lms-video/pd-0.44-2/doc/2.control.examples/09.send_receive.pd
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2013-02-04 18:00:17 +01:00

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#N canvas 136 31 738 479 12;
#X floatatom 88 199 0 0 0;
#X obj 88 172 receive crackers;
#X floatatom 248 204 0 0 0;
#X obj 248 177 receive pickles;
#X obj 88 145 send crackers;
#X obj 250 139 send pickles;
#X obj 389 138 send pickles;
#X floatatom 392 203 0 0 0;
#X obj 392 176 receive pickles;
#X msg 51 306 \; pickles 99 \; crackers 56;
#X floatatom 88 118 0 0 0;
#X floatatom 250 112 0 0 0;
#X floatatom 389 111 0 0 0;
#X obj 371 404 r crackers;
#X obj 371 377 s crackers;
#X text 39 392 send and receive can be abbreviated:;
#X text 48 245 You can use the semicolon feature of message boxes to
address receives \, too. This is useful if you want to do a whole list
of things:;
#X text 166 305 The transaction takes place in zero time---i.e. \,
if you tried to use "timer" to measure the time delay between the two
\, you would get zero.;
#X text 459 447 updated for Pd version 0.34;
#X text 51 6 The send and receive objects allow you to make non-local
connections. These work globally--you can use them to make two different
patches intercommunicate if you wish. Any message a "send" gets appears
at the output of every receive of the same name. There can be any number
of sends and receives sharing the same name:;
#X connect 1 0 0 0;
#X connect 3 0 2 0;
#X connect 8 0 7 0;
#X connect 10 0 4 0;
#X connect 11 0 5 0;
#X connect 12 0 6 0;