- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
120 lines
3.1 KiB
C++
120 lines
3.1 KiB
C++
/* -----------------------------------------------------------------
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GEM - Graphics Environment for Multimedia
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Load an digital video (like AVI, Mpeg, Quicktime) into a pix block
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(OS independant parent-class)
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Copyright (c) 1997-1999 Mark Danks. mark@danks.org
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Copyright (c) Günther Geiger. geiger@epy.co.at
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Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
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For information on usage and redistribution, and for a DISCLAIMER OF ALL
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WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
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-----------------------------------------------------------------*/
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#ifndef _INCLUDE_GEMPLUGIN__FILMAVIPLAY_FILMAVIPLAY_H_
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#define _INCLUDE_GEMPLUGIN__FILMAVIPLAY_FILMAVIPLAY_H_
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#include "plugins/film.h"
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#include "Gem/Image.h"
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#if defined (_WIN32) & defined (HAVE_LIBAVIPLAY)
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// un windows there are other ways...
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#undef HAVE_LIBAVIPLAY
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#endif
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#ifdef HAVE_LIBAVIPLAY
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/* this used to be <avifile/avifile.h>
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* but on my system it changed to <avifile-0.7/avifile.h>
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* so we now find the correct path via "configure"
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*/
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// ugly hack, since avifile.h does weird things if HAVE_CONFIG_H is defined
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# undef HAVE_CONFIG_H
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# include "avifile.h"
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# include "infotypes.h"
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# include "image.h"
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// some version checking...
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# ifndef IMG_FMT_RGB24
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# undef HAVE_LIBAVIPLAY
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# endif // IMG_FMT_RGB24
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#endif
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/*-----------------------------------------------------------------
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-------------------------------------------------------------------
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CLASS
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filmAVIPLAY
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film-loader class for AVIPLAY(linux)
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KEYWORDS
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pix film movie
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DESCRIPTION
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-----------------------------------------------------------------*/
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namespace gem { namespace plugins {
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class GEM_EXPORT filmAVIPLAY : public film {
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public:
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//////////
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// Constructor
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filmAVIPLAY(void);
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//////////
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// Destructor
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~filmAVIPLAY(void);
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#ifdef HAVE_LIBAVIPLAY
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//////////
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// open a movie up
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virtual bool open(const std::string filename, const gem::Properties&);
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//////////
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// close the movie file
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virtual void close(void);
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//////////
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// get the next frame
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virtual pixBlock* getFrame(void);
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//////////
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// set the next frame to read;
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virtual errCode changeImage(int imgNum, int trackNum=-1);
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// can be used within a threaded context
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virtual bool isThreadable(void) { return true; }
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// Property handling
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virtual bool enumProperties(gem::Properties&readable,gem::Properties&writeable);
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virtual void setProperties(gem::Properties&props);
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virtual void getProperties(gem::Properties&props);
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protected:
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GLenum m_wantedFormat; // format requested by the user
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double m_fps; // the frame-rate
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int m_numFrames, m_numTracks; // number of frames in video
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int m_curFrame, m_curTrack;
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pixBlock m_image; // output image
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bool m_readNext; // indicates whether we should perform a seek/read
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bool m_newfilm;
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IAviReadFile *m_avifile;
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IAviReadStream *m_avistream;
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# ifdef AVM_BEGIN_NAMESPACE
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avm::CImage *m_aviimage;
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# else
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CImage *m_aviimage;
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# endif
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#endif //AVIPLAY
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unsigned char *m_rawdata;
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long m_rawlength;
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};};};
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#endif // for header file
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