- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
83 lines
2.8 KiB
Text
83 lines
2.8 KiB
Text
#N canvas 0 0 706 507 10;
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#X text 452 8 GEM object;
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#X obj 8 335 cnv 15 430 160 empty empty empty 20 12 0 14 -233017 -66577
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0;
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#X text 39 341 Inlets:;
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#X text 38 465 Outlets:;
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#X obj 8 300 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
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0;
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#X text 17 299 Arguments:;
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#X obj 7 76 cnv 15 430 220 empty empty empty 20 12 0 14 -233017 -66577
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0;
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#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577
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0;
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#X text 453 60 Example:;
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#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
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0;
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#N canvas 0 0 450 300 gemwin 0;
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#X obj 132 136 gemwin;
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#X obj 67 89 outlet;
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#X obj 67 10 inlet;
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#X obj 67 41 route create;
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#X msg 67 70 set destroy;
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#X msg 142 68 set create;
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#X msg 132 112 create \, 1;
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#X msg 198 112 destroy;
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#X connect 2 0 3 0;
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#X connect 3 0 4 0;
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#X connect 3 0 6 0;
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#X connect 3 1 5 0;
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#X connect 3 1 7 0;
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#X connect 4 0 1 0;
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#X connect 5 0 1 0;
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#X connect 6 0 0 0;
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#X connect 7 0 0 0;
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#X restore 519 293 pd gemwin;
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#X msg 519 274 create;
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#X text 515 253 Create window:;
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#X obj 450 128 cnv 15 160 120 empty empty empty 20 12 0 14 -24198 -66577
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0;
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#X obj 451 84 gemhead;
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#X text 16 478 Outlet 1: gemlist;
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#X text 23 355 Inlet 1: gemlist;
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#X text 71 31 Class: pix source;
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#X obj 451 256 square;
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#X floatatom 544 203 3 0 5 0 image# - -;
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#X text 29 76 Description: loads in multiple image files;
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#X text 63 311 <filename> (with wildcard *) for images to load;
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#X text 23 448 Inlet 2: <int> : select image (starting at 0);
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#X obj 451 226 pix_imageInPlace;
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#X text 456 376 see also:;
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#X obj 522 376 pix_multiimage;
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#X text 25 158 This is potentially slow if you are trying to change
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between a lot of images \, but it doesn't use a lot of texture ram.
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;
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#X text 25 199 [pix_imageInPlace] sends all of the image data to texture
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RAM when the preload message is received. This means that you cannot
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process any of the pixel data \, but it is extremely quick to change
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between the various images.;
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#X text 20 257 Additionally \, you do not need a [pix_texture] object.
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;
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#X text 34 277 [pix_imageInPlace] loads TIFF \, JPEG and PNG images.
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;
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#X text 50 12 Synopsis: [pix_imageInPlace];
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#X msg 474 161 download;
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#X msg 475 188 purge;
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#X msg 460 135 preload myFiles*.tif 5;
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#X text 23 368 Inlet 1: preload <filename> <#> : open images (the wildcard
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in the filename is expanded with integer 0..#);
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#X text 23 397 Inlet 1: download : load the "preload"ed images into
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texture-RAM;
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#X text 24 427 Inlet 1: purge: delete images from texture-RAM;
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#X text 24 100 [pix_imageInPlace] is slightly different than [pix_multiimage].
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When you select an image to display with [pix_multiimage] \, it copies
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over the image data to the pix-buffer \, which is then used by [pix_texture].
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;
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#X connect 10 0 11 0;
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#X connect 11 0 10 0;
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#X connect 14 0 23 0;
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#X connect 19 0 23 1;
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#X connect 23 0 18 0;
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#X connect 31 0 23 0;
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#X connect 32 0 23 0;
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#X connect 33 0 23 0;
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