// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 2001, 2002 // // CoderInfo Definition // // Container for image format support information. // #if !defined (Magick_CoderInfo_header) #define Magick_CoderInfo_header 1 #include "Magick++/Include.h" #include namespace Magick { class MagickPPExport CoderInfo { public: enum MatchType { AnyMatch, // match any coder TrueMatch, // match coder if true FalseMatch // match coder if false }; // Default constructor CoderInfo ( void ); // Copy constructor CoderInfo ( const CoderInfo &coder_ ); // Construct with coder name CoderInfo ( const std::string &name_ ); // Destructor ~CoderInfo ( void ); // Format name std::string name( void ) const; // Format description std::string description( void ) const; // Format is readable bool isReadable( void ) const; // Format is writeable bool isWritable( void ) const; // Format supports multiple frames bool isMultiFrame( void ) const; // Assignment operator CoderInfo& operator= (const CoderInfo &coder_ ); // // Implemementation methods // CoderInfo ( const MagickCore::MagickInfo *magickInfo_ ); private: std::string _name; std::string _description; bool _isReadable; bool _isWritable; bool _isMultiFrame; }; } // namespace Magick // // Inlines // #endif // Magick_CoderInfo_header