentStatus[layer].pan);
this->pitchChanged(layer, m_mae.currentStatus[layer].pitch);
this->playbackChanged(layer, m_mae.currentStatus[layer].status);
}
ma_result MiniAudioEngine::filterParamChanged(int layer, int channel, int value)
{
ma_result result = MA_SUCCESS;
filterBank *fb = &m_mae.filters[layer];
if (channel == HP_FREQ) {
fb->hpfConfig.hpf.cutoffFrequency = double((value * 1.31) + 16.0f); // 16 - 350
result = ma_hpf_node_reinit(&fb->hpfConfig.hpf, &fb->hpf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set frecuency high pass filter node." << endl;
return result;
}
} else if (channel == LOW_FREQ) {
fb->loshelfConfig.loshelf.frequency = 30 + (value * 1.647); // 30 - 450
result = ma_loshelf_node_reinit(&fb->loshelfConfig.loshelf, &fb->loshelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set frecuency low shelf filter node." << endl;
return result;
}
} else if (channel == LOW_Q) {
fb->loshelfConfig.loshelf.shelfSlope = (double)(value / 32.0f) + 0.1f; // 0.1 - 8
result = ma_loshelf_node_reinit(&fb->loshelfConfig.loshelf, &fb->loshelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set Q low shelf filter node." << endl;
return result;
}
} else if (channel == LOW_GAIN) {
fb->loshelfConfig.loshelf.gainDB = (double)(value / 21.25f) - 6.023528412f;
result = ma_loshelf_node_reinit(&fb->loshelfConfig.loshelf, &fb->loshelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set gain low shelf filter node." << endl;
return result;
}
} else if (channel == MIDLOW_FREQ) {
fb->mLowConfig.peak.frequency = 200 + (value * 9.019607843); // 200 - 450
result = ma_peak_node_reinit(&fb->mLowConfig.peak, &fb->mLow);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set frecuency Mid Low pass filter node." << endl;
return result;
}
} else if (channel == MIDLOW_Q) {
fb->mLowConfig.peak.q = (double)( value / 64.0f) + 0.10; // 0.1 - 4
result = ma_peak_node_reinit(&fb->mLowConfig.peak, &fb->mLow);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set Q Mid Low filter node." << endl;
return result;
}
} else if (channel == MIDLOW_GAIN) {
fb->mLowConfig.peak.gainDB = (double)(value / 7.0833333333333f) - 18.0f;
result = ma_peak_node_reinit(&fb->mLowConfig.peak, &fb->mLow);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set gain Mid Low filter node." << endl;
return result;
}
} else if (channel == MIDHIGH_FREQ) {
fb->mHighConfig.peak.frequency = 600 + (value * 25.09803922); // 600 - 7000
result = ma_peak_node_reinit(&fb->mHighConfig.peak, &fb->mHigh);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set frecuency Mid High filter node." << endl;
return result;
}
} else if (channel == MIDHIGH_Q) {
fb->mHighConfig.peak.q = (double)( value / 64.0f) + 0.10; // 0.1 - 4
result = ma_peak_node_reinit(&fb->mHighConfig.peak, &fb->mHigh);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set Q Mid High filter node." << endl;
return result;
}
} else if (channel == MIDHIGH_GAIN) {
fb->mHighConfig.peak.gainDB = (double)(value / 7.0833333333333f) - 18.0f;
result = ma_peak_node_reinit(&fb->mHighConfig.peak, &fb->mHigh);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to set gain Mid High filter node." << endl;
return result;
}
} else if (channel == HIGH_FREQ) {
fb->hishelfConfig.hishelf.frequency = 1500 + (value * 56.8627451); // 1500 - 16000
result = ma_hishelf_node_reinit(&fb->hishelfConfig.hishelf, &fb->hishelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to frecuency high shelf filter node." << endl;
return result;
}
} else if (channel == HIGH_Q) {
fb->hishelfConfig.hishelf.shelfSlope = (double)( value / 32.0f) + 0.1f;
result = ma_hishelf_node_reinit(&fb->hishelfConfig.hishelf, &fb->hishelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set Q high shelf filter node." << endl;
return result;
}
} else if (channel == HIGH_GAIN) {
fb->hishelfConfig.hishelf.gainDB = (double)(value / 21.25) - 6.023528412f;
result = ma_hishelf_node_reinit(&fb->hishelfConfig.hishelf, &fb->hishelf);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set gain high shelf filter node." << endl;
return result;
}
} else if (channel == SEND1) {
float db = ((float)value / 3.0f) - 85.0f;
if (db <= -85.0f) {
db = 0;
} else
db = ma_volume_db_to_linear(db);
ma_node_set_output_bus_volume(&fb->output, 0, db);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set Send 1 Volume." << endl;
return result;
}
} else if (channel == SEND2) {
float db = ((float)value / 3.0f) - 85.0f;
if (db <= -85.0f) {
db = 0;
} else
db = ma_volume_db_to_linear(db);
ma_node_set_output_bus_volume(&fb->output, 1, db);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set Send 2 Volume." << endl;
}
return result;
}
return (result);
}
bool MiniAudioEngine::setBypass(int audioDevice, int layer, bool bypass)
{
(void)audioDevice;
filterBank *fb = &m_mae.filters[layer];
if (bypass) {
ma_node_set_output_bus_volume(&fb->input, 1, 1.0f);
ma_node_set_output_bus_volume(&fb->input, 0, 0.0f);
} else {
ma_node_set_output_bus_volume(&fb->input, 1, 0.0f);
ma_node_set_output_bus_volume(&fb->input, 0, 1.0f);
}
return true;
}

View file

@ -1,47 +1,105 @@
#ifndef MINIAUDIOENGINE_H
#define MINIAUDIOENGINE_H
#define MA_ENABLE_ONLY_SPECIFIC_BACKENDS
#define MA_ENABLE_JACK
#define MA_DISABLE_PULSE
#define MA_NO_GENERATION
#define MA_DEBUG_OUTPUT
#define MA_LOG_LEVEL_DEBUG DEBUG
#define MINIAUDIO_IMPLEMENTATION
#include "miniaudio.h"
#include "defines.h" // MAX_LAYERS
#include <QDebug> // prints messages
#include "ma_writer_node.h"
#include <bits/stdc++.h>
using namespace std;
#include "defines.h"
typedef struct
{
ma_splitter_node input;
ma_hpf_node hpf;
ma_hpf_node_config hpfConfig;
ma_loshelf_node loshelf;
ma_loshelf_node_config loshelfConfig;
ma_peak_node mLow;
ma_peak_node_config mLowConfig;
ma_peak_node mHigh;
ma_peak_node_config mHighConfig;
ma_hishelf_node hishelf;
ma_hishelf_node_config hishelfConfig;
ma_vumeter_node vumeter;
ma_splitter_node output;
} filterBank;
typedef struct
{
ma_engine engines[MAX_AUDIODEVICES];
ma_device devices[MAX_AUDIODEVICES];
filterBank filters[MAX_LAYERS];
ma_writer_node sendAuxNode[MAX_AUDIODEVICES];
ma_pcm_rb auxBuffers[MAX_AUDIODEVICES];
ma_node_graph ng;
layerData currentStatus[MAX_LAYERS];
ma_sound sounds[MAX_LAYERS];
ma_resource_manager resourceManager;
ma_context context;
ma_device_info* pPlaybackDeviceInfos;
ma_device_info pSelectedPlaybackDeviceInfos[MAX_AUDIODEVICES];
ma_uint32 playbackDeviceCount;
ma_uint32 devicesSelected;
ma_bool8 mediaLoaded[MAX_LAYERS];
uint layersQty;
uint *audioDevicesId;
uint audioDevicesQty;
ma_data_source_node dataSupplyNode[MAX_AUDIODEVICES];
ma_data_source_rb dataSourceRB[MAX_AUDIODEVICES];
} MAE;
class MiniAudioEngine
{
friend class AudioWidget;
friend class libreMediaServerAudio;
public:
MiniAudioEngine();
void stopEngine();
bool startEngine(int id);
static void audioDataCallback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount);
protected:
ma_result loadMedia(int layer, char *media );
void volChanged(int layer, float vol);
MiniAudioEngine();
void stopEngine();
bool startEngine(uint layersQty, uint* audioDevicesID, uint audioDevicesQty);
ma_result loadMedia(int layer, char *media);
void volChanged(int layer, int vol);
void panChanged(int layer, float pan);
void pitchChanged(int layer, float pitch);
void playbackChanged(int layer, Status status);
ma_result playbackChanged(int layer, Status status);
ma_result setCursor(int layer, int cursor);
ma_result printFormatInfo(int layer);
float getDuration(int layer);
float getCursor(int layer);
void setCursor(int layer, int cursor);
ma_result printFormatInfo(int layer);
Status getStatus(int layer);
inline float getVol(int layer) {
return ma_sound_get_volume(&m_mae.sounds[layer]);
};
inline bool getAtEnd(int layer) { return m_mae.sounds[layer].atEnd; }
ma_result filterParamChanged(int layer, int channel, int value);
bool setBypass(int audioDevice, int layer, bool bypass);
inline float getLevel(int layer) {
float level = ma_vumeter_node_get_level(&m_mae.filters[layer].vumeter);
return ma_volume_linear_to_db(level) - 4.0f;
};
char* getDeviceName(uint id);
private:
ma_resource_manager_config resourceManagerConfig;
ma_resource_manager resourceManager;
ma_device_info* pPlaybackDeviceInfos;
ma_uint32 playbackDeviceCount;
ma_uint32 iChosenDevice;
ma_engine engine;
ma_device device;
ma_context context;
ma_sound m_currentSound[MAX_LAYERS];
ma_bool8 m_mediaLoaded[MAX_LAYERS];
MAE m_mae;
ma_result startDevices();
ma_result getAllAudioDevices();
ma_result startDevice(int id);
ma_result startContext();
void refreshValues(int layer);
ma_result seekToCursor(int layer, int cursor);
ma_result setNodeGraph();
ma_result createFilterBank(uint layer);
ma_result setLoopPoint(int layer, int cursor);
ma_result setRangePoint(int layer, int cursor);
};
#endif // MINIAUDIOENGINE_H

View file

@ -1,11 +1,10 @@
#include "olathread.h"
#include "libremediaserver-audio.h"
olaThread::olaThread(QObject *parent, int layers) :
m_counter(0)
, m_layers(layers)
{
Q_UNUSED(parent);
this->setParent(parent);
gettimeofday(&m_last_data, NULL);
for (int i=0; i < MAX_LAYERS; i++)
{
@ -63,42 +62,65 @@ void olaThread::stop()
void olaThread::NewDmx(const ola::client::DMXMetadata &data,
const ola::DmxBuffer &buffer)
{
bool volSent = false;
bool entrySent = false;
foreach (const dmxSetting &i, m_dmxSettings) {
if(i.universe == data.universe && i.address > -1) {
bool volSent = false;
bool entrySent = false;
bool fileSent = false;
int aux;
for (int j = 0; j < LAYER_CHANNELS; j++){
int value = buffer.Get((i.address) + j);
if (m_dmx[i.layer][j] != value) {
m_dmx[i.layer][j] = value;
switch (j) {
case VOLUME_COARSE:
value = (value * 0x100) + buffer.Get(i.address + VOLUME_FINE);
emit dmxOutput(i.layer,j,value);
volSent = true;
case DMX_FOLDER:
aux = buffer.Get(i.address + DMX_FILE);
qobject_cast<libreMediaServerAudio *>(parent())->loadMedia(i.layer, value, aux);
m_dmx[i.layer][DMX_FILE] = aux;
fileSent = true;
break;
case ENTRY_POINT_COARSE:
value = (value * 0x100) + buffer.Get(i.address + ENTRY_POINT_FINE);
emit dmxOutput(i.layer,j,value);
entrySent = true;
case DMX_FILE:
if (fileSent)
break;
aux = buffer.Get(i.address + DMX_FOLDER);
qobject_cast<libreMediaServerAudio *>(parent())->loadMedia(i.layer, aux, value);
m_dmx[i.layer][DMX_FOLDER] = aux;
fileSent = true;
break;
case VOLUME_FINE:
if (volSent == false)
{
value = (buffer.Get(i.address + VOLUME_COARSE) * 0x100) + value;
emit dmxOutput(i.layer,j,value);
}
aux = buffer.Get(i.address + VOLUME_COARSE);
value += (aux * 0x100);
qobject_cast<libreMediaServerAudio *>(parent())->dmxInput(i.layer, j, value);
m_dmx[i.layer][VOLUME_COARSE] = aux;
volSent = true;
break;
case VOLUME_COARSE:
if (volSent)
break;
value = (value * 0x100) + buffer.Get(i.address + VOLUME_FINE);
qobject_cast<libreMediaServerAudio *>(parent())->dmxInput(i.layer, j, value);
m_dmx[i.layer][VOLUME_FINE] = buffer.Get(i.address + VOLUME_FINE);
volSent = true;
break;
case PLAYBACK:
qobject_cast<libreMediaServerAudio *>(parent())->dmxInput(i.layer, j, value);
break;
case ENTRY_POINT_FINE:
if (entrySent == false)
{
value = (buffer.Get(i.address + ENTRY_POINT_COARSE) * 0x100) + value;
emit dmxOutput(i.layer,j,value);
}
value = (buffer.Get(i.address + ENTRY_POINT_COARSE) * 0x100) + value;
qobject_cast<libreMediaServerAudio *>(parent())->dmxInput(i.layer, j, value);
m_dmx[i.layer][ENTRY_POINT_COARSE] = buffer.Get(i.address + ENTRY_POINT_COARSE);
entrySent = true;
break;
case ENTRY_POINT_COARSE:
if (entrySent)
break;
value = (value * 0x100) + buffer.Get(i.address + ENTRY_POINT_FINE);
qobject_cast<libreMediaServerAudio *>(parent())->dmxInput(i.layer, j, value);
m_dmx[i.layer][ENTRY_POINT_FINE] = buffer.Get(i.address + ENTRY_POINT_FINE);
entrySent = true;
break;
default:
emit dmxOutput(i.layer,j,value);
qobject_cast<libreMediaServerAudio *>(parent())->dmxInput(i.layer, j, value);
break;
}
}
@ -127,7 +149,7 @@ bool olaThread::CheckDataLoss() {
void olaThread::socketClosed()
{
qWarning("ola closed connection. Try reopening it... ");
qWarning("ola daemon closed connection, reopening it... ");
m_clientWrapper->GetSelectServer()->Terminate();
m_client = NULL;
m_clientWrapper = NULL;

View file

@ -20,10 +20,17 @@ class olaThread : public QThread
Q_OBJECT
public:
QList<dmxSetting> m_dmxSettings;
int m_dmx[MAX_LAYERS][LAYER_CHANNELS];
ola::client::OlaClientWrapper *m_clientWrapper;
ola::client::OlaClient *m_client;
unsigned int m_counter;
struct timeval m_last_data; // Last DMX frame received
int m_layers;
olaThread(QObject *parent = 0, int layers = 0);
virtual ~olaThread();
void run ();
/** Retorna el valor de un canal
*@param int layer the layer for we want the channel
*@param int channel the channel for the value wanted
@ -35,14 +42,6 @@ public:
void resendDmx();
private:
void run ();
ola::client::OlaClientWrapper *m_clientWrapper;
ola::client::OlaClient *m_client;
unsigned int m_counter;
struct timeval m_last_data; // Last DMX frame received
int m_layers;
int m_dmx[MAX_LAYERS][LAYER_CHANNELS];
QList<dmxSetting> m_dmxSettings;
/**
* @brief Callback from ola. Control de errores en el registro de Universos en OLA
* typedef SingleUseCallback1<void, const Result&> ola::client::SetCallback
@ -53,7 +52,7 @@ private:
if (error.Success()) {
qDebug("Register Universe success");
} else {
qWarning("Register command failed: %s", error.Error().c_str());
qCritical("Register command failed: %s", error.Error().c_str());
}
}
/**
@ -67,7 +66,7 @@ private:
* This is called one for second if there is not updated in the DMX frame.
* emit only the channels that has been changed.
*/
void NewDmx(const ola::client::DMXMetadata &dmx_meta, const ola::DmxBuffer &buffer); //
void NewDmx(const ola::client::DMXMetadata &dmx_meta, const ola::DmxBuffer &buffer);
/**
* @brief Sometimes the ola server closes the connection. This is a callback to handle this event an reconect to ola
*/

View file

@ -15,6 +15,7 @@ Settings::Settings(QObject *parent) :
QObject(parent)
{
m_layersNumber = 0;
m_ui = false;
}
// Read the dmx settings for dmx.xml At the moment we need:
@ -23,6 +24,7 @@ Settings::Settings(QObject *parent) :
// - The first DMX channel of each source/layer
// - The universe to bind in OLA
// - Audio device id
// - Show the Ui or not
void Settings::readFromFile(QString file) {
QFile* xmlFile = new QFile(file);
if (!xmlFile->open(QIODevice::ReadOnly | QIODevice::Text)) {
@ -34,53 +36,54 @@ void Settings::readFromFile(QString file) {
exit(1);
}
QXmlStreamReader* xmlReader = new QXmlStreamReader(xmlFile);
int counter = 0;
//Parse the XML until we reach end of it
while(!xmlReader->atEnd() && !xmlReader->hasError() && counter < MAX_LAYERS) {
// Read next element
while(!xmlReader->atEnd() && !xmlReader->hasError()) {
QXmlStreamReader::TokenType token = xmlReader->readNext();
//If token is just StartDocument - go to next
if(token == QXmlStreamReader::StartDocument) {
continue;
}
//If token is StartElement - read it
if(token == QXmlStreamReader::StartElement) {
if(xmlReader->name() == "dmxSettings") {
int version = xmlReader->attributes().value("fileVersion").toLocal8Bit().toInt();
if(version == 1) {
m_layersNumber = xmlReader->attributes().value("layersNumber").toLocal8Bit().toInt();
m_pathmedia = xmlReader->attributes().value("path").toLocal8Bit();
continue;
}
}
if(xmlReader->name() == "audioDevice") {
m_audioDeviceId = xmlReader->attributes().value("id").toLocal8Bit().toInt();
if(xmlReader->name() == "lmsAudio") {
m_ui = xmlReader->attributes().value("ui").toLocal8Bit().toInt();
m_layersNumber = xmlReader->attributes().value("layersNumber").toLocal8Bit().toInt();
m_pathmedia = xmlReader->attributes().value("path").toLocal8Bit();
continue;
}
QString add = "layer";
add.append(QString("%1").arg(counter));
if((xmlReader->name() == add)) {
if(xmlReader->name() == "audioDevice") {
m_audioDeviceQty = xmlReader->attributes().value("devicesNumber").toLocal8Bit().toInt();
for (uint i = 0; i < m_audioDeviceQty; i++)
m_audioDeviceId[i] = xmlReader->attributes().value(QString("id%1").arg(i)).toLocal8Bit().toInt();
}
if(xmlReader->name() == "layer") {
dmxSetting temp;
temp.address = xmlReader->attributes().value("dmx").toLocal8Bit().toInt() - 1;
temp.universe = xmlReader->attributes().value("universe").toLocal8Bit().toInt();
temp.layer = counter;
temp.layer = xmlReader->attributes().value("id").toLocal8Bit().toInt();
temp.audioDevice = xmlReader->attributes().value("audioDevice").toLocal8Bit().toInt();
m_settings.append(temp);
if (!m_universe.contains(temp.universe)) {
m_universe.insert(temp.universe);
}
counter++;
}
}
}
if(xmlReader->hasError()) {
QMessageBox::critical(NULL,"File xml Parse Error ", xmlReader->errorString(), QMessageBox::Ok);
qWarning("File xml Parse Error %s", xmlReader->errorString().toLatin1().constData());
return;
// ToDo: manage this, open a dialog to load a new file.
}
xmlReader->clear();
xmlFile->close();
delete xmlReader;
delete xmlFile;
this->printSettings();
}
void Settings::printSettings() {
qInfo() << "Settings readed:\nShow Ui:" << m_ui << "Layers:" << m_layersNumber << "Path:" << m_pathmedia <<"Audio Device qty:" << m_audioDeviceQty;
for (uint i = 0; i < m_audioDeviceQty; i++)
qInfo() << "Audio device internal id:" << i << "system id:" << m_audioDeviceId[i];
for (int i = 0; i < m_layersNumber; i++)
qInfo() << "Layer:" << m_settings[i].layer << "Address:" << m_settings[i].address << "Universe:" << m_settings[i].universe;
}
void Settings::readFile() {

View file

@ -5,6 +5,7 @@
#include <QFile>
#include <QMessageBox>
#include <QSet>
#include <QDebug>
#include "medialibrary.h"
#include "audiowidget.h"
@ -15,25 +16,28 @@ class Settings : public QObject
Q_OBJECT
public:
Settings(QObject *parent = 0);
static Settings *getInstance();
inline QSet<int> getUniverses() { return m_universe; }
inline QString getPathMedia() { return m_pathmedia; }
inline QList<dmxSetting> getDmxSettings() { return m_settings; }
inline int getLayersNumber() { return m_layersNumber; }
inline uint *getAudioDeviceId() { return m_audioDeviceId; }
inline uint getAudioDeviceQty() { return m_audioDeviceQty; }
inline bool getShowUi() { return m_ui; }
void readFile();
inline int getAudioDeviceId() { return m_audioDeviceId; }
void readFromFile(QString file);
void printSettings();
private:
static Settings *_instance;
QList<dmxSetting> m_settings;
QString m_pathmedia;
uint m_audioDeviceId;
uint m_audioDeviceId[MAX_AUDIODEVICES];
uint m_audioDeviceQty;
QSet<int> m_universe;
int m_layersNumber;
explicit Settings(QObject *parent = 0);
void readFromFile(QString file);
bool m_ui;
};
#endif // SETTINGS_H

View file

@ -1,45 +1,113 @@
#include "slidergroup.h"
#include <cmath>
#include <QWidget>
#include <QVBoxLayout>
SliderGroup::SliderGroup(const QString &title, \
SliderGroup::SliderGroup(QString name,
int min,
int max,
int decimals,
QWidget *parent)
: QGroupBox(title, parent)
: QWidget(parent)
{
this->setFlat(true);
this->setTitle(title);
slider = new QSlider(Qt::Orientation::Vertical);
slider->setFocusPolicy(Qt::StrongFocus);
slider->setTickPosition(QSlider::TicksBothSides);
slider->setTickInterval((max - min) / 11);
slider->setSingleStep(1);
slider->setRange(min, max);
valueBox = new QDoubleSpinBox();
valueBox->setFocusPolicy(Qt::NoFocus);
valueBox->setButtonSymbols(QAbstractSpinBox::NoButtons);
valueBox->setMaximumWidth(45);
valueBox->setRange(min, max);
valueBox->setDecimals(decimals);
connect(slider, SIGNAL(valueChanged(int)), this, SLOT(sliderValueChanged(int)));
QVBoxLayout *slidersLayout = new QVBoxLayout();
slidersLayout->addWidget(valueBox);
slidersLayout->addWidget(slider);
setLayout(slidersLayout);
QBoxLayout *layout;
if (decimals) {
layout = new QVBoxLayout;
slider.setOrientation(Qt::Vertical);
}
else {
layout = new QHBoxLayout;
slider.setOrientation(Qt::Horizontal);
slider.setMaximumHeight(15);
valueBox.setMaximumHeight(15);
}
layout->setAlignment(Qt::AlignHCenter);
layout->setContentsMargins(0, 0, 0, 0);
slider.setFocusPolicy(Qt::StrongFocus);
slider.setTickPosition(QSlider::TicksBothSides);
slider.setTickInterval((max - min) / 11);
slider.setMinimumHeight(0);
slider.setSingleStep(1);
slider.setRange(min, max);
slider.setValue(0);
slider.setMinimumWidth(50);
slider.setToolTip(name);
slider.setStyleSheet("QSlider {"
"border: 1px solid #aa8895;"
"background: #20182d;"
"margin: 0px;}"
"QSlider::groove:vertical {"
"border: 1px solid #999999;"
"width: 25px;"
"margin: -4px;}"
"QSlider::handle:vertical {"
"background: white;"
"border: 1px solid #5c5c5c;"
"width: 29px;"
"height: 7px;"
"margin: -2px;"
"border-radius: 2px;}"
"Qslider::tickmarks:vertical {background: white;"
"color: white;}"
"QSlider::add-page:vertical {background: blue;}"
"QSlider::sub-page:vertical {background: #20182d;}");
slider.setContentsMargins(0, 0, 0, 0);
valueBox.setFocusPolicy(Qt::NoFocus);
valueBox.setButtonSymbols(QAbstractSpinBox::NoButtons);
valueBox.setMinimumWidth(50);
if (decimals) {
valueBox.setRange(-84.0f, 0.0f);
valueBox.setSpecialValueText("-inf");
} else
valueBox.setRange(min, max);
valueBox.setValue(0);
valueBox.setDecimals(decimals);
valueBox.setObjectName(name);
valueBox.setToolTip(name);
valueBox.setAlignment(Qt::AlignHCenter);
valueBox.setContentsMargins(0, 0, 0, 0);
connect(&slider, SIGNAL(valueChanged(int)), this, SLOT(sliderValueChanged(int)));
connect(&valueBox, SIGNAL(click()), this, SLOT(enableSlider()));
layout->addWidget(&slider);
layout->addWidget(&valueBox);
this->setStyleSheet("border: 1px solid #aa8895;"
"background-color: black;"
"margin: 1px;"
);
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
this->setLayout(layout);
}
void SliderGroup::sliderValueChanged(int value)
{
if (valueBox->decimals() > 1)
value /= 100.0f;
valueBox.blockSignals(true);
if (valueBox.decimals()) {
float db = ((float)value / 771.0f) - 85.0f;
if (db <= -84.5f) {
valueBox.setSpecialValueText("-inf");
} else
valueBox.setValue(db);
} else {
valueBox.setValue(value);
}
valueBox.blockSignals(false);
emit valueChanged(value);
valueBox->setValue(value);
};
void SliderGroup::setValue(float value)
{
if (valueBox->decimals() > 1)
value *= 100.0f;
slider->setValue(value);
valueBox->setValue(value);
float db;
slider.blockSignals(true);
valueBox.blockSignals(true);
if (int(value) != slider.value())
slider.setValue(value);
if (valueBox.decimals()) {
db = (float)(value / 771.0f) - 85.0f;
valueBox.setValue(db);
} else
valueBox.setValue(value);
slider.blockSignals(false);
valueBox.blockSignals(false);
}

View file

@ -1,32 +1,37 @@
#ifndef SLIDERGROUP_H
#define SLIDERGROUP_H
#include <QGroupBox>
#include <QDoubleSpinBox>
#include <QVBoxLayout>
#include <QSlider>
#include <QObject>
#include <QWidget>
#include <QDebug>
class SliderGroup : public QGroupBox
#include "clickabledoublespinbox.h"
#include "clickableslider.h"
class SliderGroup : public QWidget
{
Q_OBJECT
public:
SliderGroup(const QString &title,
int min,
int max,
int decimals,
QWidget *parent = nullptr);
SliderGroup(QString name,
int min,
int max,
int decimals,
QWidget *parent = nullptr);
signals:
void valueChanged(float value);
void valueChanged(int value);
public slots:
void setValue(float value);
void sliderValueChanged(int value);
private:
QSlider *slider;
QDoubleSpinBox *valueBox;
ClickableSlider slider;
ClickableDoubleSpinBox valueBox;
private slots:
void enableSlider() { slider.setEnabled(true); }
};
#endif