lms-video/Gem/plugins/videoV4L2/videoV4L2.h
Santi Noreña e85d191b46 - Reestructuración de ficheros y directorios general
- merge v0.01 --> Añadido fileselector
- Añadidas fuentes de Gem y Pure Data
- pix2jpg incluído en Gem. Archivos de construcción de Gem modificados.
- Añadido fichero ompiling.txt con instrucciones de compilación
2013-02-04 18:00:17 +01:00

193 lines
5.1 KiB
C++

/*-----------------------------------------------------------------
GEM - Graphics Environment for Multimedia
Load an video into a pix block
Copyright (c) 1997-1999 Mark Danks. mark@danks.org
Copyright (c) Günther Geiger. geiger@epy.co.at
Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
For information on usage and redistribution, and for a DISCLAIMER OF ALL
WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-----------------------------------------------------------------*/
#ifndef _INCLUDE_GEMPLUGIN__VIDEOV4L2_VIDEOV4L2_H_
#define _INCLUDE_GEMPLUGIN__VIDEOV4L2_VIDEOV4L2_H_
#include "plugins/videoBase.h"
#if defined HAVE_LIBV4L2 && !defined HAVE_VIDEO4LINUX2
# define HAVE_VIDEO4LINUX2
#endif
#ifdef HAVE_VIDEO4LINUX2
# ifdef HAVE_LIBV4L2
# include <libv4l2.h>
# endif /* HAVE_LIBV4L2 */
# include <map>
# include <stdio.h>
# include <stdlib.h>
//# include <stdarg.h>
# include <unistd.h>
# include <string.h>
//# include <ctype.h>
# include <fcntl.h>
# include <errno.h>
# include <sys/ioctl.h>
//# include <sys/types.h>
//# include <sys/time.h>
# include <asm/types.h>
# include <linux/videodev2.h>
# include <sys/mman.h>
#ifdef HAVE_PTHREADS
/* the bad thing is, that we currently don't have any alternative to using PTHREADS
* LATER: make threading optional
* (or at least disabled capturing when no pthreads are available)
*/
# include <pthread.h>
#endif
# define V4L2_DEVICENO 0
/* request 4 buffers (but if less are available, it's fine too... */
# define V4L2_NBUF 4
struct t_v4l2_buffer {
void * start;
size_t length;
};
#endif
/*-----------------------------------------------------------------
-------------------------------------------------------------------
CLASS
pix_video
Loads in a video
KEYWORDS
pix
DESCRIPTION
"dimen" (int, int) - set the x,y dimensions
"zoom" (int, int) - the zoom factor (1.0 is nominal) (num / denom)
"bright" (int) - the brightnes
"contrast" (int) - the contrast
"hue" (int) - the hue
"sat" (int) - the saturation
-----------------------------------------------------------------*/
namespace gem { namespace plugins {
class GEM_EXPORT videoV4L2 : public videoBase {
public:
//////////
// Constructor
videoV4L2(void);
//////////
// Destructor
virtual ~videoV4L2(void);
#ifdef HAVE_VIDEO4LINUX2
////////
// open the video-device
virtual bool openDevice(gem::Properties&writeprops);
virtual void closeDevice(void);
//////////
// Start up the video device
// [out] int - returns 0 if bad
virtual bool startTransfer(void);
//////////
// Stop the video device
// [out] int - returns 0 if bad
virtual bool stopTransfer(void);
//////////////////
// restart the transfer if it is currently running
virtual bool restartTransfer(void);
//////////
// get the next frame
virtual pixBlock *getFrame(void);
//////////
// Set the video properties
virtual bool setColor(int);
virtual std::vector<std::string>enumerate(void);
virtual bool enumProperties(gem::Properties&readable,
gem::Properties&writeable);
virtual void setProperties(gem::Properties&writeprops);
virtual void getProperties(gem::Properties&readprops);
protected:
//-----------------------------------
// GROUP: Linux specific video data
//-----------------------------------
int m_gotFormat; // the format returned by the v4l2-device (not an openGL-format!)
bool m_colorConvert; // do we have to convert the colour-space manually ?
int m_tvfd;
struct t_v4l2_buffer*m_buffers;
int m_nbuffers;
void*m_currentBuffer;
int m_frame, m_last_frame;
//////////////////
// capabilities of the device
int m_maxwidth;
int m_minwidth;
int m_maxheight;
int m_minheight;
//////////
// the capturing thread
pthread_t m_thread_id;
bool m_continue_thread;
bool m_frame_ready;
/* capture frames (in a separate thread! */
void*capturing(void);
/* static callback for pthread_create: calls capturing() */
static void*capturing_(void*);
int init_mmap(void);
// rendering might be needed when we are currently not capturing because we cannot (e.g: couldn't open device)
// although we should. when reopening another device, we might be able to render again...
// example: we have only 1 video-device /dev/video0;
// when we try to open /dev/video1 we fail, and m_capturing is set to 0
// now when rendering is turned on and we want to switch back to /dev/video0 we should reconnect to the good device
bool m_rendering; // "true" when rendering is on, false otherwise
/* use this in the capture-thread to cleanup */
bool m_stopTransfer;
/* internal housekeeping of properties */
void addProperties(struct v4l2_queryctrl queryctrl,
gem::Properties&readable,
gem::Properties&writeable);
std::map<std::string, struct v4l2_queryctrl>m_readprops, m_writeprops;
struct v4l2_capability m_caps;
__u32 m_frameSize; // the size of a v4l2 frame
#endif /* HAVE_VIDEO4LINUX2 */
};
};};
#endif // for header file