- Reestructuración de ficheros y directorios general
- merge v0.01 --> Añadido fileselector - Añadidas fuentes de Gem y Pure Data - pix2jpg incluído en Gem. Archivos de construcción de Gem modificados. - Añadido fichero ompiling.txt con instrucciones de compilación
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132
Gem/m4/iem_opengl.m4
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132
Gem/m4/iem_opengl.m4
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# SYNOPSIS
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#
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# IEM_OPENGL
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#
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# DESCRIPTION
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#
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# some checks for OpenGL-related stuff
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# basically just a wrapper around Braden McDaniel's ax_check_gl* family (as
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# found in Gnu's autoconf-archive) with additionally setting am-conditionals HAVE_GL*
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#
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# LICENSE
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#
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# Copyright (c) 2011 IOhannes m zmölnig <zmoelnig@iem.at>
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License as published by the
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# Free Software Foundation; either version 2 of the License, or (at your
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# option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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# Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# As a special exception, the respective Autoconf Macro's copyright owner
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# gives unlimited permission to copy, distribute and modify the configure
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# scripts that are the output of Autoconf when processing the Macro. You
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# need not follow the terms of the GNU General Public License when using
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# or distributing such scripts, even though portions of the text of the
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# Macro appear in them. The GNU General Public License (GPL) does govern
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# all other use of the material that constitutes the Autoconf Macro.
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#
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# This special exception to the GPL applies to versions of the Autoconf
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# Macro released by the Autoconf Archive. When you make and distribute a
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# modified version of the Autoconf Macro, you may extend this special
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# exception to the GPL to apply to your modified version as well.
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AC_DEFUN([IEM_CHECK_GL],
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[AC_REQUIRE([AX_CHECK_GL])
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AM_CONDITIONAL(HAVE_GL, [test "x$no_gl" != "xyes"])
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])
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AC_DEFUN([IEM_CHECK_GLU],
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[AC_REQUIRE([AX_CHECK_GLU])
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AM_CONDITIONAL(HAVE_GLU, [test "x$no_glu" != "xyes"])
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])
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AC_DEFUN([IEM_CHECK_GLUT],
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[AC_REQUIRE([AX_CHECK_GLUT])
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AM_CONDITIONAL(HAVE_GLUT, [test "x$no_glut" != "xyes"])
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])
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AC_DEFUN([IEM_CHECK_GLX],
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[
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AC_CHECK_HEADERS([GL/glx.h],,no_glx=yes)
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AM_CONDITIONAL(HAVE_GLX, [test "x$no_glx" != "xyes"])
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AC_SUBST([GLX_CFLAGS])
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AC_SUBST([GLX_LIBS])
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])
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AC_DEFUN([IEM_CHECK_AGL],
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[
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GEM_CHECK_FRAMEWORK(AGL)
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if test "x$gem_check_ldflags_success" != "xyes"; then
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no_agl="yes"
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fi
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AGL_CFLAGS=""
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AGL_LIBS="${GEM_FRAMEWORK_AGL}"
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AC_SUBST([AGL_CFLAGS])
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AC_SUBST([AGL_LIBS])
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AM_CONDITIONAL(HAVE_AGL, [test "x$no_agl" != "xyes"])
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])
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AC_DEFUN([IEM_CHECK_GLEW],
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[
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GEM_CHECK_LIB(glew, GLEW, glewInit,,no_glew=yes,,[OpenGL Extension Wrangler library], [no])
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AM_CONDITIONAL(HAVE_GLEW, [test "x$no_glew" != "xyes"])
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])
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dnl # original code in Gem/configure.ac
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dnl have_gl="no"
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dnl have_glu="no"
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dnl
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dnl GEM_CHECK_FRAMEWORK(OpenGL,
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dnl [have_opengl_framework="yes" have_gl="yes"],
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dnl [have_opengl_framework="no" have_gl="no"])
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dnl
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dnl # don't need libGL if we have the OpenGL framework
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dnl if test "x$have_opengl_framework" != "xyes"; then
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dnl AC_CHECK_LIB(GL,glInitNames)
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dnl if test "x$ac_cv_lib_GL_glInitNames" = "xyes"; then
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dnl have_gl="yes"
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dnl fi
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dnl
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dnl AC_CHECK_LIB(GLU,gluLookAt)
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dnl if test "x$ac_cv_lib_GLU_gluLookAt" = "xyes"; then
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dnl have_glu="yes"
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dnl fi
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dnl fi
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dnl GEM_CHECK_FRAMEWORK(AGL)
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dnl if test "x$gem_check_ldflags_success" = "xyes"; then
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dnl have_glu="yes"
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dnl fi
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dnl have_gl_headers="no"
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dnl AC_CHECK_HEADER(GL/gl.h,have_gl_headers="yes")
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dnl AC_CHECK_HEADER(OpenGL/gl.h,have_gl_headers="yes")
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dnl if test "x$have_gl_headers" != "xyes"; then
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dnl have_gl="no"
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dnl fi
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dnl
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dnl have_glu_headers="no"
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dnl AC_CHECK_HEADER(GL/glu.h,have_glu_headers="yes")
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dnl AC_CHECK_HEADER(OpenGL/glu.h,have_glu_headers="yes")
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dnl if test "x$have_glu_headers" != "xyes"; then
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dnl have_glu="no"
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dnl fi
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dnl
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dnl AC_CHECK_HEADERS(GL/glx.h)
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