- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
148 lines
5.2 KiB
Text
148 lines
5.2 KiB
Text
#N struct template-toplevel float x float y float voiceno array pitch
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template-pitch array amp template-amp;
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#N struct template-pitch float x float y float w;
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#N struct template-amp float x float y float w;
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#N canvas 124 61 556 609 12;
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#N canvas 565 104 524 166 template-toplevel 0;
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#X obj 25 86 plot pitch voiceno 3 10 0;
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#X obj 25 113 plot amp 0 3 10 0;
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#X obj 25 21 struct template-toplevel float x float y float voiceno
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array pitch template-pitch array amp template-amp;
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#X obj 27 61 filledpolygon 9 9 0 0 -2 0 2 5 2 5 -2;
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#X restore 55 385 pd template-toplevel;
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#N canvas 0 0 419 102 template-amp 0;
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#X obj 15 41 struct template-amp float x float y float w;
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#X restore 55 407 pd template-amp;
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#N canvas 42 221 452 87 template-pitch 0;
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#X obj 21 29 struct template-pitch float x float y float w;
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#X restore 57 430 pd template-pitch;
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#N canvas 323 50 551 562 synthesis 0;
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#X msg 125 220 next;
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#X msg 108 172 traverse pd-data \, next;
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#X obj 108 250 pointer template-toplevel;
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#X obj 108 273 t p p;
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#X obj 108 296 get template-toplevel voiceno;
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#X obj 108 325 pack 0 p;
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#X obj 108 4 inlet;
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#X obj 108 33 route start stop;
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#X msg 161 54 \; reset bang;
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#X obj 298 30 r reset;
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#X obj 152 112 s reset;
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#X obj 125 194 r next-evt;
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#X obj 108 354 route 0 9 90 900 99 909 990;
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#X obj 55 372 voice;
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#X obj 55 536 outlet~;
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#X msg 298 58 \; reset-stop stop \; time-of-last-evt 0 \; pd-data sort
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;
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#X obj 372 351 s delay-multiplier;
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#X obj 375 276 t b f;
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#X msg 372 303 1000;
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#X obj 389 327 /;
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#X obj 375 250 r tempo;
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#X obj 108 90 t b b b;
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#X msg 130 136 \; pd-data sort;
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#X obj 55 395 voice;
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#X obj 55 418 voice;
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#X obj 55 441 voice;
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#X obj 55 465 voice;
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#X obj 55 488 voice;
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#X obj 55 511 voice;
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#X connect 0 0 2 0;
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#X connect 1 0 2 0;
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#X connect 2 0 3 0;
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#X connect 3 0 4 0;
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#X connect 3 1 5 1;
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#X connect 4 0 5 0;
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#X connect 5 0 12 0;
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#X connect 6 0 7 0;
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#X connect 7 0 21 0;
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#X connect 7 1 8 0;
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#X connect 9 0 15 0;
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#X connect 11 0 0 0;
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#X connect 12 0 13 1;
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#X connect 12 1 23 1;
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#X connect 12 2 24 1;
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#X connect 12 3 25 1;
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#X connect 12 4 26 1;
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#X connect 12 5 27 1;
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#X connect 12 6 28 1;
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#X connect 13 0 23 0;
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#X connect 17 0 18 0;
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#X connect 17 1 19 1;
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#X connect 18 0 19 0;
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#X connect 19 0 16 0;
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#X connect 20 0 17 0;
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#X connect 21 0 1 0;
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#X connect 21 1 22 0;
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#X connect 21 2 10 0;
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#X connect 23 0 24 0;
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#X connect 24 0 25 0;
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#X connect 25 0 26 0;
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#X connect 26 0 27 0;
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#X connect 27 0 28 0;
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#X connect 28 0 14 0;
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#X restore 55 511 pd synthesis;
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#X floatatom 269 464 0 0 0 0 - - -;
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#X msg 55 484 start;
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#X msg 106 484 stop;
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#N canvas 258 114 425 363 data 1;
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#X scalar template-toplevel 22 86 900 \; 0 0 12 \; 10 0 12 \; \; 0
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0 0 \; 10 0 2.5 \; 11 0 0 \; \;;
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#X scalar template-toplevel 33 80 990 \; 0 0 12 \; 10 0 12 \; \; 0
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0 2.5 \; 10 0 2.5 \; 11 0 0 \; \;;
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#X scalar template-toplevel 57 43.25 90 \; 0 65 12 \; 100 10 0 \; 100
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10 12 \; 230 50 0 \; 230 10 3 \; 240 60 0 \; 240 25 10 \; 250 60 0
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\; 250 37 10 \; 260 65 0.5 \; 285 65 0.5 \; \; 1 0 2 \; 103 0 1 \;
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195 0 2 \; 220 0 0.75 \; 225 0 1.25 \; 248 0 2.5 \; 251 0 2.25 \; 255
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0 0 \; 256 0 1.5 \; 260 0 0 \; 261 0 2 \; 265 0 0 \; 266 0 2.5 \; 270
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0 0 \; 271 0 3 \; 275 0 0 \; \;;
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#X scalar template-toplevel 83 80 900 \; 0 5 0.25 \; 60 5 0.25 \; \;
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0 0 0 \; 28 -0.25 3.5 \; 58 -0.25 0 \; \;;
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#X scalar template-toplevel 161 105 900 \; 0 0 12 \; 70 -20 12 \; \;
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0 0 0 \; 10 0 2.5 \; 20 0 0 \; 30 0 0 \; 40 0 2.5 \; 50 0 0 \; 60 0
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2.5 \; 70 0 0 \; \;;
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#X scalar template-toplevel 338 63.5 909 \; 0 0 12 \; 50 0 12 \; \;
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0 0 4 \; 10 0 2.5 \; 50 0 0 \; \;;
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#X coords 0 90.75 1 90.5 0 0 0;
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#X restore 55 364 pd data;
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#N canvas 82 467 332 145 stuff 0;
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#X msg 1 101 \; pd-data write xx.txt;
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#X msg -3 39 \; pd-data read score.txt;
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#X obj 208 7 loadbang;
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#X msg 208 34 \; tempo 60;
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#X msg 198 101 \; pd-data sort;
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#X connect 2 0 3 0;
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#X restore 56 452 pd stuff;
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#X obj 269 417 r tempo;
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#X msg 269 440 set \$1;
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#X obj 269 488 s tempo;
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#X text 13 4 This patch shows an example of how to use data collections
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as musical sequences (with apologies to Yuasa and Stockhausen). Here
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the black traces show dynamics and the colored ones show pitch. The
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fatness of the pitch traces give bandwidth. Any of the three can change
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over the life of the event.;
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#X text 11 97 To hear the result \, turn the volume up to 70 or so
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(higher if it's not loud enough the first time) and hit "start". You
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can set the tempo lower if that helps you follow the "score" the first
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couple of times.;
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#X text 302 464 <--- tempo;
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#X obj 55 539 output~;
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#X text 304 574 Updated for Pd version 0.39;
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#X text 10 259 This confuses Tk's scroll bars \, by the way \, and
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when you resize the window the image still sticks to the top and not
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the bottom of the window as it should. When you resize a canvas with
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y having positive units (growing upward) \, just hit 'save' and Pd
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will check the scrolling and correct if necessary.;
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#X text 10 161 Note the screen units in the "data" window (open it
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and get "properties" to see them.) Normally \, there are -1 y units
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per pixel - that is \, adding 1 to y moves down one pixel. This is
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the "natural" y unit for most drawing programs. In the data window
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\, each pixel is 0.25 units \, meaning that adding one to a 'y' value
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moves it up four pixels.;
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#X connect 3 0 15 0;
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#X connect 3 0 15 1;
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#X connect 4 0 11 0;
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#X connect 5 0 3 0;
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#X connect 6 0 3 0;
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#X connect 9 0 10 0;
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#X connect 10 0 4 0;
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