- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
4545 lines
87 KiB
Text
4545 lines
87 KiB
Text
# Microsoft Developer Studio Project File - Name="gem" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** NICHT BEARBEITEN **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=gem - Win32 Release
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!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
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!MESSAGE
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!MESSAGE NMAKE /f "gem.mak".
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!MESSAGE
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!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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!MESSAGE
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!MESSAGE NMAKE /f "gem.mak" CFG="gem - Win32 Release"
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!MESSAGE Für die Konfiguration stehen zur Auswahl:
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!MESSAGE
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!MESSAGE "gem - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "gem - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "gem - Win32 Release"
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 freetype214MT.lib ftgl_static_MT.lib ../../GemLibs\tiff\libtiff.lib ../../GemLibs\Jpeg\libjpeg.lib ../../GemLibs\liborb\liborb.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib pd.lib quartz.lib ddraw.lib strmbase.lib winmm.lib vfw32.lib libcmt.lib shlwapi.lib OLDNAMES.lib qtmlclient.lib MSVCPRT.LIB Msvcrt.lib strmiids.lib msdmo.lib /nologo /subsystem:windows /dll /profile /machine:I386 /nodefaultlib /out:"../Gem.dll" /libpath:"C:\Programme\pd\bin\\" /libpath:"..\..\bin\\" /libpath:"C:\dev\QTDevWin\Libraries" /libpath:"C:\DXSDK\lib" /libpath:"C:\DXSDK\samples\Multimedia\DirectShow\BaseClasses\debug" /libpath:"../../GemLibs\FTGL\win32_vcpp\Build" /libpath:"../../GemLibs\freetype2\objs"
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# PROP BASE Use_MFC 0
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# ADD CPP /nologo /G6 /ML /W3 /Gm /GX /Zi /Od /I "$(PROGRAMFILES)/pd/src" /I "../../src" /I "../src" /I "../../GemLibs/JPEG" /I "../../GemLibs/tiff/libtiff" /I "../../GemLibs/wintab/include" /I "../../GemLibs/liborb" /I "../../GemLibs/freetype2/include" /I "../../GemLibs/freetype2/include/freetype2" /I "../../GemLibs/FTGL/include" /I "E:/dev/QTDevWin/CIncludes" /I "E:/dev/DXSDK/include" /I "E:/dev/DXSDK/samples/Multimedia/DirectShow/BaseClasses" /D "GEM_INTERNAL" /D "_DEBUG" /D "DEBUG" /D "_LANGUAGE_C_PLUS_PLUS" /D "WIN32_LEAN_AND_MEAN" /D "__WIN32__" /D "WIN32" /FD /c
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# SUBTRACT CPP /Gf /Gy
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# ADD LINK32 freetype214MT.lib ftgl_static_MT.lib ../../GemLibs/tiff/libtiff.lib ../../GemLibs/Jpeg/libjpeg.lib ../../GemLibs/liborb/liborb.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib pd.lib quartz.lib ddraw.lib strmbasd.lib winmm.lib oldnames.lib MSVCPRT.LIB vfw32.lib libcmtd.lib shlwapi.lib qtmlclient.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib /out:"../Gem.dll" /libpath:"$(PROGRAMFILES)/pd/bin/" /libpath:"../../bin/" /libpath:"E:\dev\QTDevWin\Libraries" /libpath:"E:\dev\DXSDK\samples\Multimedia\DirectShow\BaseClasses\debug" /libpath:"../../GemLibs\FTGL\win32_vcpp\Build" /libpath:"../../GemLibs\freetype2\objs"
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!ENDIF
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# Begin Target
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SOURCE=.\openGL\GEMglColor4dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4dv.h
|
|
# End Source File
|
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# Begin Source File
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|
|
SOURCE=.\openGL\GEMglColor4f.cpp
|
|
# End Source File
|
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# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglColor4f.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglColor4fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4i.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4iv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4s.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4ub.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4ub.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4ubv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4ubv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4ui.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4ui.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4uiv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4uiv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4us.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4us.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4usv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColor4usv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColorMask.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColorMask.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColorMaterial.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglColorMaterial.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyPixels.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyPixels.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexImage1D.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexImage1D.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexImage2D.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexImage2D.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexSubImage1D.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexSubImage1D.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexSubImage2D.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCopyTexSubImage2D.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCullFace.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglCullFace.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDeleteTextures.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDeleteTextures.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDepthFunc.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDepthFunc.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDepthMask.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDepthMask.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDepthRange.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDepthRange.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDisable.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDisable.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDisableClientState.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDisableClientState.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDrawArrays.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDrawArrays.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDrawBuffer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDrawBuffer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDrawElements.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglDrawElements.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEdgeFlag.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEdgeFlag.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEnable.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEnable.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEnableClientState.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEnableClientState.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEnd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEnd.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEndList.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEndList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord1fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalCoord2fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalMesh1.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalMesh1.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalMesh2.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalMesh2.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalPoint1.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalPoint1.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalPoint2.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglEvalPoint2.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFeedbackBuffer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFeedbackBuffer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFinish.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFinish.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFlush.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFlush.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogfv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogfv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogi.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogi.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogiv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFogiv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFrontFace.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFrontFace.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFrustum.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglFrustum.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGenLists.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGenLists.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGenProgramsARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGenProgramsARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGenTextures.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGenTextures.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetError.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetError.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetFloatv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetFloatv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetMapdv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetMapdv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetMapfv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetMapfv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetMapiv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetMapiv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetPointerv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetPointerv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetString.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglGetString.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglHint.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglHint.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexd.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexdv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexdv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexfv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexfv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexi.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexi.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexiv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexiv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexMask.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexMask.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexs.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexs.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexsv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexsv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexub.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexub.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexubv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIndexubv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglInitNames.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglInitNames.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIsEnabled.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglIsEnabled.h
|
|
# End Source File
|
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SOURCE=.\openGL\GEMglIsList.cpp
|
|
# End Source File
|
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|
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|
|
SOURCE=.\openGL\GEMglIsList.h
|
|
# End Source File
|
|
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|
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|
|
SOURCE=.\openGL\GEMglIsTexture.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglIsTexture.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLightf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLightf.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLighti.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLighti.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLightModelf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLightModelf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLightModeli.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLightModeli.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLineStipple.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLineStipple.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLineWidth.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLineWidth.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLoadIdentity.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLoadIdentity.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLoadMatrixd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadMatrixd.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglLoadMatrixf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadMatrixf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadName.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadName.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadTransposeMatrixd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadTransposeMatrixd.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadTransposeMatrixf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLoadTransposeMatrixf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLogicOp.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglLogicOp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap1d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap1d.h
|
|
# End Source File
|
|
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|
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|
|
SOURCE=.\openGL\GEMglMap1f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap1f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap2d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap2d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap2f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMap2f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid1d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid1d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid1f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid1f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid2d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid2d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid2f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMapGrid2f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMaterialf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMaterialf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMateriali.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMateriali.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMatrixMode.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMatrixMode.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultiTexCoord2fARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultiTexCoord2fARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultMatrixd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultMatrixd.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultMatrixf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultMatrixf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultTransposeMatrixd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultTransposeMatrixd.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultTransposeMatrixf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglMultTransposeMatrixf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNewList.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNewList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3b.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3b.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3bv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3bv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3i.h
|
|
# End Source File
|
|
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|
|
|
|
SOURCE=.\openGL\GEMglNormal3iv.cpp
|
|
# End Source File
|
|
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|
|
|
|
SOURCE=.\openGL\GEMglNormal3iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3s.cpp
|
|
# End Source File
|
|
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|
|
|
|
SOURCE=.\openGL\GEMglNormal3s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglNormal3sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglOrtho.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglOrtho.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPassThrough.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPassThrough.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelStoref.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelStoref.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelStorei.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelStorei.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelTransferf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelTransferf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelTransferi.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelTransferi.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelZoom.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPixelZoom.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPointSize.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPointSize.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPolygonMode.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPolygonMode.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPolygonOffset.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPolygonOffset.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopAttrib.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopAttrib.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopClientAttrib.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopClientAttrib.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopMatrix.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopMatrix.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopName.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPopName.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPrioritizeTextures.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPrioritizeTextures.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramEnvParameter4dARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramEnvParameter4dARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramEnvParameter4fvARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramEnvParameter4fvARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramLocalParameter4fvARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramLocalParameter4fvARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramStringARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglProgramStringARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushAttrib.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushAttrib.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushClientAttrib.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushClientAttrib.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushMatrix.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushMatrix.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushName.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglPushName.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2i.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2iv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2s.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos2sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3fv.h
|
|
# End Source File
|
|
# Begin Source File
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SOURCE=.\openGL\GEMglRasterPos3i.cpp
|
|
# End Source File
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# Begin Source File
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|
SOURCE=.\openGL\GEMglRasterPos3i.h
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# End Source File
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# Begin Source File
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SOURCE=.\openGL\GEMglRasterPos3iv.cpp
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|
# End Source File
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# Begin Source File
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|
SOURCE=.\openGL\GEMglRasterPos3iv.h
|
|
# End Source File
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# Begin Source File
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|
SOURCE=.\openGL\GEMglRasterPos3s.cpp
|
|
# End Source File
|
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# Begin Source File
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|
SOURCE=.\openGL\GEMglRasterPos3s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos3sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos3sv.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
SOURCE=.\openGL\GEMglRasterPos4d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos4d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos4dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos4dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos4f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos4f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos4fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
SOURCE=.\openGL\GEMglRasterPos4fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos4i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
SOURCE=.\openGL\GEMglRasterPos4i.h
|
|
# End Source File
|
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# Begin Source File
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|
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|
SOURCE=.\openGL\GEMglRasterPos4iv.cpp
|
|
# End Source File
|
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# Begin Source File
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|
SOURCE=.\openGL\GEMglRasterPos4iv.h
|
|
# End Source File
|
|
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|
SOURCE=.\openGL\GEMglRasterPos4s.cpp
|
|
# End Source File
|
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|
SOURCE=.\openGL\GEMglRasterPos4s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos4sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRasterPos4sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRectd.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRectd.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRectf.cpp
|
|
# End Source File
|
|
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|
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|
|
SOURCE=.\openGL\GEMglRectf.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglRecti.cpp
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\openGL\GEMglRecti.h
|
|
# End Source File
|
|
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|
|
|
|
SOURCE=.\openGL\GEMglRects.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRects.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRenderMode.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRenderMode.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRotated.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRotated.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRotatef.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglRotatef.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglScaled.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglScaled.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglScalef.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglScalef.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglScissor.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglScissor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglSelectBuffer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglSelectBuffer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglShadeModel.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglShadeModel.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglStencilFunc.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglStencilFunc.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglStencilMask.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglStencilMask.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglStencilOp.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglStencilOp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1i.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1iv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1s.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord1sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2i.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2iv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2s.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord2sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3i.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3iv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3s.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord3sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4i.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4iv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4iv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4s.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4s.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4sv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexCoord4sv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexEnvf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexEnvf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexEnvi.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexEnvi.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexGend.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexGend.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexGenf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexGenf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexGeni.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexGeni.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexParameterf.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexParameterf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexParameteri.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexParameteri.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexSubImage1D.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexSubImage1D.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexSubImage2D.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTexSubImage2D.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTranslated.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTranslated.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTranslatef.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglTranslatef.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglUniform1fARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglUniform1fARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMgluPerspective.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMgluPerspective.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglUseProgramObjectARB.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglUseProgramObjectARB.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2d.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2d.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2dv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2dv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2f.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2f.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2fv.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2fv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\openGL\GEMglVertex2i.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
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