- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
94 lines
3.1 KiB
Text
94 lines
3.1 KiB
Text
#N canvas 200 49 843 513 10;
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#X obj 17 340 cnv 15 430 150 empty empty empty 20 12 0 14 -233017 -66577
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0;
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#X text 28 342 Inlets:;
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#X text 28 451 Outlets:;
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#X obj 17 304 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
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0;
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#X text 26 303 Arguments:;
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#X obj 17 69 cnv 15 430 230 empty empty empty 20 12 0 14 -233017 -66577
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0;
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#X text 46 464 Outlet 1: gemlist;
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#X text 52 356 Inlet 1: gemlist;
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#X text 52 369 Inlet 1: file <basefilename> : set basefilename \, and
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type = TIFF;
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#X text 52 418 Inlet 1: file <basefilename> <type> : set basefilename
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and type;
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#X text 466 15 GEM object;
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#X obj 459 77 cnv 15 250 300 empty empty empty 20 12 0 14 -228992 -66577
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0;
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#X text 463 60 Example:;
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#X obj 604 313 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
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0;
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#N canvas 16 419 450 300 gemwin 0;
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#X obj 132 136 gemwin;
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#X obj 67 89 outlet;
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#X obj 67 10 inlet;
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#X obj 67 41 route create;
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#X msg 67 70 set destroy;
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#X msg 142 68 set create;
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#X msg 268 112 destroy;
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#X msg 132 112 create \, 1;
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#X connect 2 0 3 0;
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#X connect 3 0 4 0;
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#X connect 3 0 7 0;
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#X connect 3 1 5 0;
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#X connect 3 1 6 0;
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#X connect 4 0 1 0;
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#X connect 5 0 1 0;
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#X connect 6 0 0 0;
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#X connect 7 0 0 0;
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#X restore 609 352 pd gemwin;
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#X msg 609 333 create;
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#X text 605 312 Create window:;
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#X obj 460 132 cnv 15 240 170 empty empty empty 20 12 0 14 -24198 -66577
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0;
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#X obj 461 84 gemhead 51;
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#X msg 539 139 file pix_test 99;
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#X text 652 161 type : jpg;
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#X text 652 150 name : pix_testXXXXX.jpg;
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#X text 652 174 quality : 99;
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#X text 652 138 set pix_write to:;
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#X msg 540 191 auto \$1;
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#X obj 540 172 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
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1;
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#X obj 541 215 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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-1 -1;
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#X text 560 214 WRITE! one file;
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#X text 52 393 Inlet 1: file <type> : set type (type=0 : TIFF \, type>0
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: JPG \, type = quality);
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#X obj 466 450 pix_snap;
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#X text 464 429 See also:;
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#X text 25 169 BE CAREFUL with the filename \, depending on your OS
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\, relative names may be different. It start from the patch in Linux
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or from HD (/) in osx for example. DO NOT USE SPACES in the basefilename
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;
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#X text 81 41 Class: pix object;
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#X text 26 116 With the "file" message you can specify a base-filename
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and the type of image-files you want to create. The actual name of
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the file will be something like: "<basefilename><current#>.<ext>" (like
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"GEM00001.tif");
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#X obj 466 474 pix_write;
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#X obj 461 272 pix_writer;
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#X text 27 72 Description: write the current texture to a file;
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#X text 72 314 none;
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#X obj 461 106 pix_video;
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#X text 26 99 When banged [pix_writer] save current pix to a file.
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;
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#X text 60 22 Synopsis: [pix_writer];
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#X text 541 263 osx format;
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#X msg 540 245 file /Users/username/pix_test 99;
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#X text 26 239 Supported file-types are TIFF (quality=0) and JPEG (quality>0).
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TIFF-writing can be slow due to the large file size of uncompressed
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images! JPEG might be faster (but quality will be lower due to compression)
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;
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#X text 593 190 activate/deactivate auto snapshot;
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#X connect 14 0 15 0;
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#X connect 15 0 14 0;
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#X connect 18 0 38 0;
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#X connect 19 0 35 0;
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#X connect 24 0 35 0;
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#X connect 25 0 24 0;
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#X connect 26 0 35 0;
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#X connect 38 0 35 0;
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#X connect 42 0 35 0;
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