AUTOMAKE_OPTIONS = foreign gemexamplesdir=$(pkglibdir)/examples nobase_dist_gemexamples_DATA = \ 01.basic/01.redSquare.pd \ 01.basic/02.blueRectangle.pd \ 01.basic/03.disk.pd \ 01.basic/04.PrimTri.pd \ 01.basic/05.cube.pd \ 01.basic/06.sphere.pd \ 01.basic/07.cylinder.pd \ 01.basic/08.model.pd \ 01.basic/09.yelloTeapot.pd \ 02.advanced/00.gemwin-subpatch.pd \ 02.advanced/01.Separator.pd \ 02.advanced/02.Ortho.pd \ 02.advanced/03.View_OSD.pd \ 02.advanced/03.View.pd \ 02.advanced/04.Fog.pd \ 02.advanced/05.Stereo.pd \ 02.advanced/06.StereoParticle.pd \ 02.advanced/07.Snapshot1.pd \ 02.advanced/08.Snapshot2.pd \ 02.advanced/09.SnapshotSave.pd \ 02.advanced/10.LinearPath.pd \ 02.advanced/11.SplinePath.pd \ 02.advanced/12.Hsv.pd \ 02.advanced/13.ModelRescale.pd \ 02.advanced/14.RenderOrder.pd \ 02.advanced/15.GemWin.pd \ 02.advanced/16.vertex_program.pd \ 02.advanced/17.fragment_program.pd \ 02.advanced/18.gl_shading_language.pd \ 02.advanced/19.pointer.pd \ 02.advanced/20.double-gemhead_vs_repeat.pd \ 02.advanced/21.basic_LSystem.pd \ 02.advanced/22.double-iterative.pd \ 03.lighting/01.world_light.pd \ 03.lighting/02.light.pd \ 03.lighting/03.controlLights.pd \ 03.lighting/04.moveSpheres.pd \ 03.lighting/05.materials.pd \ 04.pix/01.image.pd \ 04.pix/02.multiimage.pd \ 04.pix/04.ImageInPlace.pd \ 04.pix/05.film.pd \ 04.pix/05.movie.pd \ 04.pix/06.PixRect.pd \ 04.pix/07.PixSet.pd \ 04.pix/08.PixDump.pd \ 04.pix/09.Histogram.pd \ 04.pix/10.PixDataSimple.pd \ 04.pix/11.PixDataComplex.pd \ 04.pix/12.add.pd \ 04.pix/12.blending.pd \ 04.pix/12.composite.pd \ 04.pix/12.pix_multiply.pd \ 04.pix/13.maskDancer.pd \ 04.pix/14.takeAlpha.pd \ 04.pix/15.pix_alpha.pd \ 04.pix/16.alphaGrey.pd \ 04.pix/16.pix_2grey.pd \ 04.pix/17.pix_gain.pd \ 04.pix/18.Curves.pd \ 04.pix/19.colorMatrix.pd \ 04.pix/20.convolve.pd \ 04.pix/22.biquad.pd \ 04.pix/23.gravity.pd \ 04.pix/24.time-filtering.pd \ 04.pix/25.buffer.pd \ 04.pix/26.framebuffer_readback.pd \ 04.video/00.SimpleVideo.pd \ 04.video/01.VideoPaint.pd \ 04.video/02.VideoSphere.pd \ 04.video/03.movement_detection.pd \ 04.video/04.videoRTX.pd \ 04.video/05.buffer_rtx.pd \ 04.video/06.frame_diff_tracking.pd \ 04.video/07.bg_subtract_tracking.pd \ 04.video/08.color_classification.pd \ 05.text/01.TextNoLoadBang.pd \ 05.text/01.Text.pd \ 05.text/03.ChangeTextNoLoadBang.pd \ 05.text/03.ChangeText.pd \ 05.text/vera.ttf \ 06.particle/01.simple.pd \ 06.particle/02.fountain.pd \ 06.particle/03.orbit.pd \ 06.particle/04.combo.pd \ 06.particle/05.twoSrc.pd \ 06.particle/06.target.pd \ 06.particle/07.render.pd \ 06.particle/08.info.pd \ 06.particle/09.sink.pd \ 07.texture/01.texture.pd \ 07.texture/02.TexCoord.pd \ 07.texture/04.moveImages.pd \ 07.texture/05.newWave.pd \ 07.texture/06.ripple.pd \ 07.texture/07.feedback.pd \ 07.texture/08.MotionBlur.pd \ 07.texture/09.sharedTextures.pd \ 07.texture/10.framebuffer.pd \ 07.texture/11.multiples_gemhead_in_a_framebuffer.pd \ 08.io/01.Mouse.pd \ 08.io/02.Tablet.pd \ 08.io/03.Orb.pd \ 08.io/04.UseOrb.pd \ 09.openGL/01.primQuad.pd \ 09.openGL/02.displayList.pd \ 09.openGL/03.stencilBuffer.pd \ 09.openGL/04.clearZ.pd \ 09.openGL/05.load_identity_matrix.pd \ 10.glsl/01.simple_texture.pd \ 10.glsl/02.primitive_distortion.pd \ 10.glsl/03.texture_distortion.pd \ 10.glsl/04.game_of_life.pd \ 10.glsl/05.multitexture.pd \ 10.glsl/05.multitexture_bis.pd \ 10.glsl/06.rectangle_multitexture.pd \ 10.glsl/07.framebuffer_and_shader.pd \ 10.glsl/08.multi_pass_rendering.pd \ 10.glsl/09.vertex_texture_fetching.pd \ 10.glsl/10.GPGPU_Physical_model.pd \ 10.glsl/11.geometry.pd \ 10.glsl/12.tri2fan.pd \ 10.glsl/13.panoramique.pd \ 10.glsl/14.blur.pd \ 10.glsl/15.bicubic_image_interpolation.pd \ 10.glsl/bicubic_interpolation.frag \ 10.glsl/bicubic_interpolation.vert \ 10.glsl/blur.frag \ 10.glsl/blur.vert \ 10.glsl/cam1.jpg \ 10.glsl/cam2.jpg \ 10.glsl/cam3.jpg \ 10.glsl/cam4.jpg \ 10.glsl/fetching2.frag \ 10.glsl/fetching2.vert \ 10.glsl/fetching.frag \ 10.glsl/fetching.vert \ 10.glsl/game.frag \ 10.glsl/game.vert \ 10.glsl/geo.frag \ 10.glsl/geo.geom \ 10.glsl/geo.vert \ 10.glsl/_glsl.pd \ 10.glsl/GLSL_mix.frag \ 10.glsl/GLSL_mix.vert \ 10.glsl/img1.jpg \ 10.glsl/img2.jpg \ 10.glsl/img3.jpg \ 10.glsl/interpol.frag \ 10.glsl/link.frag \ 10.glsl/link.vert \ 10.glsl/mass.frag \ 10.glsl/mass.vert \ 10.glsl/multitexture.frag \ 10.glsl/multitexture_rect.frag \ 10.glsl/multitexture_rect.vert \ 10.glsl/multitexture.vert \ 10.glsl/normal.frag \ 10.glsl/normal.vert \ 10.glsl/panoramique.frag \ 10.glsl/panoramique.vert \ 10.glsl/P_distord.frag \ 10.glsl/P_distord.vert \ 10.glsl/single_blur.pd \ 10.glsl/T_distord.frag \ 10.glsl/T_distord.vert \ 10.glsl/texture.frag \ 10.glsl/texture_rect.frag \ 10.glsl/texture.vert \ 10.glsl/tri2fan.frag \ 10.glsl/tri2fan.geom \ 10.glsl/tri2fan.vert \ 10.glsl/vague.frag \ 10.glsl/wave.frag \ 11.obj-exporter/obj_cube.pd \ 11.obj-exporter/obj_exporter-help.pd \ 11.obj-exporter/obj_exporter.pd \ 11.obj-exporter/obj_primTri.pd \ 11.obj-exporter/obj_rectangle.pd \ 11.obj-exporter/obj_square.pd \ 12.multi_screen_projection/01.flat_projection-help.pd \ 12.multi_screen_projection/02.nfp-help.pd \ 12.multi_screen_projection/config.txt \ 12.multi_screen_projection/flat_projection.pd \ 12.multi_screen_projection/grid.jpg \ 12.multi_screen_projection/load_save.pd \ 12.multi_screen_projection/nfp_22.frag \ 12.multi_screen_projection/nfp_22.vert \ 12.multi_screen_projection/nfp_33.frag \ 12.multi_screen_projection/nfp_33.vert \ 12.multi_screen_projection/nfp_curved_wall.pd \ 12.multi_screen_projection/nfp_flat_wall.pd \ 12.multi_screen_projection/saved.pd \ 12.multi_screen_projection/save_system-help.pd \ 12.multi_screen_projection/soft_edge.frag \ 13.recursion/01.repetition_is_futile.pd \ 13.recursion/02.iteration_is_insufficient.pd \ 13.recursion/03.recursive_spiral.pd \ 13.recursion/04.binary_tree.pd \ 13.recursion/05.n-ary_tree.pd \ 13.recursion/06.breaking_symmetry.pd \ 13.recursion/nnrepeat-help.pd \ 13.recursion/nnrepeat.pd \ 13.recursion/nnrepeat-test.pd \ 13.recursion/nrepeat-help.pd \ 13.recursion/nrepeat.pd \ 13.recursion/nrepeat-test.pd \ 13.recursion/README \ 13.recursion/stack-help.pd \ 13.recursion/stack.pd \ 13.recursion/xform-gui.pd \ 99.games/puzzle.pd \ data/64shade.tif \ data/alea.mpg \ data/anim-1.mov \ data/blob0.tif \ data/blob1.tif \ data/blob2.tif \ data/COPYING.txt \ data/dancer.JPG \ data/ducks.png \ data/fractalAlpha.TIF \ data/fractal.JPG \ data/homer.avi \ data/random.fp \ data/temp0.JPG \ data/temp1.JPG \ data/temp2.JPG \ data/Toon.frag \ data/Toon.vert \ data/toon.vp \ data/valcolor.tab \ data/valmotion.tab \ data/venus.mtl \ data/venus.obj \ data/vera.ttf