- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
30 lines
1.2 KiB
Text
30 lines
1.2 KiB
Text
#N canvas 300 159 635 486 12;
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#X text 261 20 CONTROLLING OUTPUT AMPLITUDE;
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#X obj 32 27 osc~ 440;
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#X obj 54 55 osc~ 550;
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#X obj 54 116 osc~ 660;
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#X obj 32 88 +~;
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#X obj 32 142 +~;
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#X text 108 177 <-- this is a subwindow--right click on it;
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#X text 149 197 and select "open" to see inside.;
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#X text 30 401 The output control automatically starts DSP whenever
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you touch the level control. Hitting "mute" toggles between the current
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level and zero.;
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#X obj 32 173 output~;
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#X text 383 463 updated for Pd version 0.36;
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#X text 143 115 <-- Here we make an A major triad as a test signal.
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;
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#X text 31 250 In this and subsequent patches \, we'll use a subwindow
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\, "output" \, to control overall amplitude. The amplitudes are in
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decibels \, with 100 being full blast. In this example \, you can't
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actually push the output amplitude past 90 or so without clipping.
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You'll know you're clipping if \, instead of an A major chord \, you
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hear a single \, distorted tone two octaves down. The clipping happens
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at Pd's last stage of audio output. Audio signals internal to Pd have
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essentially no level limit.;
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#X connect 1 0 4 0;
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#X connect 2 0 4 1;
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#X connect 3 0 5 1;
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#X connect 4 0 5 0;
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#X connect 5 0 9 0;
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#X connect 5 0 9 1;
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