- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
184 lines
6.7 KiB
Text
184 lines
6.7 KiB
Text
This is GEM - Graphics Environment for Multimedia
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=================================================
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You can get the current distribution from:
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http://gem.iem.at
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http://sourceforge.net/projects/pd-gem
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if you want to compile the newest (bleeding edge, and possibly unstable) source
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code yourself, you can get a copy from the public git repository on sourceforge:
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read-only access: git://pd-gem.git.sourceforge.net/gitroot/pd-gem/Gem
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read-write access: ssh://pd-gem.git.sourceforge.net/gitroot/pd-gem/Gem
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usually, you will only need the read-only repository, which you can get with
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$ git clone git://pd-gem.git.sourceforge.net/gitroot/pd-gem/Gem
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=============================================
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NEW:::
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------
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Gem is now supported by W32, linux and macOS-X
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the IRIX version might work (but most probably will not): if you want to use Gem
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under IRIX, feel free to make it work and report failure and success to me, so i
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can incorporate any needed changes into the main Gem-trunk.
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for installation instructions see below
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NEW (Gem>=0.87):::
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-----------------
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(note: this NEWs only refer to the packaging, not to features of Gem)
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As with GEM-0.87, i have broken the distribution into various packages
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Gem-<gemver>.tgz :: quite everything (except binaries and auxiliary libraries)
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Gem-doc-<gemver>.tgz :: example-patches, manual, ...
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Gem-bin-<gemver>.zip :: W32-binary (containing a single file "Gem.dll")
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Gem-bin-doc-<gemver>.zip :: W32-binary + documentation
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GemLibs-<OS>-<libver>.tgz :: auxiliary libraries (used to be "AuxLibs")
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1) the core Gem-packages:
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the core Gem-packages all extract into the same directory Gem-<gemver>/
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there are install-scripts for windoze (and probably IRIX)
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these will install the documentation...
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2) the GemLib-package:
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Gem supports many 3rd party libraries, bundling all of them seems like a waste
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of space and might impose legal issues. OTOH, it makes it much easier to setup
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an environment to build Gem (esp. on systems that don't have package managers)
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GemLibs is a small collections of libraries that can add some capabilities to
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Gem, which it would lack otherwise (e.g. support for a given image format). It
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is far from complete and most likely outdated, so usually you are better off, if
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you just install any needed libraries manually.
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Most of these libraries are only needed to build certain plugins.
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GemLibs have their own version numbering, starting with 1.
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You can get the newest GemLib from the place mentioned above
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-------------------------------------
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-------------------------------------
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INSTALLATION:
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=============
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-------------------------------------
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To install GEM on linux/OSX/...:
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run
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$ ./configure
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$ make
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$ make install
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note that you might want to help Gem to find the Pd-headers, e.g. by doing
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$ ./configure --with-pd=/usr/include/pd
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try
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$ ./configure --help to see more options
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-------------------------------------
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To install GEM on W32:
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a) installer (preferred method)
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use the installer executable to install Gem into ...\pd\extra
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(to _build_ the installer you will have to have NSIS installed
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see build/win-nsis for details)
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b) archive (do it by hand)
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1) unzip the GEM package
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2) put the subfolders of Gem-<version>\ into a directory where Pd will
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find it. If you are using an up-to-date version of Pd (>=0.43), put them
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into the folder "Application Data\Pd\" in your home directory.
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For older versions of Pd, put them into the "extra" folder of your Pd
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installation.
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e.g. if you installed Pd as "C:\Program Files\Pd-0.43-0" you should
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end up with:
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"C:\Program Files\Pd-0.43-0\extra\Gem"
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and eventually with
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"C:\Program Files\Pd-0.43-0\extra\pix_drum"
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"C:\Program Files\Pd-0.43-0\extra\pix_mano"
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...
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there is no need to copy the README.txt found in Gem-<version>\
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3) please note that the archive comes with all plugins
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in most cases, you won't need all of them, and having plugins
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installed that you don't need, will considerably slow down load
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time of patches and might leed to undesired side-effects.
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therefore, if loading is too slow (or you experience weird
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things), it might be a good idea to disable plugins you don't
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need.
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disabling plugins is as simple as deleting them (or moving them
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into a subfolder)
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plugins are files of the form: "gem_<type><NAME>.dll"
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e.g. "gem_filmQT.dll" is a plugin for reading films using the
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QuickTime framework.
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in order to use videoPYLON, videoHALCON and videoAVT, you need
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to install proprietary libraries yourself; if you haven't done
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so or don't own a device that can interact with those libraries,
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you can safely remove these plugins.
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if you have no clue what this is about, these plugins are most
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likely not for you (so remove them)
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-------------------------------------
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-------------------------------------
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RUNNING:
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========
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just installing Gem is not enough !
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you will have to tell pd that it should load that library !!
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you cannot create any Gem-objects without having loaded the Gem-library into pd !!!
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make sure you have the proper binary for you OS
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- windows: Gem.dll, Gem.m_i386, Gem.m_*
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- macOS-X: Gem.pd_darwin, Gem.d_fat, Gem.d_ppc, Gem.d_*
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- linux : Gem.pd_linux, Gem.l_i386, Gem.l_ia64, Gem.l_*
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- freeBSD: Gem.pd_freebsd, Gem.b_i386, Gem.b_*
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- irix : Gem.pd_irix
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- ...
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when starting pd, tell it to load Gem with the "-lib" flag
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if your Gem-binary lives in pd/extra/, you could just try "pd -lib Gem"
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if your Gem-binary lives somewhere else use something like "pd -lib /path/to/my/Gem"
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you could also use "pd -path /path/to/my -lib Gem"
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after loading Gem you will see a bit of a welcome message on the konsole
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NOTE: there *must not* be any file extension with the "-lib"-flag.
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e.g. this will fail miserably:
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"pd -lib Gem.dll"
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NOTE: please note the spelling: it is "Gem" and not "gem" nor "GEM"
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if you have problems loading any library including Gem, have a look at the
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pd-documentation.
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if you have problems loading just Gem (but other libraries work), send me a
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bug-report (see below)
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BUG-REPORTS:
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============
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please do not hesitate to report any crashes, weirdnesses or other issues, using
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the bugtracker at sourceforge:
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http://sourceforge.net/projects/pd-gem/
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or the gem-dev mailinglist (subscription at http://lists.puredata.info)
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if your mail only says "hey, it does not work !", it is an annoyance and no bug-report
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please specify at least the following things:
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Operating-System (kernel-version,...)
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video-card, driver
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other hardware that is related to your problem (e.g.: camera)
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does your system work with similar applications (e.g.: capture-software,
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openGL (games, "glxgears")
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what is the output of pd when you start it with the "-verbose" flag
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(e.g.:"pd -verbose -lib Gem")
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please do not use the puredata bugtracker for reporting Gem-specific bugs.
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----
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have fun
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zmoelnig@iem.at
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