Remove some warnings compilation. Cleaned some comments
This commit is contained in:
parent
7900559501
commit
7616d963fa
4 changed files with 20 additions and 16 deletions
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@ -18,12 +18,13 @@ AudioMotor *AudioMotor::getInstance() {
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AudioMotor::AudioMotor(QObject *parent) :
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AudioMotor::AudioMotor(QObject *parent) :
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QObject(parent),
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QObject(parent),
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m_startaudio(0),
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m_gui(true),
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m_layersNumber(0),
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m_pd_audio(NULL),
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m_writePD(NULL),
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m_writePD(NULL),
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m_readPD(NULL),
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m_readPD(NULL),
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m_pd_audio(NULL),
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m_connectedSocket(NULL),
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m_connectedSocket(NULL),
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m_gui(true)
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m_startaudio(0)
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{
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{
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qsrand(qrand());
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qsrand(qrand());
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/* Sets the socket an connections for the comunication with PD
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/* Sets the socket an connections for the comunication with PD
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@ -92,15 +93,15 @@ bool AudioMotor::init()
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/** Close the engine
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/** Close the engine
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*/
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*/
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bool AudioMotor::close()
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void AudioMotor::close()
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{
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{
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// disconnect(m_pd_audio, SIGNAL(readyReadStandardError()), this, SLOT(stdout()));
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// disconnect(m_pd_audio, SIGNAL(readyReadStandardError()), this, SLOT(stdout()));
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disconnect(m_pd_audio, SIGNAL(finished(int)), this, SLOT(restartAudio()));
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disconnect(m_pd_audio, SIGNAL(finished(int)), this, SLOT(restartAudio()));
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// m_pd_audio->terminate();
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if (!m_pd_audio->waitForFinished(1000))
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if (!m_pd_audio->waitForFinished(1000))
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m_pd_audio->terminate();
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m_pd_audio->terminate();
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// delete m_pd_audio;
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// m_pd_audio = NULL;
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if (m_writePD != NULL)
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if (m_writePD != NULL)
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{
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{
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disconnect(m_writePD, SIGNAL(connected()),this, SLOT(newConexion()));
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disconnect(m_writePD, SIGNAL(connected()),this, SLOT(newConexion()));
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@ -126,13 +127,13 @@ bool AudioMotor::close()
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/** Set the numbers of layers
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/** Set the numbers of layers
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*/
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*/
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void AudioMotor::setLayers (int layers){
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void AudioMotor::setLayers (int layers){
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Q_UNUSED(layers);
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}
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}
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/** Get the number of layers
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/** Get the number of layers
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*/
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*/
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int AudioMotor::getlayers(){
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int AudioMotor::getlayers(){
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return m_layersNumber;
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}
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}
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/** Load a file in memory
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/** Load a file in memory
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@ -209,7 +210,8 @@ bool AudioMotor::stop(int layer)
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*/
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*/
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void AudioMotor::setEntryPoint(int layer, int entry)
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void AudioMotor::setEntryPoint(int layer, int entry)
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{
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{
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Q_UNUSED(layer);
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Q_UNUSED(entry);
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}
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}
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@ -218,7 +220,8 @@ void AudioMotor::setEntryPoint(int layer, int entry)
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*/
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*/
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void AudioMotor::setExitPoint(int layer, int exit)
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void AudioMotor::setExitPoint(int layer, int exit)
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{
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{
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Q_UNUSED(layer);
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Q_UNUSED(exit);
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}
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}
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/** Set the volumen in one layer
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/** Set the volumen in one layer
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@ -253,14 +256,14 @@ void AudioMotor::setLayerPan(int layer, float pan)
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* 0 will mute all the outputs
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* 0 will mute all the outputs
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*/
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*/
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void AudioMotor::setMasterVolume(int vol){
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void AudioMotor::setMasterVolume(int vol){
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Q_UNUSED(vol);
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}
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}
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/** Set pan master
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/** Set pan master
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* Will pan the master output of sound
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* Will pan the master output of sound
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*/
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*/
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void AudioMotor::setMasterPan(int pan){
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void AudioMotor::setMasterPan(int pan){
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Q_UNUSED(pan);
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}
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}
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@ -28,7 +28,7 @@ public:
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/** Close the engine
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/** Close the engine
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*/
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*/
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bool close();
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void close();
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/** Set the numbers of layers
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/** Set the numbers of layers
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*/
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*/
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@ -1,7 +1,7 @@
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TEMPLATE = app
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TEMPLATE = app
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TARGET = libremediaserver-audio
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TARGET = libremediaserver-audio
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QT += network script webkit
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QT += network script webkit
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CONFIG += release
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#CONFIG += release
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DESTDIR = ./debug
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DESTDIR = ./debug
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HEADERS += libremediaserver-audio.h \
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HEADERS += libremediaserver-audio.h \
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@ -4,6 +4,7 @@
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olaThread::olaThread(QObject *parent)
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olaThread::olaThread(QObject *parent)
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// : QObject(parent)
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// : QObject(parent)
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{
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{
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Q_UNUSED(parent);
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m_universe = new QList<int>();
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m_universe = new QList<int>();
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m_counter = 0;
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m_counter = 0;
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gettimeofday(&m_last_data, NULL);
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gettimeofday(&m_last_data, NULL);
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@ -84,7 +85,7 @@ void olaThread::NewDmx(const ola::client::DMXMetadata &data,
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{
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{
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m_counter++;
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m_counter++;
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gettimeofday(&m_last_data, NULL);
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gettimeofday(&m_last_data, NULL);
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int universe = data.universe;
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uint universe = data.universe;
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for (int i = 0; i < m_layersNumber; i++) { // loop for reading the channels by layer.
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for (int i = 0; i < m_layersNumber; i++) { // loop for reading the channels by layer.
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if((m_settings.at(i).universe == universe)
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if((m_settings.at(i).universe == universe)
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&& ( m_settings.at(i).address > -1 )) { // Compare if the layer is from this universe
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&& ( m_settings.at(i).address > -1 )) { // Compare if the layer is from this universe
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