- Restruct folder tree
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General:
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osx: carbon/QuickTime not supported anymore since 10.6
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Optimization:
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use a more performant float2int conversion as described in
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http://www.mega-nerd.com/FPcast/
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Output:
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multiple output
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"external" windows
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alpha in gemwindow?
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linux: sometimes window freezes on "destroy"; (JMZ: i experience this sometimes on improper shutdown, but after some (up to 30) seconds, the window finally gets destroyed and pd exits fine; if this is the same as the reported bug, than it is rather an inconvenience than a real bug; does this also happens with Output/ objects or only with the old code?)
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linux: resizing the window yields weird results
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osx: [gemcocoawindow] compatible with [gemmacwindow]?
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Controls:
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selectables
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Geos:
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vertex stuff
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Manips:
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Nongeos:
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add other light-types
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check for the maximum number of lights during runtime
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Pixes:
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windows movie loader (have a look at guliverkli?; use gmerlin?)
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upsidedown: pix_rectangle does not respect the upside-down flag and thus sometimes the rectangle appears in the upper-left corner and sometimes in the lower-left corner
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generally all images on all platforms should have the same (upsidedown!) orientation
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see http://stackoverflow.com/questions/443086/opengl-topdown-bottomup-textures
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pix_rtx: flickering on OSX/ppc in mode#0;
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how to prevent execessive memory usage?
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pix_threshold: intial arguments
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pix_crop: arguments/inlets differ!
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pix_freeframe not supported on x86_64 architectures (newer versions of FF support x86_64; check whether this is compatible)
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videopipes:
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W32:AVIsynth/frameserver (http://www.debugmode.com/frameserver/)
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W32:VirtualCamera
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OSX:Syphon (http://syphon.v002.info/)
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osx: pix_movie flickers (check whether this is still true)
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w32: [pix_share_*] does not exist since the shared-memory concept has not made it to redmond yet
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w32: crashes when texturing movies (related to GLEW?)
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dreaming:
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Pd-callbacks:
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remove the entire callback-stuff for Pd-messages from the obj_realSetup()
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instead this should be handled centrally in CPPExtern
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- each member function called <name>Mess() provides a method for "<name>"
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- dispatching can be done by Pd or Gem (the latter being easier)
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info/ideas
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- http://www.codeproject.com/KB/winsdk/callback_adapter.aspx
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- Qt slot concept (http://sigslot.sourceforge.net/)
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- reflection/inspection
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- function-name demangling: http://publib.boulder.ibm.com/infocenter/comphelp/v8v101/index.jsp?topic=/com.ibm.xlcpp8a.doc/proguide/ref/rkcxxflt.htm
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wrap the entire Pd thing into C++:
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GemOutlet()->send(int val);
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BUGS:
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look into flext conflict (i guess it's related to "new/delete")
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single-object externals will run the setup-function twice; this gives nasty warnings in Pd-0.42
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