- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
/* -----------------------------------------------------------------
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GEM - Graphics Environment for Multimedia
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Load an asset (like .obj oder .dxf)
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Copyright (c) 2001-2012 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
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For information on usage and redistribution, and for a DISCLAIMER OF ALL
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WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
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-----------------------------------------------------------------*/
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#ifndef _INCLUDE__GEMPLUGIN__MODELOBJ_MODELOBJ_H_
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#define _INCLUDE__GEMPLUGIN__MODELOBJ_MODELOBJ_H_
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#include "plugins/modelloader.h"
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#include "model_loader.h"
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/*-----------------------------------------------------------------
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-------------------------------------------------------------------
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CLASS
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modelOBJ
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loads an Alias WaveFront .obj file as an asset
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KEYWORDS
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asset model
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-----------------------------------------------------------------*/
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namespace gem { namespace plugins {
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class GEM_EXPORT modelOBJ : public gem::plugins::modelloader {
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public:
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/////////
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// ctor/dtor
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modelOBJ(void);
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virtual ~modelOBJ(void);
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virtual bool isThreadable(void) { return true; }
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//////////
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// open/close an asset
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virtual bool open(const std::string&, const gem::Properties&);
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virtual void close(void);
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//////////
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// render the asset
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virtual bool render(void);
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virtual bool compile(void);
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//////////
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// property handling
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virtual bool enumProperties(gem::Properties&, gem::Properties&);
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virtual void setProperties(gem::Properties&);
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virtual void getProperties(gem::Properties&);
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protected:
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virtual void destroy(void);
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bool m_rebuild;
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GLMmodel *m_model;
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GLint m_dispList;
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int m_material;
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int m_flags;
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int m_group;
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float m_currentH, m_currentW;
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glmtexture_t m_textype;
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bool m_reverse;
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};
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};}; // namespace gem::plugins
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#endif // for header file
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