- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
77 lines
3 KiB
Text
77 lines
3 KiB
Text
#N struct template2 float x float y float z float q float zz;
|
|
#N canvas 138 2 630 580 12;
|
|
#X text 345 543 updated for Pd version 0.32.;
|
|
#N canvas 42 312 598 266 stuff 0;
|
|
#X obj 353 159 pointer;
|
|
#X obj 117 103 t b b b;
|
|
#X msg 117 62 bang;
|
|
#X obj 117 31 loadbang;
|
|
#X text 163 62 click here to re-initialize;
|
|
#X text 127 242 Explained later...;
|
|
#X obj 28 208 append template2 x y z q;
|
|
#X msg 353 101 \; pd-data2 clear;
|
|
#X msg 353 137 traverse pd-data2 \, bang;
|
|
#X msg 28 185 50 150 30 9 \, 200 100 -20 900 \, 100 100 -50 30;
|
|
#X connect 0 0 6 4;
|
|
#X connect 1 0 9 0;
|
|
#X connect 1 1 8 0;
|
|
#X connect 1 2 7 0;
|
|
#X connect 2 0 1 0;
|
|
#X connect 3 0 2 0;
|
|
#X connect 8 0 0 0;
|
|
#X connect 9 0 6 0;
|
|
#X restore 506 310 pd stuff;
|
|
#X text 506 242 subpatches:;
|
|
#X obj 15 303 pointer;
|
|
#X msg 27 271 next;
|
|
#X text 75 301 <- object that outputs pointers to scalars;
|
|
#N canvas 13 22 307 198 data2 1;
|
|
#X scalar template2 50 150 30 9 0 \;;
|
|
#X scalar template2 200 100 -20 900 0 \;;
|
|
#X scalar template2 100 100 -50 30 0 \;;
|
|
#X restore 506 265 pd data2;
|
|
#N canvas 315 125 554 155 template2 1;
|
|
#X text 13 79 The template for the two scalars \, as in the last patch
|
|
;
|
|
#X obj 15 46 filledpolygon 244 q 5 0 0 20 z 40 0;
|
|
#X obj 14 21 struct template2 float x float y float z float q;
|
|
#X restore 506 288 pd template2;
|
|
#X obj 15 355 get template2 x y z q;
|
|
#X floatatom 15 384 5 0 0 0 - - -;
|
|
#X floatatom 76 384 5 0 0 0 - - -;
|
|
#X floatatom 137 384 5 0 0 0 - - -;
|
|
#X floatatom 199 385 5 0 0 0 - - -;
|
|
#X msg 15 246 traverse pd-data2;
|
|
#X obj 59 330 print;
|
|
#X text 111 331 <- this gets a bang when we reach the end;
|
|
#X text 211 353 <- this takes incoming pointers;
|
|
#X text 214 367 and outputs the values of x \, y \, z \, and q.;
|
|
#X text 172 245 <- go to head of list (click first);
|
|
#X text 68 273 <- output next item (click 4 times);
|
|
#X text 14 5 The simplest thing you can do with a collection of scalars
|
|
(a list) is to traverse it \, getting the numbers back out. This is
|
|
done using two objects \, "pointer" which does the traversal \, and
|
|
"get" which \, given a pointer to a scalar \, extracts numeric quantities
|
|
from it.;
|
|
#X text 14 85 You can send the "pointer" object a "traverse" message
|
|
to point it to the head of the list. The argument "pd-data2" indicates
|
|
the Pd window named "data2." The head of the list means \, not the
|
|
first scalar in the list \, but the position before the first scalar
|
|
\, which is a valid pointer in Pd but has no data or template.;
|
|
#X text 14 180 The "next" message tells the "pointer" object to go
|
|
to the next scalar in the list and output it. If there are no more
|
|
\, "pointer" outputs a bang at right.;
|
|
#X text 19 424 The "get" object takes a pointer \, checks that its
|
|
template agrees with what "get" is expecting \, i.e. \, "template2"
|
|
\, and if so outputs the values of x \, y \, z \, and q in the usual
|
|
reverse order.;
|
|
#X text 18 492 The pointer sent from "pointer" to "get" is an elementary
|
|
Pd type on a level with "float" and "symbol".;
|
|
#X connect 3 0 8 0;
|
|
#X connect 3 1 14 0;
|
|
#X connect 4 0 3 0;
|
|
#X connect 8 0 9 0;
|
|
#X connect 8 1 10 0;
|
|
#X connect 8 2 11 0;
|
|
#X connect 8 3 12 0;
|
|
#X connect 13 0 3 0;
|