- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
102 lines
3.1 KiB
Text
102 lines
3.1 KiB
Text
#N canvas 20 122 683 405 10;
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#X text 452 8 GEM object;
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#X obj 9 265 cnv 15 430 135 empty empty empty 20 12 0 14 -233017 -66577
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0;
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#X text 40 267 Inlets:;
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#X text 39 362 Outlets:;
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#X obj 9 227 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
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0;
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#X text 18 231 Arguments:;
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#X obj 8 56 cnv 15 430 165 empty empty empty 20 12 0 14 -233017 -66577
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0;
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#X obj 449 77 cnv 15 200 280 empty empty empty 20 12 0 14 -228992 -66577
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0;
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#X text 453 60 Example:;
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#X obj 544 290 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
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0;
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#N canvas 0 0 450 300 gemwin 0;
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#X obj 132 136 gemwin;
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#X obj 67 89 outlet;
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#X obj 67 10 inlet;
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#X msg 67 70 set destroy;
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#X msg 132 112 create \, 1;
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#X msg 198 112 destroy;
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#X msg 156 71 set create;
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#X obj 67 41 route create;
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#X connect 2 0 7 0;
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#X connect 3 0 1 0;
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#X connect 4 0 0 0;
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#X connect 5 0 0 0;
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#X connect 6 0 1 0;
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#X connect 7 0 3 0;
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#X connect 7 0 4 0;
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#X connect 7 1 6 0;
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#X connect 7 1 5 0;
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#X restore 549 329 pd gemwin;
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#X msg 549 310 create;
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#X text 545 289 Create window:;
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#X obj 451 173 cnv 15 155 80 empty empty empty 20 12 0 14 -24198 -66577
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0;
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#X obj 451 83 gemhead;
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#X text 17 376 Outlet 1: gemlist;
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#X text 24 281 Inlet 1: gemlist;
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#X obj 451 322 square 3;
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#X obj 451 300 pix_texture;
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#X text 71 31 Class: pix object (timebased effect);
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#X obj 451 151 pix_film;
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#X obj 515 151 t f;
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#X obj 464 103 bng 25 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
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-1;
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#N canvas 0 0 450 300 open 0;
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#X obj 85 49 inlet;
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#X obj 85 237 outlet;
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#X obj 85 145 openpanel;
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#X msg 85 179 open \$1;
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#X msg 259 213 auto 1;
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#X obj 268 179 loadbang;
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#X connect 0 0 2 0;
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#X connect 2 0 3 0;
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#X connect 3 0 1 0;
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#X connect 4 0 1 0;
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#X connect 5 0 4 0;
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#X restore 464 131 pd open;
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#X text 505 77 open a supported;
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#X text 506 88 movie-clip;
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#X text 523 114 macOS: quicktime;
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#X text 516 104 windos: *.AVI;
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#X text 523 124 linux: depends...;
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#X obj 451 232 pix_rtx;
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#X text 50 12 Synopsis: [pix_rtx];
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#X text 21 86 [pix_rtx] does something similar to tx-transform. The
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main differences are: 1) it is done in realtime \; 2) it is released
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under the GnuGPL and hopes to stay free forever.;
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#X text 23 142 basically the time-axis (now->later) and the x-axis
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(left->right) are swapped. for more information see http://umlaeute.mur.at/rtx
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;
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#X text 25 183 beware: [pix_rtx] needs a lot of memory:: mem=(width^2)*height*4
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bytes (for a 320x240 movie \, this would be more than 70MByte that
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have to stay in RAM);
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#X text 29 55 Description: RealTime vs. X transformation;
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#X text 29 68 Description: Relative Time-X transformation;
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#X msg 551 205 set;
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#X msg 468 205 mode \$1;
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#X obj 468 185 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1
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1;
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#X text 87 240 <none>;
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#X text 23 299 Inlet 1: set : sets the whole internal buffer to the
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next incoming frame;
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#X text 23 329 Inlet 1: mode 1|0 : clamp the discontinuity to the edge
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or not. (default: 1);
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#X connect 10 0 11 0;
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#X connect 11 0 10 0;
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#X connect 14 0 20 0;
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#X connect 18 0 17 0;
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#X connect 20 0 29 0;
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#X connect 20 2 21 0;
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#X connect 21 0 20 1;
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#X connect 22 0 23 0;
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#X connect 23 0 20 0;
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#X connect 29 0 18 0;
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#X connect 36 0 29 0;
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#X connect 37 0 29 0;
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#X connect 38 0 37 0;
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