- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
193 lines
5.1 KiB
C++
193 lines
5.1 KiB
C++
/*-----------------------------------------------------------------
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GEM - Graphics Environment for Multimedia
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Load an video into a pix block
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Copyright (c) 1997-1999 Mark Danks. mark@danks.org
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Copyright (c) Günther Geiger. geiger@epy.co.at
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Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
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For information on usage and redistribution, and for a DISCLAIMER OF ALL
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WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
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-----------------------------------------------------------------*/
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#ifndef _INCLUDE_GEMPLUGIN__VIDEOV4L2_VIDEOV4L2_H_
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#define _INCLUDE_GEMPLUGIN__VIDEOV4L2_VIDEOV4L2_H_
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#include "plugins/videoBase.h"
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#if defined HAVE_LIBV4L2 && !defined HAVE_VIDEO4LINUX2
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# define HAVE_VIDEO4LINUX2
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#endif
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#ifdef HAVE_VIDEO4LINUX2
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# ifdef HAVE_LIBV4L2
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# include <libv4l2.h>
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# endif /* HAVE_LIBV4L2 */
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# include <map>
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# include <stdio.h>
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# include <stdlib.h>
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//# include <stdarg.h>
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# include <unistd.h>
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# include <string.h>
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//# include <ctype.h>
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# include <fcntl.h>
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# include <errno.h>
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# include <sys/ioctl.h>
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//# include <sys/types.h>
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//# include <sys/time.h>
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# include <asm/types.h>
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# include <linux/videodev2.h>
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# include <sys/mman.h>
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#ifdef HAVE_PTHREADS
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/* the bad thing is, that we currently don't have any alternative to using PTHREADS
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* LATER: make threading optional
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* (or at least disabled capturing when no pthreads are available)
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*/
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# include <pthread.h>
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#endif
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# define V4L2_DEVICENO 0
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/* request 4 buffers (but if less are available, it's fine too... */
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# define V4L2_NBUF 4
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struct t_v4l2_buffer {
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void * start;
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size_t length;
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};
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#endif
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/*-----------------------------------------------------------------
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-------------------------------------------------------------------
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CLASS
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pix_video
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Loads in a video
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KEYWORDS
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pix
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DESCRIPTION
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"dimen" (int, int) - set the x,y dimensions
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"zoom" (int, int) - the zoom factor (1.0 is nominal) (num / denom)
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"bright" (int) - the brightnes
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"contrast" (int) - the contrast
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"hue" (int) - the hue
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"sat" (int) - the saturation
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-----------------------------------------------------------------*/
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namespace gem { namespace plugins {
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class GEM_EXPORT videoV4L2 : public videoBase {
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public:
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//////////
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// Constructor
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videoV4L2(void);
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//////////
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// Destructor
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virtual ~videoV4L2(void);
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#ifdef HAVE_VIDEO4LINUX2
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////////
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// open the video-device
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virtual bool openDevice(gem::Properties&writeprops);
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virtual void closeDevice(void);
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//////////
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// Start up the video device
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// [out] int - returns 0 if bad
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virtual bool startTransfer(void);
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//////////
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// Stop the video device
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// [out] int - returns 0 if bad
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virtual bool stopTransfer(void);
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//////////////////
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// restart the transfer if it is currently running
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virtual bool restartTransfer(void);
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//////////
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// get the next frame
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virtual pixBlock *getFrame(void);
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//////////
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// Set the video properties
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virtual bool setColor(int);
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virtual std::vector<std::string>enumerate(void);
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virtual bool enumProperties(gem::Properties&readable,
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gem::Properties&writeable);
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virtual void setProperties(gem::Properties&writeprops);
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virtual void getProperties(gem::Properties&readprops);
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protected:
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//-----------------------------------
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// GROUP: Linux specific video data
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//-----------------------------------
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int m_gotFormat; // the format returned by the v4l2-device (not an openGL-format!)
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bool m_colorConvert; // do we have to convert the colour-space manually ?
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int m_tvfd;
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struct t_v4l2_buffer*m_buffers;
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int m_nbuffers;
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void*m_currentBuffer;
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int m_frame, m_last_frame;
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//////////////////
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// capabilities of the device
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int m_maxwidth;
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int m_minwidth;
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int m_maxheight;
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int m_minheight;
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//////////
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// the capturing thread
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pthread_t m_thread_id;
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bool m_continue_thread;
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bool m_frame_ready;
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/* capture frames (in a separate thread! */
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void*capturing(void);
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/* static callback for pthread_create: calls capturing() */
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static void*capturing_(void*);
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int init_mmap(void);
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// rendering might be needed when we are currently not capturing because we cannot (e.g: couldn't open device)
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// although we should. when reopening another device, we might be able to render again...
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// example: we have only 1 video-device /dev/video0;
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// when we try to open /dev/video1 we fail, and m_capturing is set to 0
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// now when rendering is turned on and we want to switch back to /dev/video0 we should reconnect to the good device
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bool m_rendering; // "true" when rendering is on, false otherwise
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/* use this in the capture-thread to cleanup */
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bool m_stopTransfer;
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/* internal housekeeping of properties */
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void addProperties(struct v4l2_queryctrl queryctrl,
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gem::Properties&readable,
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gem::Properties&writeable);
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std::map<std::string, struct v4l2_queryctrl>m_readprops, m_writeprops;
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struct v4l2_capability m_caps;
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__u32 m_frameSize; // the size of a v4l2 frame
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#endif /* HAVE_VIDEO4LINUX2 */
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};
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};};
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#endif // for header file
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