- Modifications to compile ImageMagick
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146
ImageMagick/magick/color-private.h
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146
ImageMagick/magick/color-private.h
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/*
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Copyright 1999-2013 ImageMagick Studio LLC, a non-profit organization
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dedicated to making software imaging solutions freely available.
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You may not use this file except in compliance with the License.
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obtain a copy of the License at
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http://www.imagemagick.org/script/license.php
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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MagickCore image color methods.
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*/
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#ifndef _MAGICKCORE_COLOR_PRIVATE_H
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#define _MAGICKCORE_COLOR_PRIVATE_H
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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#include "magick/image.h"
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#include "magick/color.h"
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#include "magick/exception-private.h"
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#include "magick/pixel-accessor.h"
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static inline MagickBooleanType IsColorEqual(const PixelPacket *p,
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const PixelPacket *q)
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{
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MagickRealType
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blue,
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green,
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red;
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red=(MagickRealType) p->red;
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green=(MagickRealType) p->green;
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blue=(MagickRealType) p->blue;
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if ((fabs(red-q->red) < MagickEpsilon) &&
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(fabs(green-q->green) < MagickEpsilon) &&
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(fabs(blue-q->blue) < MagickEpsilon))
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return(MagickTrue);
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return(MagickFalse);
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}
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static inline MagickBooleanType IsMagickColorEqual(const MagickPixelPacket *p,
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const MagickPixelPacket *q)
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{
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if ((p->matte != MagickFalse) && (q->matte == MagickFalse) &&
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(fabs(p->opacity-OpaqueOpacity) >= MagickEpsilon))
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return(MagickFalse);
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if ((q->matte != MagickFalse) && (p->matte == MagickFalse) &&
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(fabs(q->opacity-OpaqueOpacity)) >= MagickEpsilon)
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return(MagickFalse);
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if ((p->matte != MagickFalse) && (q->matte != MagickFalse))
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{
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if (fabs(p->opacity-q->opacity) >= MagickEpsilon)
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return(MagickFalse);
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if (fabs(p->opacity-TransparentOpacity) < MagickEpsilon)
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return(MagickTrue);
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}
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if (fabs(p->red-q->red) >= MagickEpsilon)
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return(MagickFalse);
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if (fabs(p->green-q->green) >= MagickEpsilon)
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return(MagickFalse);
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if (fabs(p->blue-q->blue) >= MagickEpsilon)
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return(MagickFalse);
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if ((p->colorspace == CMYKColorspace) &&
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(fabs(p->index-q->index) >= MagickEpsilon))
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return(MagickFalse);
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return(MagickTrue);
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}
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static inline MagickBooleanType IsMagickGray(const MagickPixelPacket *pixel)
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{
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if ((pixel->colorspace != GRAYColorspace) &&
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(pixel->colorspace != RGBColorspace))
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return(MagickFalse);
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if ((fabs(pixel->red-pixel->green) < MagickEpsilon) &&
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(fabs(pixel->green-pixel->blue) < MagickEpsilon))
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return(MagickTrue);
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return(MagickFalse);
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}
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static inline MagickRealType MagickPixelIntensity(
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const MagickPixelPacket *pixel)
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{
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MagickRealType
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blue,
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green,
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red;
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if (pixel->colorspace == GRAYColorspace)
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return(pixel->red);
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if (pixel->colorspace != sRGBColorspace)
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return(0.298839f*pixel->red+0.586811f*pixel->green+0.114350f*pixel->blue);
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red=DecodePixelGamma(pixel->red);
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green=DecodePixelGamma(pixel->green);
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blue=DecodePixelGamma(pixel->blue);
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return(0.298839f*red+0.586811f*green+0.114350f*blue);
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}
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static inline Quantum MagickPixelIntensityToQuantum(
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const MagickPixelPacket *pixel)
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{
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MagickRealType
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blue,
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green,
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red;
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if (pixel->colorspace == GRAYColorspace)
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return(ClampToQuantum(pixel->red));
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if (pixel->colorspace != sRGBColorspace)
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return(ClampToQuantum(0.298839f*pixel->red+0.586811f*pixel->green+
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0.114350f*pixel->blue));
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red=DecodePixelGamma(pixel->red);
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green=DecodePixelGamma(pixel->green);
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blue=DecodePixelGamma(pixel->blue);
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return(ClampToQuantum(0.298839f*red+0.586811f*green+0.114350f*blue));
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}
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static inline MagickRealType MagickPixelLuminance(
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const MagickPixelPacket *pixel)
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{
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MagickRealType
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blue,
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green,
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red;
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if (pixel->colorspace == GRAYColorspace)
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return(pixel->red);
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if (pixel->colorspace != sRGBColorspace)
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return(0.21267f*pixel->red+0.71516f*pixel->green+0.07217f*pixel->blue);
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red=DecodePixelGamma(pixel->red);
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green=DecodePixelGamma(pixel->green);
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blue=DecodePixelGamma(pixel->blue);
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return(0.21267f*red+0.71516f*green+0.07217f*blue);
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}
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#if defined(__cplusplus) || defined(c_plusplus)
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}
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#endif
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#endif
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