- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
27 lines
816 B
Text
27 lines
816 B
Text
#N canvas 0 0 710 401 10;
|
|
#X obj 111 162 loadbang;
|
|
#X obj 44 209 GEMglClear;
|
|
#X obj 111 186 GLdefine GL_DEPTH_BUFFER_BIT;
|
|
#X obj 173 164 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
|
|
-1;
|
|
#X obj 44 75 gemhead;
|
|
#X obj 44 255 translateXYZ 0 0 -2;
|
|
#X obj 339 129 gemwin;
|
|
#X msg 352 101 create \, 1;
|
|
#X obj 44 281 color 1 0 0;
|
|
#X obj 44 126 circle 1;
|
|
#X obj 44 310 circle 1;
|
|
#X text 206 11 Clear Depth Buffer;
|
|
#X text 205 352 this is related to the depth object that turn off depth
|
|
buffer test \, but not quite the same...;
|
|
#X text 176 213 <- clear Depth buffer \, so that you can draw anything
|
|
even if it is behind something else;
|
|
#X connect 0 0 2 0;
|
|
#X connect 1 0 5 0;
|
|
#X connect 2 0 1 1;
|
|
#X connect 3 0 2 0;
|
|
#X connect 4 0 9 0;
|
|
#X connect 5 0 8 0;
|
|
#X connect 7 0 6 0;
|
|
#X connect 8 0 10 0;
|
|
#X connect 9 0 1 0;
|