- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
46 lines
1.6 KiB
Text
46 lines
1.6 KiB
Text
#N canvas 273 80 815 504 12;
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#X obj 55 458 snapshot~;
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#X floatatom 55 481 5 0 0 0 - - -;
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#X obj 65 431 metro 100;
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#X obj 65 406 r start;
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#X msg 550 21 \; pd dsp 1 \; start bang;
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#X msg 55 241 1 1000;
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#X msg 83 357 stop;
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#X msg 72 288 0;
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#X text 644 36 Click to start;
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#X text 639 94 Click to stop;
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#X text 207 457 see also:;
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#X obj 293 459 line;
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#X msg 550 75 \; pd dsp 0 \; start 0;
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#X text 561 465 updated for version 0.33;
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#X obj 339 459 line~;
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#X obj 21 7 vline~;
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#X text 85 7 - high-precision audio ramp generator;
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#X obj 55 383 vline~;
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#X text 15 44 The vline~ object \, like line~ \, generates linear ramps
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whose levels and timing are determined by messages you send it. The
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messages consist of a target value \, a time interval (zero if not
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supplied) \, and an initial delay (also zero if not supplied.) Ramps
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may start and stop between audio samples \, in which case the output
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is interpolated accordingly.;
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#X text 15 155 Any number of future ramps may be scheduled and vline~
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will remember them and execute them in order. They must be specified
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in increasing order of initial delay however \, since a segment cancels
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all planned segments at any future time.;
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#X text 120 238 ramp up;
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#X msg 64 263 0 1000;
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#X text 127 266 ramp down;
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#X text 84 308 ramp up \, jump down \, ramp up again;
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#X msg 78 329 1 1000 \, 0 0 1000 \, 1 1000 1000;
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#X text 110 287 jump down;
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#X text 126 356 "stop" message freezes vline~ at its current value
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;
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#X connect 0 0 1 0;
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#X connect 2 0 0 0;
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#X connect 3 0 2 0;
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#X connect 5 0 17 0;
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#X connect 6 0 17 0;
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#X connect 7 0 17 0;
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#X connect 17 0 0 0;
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#X connect 21 0 17 0;
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#X connect 24 0 17 0;
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