- Restruct folder tree

This commit is contained in:
Santi Noreña 2013-02-24 12:45:15 +01:00
parent 39999df6a8
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GEM - Graphics Environment for Multimedia
Copyright © 1997-2000 Mark Danks
Copyright © Günter Geiger
Copyright © 2001-2011 IOhannes m zmölnig,
Copyright © 2003-2007 James Tittle II,
Copyright © 2003-2008 Chris Clepper
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
In the official GEM distribution, the GNU General Public License is
in the file GnuGPL.LICENSE
---------------------------------------------------------
ACKNOWLEDGMENTS
---------------------------------------------------------
Not all of the source code provided here has entirely been written by me.
I would like to point at the great openGL-tutorials at http://nehe.gamedev.net
Since these are tutorials, there is no copyright notice here.
Some of the pix_fx code is borrowed from effecTV by Kentarou Fukuchi et al.
at http://effectv.sourceforge.net released under the Gnu GPL, some other pix_fx
code has been ported from Pete Warden's fine collection of FreeFrame plugins at
http://petewarden.com released under the Gnu GPL.
---------------------------------------------------------
OTHER COPYRIGHT NOTICES
---------------------------------------------------------
particle:
Author: David McAllister
davemc[AT]cs.unc.edu
http://www.cs.unc.edu/~davemc/Particle/
Copyright (c) 1998 David K. McAllister

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#N canvas 1 51 320 90 10;
#N canvas 1 51 382 134 META 1;
#X text 10 10 NAME Gem;
#X text 10 30 VERSION @PACKAGE_VERSION@;
#X text 10 50 DESCRIPTION Graphics Environment for Multimedia;
#X text 10 70 AUTHOR IOhannes m zmölnig & the Gem development team
;
#X text 10 90 LICENSE GPL-2+;
#X restore 43 36 pd META;
#X text 39 15 Gem: Graphics Environment for Multimedia;

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# Gem pkg-config file
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
###############################
# core configuration
Name: Gem
Description: Gem plugins and externals
Version: @PACKAGE_VERSION@
Cflags: -I${includedir}/@PACKAGE@ @GEM_EXTERNAL_CPPFLAGS@ @GEM_EXTERNAL_CFLAGS@
Libs: -L${libdir}/@PACKAGE@ @GEM_EXTERNAL_LIBS@

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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AUTOMAKE_OPTIONS = foreign
ACLOCAL_AMFLAGS = -I m4
SUBDIRS =src abstractions
SUBDIRS+=help doc examples
SUBDIRS+=build
## plugins
SUBDIRS+=plugins
## window objects
SUBDIRS+=src/Output
## extra objects
SUBDIRS+=extra
#pkg-config support
## this is a bit hacky: we abused $(libdir) to point to .../lib/pd/extra
## so we cannot use it for the pkgconfigdir
## instead, we have to build it crom scratch
#pkgconfigdir = $(libdir)/pkgconfig
pkgconfigdir = ${exec_prefix}/lib/pkgconfig
pkgconfig_DATA = Gem.pc
gemdir=$(pkglibdir)
dist_gem_DATA = \
Gem-meta.pd \
ChangeLog \
COPYING.txt \
GnuGPL.LICENSE.txt \
README.txt
EXTRA_DIST = autogen.sh

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This is GEM - Graphics Environment for Multimedia
=================================================
You can get the current distribution from:
http://gem.iem.at
http://sourceforge.net/projects/pd-gem
if you want to compile the newest (bleeding edge, and possibly unstable) source
code yourself, you can get a copy from the public git repository on sourceforge:
read-only access: git://pd-gem.git.sourceforge.net/gitroot/pd-gem/Gem
read-write access: ssh://pd-gem.git.sourceforge.net/gitroot/pd-gem/Gem
usually, you will only need the read-only repository, which you can get with
$ git clone git://pd-gem.git.sourceforge.net/gitroot/pd-gem/Gem
=============================================
NEW:::
------
Gem is now supported by W32, linux and macOS-X
the IRIX version might work (but most probably will not): if you want to use Gem
under IRIX, feel free to make it work and report failure and success to me, so i
can incorporate any needed changes into the main Gem-trunk.
for installation instructions see below
NEW (Gem>=0.87):::
-----------------
(note: this NEWs only refer to the packaging, not to features of Gem)
As with GEM-0.87, i have broken the distribution into various packages
Gem-<gemver>.tgz :: quite everything (except binaries and auxiliary libraries)
Gem-doc-<gemver>.tgz :: example-patches, manual, ...
Gem-bin-<gemver>.zip :: W32-binary (containing a single file "Gem.dll")
Gem-bin-doc-<gemver>.zip :: W32-binary + documentation
GemLibs-<OS>-<libver>.tgz :: auxiliary libraries (used to be "AuxLibs")
1) the core Gem-packages:
the core Gem-packages all extract into the same directory Gem-<gemver>/
there are install-scripts for windoze (and probably IRIX)
these will install the documentation...
2) the GemLib-package:
Gem supports many 3rd party libraries, bundling all of them seems like a waste
of space and might impose legal issues. OTOH, it makes it much easier to setup
an environment to build Gem (esp. on systems that don't have package managers)
GemLibs is a small collections of libraries that can add some capabilities to
Gem, which it would lack otherwise (e.g. support for a given image format). It
is far from complete and most likely outdated, so usually you are better off, if
you just install any needed libraries manually.
Most of these libraries are only needed to build certain plugins.
GemLibs have their own version numbering, starting with 1.
You can get the newest GemLib from the place mentioned above
-------------------------------------
-------------------------------------
INSTALLATION:
=============
-------------------------------------
To install GEM on linux/OSX/...:
run
$ ./configure
$ make
$ make install
note that you might want to help Gem to find the Pd-headers, e.g. by doing
$ ./configure --with-pd=/usr/include/pd
try
$ ./configure --help to see more options
-------------------------------------
To install GEM on W32:
a) installer (preferred method)
use the installer executable to install Gem into ...\pd\extra
(to _build_ the installer you will have to have NSIS installed
see build/win-nsis for details)
b) archive (do it by hand)
1) unzip the GEM package
2) put the subfolders of Gem-<version>\ into a directory where Pd will
find it. If you are using an up-to-date version of Pd (>=0.43), put them
into the folder "Application Data\Pd\" in your home directory.
For older versions of Pd, put them into the "extra" folder of your Pd
installation.
e.g. if you installed Pd as "C:\Program Files\Pd-0.43-0" you should
end up with:
"C:\Program Files\Pd-0.43-0\extra\Gem"
and eventually with
"C:\Program Files\Pd-0.43-0\extra\pix_drum"
"C:\Program Files\Pd-0.43-0\extra\pix_mano"
...
there is no need to copy the README.txt found in Gem-<version>\
3) please note that the archive comes with all plugins
in most cases, you won't need all of them, and having plugins
installed that you don't need, will considerably slow down load
time of patches and might leed to undesired side-effects.
therefore, if loading is too slow (or you experience weird
things), it might be a good idea to disable plugins you don't
need.
disabling plugins is as simple as deleting them (or moving them
into a subfolder)
plugins are files of the form: "gem_<type><NAME>.dll"
e.g. "gem_filmQT.dll" is a plugin for reading films using the
QuickTime framework.
in order to use videoPYLON, videoHALCON and videoAVT, you need
to install proprietary libraries yourself; if you haven't done
so or don't own a device that can interact with those libraries,
you can safely remove these plugins.
if you have no clue what this is about, these plugins are most
likely not for you (so remove them)
-------------------------------------
-------------------------------------
RUNNING:
========
just installing Gem is not enough !
you will have to tell pd that it should load that library !!
you cannot create any Gem-objects without having loaded the Gem-library into pd !!!
make sure you have the proper binary for you OS
- windows: Gem.dll, Gem.m_i386, Gem.m_*
- macOS-X: Gem.pd_darwin, Gem.d_fat, Gem.d_ppc, Gem.d_*
- linux : Gem.pd_linux, Gem.l_i386, Gem.l_ia64, Gem.l_*
- freeBSD: Gem.pd_freebsd, Gem.b_i386, Gem.b_*
- irix : Gem.pd_irix
- ...
when starting pd, tell it to load Gem with the "-lib" flag
if your Gem-binary lives in pd/extra/, you could just try "pd -lib Gem"
if your Gem-binary lives somewhere else use something like "pd -lib /path/to/my/Gem"
you could also use "pd -path /path/to/my -lib Gem"
after loading Gem you will see a bit of a welcome message on the konsole
NOTE: there *must not* be any file extension with the "-lib"-flag.
e.g. this will fail miserably:
"pd -lib Gem.dll"
NOTE: please note the spelling: it is "Gem" and not "gem" nor "GEM"
if you have problems loading any library including Gem, have a look at the
pd-documentation.
if you have problems loading just Gem (but other libraries work), send me a
bug-report (see below)
BUG-REPORTS:
============
please do not hesitate to report any crashes, weirdnesses or other issues, using
the bugtracker at sourceforge:
http://sourceforge.net/projects/pd-gem/
or the gem-dev mailinglist (subscription at http://lists.puredata.info)
if your mail only says "hey, it does not work !", it is an annoyance and no bug-report
please specify at least the following things:
Operating-System (kernel-version,...)
video-card, driver
other hardware that is related to your problem (e.g.: camera)
does your system work with similar applications (e.g.: capture-software,
openGL (games, "glxgears")
what is the output of pd when you start it with the "-verbose" flag
(e.g.:"pd -verbose -lib Gem")
please do not use the puredata bugtracker for reporting Gem-specific bugs.
----
have fun
zmoelnig@iem.at

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General:
osx: carbon/QuickTime not supported anymore since 10.6
Optimization:
use a more performant float2int conversion as described in
http://www.mega-nerd.com/FPcast/
Output:
multiple output
"external" windows
alpha in gemwindow?
linux: sometimes window freezes on "destroy"; (JMZ: i experience this sometimes on improper shutdown, but after some (up to 30) seconds, the window finally gets destroyed and pd exits fine; if this is the same as the reported bug, than it is rather an inconvenience than a real bug; does this also happens with Output/ objects or only with the old code?)
linux: resizing the window yields weird results
osx: [gemcocoawindow] compatible with [gemmacwindow]?
Controls:
selectables
Geos:
vertex stuff
Manips:
Nongeos:
add other light-types
check for the maximum number of lights during runtime
Pixes:
windows movie loader (have a look at guliverkli?; use gmerlin?)
upsidedown: pix_rectangle does not respect the upside-down flag and thus sometimes the rectangle appears in the upper-left corner and sometimes in the lower-left corner
generally all images on all platforms should have the same (upsidedown!) orientation
see http://stackoverflow.com/questions/443086/opengl-topdown-bottomup-textures
pix_rtx: flickering on OSX/ppc in mode#0;
how to prevent execessive memory usage?
pix_threshold: intial arguments
pix_crop: arguments/inlets differ!
pix_freeframe not supported on x86_64 architectures (newer versions of FF support x86_64; check whether this is compatible)
videopipes:
W32:AVIsynth/frameserver (http://www.debugmode.com/frameserver/)
W32:VirtualCamera
OSX:Syphon (http://syphon.v002.info/)
osx: pix_movie flickers (check whether this is still true)
w32: [pix_share_*] does not exist since the shared-memory concept has not made it to redmond yet
w32: crashes when texturing movies (related to GLEW?)
dreaming:
Pd-callbacks:
remove the entire callback-stuff for Pd-messages from the obj_realSetup()
instead this should be handled centrally in CPPExtern
- each member function called <name>Mess() provides a method for "<name>"
- dispatching can be done by Pd or Gem (the latter being easier)
info/ideas
- http://www.codeproject.com/KB/winsdk/callback_adapter.aspx
- Qt slot concept (http://sigslot.sourceforge.net/)
- reflection/inspection
- function-name demangling: http://publib.boulder.ibm.com/infocenter/comphelp/v8v101/index.jsp?topic=/com.ibm.xlcpp8a.doc/proguide/ref/rkcxxflt.htm
wrap the entire Pd thing into C++:
GemOutlet()->send(int val);
BUGS:
look into flext conflict (i guess it's related to "new/delete")
single-object externals will run the setup-function twice; this gives nasty warnings in Pd-0.42

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AUTOMAKE_OPTIONS = foreign
SUFFIXES = .pd
gemabsdir=$(pkglibdir)
nodist_gemabs_DATA = \
gemdefaultwindow.pd
dist_gemabs_DATA = \
gemhead.pd \
gemmouse.pd \
gemorb.pd \
gemtablet.pd \
gemwin.pd \
hsv2rgb-help.pd \
hsv2rgb.pd \
pix_blobtracker-help.pd \
pix_blobtracker.pd \
pix_buffer_filmopen-help.pd \
pix_buffer_filmopen.pd \
pix_write.pd \
rgb2hsv-help.pd \
rgb2hsv.pd \
rgb2yuv-help.pd \
rgb2yuv.pd \
yuv2rgb-help.pd \
yuv2rgb.pd

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File diff suppressed because it is too large Load diff

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#X restore 541 301 pd showblobs;
#X text 17 78 [pix_blobtracker] is able to detect multiple blobs within
an image and tries to keep track of which blob is which to keep indices
consistant while the blobs are moving.;
#X text 16 127 [pix_blobtracker] is an abstraction based on [pix_multiblob]
for blob-detection and some mtx-objects from "iemmatrix" (which you
need to have installed on your system!) to do the actual tracking.
;
#X text 64 237 int: max number of blobs to detect;
#X text 21 187 like [pix_multiblob] this object only takes the luminance
into account for blob-tracking;
#X text 20 408 see also:;
#X obj 104 405 pix_multiblob;
#X text 24 296 Inlet 1: threshold <float>: minimum luminance of a pixel
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#X text 24 325 Inlet 1: blobSize <float>: minimum relative size of
a blob. (default=0.1);
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View file

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#X declare -lib Gem -lib iemmatrix;
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#X obj 133 163 mtx;
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#X msg 133 189 \$1 \$2 \$3;
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#X restore 324 518 pd matrix->indexlist;
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#X text 25 105 both "source" and "dest" must have the same number of
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#X obj 111 192 mtx_pivot -1;
#X text 17 19 this unfortunately does not guarantee to give as a minimum
trace of the result!;
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#X restore 61 221 pd mtx_rowpermutate;
#X text 34 383 this algorithm is _far_ from being perfect! the [mtx_rowpermutate]
does not really guarantee that the trace of the result is a global
mimimum \; if it is not \, than the match will be sub-optimal! this
will be even worse \, if there are several _equal_ (sub)minima in the
distance-matrix.;
#X text 158 194 greater distances have an extra penalty (^2) \; is
this ok?;
#X text 32 52 we calculate the euclidean distance between the vectors
of the 2 sets and try to find a trace with minimum penalty;
#X text 32 22 this tries to get the best (weighted) match between 2
sets of feature-vectors.;
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#X restore 231 397 pd mtx_matcher;
#X text 91 114 this blobtracker is far from being perfect. for an explanation
read the comments in [pd mtx_matcher];
#X text 93 536 we don't want to output "matrix" \, but pure pd-lists
instead;
#X obj 324 566 outlet bloblists;
#X text 344 402 this is the work-horse for the tracking;
#X text 95 10 part of Gem;
#X text 51 253 the work-horse for detection;
#X obj 301 224 loadbang;
#X obj 301 243 f \$1;
#X obj 301 262 moses 1;
#X msg 331 343 6 2;
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#X text 56 155 TODO: output only those blobs that are really detected
;
#X obj 231 322 mtx_resize \$1 0;
#X msg 331 302 6 0;
#X obj 97 269 pix_multiblob \$1;
#X obj 97 30 declare -lib Gem -lib iemmatrix;
#X text 92 66 copyright (c) IOhannes m zmoelnig \, 2005 \; you may
use this under the terms of the GnuGPL v2.0 or later;
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#X text 71 31 Class: pix object;
#X text 64 237 list: <buffer_name>;
#X text 26 312 Inlet 1: message: set <buffer_name>: write to another
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#X text 440 363 see also:;
#X obj 508 382 pix_buffer_read;
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#X msg 461 156 open \$1 \$2;
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#X obj 507 362 pix_buffer depot 10;
#X text 50 12 Synopsis: [pix_buffer_filmopen];
#X text 29 57 Description: reads a movie into a [pix_buffer];
#X text 11 79 [pix_buffer_filmopen] reads a movie into a named buffer
in the [pix_buffer] object \, starting at an (optional) bufferindex
(defaults to 0). The film is read as fast as possible and the entire
film is read \, so you might get clicks.;
#X text 13 151 This object is meant to be used at initialzation time.
;
#X text 26 280 Inlet 1: message: open <filename> <bufferindex>: read
a filename into buffer starting at index.;
#X text 15 172 This object needs the gemwindow to be created.;
#X obj 461 212 pix_buffer_filmopen depot;
#X obj 461 242 unpack f f f;
#X floatatom 461 264 5 0 0 0 - - -;
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#X text 49 341 Outlets:;
#X text 26 356 Outlet 1: list: <length> <width> <height>: gets the
dimensions (in fps and pixels) of a film when it gets loaded. if length
is not available (video-streams) -1 is returned.;
#X text 26 413 Outlet 2: bangs when finished loading;
#X text 452 8 GEM abstraction;
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#X msg 219 80 open data/homer.avi 5;
#X obj 79 121 symbol;
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#X msg 294 129 set myImages;
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#X msg 225 382 0;
#X text 379 81 open film "data/homer.avi" and write it into buffer
starting at bufferposition "5";
#X text 392 132 set the buffer to write to;
#X text 63 29 read a film into a buffer;
#X text 356 244 TODO:;
#X text 401 244 set upper limit to write to;
#X text 400 259 guess write-limit from pix_buffer size;
#X text 361 328 ATTENTION:;
#X text 446 328 this object will only work with rendering turned on
;
#X obj 148 542 outlet info;
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#X obj 223 344 t b;
#X text 413 451 (c) copyleft 2009 Max Neupert;
#X obj 148 316 t a a;
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#X text 412 433 (c) copyleft 2008-2009 IOhannes m zmoelnig \, IEM \,
KUG;
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50
src/Gem/build/Makefile.am Normal file
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@ -0,0 +1,50 @@
AUTOMAKE_OPTIONS = foreign
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win-vs2003/README_W32.txt.template \
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win-vs2008/installerCVS.bat \
win-vs2008/release.bat \
win-vs2008/README_W32.txt.template \
osx-xcode/Gem.xcodeproj/project.pbxproj \
autoconf/README.txt

591
src/Gem/build/Makefile.in Normal file
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@ -0,0 +1,591 @@
# Makefile.in generated by automake 1.11.6 from Makefile.am.
# @configure_input@
# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software
# Foundation, Inc.
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ps: ps-am
ps-am:
uninstall-am:
.MAKE: install-am install-strip
.PHONY: all all-am check check-am clean clean-generic clean-libtool \
distclean distclean-generic distclean-libtool distdir dvi \
dvi-am html html-am info info-am install install-am \
install-data install-data-am install-dvi install-dvi-am \
install-exec install-exec-am install-html install-html-am \
install-info install-info-am install-man install-pdf \
install-pdf-am install-ps install-ps-am install-strip \
installcheck installcheck-am installdirs maintainer-clean \
maintainer-clean-generic mostlyclean mostlyclean-generic \
mostlyclean-libtool pdf pdf-am ps ps-am uninstall uninstall-am
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:

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building Gem using autoconf
===========================
autoconf is the preferred way to build Gem.
#0 preparation
if you installed Gem from a released version, just go to the .../Gem directory
if you grabbed a development snapshot of Gem, you have to generate the autotools
first; just go to the .../Gem directory and do
.../Gem$ ./autogen.sh
#1 configuration step
run configure with the appropriate options
.../Gem$ ./configure
for a complete list of options try
.../Gem$ ./configure --help=recursive
a typical call would look like:
.../Gem$ ./configure --with-pd=/usr/include/pd --prefix=/usr -C CXXFLAGS="-g -O2"
#2 build
once configuration succeeded (it will not succeed if you miss crucial libraries
like openGL), build Gem:
.../Gem$ make
#3 finally install
.../Gem$ make install
this will install Gem e.g. into /usr/lib/pd/extra/Gem/

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#!/bin/sh
## this is for documentary purposes
## how i configured Gem on mingw to build with a number of external libraries
## TODO: QuickTime, ImageMagick, GMerlin
## TODO: avt, halcon, pylon
PROGRAMFILES=/home/zmoelnig/programfiles/i386
GEMLIBS=/home/zmoelnig/src/GemLibs
## where to find pd headers and lib
PDPATH="${PROGRAMFILES}/pd"
## image loading
JPEG="${GEMLIBS}/libjpeg-turbo-gcc"
TIFF="${GEMLIBS}/tiff-4.0.0/libtiff"
IMAGEMAGICK="${GEMLIBS}/ImageMagick-6.7.2-gcc"
## video capture
VLC="${PROGRAMFILES}/VideoLAN/VLC"
## model loading
ASSIMP="/home/zmoelnig/src/assimp--2.0.863-sdk"
./configure --with-pd=${PDPATH} \
PKG_JPEG_CFLAGS="-I${JPEG}/include " \
PKG_JPEG_LIBS="-L${JPEG}/lib -ljpeg " \
PKG_TIFF_CFLAGS="-I${TIFF} " \
PKG_TIFF_LIBS="-L${TIFF} -ltiff" \
PKG_IMAGEMAGICK_CFLAGS="-I${IMAGEMAGICK} " \
PKG_IMAGEMAGICK_LIBS="-L${IMAGEMAGICK}/magick -lMagickCore" \
PKG_LIBVLC_CFLAGS="-I${VLC}/sdk/include " \
PKG_LIBVLC_LIBS="-L${VLC} -lvlc " \
PKG_ASSIMP_CFLAGS="-I${ASSIMP}/include -DHAVE_ASSIMP_H" \
PKG_ASSIMP_LIBS="-L${ASSIMP}/bin/assimp_release-dll_win32 -Xlinker -l:Assimp32.dll " \

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#!/bin/sh
## this is shamelessly taken from Pd-extended...
SRCDIR=$1
PACKAGE_NAME=${SRCDIR%/}
VOLUME_NAME="${PACKAGE_NAME}"
VOLUME_NAME="Gem Installer"
DESTDIR="/Volumes/${VOLUME_NAME}"
if [ -d "${SRCDIR}" ]; then
echo "creating Gem installer from ${SRCDIR}"
else
echo "please provide a valid /path/to/Gem" 1>&2
exit 1
fi
hdiutil create -format UDRW -fs HFS+ -srcfolder "${SRCDIR}" -volname "${VOLUME_NAME}" build.dmg
# detach one with the same name first
hdiutil detach "${DESTDIR}"
hdiutil attach build.dmg
#install -p ${SRCDIR}${manualsdir}/Pd/ReadMe.html "${DESTDIR}"
# add link to /Library/Pd for easy install
SYSTEMINSTALLER="${DESTDIR}/Gem System-wide Installer.app"
/usr/bin/osacompile -o "${SYSTEMINSTALLER}" installer_system.applescript
./icon2app "${SYSTEMINSTALLER}" /System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/GroupFolder.icns
## add link to ~/Library/Pd for easy install
USERINSTALLER="${DESTDIR}/Gem User-specific Installer.app"
/usr/bin/osacompile -o "${USERINSTALLER}" installer_user.applescript
./icon2app "${USERINSTALLER}" /System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/UsersFolderIcon.icns
# a manually crafted .DS_Store file
test -e DS_Store && install -p DS_Store "${DESTDIR}/.DS_Store"
# To enable the local image icon
#install -p VolumeIcon.icns "${DESTDIR}/.VolumeIcon.icns"
#/Developer/Tools/SetFile -a C "${DESTDIR}/.VolumeIcon.icns" "${DESTDIR}"
chmod -R a-w "${DESTDIR}/${PD_APP_NAME}.app/Contents/Resources"
hdiutil detach $(mount | grep "${VOLUME_NAME}" | cut -d ' ' -f 1)
echo "now creating RO-image ${PACKAGE_NAME}.dmg from build.dmg"
hdiutil convert -format UDZO -o "${PACKAGE_NAME}.dmg" build.dmg && rm -f build.dmg
# install license
hdiutil unflatten "${PACKAGE_NAME}.dmg"
/Developer/Tools/Rez /Developer/Headers/FlatCarbon/*.r SLA.r -a -o "${PACKAGE_NAME}.dmg"
hdiutil flatten "${PACKAGE_NAME}.dmg"

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#compile this with
# > /usr/bin/osacompile -o droplet.app droplet.as
on open thefiles
set outputFolder to (path to library folder as text) & "Pd:"
do shell script "/bin/mkdir -p " & quoted form of POSIX path of outputFolder
tell application "Finder"
duplicate thefiles to outputFolder replacing true
end tell
end open

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#compile this with
# > /usr/bin/osacompile -o droplet.app droplet.as
on open thefiles
set outputFolder to (path to library folder from user domain as text) & "Pd:"
do shell script "/bin/mkdir -p " & quoted form of POSIX path of outputFolder
tell application "Finder"
duplicate thefiles to outputFolder replacing true
end tell
end open

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#!/bin/sh
## OSX cmdline utility
## changes the icon of an app (or any other folder)
# example iconfile: /System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/HomeFolderIcon.icns
OLDDIR=$(pwd)
usage () {
echo "$0 <app or directory(writeable)> <iconfile.icns>" 1>&2
exit 1
}
mywhich() {
for i in $@
do
if [ -x "$(which $i)" ]; then
echo "$(which $i)"
return
fi
done
echo "unable to find executable: $@" 1>&2
exit 1
}
APP=$1
ICON=$2
DEVTOOLS=/Developer/Tools
REZ=$(mywhich Rez ${DEVTOOLS}/Rez)
SETFILE=$(mywhich SetFile ${DEVTOOLS}/SetFile)
if [ "x${REZ}" = "x" ]; then exit 1; fi
if [ "x${SETFILE}" = "x" ]; then exit 1; fi
if [ -f "${ICON}" ]; then
:
else
if [ -f "${OLDDIR}/${ICON}" ]; then
ICON="${OLDDIR}/${ICON}"
else
usage
fi
fi
if [ -d "${APP}" ]; then
# this is the output file
ICONFILE=$'Icon\r'
RSRCFILE="${ICONFILE}"
DIR=${APP}
else
if [ -f "${APP}" ]; then
:
else
usage
fi
DIR=${APP%/*}
if [ "x${DIR}" = "x" ]; then
DIR=.
fi
if [ "x${DIR}" = "x${APP}" ]; then
DIR=.
fi
# this is the output file
ICONFILE=${APP##*/}
RSRCFILE="${ICONFILE}.r"
fi
echo DIR $DIR
echo ICO $ICONFILE
echo RSR $RSRCFILE
cd "${DIR}"
touch "${RSRCFILE}" || usage
cat << EOF > "${RSRCFILE}"
/*
* process this file with:
* ${REZ} <thisfile> -o <file-to-add-icon-to>
* after that, enable the icon with
* ${SETFILE} -a C <file-to-add-icon-to>
*/
read 'icns' (-16455) "${ICON}";
EOF
Rez "${RSRCFILE}" -o "${ICONFILE}"
if [ "x${RSRCFILE}" = "x${ICONFILE}" ]; then
# we are woriking on a directory
SetFile -a C .
else
# we are woriking on a file
SetFile -a C "${ICONFILE}"
rm "${RSRCFILE}"
fi

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try
-- create the output folder if necessary
set outputFolder to (path to library folder as text) & "Pd:"
do shell script "/bin/mkdir -p " & quoted form of POSIX path of outputFolder
-- find the directories on the dmg disk
set myPath to path to me
tell application "Finder"
set myContainer to container of myPath
set installDirs to (folders of myContainer) as alias list
end tell
-- copy the templates to the output folder
-- NOTE: the script will error if any of the templates already exist
-- therefore we use a repeat loop and duplicate each file separately with a try block
-- around it to avoid errors in case some templates have already been installed.
tell application "Finder"
repeat with aDir in installDirs
try
duplicate aDir to folder outputFolder with replacing
end try
end repeat
end tell
-- tell the user everything was OK
tell me to activate
display dialog "Gem and friends were successfully installed! You may now use them in Pd." buttons {"OK"} default button 1 with title "Gem System-wide Installer" with icon note
on error
tell me to activate
display dialog "There was an error installing Gem and friends. Please manually install them by copying" & (installDirs) & "to the following folder." & return & return & (POSIX path of outputFolder) buttons {"OK"} default button 1 with title "Gem System-wide Installer"
end try

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try
-- create the output folder if necessary
set outputFolder to (path to library folder from user domain as text) & "Pd:"
do shell script "/bin/mkdir -p " & quoted form of POSIX path of outputFolder
-- find the directories on the dmg disk
set myPath to path to me
tell application "Finder"
set myContainer to container of myPath
set installDirs to (folders of myContainer) as alias list
end tell
-- copy the templates to the output folder
-- NOTE: the script will error if any of the templates already exist
-- therefore we use a repeat loop and duplicate each file separately with a try block
-- around it to avoid errors in case some templates have already been installed.
tell application "Finder"
repeat with aDir in installDirs
try
duplicate aDir to folder outputFolder with replacing
end try
end repeat
end tell
-- tell the user everything was OK
tell me to activate
display dialog "Gem and friends were successfully installed! You may now use them in Pd." buttons {"OK"} default button 1 with title "Gem User-specific Installer" with icon note
on error
tell me to activate
display dialog "There was an error installing Gem and friends. Please manually install them by copying" & (installDirs) & "to the following folder." & return & return & (POSIX path of outputFolder) buttons {"OK"} default button 1 with title "Gem User-specific Installer"
end try

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; TODO
; - check whether Pd is installed
; this is where Pd stores it's settings:
; HKEY_LOCAL_MACHINE\SOFTWARE\Pd
; this is the uninstaller-information of Pd-extended
; HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\pd_is1 InstallLocation
; - ask to set env-variables
; GEM_SINGLE_CONTEXT /* ??? */
; GEM_RECTANGLE_TEXTURE /* unneeded since glew? */
; GEM_NO_TABLET /* unneeded as [gemtablet] was dropped */
; GEM_DEFAULT_FONT /* "$INSTDIR/examples/data/vera.ttf" */
; system-envvars:
; HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager\Environment
; user-envvars:
; HKEY_CURRENT_USER\Environment
; Script generated by the HM NIS Edit Script Wizard.
; HM NIS Edit Wizard helper defines
!define PRODUCT_NAME "Gem"
!ifndef PRODUCT_VERSION
!define PRODUCT_VERSION "0.93"
!endif
!define PRODUCT_ARCH "-W32-i686"
!define PRODUCT_PUBLISHER "iem et al."
!define PRODUCT_WEB_SITE "http://gem.iem.at"
!define PRODUCT_UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PRODUCT_NAME}"
!define PRODUCT_UNINST_ROOT_KEY "HKLM"
OutFile "Gem-${PRODUCT_VERSION}${PRODUCT_ARCH}.exe"
!define BASE_INDIR "..\.."
!define BUILD_INDIR "..\win-vs2003"
; MUI 1.67 compatible ------
!include "MUI.nsh"
; MUI Settings
!define MUI_ABORTWARNING
!define MUI_ICON "${NSISDIR}\Contrib\Graphics\Icons\modern-install.ico"
!define MUI_UNICON "${NSISDIR}\Contrib\Graphics\Icons\modern-uninstall.ico"
; Welcome page
!insertmacro MUI_PAGE_WELCOME
; License page
!insertmacro MUI_PAGE_LICENSE "..\..\GnuGPL.LICENSE.txt"
; Components page
!insertmacro MUI_PAGE_COMPONENTS
; Directory page
!insertmacro MUI_PAGE_DIRECTORY
; Instfiles page
!insertmacro MUI_PAGE_INSTFILES
; Finish page
!insertmacro MUI_PAGE_FINISH
; Uninstaller pages
!insertmacro MUI_UNPAGE_INSTFILES
; Language files
!insertmacro MUI_LANGUAGE "English"
; MUI end ------
Name "${PRODUCT_NAME} ${PRODUCT_VERSION}"
;InstallDir "$PROGRAMFILES\pd\extra\Gem"
InstallDir "$%COMMONPROGRAMFILES%\Pd\Gem"
ShowInstDetails show
ShowUnInstDetails show
Var /GLOBAL GEM_OUTDIR
Var /GLOBAL GEMDEV_OUTDIR
Var /GLOBAL EXTRA_OUTDIR
; the sections for the library itself (binary+abstractions)
SectionGroup "Gem" SEC_Gem
Section "Gem-binary" SEC_GemBinary
StrCpy $EXTRA_OUTDIR "$INSTDIR\.."
StrCpy $GEM_OUTDIR "$INSTDIR"
StrCpy $GEMDEV_OUTDIR "$GEM_OUTDIR\dev"
SetOverwrite ifnewer
SectionIn RO
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\Gem.dll"
File "${BASE_INDIR}\GnuGPL.LICENSE.txt"
File "${BASE_INDIR}\COPYING.txt"
File "${BASE_INDIR}\ChangeLog"
File "${BASE_INDIR}\README.txt"
SectionEnd
Section "Gem-abstractions" SEC_GemAbs
SectionIn RO
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BASE_INDIR}\abstractions\*.pd"
SectionEnd
SectionGroupEnd
SectionGroup "Documentation" SEC_documentation
Section "reference" SEC_ref
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File /r /x .svn "${BASE_INDIR}\help\*.pd"
SectionEnd
Section "examples" SEC_examples
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR\examples\"
File /r /x .svn /x "Makefile*" "${BASE_INDIR}\examples\*.*"
; this should only be set if there is no entry yet
WriteRegStr SHCTX "Environment" "GEM_DEFAULT_FONT" "$GEM_OUTDIR\examples\data\vera.ttf"
SectionEnd
Section "manual" SEC_manual
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR\manual"
File /r /x .svn "${BASE_INDIR}\doc\manual\*.*"
SectionEnd
Section "doc" SEC_doc
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BASE_INDIR}\doc\cMatrix.html"
File "${BASE_INDIR}\doc\gem.known_bugs.txt"
File "${BASE_INDIR}\doc\GemPrimer.pdf"
File "${BASE_INDIR}\doc\gem.release_notes.txt"
File "${BASE_INDIR}\doc\gem.todo.txt"
SectionEnd
SectionGroupEnd
SectionGroup "plugins" SEC_plugin
SectionGroup "film" SEC_plugin_film
Section "DirectShow movies" SEC_plugin_filmDS
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_filmDS.dll"
SectionEnd
Section "QuickTime movies" SEC_plugin_filmQT
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_filmQT.dll"
SectionEnd
Section /o "AVI movies" SEC_plugin_filmAVI
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_filmAVI.dll"
SectionEnd
SectionGroupEnd
SectionGroup "image" SEC_plugin_image
Section "ImageMagick images" SEC_plugin_imageMAGICK
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_imageMAGICK.dll"
SectionEnd
Section /o "QuickTime images" SEC_plugin_imageQT
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_imageQT.dll"
SectionEnd
Section /o "SGI images" SEC_plugin_imageSGI
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_imageSGI.dll"
SectionEnd
Section /o "JPEG images" SEC_plugin_imageJPEG
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_imageJPEG.dll"
SectionEnd
Section /o "TIFF images" SEC_plugin_imageTIFF
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_imageTIFF.dll"
SectionEnd
SectionGroupEnd
SectionGroup "record" SEC_plugin_record
Section "QuickTime recording" SEC_plugin_recordQT
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_recordQT.dll"
SectionEnd
SectionGroupEnd
SectionGroup "video" SEC_plugin_video
Section "DirectShow capturing" SEC_plugin_videoDS
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_videoDS.dll"
SectionEnd
Section /o "VFW capturing" SEC_plugin_videoVFW
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_videoVFW.dll"
SectionEnd
; Section /o "Allied Vision Technologies capturing" SEC_plugin_videoAVT
; SetOverwrite ifnewer
; SetOutPath "$GEM_OUTDIR"
; File "${BUILD_INDIR}\gem_videoAVT.dll"
; SectionEnd
Section /o "MVTec/HALCON capturing" SEC_plugin_videoHALCON
SetOverwrite ifnewer
SetOutPath "$GEM_OUTDIR"
File "${BUILD_INDIR}\gem_videoHALCON.dll"
SectionEnd
; Section /o "Basler/PYLON capturing" SEC_plugin_videoPYLON
; SetOverwrite ifnewer
; SetOutPath "$GEM_OUTDIR"
; File "${BUILD_INDIR}\gem_videoPYLON.dll"
; SectionEnd
SectionGroupEnd
SectionGroupEnd
SectionGroup "extra" SEC_extra
Section "pix_drum" SEC_extra_pix_drum
SetOverwrite ifnewer
SetOutPath "$EXTRA_OUTDIR\pix_drum"
File "${BASE_INDIR}\extra\pix_drum\pix_drum.dll"
File "${BASE_INDIR}\extra\pix_drum\pix_drum-help.pd"
File "${BASE_INDIR}\extra\pix_drum\LICENSE.txt"
SectionEnd
Section "pix_mano" SEC_extra_pix_mano
SetOverwrite ifnewer
SetOutPath "$EXTRA_OUTDIR\pix_mano"
File "${BASE_INDIR}\extra\pix_mano\pix_mano.dll"
File "${BASE_INDIR}\extra\pix_mano\pix_mano-help.pd"
File "${BASE_INDIR}\extra\pix_mano\LICENSE.txt"
SectionEnd
Section "pix_fiducialtrack" SEC_extra_pix_fiducialtrack
SetOverwrite ifnewer
SetOutPath "$EXTRA_OUTDIR\pix_fiducialtrack"
File "${BASE_INDIR}\extra\pix_fiducialtrack\pix_fiducialtrack.dll"
File "${BASE_INDIR}\extra\pix_fiducialtrack\pix_fiducialtrack-help.pd"
File "${BASE_INDIR}\extra\pix_fiducialtrack\all.trees"
SectionEnd
Section "pix_artoolkit" SEC_extra_pix_artoolkit
SetOverwrite ifnewer
SetOutPath "$EXTRA_OUTDIR\pix_artoolkit"
File "${BASE_INDIR}\extra\pix_artoolkit\pix_artoolkit.dll"
File "${BASE_INDIR}\extra\pix_artoolkit\pix_artoolkit-help.pd"
File "${BASE_INDIR}\extra\pix_artoolkit\README.txt"
File "${BASE_INDIR}\extra\pix_artoolkit\camera_para.dat"
File "${BASE_INDIR}\extra\pix_artoolkit\patt.hiro"
File "${BASE_INDIR}\extra\pix_artoolkit\pattHiro.pdf"
SectionEnd
SectionGroupEnd
Section "Development" SEC_dev
SetOverwrite ifnewer
SetOutPath "$GEMDEV_OUTDIR"
File "${BUILD_INDIR}\Gem.lib"
SetOutPath "$GEMDEV_OUTDIR\RTE"
File ${BASE_INDIR}\src\RTE\MessageCallbacks.h
File ${BASE_INDIR}\src\RTE\Array.h
SetOutPath "$GEMDEV_OUTDIR\Gem"
File ${BASE_INDIR}\src\Gem\ThreadSemaphore.h
File ${BASE_INDIR}\src\Gem\ThreadMutex.h
File ${BASE_INDIR}\src\Gem\SynchedWorkerThread.h
File ${BASE_INDIR}\src\Gem\WorkerThread.h
File ${BASE_INDIR}\src\Gem\PixConvert.h
File ${BASE_INDIR}\src\Gem\ImageIO.h
File ${BASE_INDIR}\src\Gem\Image.h
File ${BASE_INDIR}\src\Gem\GLStack.h
File ${BASE_INDIR}\src\Gem\wglew.h
File ${BASE_INDIR}\src\Gem\glxew.h
File ${BASE_INDIR}\src\Gem\glew.h
File ${BASE_INDIR}\src\Gem\GemGL.h
File ${BASE_INDIR}\src\Gem\Event.h
File ${BASE_INDIR}\src\Gem\PBuffer.h
File ${BASE_INDIR}\src\Gem\Manager.h
File ${BASE_INDIR}\src\Gem\Loaders.h
File ${BASE_INDIR}\src\Gem\Settings.h
File ${BASE_INDIR}\src\Gem\Properties.h
File ${BASE_INDIR}\src\Gem\ContextData.h
File ${BASE_INDIR}\src\Gem\Files.h
File ${BASE_INDIR}\src\Gem\Dylib.h
File ${BASE_INDIR}\src\Gem\Exception.h
File ${BASE_INDIR}\src\Gem\Cache.h
File ${BASE_INDIR}\src\Gem\State.h
File ${BASE_INDIR}\src\Gem\RTE.h
File ${BASE_INDIR}\src\Gem\Version.h
File ${BASE_INDIR}\src\Gem\ExportDef.h
SetOutPath "$GEMDEV_OUTDIR\Utils"
File ${BASE_INDIR}\src\Utils\Vector.h
File ${BASE_INDIR}\src\Utils\SIMD.h
File ${BASE_INDIR}\src\Utils\PixPete.h
File ${BASE_INDIR}\src\Utils\Matrix.h
File ${BASE_INDIR}\src\Utils\GemMath.h
File ${BASE_INDIR}\src\Utils\GLUtil.h
File ${BASE_INDIR}\src\Utils\Functions.h
File ${BASE_INDIR}\src\Utils\any.h
SetOutPath "$GEMDEV_OUTDIR\Base"
File ${BASE_INDIR}\src\Base\GemContext.h
File ${BASE_INDIR}\src\Base\GemWindow.h
File ${BASE_INDIR}\src\Base\TextBase.h
File ${BASE_INDIR}\src\Base\GemShape.h
File ${BASE_INDIR}\src\Base\GemPixDualObj.h
File ${BASE_INDIR}\src\Base\GemPixObj.h
File ${BASE_INDIR}\src\Base\GemPathBase.h
File ${BASE_INDIR}\src\Base\GemGluObj.h
File ${BASE_INDIR}\src\Base\GemGLBase.h
File ${BASE_INDIR}\src\Base\GemBase.h
File ${BASE_INDIR}\src\Base\CPPExtern.h
SetOutPath "$GEMDEV_OUTDIR\plugins"
File ${BASE_INDIR}\src\plugins\video.h
File ${BASE_INDIR}\src\plugins\record.h
File ${BASE_INDIR}\src\plugins\imagesaver.h
File ${BASE_INDIR}\src\plugins\imageloader.h
File ${BASE_INDIR}\src\plugins\film.h
File ${BASE_INDIR}\src\plugins\PluginFactoryTimple.h
File ${BASE_INDIR}\src\plugins\PluginFactory.h
SetOutPath "$GEMDEV_OUTDIR\Base"
File ${BASE_INDIR}\src\deprecated\Base\Matrix.h
File ${BASE_INDIR}\src\deprecated\Base\GemVersion.h
File ${BASE_INDIR}\src\deprecated\Base\GemVector.h
File ${BASE_INDIR}\src\deprecated\Base\GemState.h
File ${BASE_INDIR}\src\deprecated\Base\GemSIMD.h
File ${BASE_INDIR}\src\deprecated\Base\GemPixUtil.h
File ${BASE_INDIR}\src\deprecated\Base\GemPixPete.h
File ${BASE_INDIR}\src\deprecated\Base\GemPixImageSave.h
File ${BASE_INDIR}\src\deprecated\Base\GemPixImageLoad.h
File ${BASE_INDIR}\src\deprecated\Base\GemPixConvert.h
File ${BASE_INDIR}\src\deprecated\Base\GemPBuffer.h
File ${BASE_INDIR}\src\deprecated\Base\GemMath.h
File ${BASE_INDIR}\src\deprecated\Base\GemMan.h
File ${BASE_INDIR}\src\deprecated\Base\GemLoaders.h
File ${BASE_INDIR}\src\deprecated\Base\GemGLUtil.h
File ${BASE_INDIR}\src\deprecated\Base\GemGL.h
File ${BASE_INDIR}\src\deprecated\Base\GemFuncUtil.h
File ${BASE_INDIR}\src\deprecated\Base\GemExportDef.h
File ${BASE_INDIR}\src\deprecated\Base\GemEvent.h
File ${BASE_INDIR}\src\deprecated\Base\GemContextData.h
File ${BASE_INDIR}\src\deprecated\Base\GemCache.h
WriteRegStr SHCTX "Environment" "GemDevDir" "$GEMDEV_OUTDIR"
SectionEnd
Function .onInit
; prevent multiple instances running at the same time
System::Call 'kernel32::CreateMutexA(i 0, i 0, t "gemInstallerMutex") i .r1 ?e'
Pop $R0
StrCmp $R0 0 +3
MessageBox MB_OK|MB_ICONEXCLAMATION "The installer is already running."
Abort
FunctionEnd
Function un.onUninstSuccess
HideWindow
MessageBox MB_ICONINFORMATION|MB_OK "$(^Name) has been successfully uninstalled."
FunctionEnd
Function un.onInit
MessageBox MB_ICONQUESTION|MB_YESNO|MB_DEFBUTTON2 "Do you really want to uninstall $(^Name) and all it's components?" IDYES +2
Abort
StrCpy $EXTRA_OUTDIR "$INSTDIR\.."
StrCpy $GEM_OUTDIR "$INSTDIR"
StrCpy $GEMDEV_OUTDIR "$GEM_OUTDIR\dev"
FunctionEnd
; uäh: isn't there a way to only delete the files we actually installed?
; that is: without having to enumerate them here
Section Uninstall
Delete "$GEM_OUTDIR\manual\*.*"
RMDir "$GEM_OUTDIR\manual"
Delete "$GEM_OUTDIR\cMatrix.html"
Delete "$GEM_OUTDIR\gem.known_bugs.txt"
Delete "$GEM_OUTDIR\GemPrimer.pdf"
Delete "$GEM_OUTDIR\gem.release_notes.txt"
Delete "$GEM_OUTDIR\gem.todo.txt"
Delete "$GEM_OUTDIR\examples\data\*.*"
Delete "$GEM_OUTDIR\examples\99.games\*.pd"
Delete "$GEM_OUTDIR\examples\13.recursion\*.pd"
Delete "$GEM_OUTDIR\examples\13.recursion\README"
Delete "$GEM_OUTDIR\examples\12.multi_screen_projection\*.pd"
Delete "$GEM_OUTDIR\examples\12.multi_screen_projection\*.frag"
Delete "$GEM_OUTDIR\examples\12.multi_screen_projection\*.vert"
Delete "$GEM_OUTDIR\examples\12.multi_screen_projection\config.txt"
Delete "$GEM_OUTDIR\examples\12.multi_screen_projection\grid.jpg"
Delete "$GEM_OUTDIR\examples\11.obj-exporter\*.pd"
Delete "$GEM_OUTDIR\examples\10.glsl\*.frag"
Delete "$GEM_OUTDIR\examples\10.glsl\*.vert"
Delete "$GEM_OUTDIR\examples\10.glsl\*.geom"
Delete "$GEM_OUTDIR\examples\10.glsl\*.jpg"
Delete "$GEM_OUTDIR\examples\10.glsl\*.pd"
Delete "$GEM_OUTDIR\examples\09.openGL\*.pd"
Delete "$GEM_OUTDIR\examples\08.io\*.pd"
Delete "$GEM_OUTDIR\examples\07.texture\*.pd"
Delete "$GEM_OUTDIR\examples\06.particle\*.pd"
Delete "$GEM_OUTDIR\examples\05.text\*.ttf"
Delete "$GEM_OUTDIR\examples\05.text\*.pd"
Delete "$GEM_OUTDIR\examples\04.video\*.pd"
Delete "$GEM_OUTDIR\examples\04.pix\*.pd"
Delete "$GEM_OUTDIR\examples\03.lighting\*.pd"
Delete "$GEM_OUTDIR\examples\02.advanced\*.pd"
Delete "$GEM_OUTDIR\examples\01.basic\*.pd"
RMDir "$GEM_OUTDIR\examples\data"
RMDir "$GEM_OUTDIR\examples\99.games"
RMDir "$GEM_OUTDIR\examples\13.recursion"
RMDir "$GEM_OUTDIR\examples\12.multi_screen_projection"
RMDir "$GEM_OUTDIR\examples\11.obj-exporter"
RMDir "$GEM_OUTDIR\examples\10.glsl"
RMDir "$GEM_OUTDIR\examples\09.openGL"
RMDir "$GEM_OUTDIR\examples\08.io"
RMDir "$GEM_OUTDIR\examples\07.texture"
RMDir "$GEM_OUTDIR\examples\06.particle"
RMDir "$GEM_OUTDIR\examples\05.text"
RMDir "$GEM_OUTDIR\examples\04.video"
RMDir "$GEM_OUTDIR\examples\04.pix"
RMDir "$GEM_OUTDIR\examples\03.lighting"
RMDir "$GEM_OUTDIR\examples\02.advanced"
RMDir "$GEM_OUTDIR\examples\01.basic"
RMDir "$GEM_OUTDIR\examples"
Delete "$GEM_OUTDIR\pix_*.pd"
Delete "$GEM_OUTDIR\*-help.pd"
Delete "$GEM_OUTDIR\*.pd"
Delete "$GEM_OUTDIR\gem_filmAVI.dll"
Delete "$GEM_OUTDIR\gem_filmDS.dll"
Delete "$GEM_OUTDIR\gem_filmQT.dll"
Delete "$GEM_OUTDIR\gem_imageJPEG.dll"
Delete "$GEM_OUTDIR\gem_imageMAGICK.dll"
Delete "$GEM_OUTDIR\gem_imageQT.dll"
Delete "$GEM_OUTDIR\gem_imageSGI.dll"
Delete "$GEM_OUTDIR\gem_imageTIFF.dll"
Delete "$GEM_OUTDIR\gem_recordQT.dll"
; Delete "$GEM_OUTDIR\gem_videoAVT.dll"
Delete "$GEM_OUTDIR\gem_videoDS.dll"
Delete "$GEM_OUTDIR\gem_videoHALCON.dll"
; Delete "$GEM_OUTDIR\gem_videoPYLON.dll"
Delete "$GEM_OUTDIR\gem_videoVFW.dll"
Delete "$GEM_OUTDIR\Gem.dll"
Delete "$GEM_OUTDIR\GnuGPL.LICENSE.txt"
Delete "$GEM_OUTDIR\COPYING.txt"
Delete "$GEM_OUTDIR\ChangeLog"
Delete "$GEM_OUTDIR\README.txt"
/* Development */
Delete "$GEMDEV_OUTDIR\Gem.lib"
Delete "$GEMDEV_OUTDIR\RTE\MessageCallbacks.h"
Delete "$GEMDEV_OUTDIR\RTE\Array.h"
Delete "$GEMDEV_OUTDIR\Gem\ThreadSemaphore.h"
Delete "$GEMDEV_OUTDIR\Gem\ThreadMutex.h"
Delete "$GEMDEV_OUTDIR\Gem\SynchedWorkerThread.h"
Delete "$GEMDEV_OUTDIR\Gem\WorkerThread.h"
Delete "$GEMDEV_OUTDIR\Gem\PixConvert.h"
Delete "$GEMDEV_OUTDIR\Gem\ImageIO.h"
Delete "$GEMDEV_OUTDIR\Gem\Image.h"
Delete "$GEMDEV_OUTDIR\Gem\GLStack.h"
Delete "$GEMDEV_OUTDIR\Gem\wglew.h"
Delete "$GEMDEV_OUTDIR\Gem\glxew.h"
Delete "$GEMDEV_OUTDIR\Gem\glew.h"
Delete "$GEMDEV_OUTDIR\Gem\GemGL.h"
Delete "$GEMDEV_OUTDIR\Gem\Event.h"
Delete "$GEMDEV_OUTDIR\Gem\PBuffer.h"
Delete "$GEMDEV_OUTDIR\Gem\Manager.h"
Delete "$GEMDEV_OUTDIR\Gem\Loaders.h"
Delete "$GEMDEV_OUTDIR\Gem\Settings.h"
Delete "$GEMDEV_OUTDIR\Gem\Properties.h"
Delete "$GEMDEV_OUTDIR\Gem\ContextData.h"
Delete "$GEMDEV_OUTDIR\Gem\Files.h"
Delete "$GEMDEV_OUTDIR\Gem\Dylib.h"
Delete "$GEMDEV_OUTDIR\Gem\Exception.h"
Delete "$GEMDEV_OUTDIR\Gem\Cache.h"
Delete "$GEMDEV_OUTDIR\Gem\State.h"
Delete "$GEMDEV_OUTDIR\Gem\RTE.h"
Delete "$GEMDEV_OUTDIR\Gem\Version.h"
Delete "$GEMDEV_OUTDIR\Gem\ExportDef.h"
Delete "$GEMDEV_OUTDIR\Utils\Vector.h"
Delete "$GEMDEV_OUTDIR\Utils\SIMD.h"
Delete "$GEMDEV_OUTDIR\Utils\PixPete.h"
Delete "$GEMDEV_OUTDIR\Utils\Matrix.h"
Delete "$GEMDEV_OUTDIR\Utils\GemMath.h"
Delete "$GEMDEV_OUTDIR\Utils\GLUtil.h"
Delete "$GEMDEV_OUTDIR\Utils\Functions.h"
Delete "$GEMDEV_OUTDIR\Utils\any.h"
Delete "$GEMDEV_OUTDIR\Base\GemContext.h"
Delete "$GEMDEV_OUTDIR\Base\GemWindow.h"
Delete "$GEMDEV_OUTDIR\Base\TextBase.h"
Delete "$GEMDEV_OUTDIR\Base\GemShape.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixDualObj.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixObj.h"
Delete "$GEMDEV_OUTDIR\Base\GemPathBase.h"
Delete "$GEMDEV_OUTDIR\Base\GemGluObj.h"
Delete "$GEMDEV_OUTDIR\Base\GemGLBase.h"
Delete "$GEMDEV_OUTDIR\Base\GemBase.h"
Delete "$GEMDEV_OUTDIR\Base\CPPExtern.h"
Delete "$GEMDEV_OUTDIR\plugins\video.h"
Delete "$GEMDEV_OUTDIR\plugins\record.h"
Delete "$GEMDEV_OUTDIR\plugins\imagesaver.h"
Delete "$GEMDEV_OUTDIR\plugins\imageloader.h"
Delete "$GEMDEV_OUTDIR\plugins\film.h"
Delete "$GEMDEV_OUTDIR\plugins\PluginFactoryTimple.h"
Delete "$GEMDEV_OUTDIR\plugins\PluginFactory.h"
Delete "$GEMDEV_OUTDIR\Base\Matrix.h"
Delete "$GEMDEV_OUTDIR\Base\GemVersion.h"
Delete "$GEMDEV_OUTDIR\Base\GemVector.h"
Delete "$GEMDEV_OUTDIR\Base\GemState.h"
Delete "$GEMDEV_OUTDIR\Base\GemSIMD.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixUtil.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixPete.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixImageSave.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixImageLoad.h"
Delete "$GEMDEV_OUTDIR\Base\GemPixConvert.h"
Delete "$GEMDEV_OUTDIR\Base\GemPBuffer.h"
Delete "$GEMDEV_OUTDIR\Base\GemMath.h"
Delete "$GEMDEV_OUTDIR\Base\GemMan.h"
Delete "$GEMDEV_OUTDIR\Base\GemLoaders.h"
Delete "$GEMDEV_OUTDIR\Base\GemGLUtil.h"
Delete "$GEMDEV_OUTDIR\Base\GemGL.h"
Delete "$GEMDEV_OUTDIR\Base\GemFuncUtil.h"
Delete "$GEMDEV_OUTDIR\Base\GemExportDef.h"
Delete "$GEMDEV_OUTDIR\Base\GemEvent.h"
Delete "$GEMDEV_OUTDIR\Base\GemContextData.h"
Delete "$GEMDEV_OUTDIR\Base\GemCache.h"
RMDir "$GEMDEV_OUTDIR\RTE"
RMDir "$GEMDEV_OUTDIR\Gem"
RMDir "$GEMDEV_OUTDIR\Utils"
RMDir "$GEMDEV_OUTDIR\Base"
RMDir "$GEMDEV_OUTDIR\plugins"
RMDir "$GEMDEV_OUTDIR\Base"
RMDir "$GEMDEV_OUTDIR"
/* extra */
Delete "$EXTRA_OUTDIR\pix_drum\pix_drum.dll"
Delete "$EXTRA_OUTDIR\pix_drum\pix_drum-help.pd"
Delete "$EXTRA_OUTDIR\pix_drum\LICENSE.txt"
Delete "$EXTRA_OUTDIR\pix_mano\pix_mano.dll"
Delete "$EXTRA_OUTDIR\pix_mano\pix_mano-help.pd"
Delete "$EXTRA_OUTDIR\pix_mano\LICENSE.txt"
Delete "$EXTRA_OUTDIR\pix_fiducialtrack\pix_fiducialtrack.dll"
Delete "$EXTRA_OUTDIR\pix_fiducialtrack\pix_fiducialtrack-help.pd"
Delete "$EXTRA_OUTDIR\pix_fiducialtrack\all.trees"
Delete "$EXTRA_OUTDIR\pix_artoolkit\pix_artoolkit.dll"
Delete "$EXTRA_OUTDIR\pix_artoolkit\pix_artoolkit-help.pd"
Delete "$EXTRA_OUTDIR\pix_artoolkit\README.txt"
Delete "$EXTRA_OUTDIR\pix_artoolkit\camera_para.dat"
Delete "$EXTRA_OUTDIR\pix_artoolkit\patt.hiro"
Delete "$EXTRA_OUTDIR\pix_artoolkit\pattHiro.pdf"
RMDir "$EXTRA_OUTDIR\pix_drum"
RMDir "$EXTRA_OUTDIR\pix_mano"
RMDir "$EXTRA_OUTDIR\pix_fiducialtrack"
RMDir "$EXTRA_OUTDIR\pix_artoolkit"
Delete "$GEM_OUTDIR\uninst.exe"
RMDir "$GEM_OUTDIR"
DeleteRegKey ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}"
; try to delete SHCTX \"Environment"\"GEM_DEFAULT_FONT" if it is "$GEM_OUTDIR\examples\data\vera.ttf"
SetAutoClose true
SectionEnd
Section -Post
WriteUninstaller "$GEM_OUTDIR\uninst.exe"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayName" "$(^Name)"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "UninstallString" "$GEM_OUTDIR\uninst.exe"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayVersion" "${PRODUCT_VERSION}"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "URLInfoAbout" "${PRODUCT_WEB_SITE}"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "Publisher" "${PRODUCT_PUBLISHER}"
SectionEnd
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_Gem} "Graphical Environment for Multimedia"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_GemBinary} "the Gem binary"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_GemAbs} "Gem-abstractions"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_documentation} "Gem documentation: patches, HTML, PDFs,..."
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_ref} "reference patches for Gem-objects"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_examples} "a large number of patches showing what to do with GEM"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_manual} "HTML-manual"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_doc} "Gem primer,..."
#plugins
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin} "plugins to enhance Gem's capabilities"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_film} "plugins for movie loading"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_filmDS} "allows to read movies using DirectShow filters"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_filmQT} "allows to read movies using Apple's QuickTime library (if present)"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_filmAVI} "allows to read movies using Microsoft's old (and deprecated) AVI library"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_record} "plugins for video output"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_recordQT} "allows to output Gem-pixes into QuickTime MOVie files"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_image} "plugins for image loading/saving"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_imageMAGICK} "allows to read/write still images using ImageMagick (this can virtually read/write any image format, including but not limited to JPEG, TIFF and SGI, so it's probably the only 'image' plugin you need)"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_imageQT} "allows to read/write still images using Apple's QuickTime; NOTE that this will disable threaded loading of images"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_imageSGI} "allows to read SGI images"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_imageJPEG} "allows to read/write JPEG images"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_imageTIFF} "allows to read/write TIFF images"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_video} "plugins for live video capturing"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_videoDS} "allows to capture live video sources using DirectShow filters"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_videoVFW} "allows to capture live video using Microsoft's old (and deprecated) Video-For-Windows method"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_videoAVT} "allows to capture live video from GigE-cameras using AVT (Allied Vision Technologies); supported cameras include the Prosilica family (http://www.alliedvisiontec.com) "
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_videoHALCON} "allows to capture live video from a number of devices (including GigE-cameras and industry grade frame grabbers) using MVTec's HALCON library; you will need to purchase a license from MVTec in order to be able to use this plugin (http://www.mvtec.com) "
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_plugin_videoPYLON} "allows to capture live video from GigE-cameras using Basler's PYLON library; mainly supports Basler cameras; you might need to download additional software in order to use this plugin (http://www.baslerweb.com)"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_extra} "additional objectclasses"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_extra_pix_drum} "Jaime Olivier's [pix_drum] object for his 'Silent Drum'"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_extra_pix_mano} "Jaime Olivier's [pix_mano] object"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_extra_pix_fiducialtrack} "a port of the reactable(tm)'s fiducial tracking algorithm"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_extra_pix_artoolkit} "fiducial tracking using ARToolkit markers"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC_dev} "Headers and Library-Files for developing your own Gem objects"
!insertmacro MUI_FUNCTION_DESCRIPTION_END

View file

@ -0,0 +1,11 @@
set NSISDIR=%ProgramFiles%\NSIS\
set GEMNSIS=%CD%
cd %NSISDIR%
set PROD=/DPRODUCT_VERSION=%1
if "%1"=="" set PROD="/DBLABLA"
makensis %PROD% %GEMNSIS%\Gem.nsi
cd %GEMNSIS%

View file

@ -0,0 +1,91 @@
;
; uninstall only (and all) installed files
; ripped from http://nsis.sourceforge.net/Uninstall_only_installed_files
;
; Part 1/2: THIS HAS TO GO DIRECTLY BEFORE THE "SECTIONS"
;
; Instead of using SetOutPath, CreateDirectory, File, CopyFiles, Rename and
; WriteUninstaller instructions in your sections, use ${SetOutPath},
; ${CreateDirectory}, ${File}, ${CopyFiles}, ${Rename} and ${WriteUninstaller}
; instead.
;
; When using ${SetOutPath} to create more than one upper level directory, e.g.:
; ${SetOutPath} "$INSTDIR\dir1\dir2\dir3", you need to add entries for each lower
; level directory for them all to be deleted:
; ${AddItem} "$INSTDIR\dir1"
; ${AddItem} "$INSTDIR\dir1\dir2"
; ${SetOutPath} "$INSTDIR\dir1\dir2\dir3"
!define UninstLog "uninstall.log"
Var UninstLog
; Uninstall log file missing.
LangString UninstLogMissing ${LANG_ENGLISH} "${UninstLog} not found!$\r$\nUninstallation cannot proceed!"
; AddItem macro
!macro AddItem Path
FileWrite $UninstLog "${Path}$\r$\n"
!macroend
!define AddItem "!insertmacro AddItem"
; File macro
!macro File FilePath FileName
IfFileExists "$OUTDIR\${FileName}" +2
FileWrite $UninstLog "$OUTDIR\${FileName}$\r$\n"
File "${FilePath}${FileName}"
!macroend
!define File "!insertmacro File"
; CreateShortcut macro
!macro CreateShortcut FilePath FilePointer
FileWrite $UninstLog "${FilePath}$\r$\n"
CreateShortcut "${FilePath}" "${FilePointer}"
!macroend
!define CreateShortcut "!insertmacro CreateShortcut"
; Copy files macro
!macro CopyFiles SourcePath DestPath
IfFileExists "${DestPath}" +2
FileWrite $UninstLog "${DestPath}$\r$\n"
CopyFiles "${SourcePath}" "${DestPath}"
!macroend
!define CopyFiles "!insertmacro CopyFiles"
; Rename macro
!macro Rename SourcePath DestPath
IfFileExists "${DestPath}" +2
FileWrite $UninstLog "${DestPath}$\r$\n"
Rename "${SourcePath}" "${DestPath}"
!macroend
!define Rename "!insertmacro Rename"
; CreateDirectory macro
!macro CreateDirectory Path
CreateDirectory "${Path}"
FileWrite $UninstLog "${Path}$\r$\n"
!macroend
!define CreateDirectory "!insertmacro CreateDirectory"
; SetOutPath macro
!macro SetOutPath Path
SetOutPath "${Path}"
FileWrite $UninstLog "${Path}$\r$\n"
!macroend
!define SetOutPath "!insertmacro SetOutPath"
; WriteUninstaller macro
!macro WriteUninstaller Path
WriteUninstaller "${Path}"
FileWrite $UninstLog "${Path}$\r$\n"
!macroend
!define WriteUninstaller "!insertmacro WriteUninstaller"
Section -openlogfile
CreateDirectory "$INSTDIR"
IfFileExists "$INSTDIR\${UninstLog}" +3
FileOpen $UninstLog "$INSTDIR\${UninstLog}" w
Goto +4
SetFileAttributes "$INSTDIR\${UninstLog}" NORMAL
FileOpen $UninstLog "$INSTDIR\${UninstLog}" a
FileSeek $UninstLog 0 END
SectionEnd

View file

@ -0,0 +1,60 @@
;
; uninstall only (and all) installed files
; ripped from http://nsis.sourceforge.net/Uninstall_only_installed_files
;
; Part 2/2: THIS HAS TO GO DIRECTLY AFTER THE "SECTIONS"
;
; LATER: allow the user to proceed uninstallation even without an uninstall.log
; (e.g. by deleting the entire tree - at the users own risk!)
Section -closelogfile
FileClose $UninstLog
SetFileAttributes "$INSTDIR\${UninstLog}" READONLY|SYSTEM|HIDDEN
SectionEnd
Section Uninstall
; Can't uninstall if uninstall log is missing!
IfFileExists "$INSTDIR\${UninstLog}" +3
MessageBox MB_OK|MB_ICONSTOP "$(UninstLogMissing)"
Abort
Push $R0
Push $R1
Push $R2
SetFileAttributes "$INSTDIR\${UninstLog}" NORMAL
FileOpen $UninstLog "$INSTDIR\${UninstLog}" r
StrCpy $R1 -1
GetLineCount:
ClearErrors
FileRead $UninstLog $R0
IntOp $R1 $R1 + 1
StrCpy $R0 $R0 -2
Push $R0
IfErrors 0 GetLineCount
Pop $R0
LoopRead:
StrCmp $R1 0 LoopDone
Pop $R0
IfFileExists "$R0\*.*" 0 +3
RMDir $R0 #is dir
Goto +3
IfFileExists $R0 0 +2
Delete $R0 #is file
IntOp $R1 $R1 - 1
Goto LoopRead
LoopDone:
FileClose $UninstLog
Delete "$INSTDIR\${UninstLog}"
RMDir "$INSTDIR"
Pop $R2
Pop $R1
Pop $R0
SectionEnd

View file

@ -0,0 +1,294 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Gem", "Gem.vcproj", "{E6CFDE67-C343-44D0-8584-5D82E396D594}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pix_artoolkit", "..\..\extra\pix_artoolkit\win-vs2003\pix_artoolkit.vcproj", "{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}"
ProjectSection(ProjectDependencies) = postProject
{E6CFDE67-C343-44D0-8584-5D82E396D594} = {E6CFDE67-C343-44D0-8584-5D82E396D594}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "installer", "installer.vcproj", "{6965876A-4A92-470C-95EF-EB554B13B336}"
ProjectSection(ProjectDependencies) = postProject
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC} = {FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}
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EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

File diff suppressed because it is too large Load diff

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@ -0,0 +1,22 @@
this Gem.dll is the Gem-binary for w32
it is optimized for Pentium-Pro, so it should run on quite every machine
this file has been compiled and tested on winXP
it probably can be used on w2k too, but chances are low that you can run it on older versions of w32.
you might have to install a recent version of DirectX (>9.0)
if you want to play-back QuickTime-videos, you have to install QuickTime first (current version is 7.2)
this is an alpha-release: please test it an report back any bugs you encounter
mfga.sdr
IOhannes m zmölnig
contact emails:
zmoelnig <at> iem <tod> at
gem-dev <at> iem <tod> at

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set _=%CD%
set NSISDIR=..\win-nsis\
xcopy /y Gem.dll %NSISDIR%\
cd %NSISDIR%
buildinstaller.bat %1
cd %_%

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="installer"
ProjectGUID="{6965876A-4A92-470C-95EF-EB554B13B336}"
Keyword="MakeFileProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="0">
<Tool
Name="VCNMakeTool"
BuildCommandLine="buildinstaller.bat"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="0">
<Tool
Name="VCNMakeTool"
BuildCommandLine="installerCVS.bat"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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installer SVN%DATE:~6,4%%DATE:~3,2%%DATE:~0,2%
rem installer 0.93.0

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just a sketchpad for me to remember which libraries we really need
Multithreaded-Debug (/MTd)
working configuration#1(+QuickTime)
msvcrtD.lib
msvcprtD.lib
OLDNAMES.lib
pd.lib
opengl32.lib
glu32.lib
vfw32.lib
QTMLClient.lib
working configuration#2(#1+DirectShow)
msvcrtD.lib (C/C++)
msvcprtD.lib (C/C++)
OLDNAMES.lib (C/C++)
pd.lib (Pure data)
opengl32.lib (openGL)
glu32.lib (openGL)
QTMLClient.lib (QuickTime)
vfw32.lib (Video4Windows)
ddraw.lib (DirectShow)
strmiids.lib (DirectShow)
strmbasD.lib (DirectShow - part of DirectShow/BaseClasses sample)
atlsD.lib (DirectShow - ATLclasses)
winmm.lib (DirectShow - time)
working configuration#3(#2+FTGL+jpeg/tiff)
msvcrtD.lib (C/C++)
msvcprtD.lib (C/C++)
OLDNAMES.lib (C/C++)
pd.lib (Pure data)
opengl32.lib (openGL)
glu32.lib (openGL)
libjpeg.lib (jpeg/tiff)
libtiff.lib (jpeg/tiff)
FTGL_static_mtD.lib (FTGL)
freetype214mt_D.lib (FTGL)
QTMLClient.lib (QuickTime)
vfw32.lib (video4windows)
ddraw.lib (DirectShow)
strmiids.lib (DirectShow)
strmbasD.lib (DirectShow - part of DirectShow/BaseClasses sample)
atlsD.lib (DirectShow - ATLclasses)
winmm.lib (DirectShow - time)

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set ZIP=%ProgramFiles%\7-Zip\7z.exe
rem set ZIP=echo
set GEMVERSION=%DATE:~6,4%%DATE:~3,2%%DATE:~0,2%
set GEMDIR=gem-%GEMVERSION%
set GEMARC=gem-CVS%GEMVERSION%-W32-i686
mkdir %GEMDIR%
xcopy Gem.dll %GEMDIR%\
copy README_W32.txt.template %GEMDIR%\README_W32.txt
%ZIP% a %GEMARC%-bin.zip %GEMDIR%
read
cd ..\..\
xcopy /E /I abstractions build\win-vs2003\%GEMDIR%\abstractions
xcopy /E /I help build\win-vs2003\%GEMDIR%\help
xcopy /E /I examples build\win-vs2003\%GEMDIR%\examples
xcopy /E /I doc build\win-vs2003\%GEMDIR%\doc
xcopy /E /I manual build\win-vs2003\%GEMDIR%\manual
xcopy /E /I tests build\win-vs2003\%GEMDIR%\tests
copy ChangeLog build\win-vs2003\%GEMDIR%
copy GEM_INSTALL.bat build\win-vs2003\%GEMDIR%
copy GEM.LICENSE.TERMS build\win-vs2003\%GEMDIR%
copy GEM.README build\win-vs2003\%GEMDIR%
copy GnuGPL.LICENSE build\win-vs2003\%GEMDIR%
cd build\win-vs2003
%ZIP% a %GEMARC%-bin-doc.zip %GEMDIR%

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="Debug"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
InlineFunctionExpansion="0"
FavorSizeOrSpeed="0"
PreprocessorDefinitions="_DEBUG;DEBUG"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
/>
</VisualStudioPropertySheet>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="DirectShow"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;C:\DXSDK\samples\C++\DirectShow\BaseClasses&quot;"
PreprocessorDefinitions="HAVE_DIRECTSHOW"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ddraw.lib atls.lib strmiids.lib strmbase.lib"
AdditionalLibraryDirectories="&quot;C:\DXSDK\samples\C++\DirectShow\BaseClasses\Release&quot;"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="FTGL"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(FREETYPE)\include&quot;;&quot;$(FTGL)\src&quot;"
PreprocessorDefinitions="HAVE_LIBFTGL;HAVE_FTGL_FTGL_H;FTGL_LIBRARY_STATIC"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="FTGL.lib"
AdditionalLibraryDirectories="&quot;$(FTGL)\msvc\Build&quot;;&quot;$(FTGL)\win32_vcpp\Build&quot;;&quot;$(FREETYPE)\objs&quot;"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="FTGL Debug"
InheritedPropertySheets=".\FTGL.vsprops"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype235mt_D.lib"
AdditionalLibraryDirectories=""
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="FTGL Release"
InheritedPropertySheets=".\FTGL.vsprops"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\src;&quot;$(FREETYPE)\include&quot;;&quot;$(FTGL)\src&quot;"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype235mt.lib"
AdditionalLibraryDirectories=""
/>
</VisualStudioPropertySheet>

View file

@ -0,0 +1,340 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pix_artoolkit", "..\..\extra\pix_artoolkit\win-vs2008\pix_artoolkit.vcproj", "{FF21A158-2BDE-483F-85C3-80C9DF0A0ABC}"
ProjectSection(ProjectDependencies) = postProject
{E6CFDE67-C343-44D0-8584-5D82E396D594} = {E6CFDE67-C343-44D0-8584-5D82E396D594}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "installer", "installer.vcproj", "{6965876A-4A92-470C-95EF-EB554B13B336}"
ProjectSection(ProjectDependencies) = postProject
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="Gem"
InheritedPropertySheets=".\puredata.vsprops"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\src&quot;;&quot;$(ProjectDir)\..\..\src&quot;"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Gem.lib"
AdditionalLibraryDirectories="&quot;$(SolutionDir)&quot;;&quot;$(ProjectDir)\..\..\build\win-vs2008&quot;;"
/>
</VisualStudioPropertySheet>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="GemInternal"
OutputDirectory="$(ProjectDir)"
IntermediateDirectory="$(ProjectDir)\$(ConfigurationName)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\src"
PreprocessorDefinitions="GEM_INTERNAL;GLEW_BUILD"
PrecompiledHeaderFile="$(IntDir)\$(ProjectName).pch"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib ws2_32.lib"
OutputFile="$(OutDir)\$(ProjectName).dll"
/>
</VisualStudioPropertySheet>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="QuickTime"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(ProgramFiles)\QuickTime SDK\CIncludes"
PreprocessorDefinitions="HAVE_QUICKTIME"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="QTMLClient.lib"
AdditionalLibraryDirectories="$(ProgramFiles)\QuickTime SDK\Libraries"
/>
</VisualStudioPropertySheet>

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this Gem.dll is the Gem-binary for w32
it is optimized for Pentium-Pro, so it should run on quite every machine
this file has been compiled and tested on winXP
it probably can be used on w2k too, but chances are low that you can run it on older versions of w32.
you might have to install a recent version of DirectX (>9.0)
if you want to play-back QuickTime-videos, you have to install QuickTime first (current version is 7.2)
this is an alpha-release: please test it an report back any bugs you encounter
mfga.sdr
IOhannes m zmölnig
contact emails:
zmoelnig <at> iem <tod> at
gem-dev <at> iem <tod> at

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="Release"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
FavorSizeOrSpeed="1"
PreprocessorDefinitions="NDEBUG"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="SIMD"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="__MMX__;__SSE2__"
EnableEnhancedInstructionSet="2"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="VFW"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="HAVE_VFW_H;HAVE_LIBVFW32"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="vfw32.lib"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="extra"
InheritedPropertySheets=".\Gem.vsprops;.\extraCommon.vsprops;.\Release.vsprops"
>
</VisualStudioPropertySheet>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="extra - common config"
OutputDirectory="$(ProjectDir)"
IntermediateDirectory="$(ProjectDir)/$(ConfigurationName)"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderFile="$(IntDir)\$(ProjectName).pch"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\..\$(ProjectName).dll"
/>
</VisualStudioPropertySheet>

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set _=%CD%
set NSISDIR=..\win-nsis\
xcopy /y Gem.dll %NSISDIR%\
cd %NSISDIR%
buildinstaller.bat %1
cd %_%

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="installer"
ProjectGUID="{6965876A-4A92-470C-95EF-EB554B13B336}"
Keyword="MakeFileProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="0"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="buildinstaller.bat"
ReBuildCommandLine=""
CleanCommandLine=""
Output=""
PreprocessorDefinitions=""
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="0"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="installerCVS.bat"
ReBuildCommandLine=""
CleanCommandLine=""
Output=""
PreprocessorDefinitions=""
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
</VisualStudioProject>

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installer SVN%DATE:~6,4%%DATE:~3,2%%DATE:~0,2%
rem installer 0.93.0

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just a sketchpad for me to remember which libraries we really need
Multithreaded-Debug (/MTd)
working configuration#1(+QuickTime)
msvcrtD.lib
msvcprtD.lib
OLDNAMES.lib
pd.lib
opengl32.lib
glu32.lib
vfw32.lib
QTMLClient.lib
working configuration#2(#1+DirectShow)
msvcrtD.lib (C/C++)
msvcprtD.lib (C/C++)
OLDNAMES.lib (C/C++)
pd.lib (Pure data)
opengl32.lib (openGL)
glu32.lib (openGL)
QTMLClient.lib (QuickTime)
vfw32.lib (Video4Windows)
ddraw.lib (DirectShow)
strmiids.lib (DirectShow)
strmbasD.lib (DirectShow - part of DirectShow/BaseClasses sample)
atlsD.lib (DirectShow - ATLclasses)
winmm.lib (DirectShow - time)
working configuration#3(#2+FTGL+jpeg/tiff)
msvcrtD.lib (C/C++)
msvcprtD.lib (C/C++)
OLDNAMES.lib (C/C++)
pd.lib (Pure data)
opengl32.lib (openGL)
glu32.lib (openGL)
libjpeg.lib (jpeg/tiff)
libtiff.lib (jpeg/tiff)
FTGL_static_mtD.lib (FTGL)
freetype214mt_D.lib (FTGL)
QTMLClient.lib (QuickTime)
vfw32.lib (video4windows)
ddraw.lib (DirectShow)
strmiids.lib (DirectShow)
strmbasD.lib (DirectShow - part of DirectShow/BaseClasses sample)
atlsD.lib (DirectShow - ATLclasses)
winmm.lib (DirectShow - time)

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="plugin"
InheritedPropertySheets=".\Gem.vsprops;.\Release.vsprops;.\pluginCommon.vsprops"
>
</VisualStudioPropertySheet>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="plugin - common config"
OutputDirectory="$(SolutionDir)"
IntermediateDirectory="$(ProjectDir)/$(ConfigurationName)"
>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/gem_$(ProjectName).dll"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="pthread"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\pd\src;&quot;$(ProgramFiles)\pd\src&quot;"
PreprocessorDefinitions="HAVE_PTHREADS;HAVE_PTHREAD_H"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="pthreadVC.lib"
AdditionalLibraryDirectories="..\..\..\pd\bin;&quot;$(ProgramFiles)\pd\bin&quot;"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,18 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="puredata"
InheritedPropertySheets=".\w32.vsprops"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;..\..\..\pure-data\pd\src&quot;;..\..\..\pd\src;&quot;$(ProjectDir)\..\..\..\..\pd\src&quot;;&quot;$(ProgramFiles)\pd\src&quot;"
PreprocessorDefinitions="MSW"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="pd.lib"
AdditionalLibraryDirectories="&quot;..\..\..\pure-data\pd\bin&quot;;..\..\..\pd\bin;&quot;$(ProjectDir)\..\..\..\..\pd\bin&quot;;&quot;$(ProgramFiles)\pd\bin&quot;"
/>
</VisualStudioPropertySheet>

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set ZIP=%ProgramFiles%\7-Zip\7z.exe
rem set ZIP=echo
set GEMVERSION=%DATE:~6,4%%DATE:~3,2%%DATE:~0,2%
set GEMDIR=gem-%GEMVERSION%
set GEMARC=gem-CVS%GEMVERSION%-W32-i686
mkdir %GEMDIR%
xcopy Gem.dll %GEMDIR%\
copy README_W32.txt.template %GEMDIR%\README_W32.txt
%ZIP% a %GEMARC%-bin.zip %GEMDIR%
read
cd ..\..\
xcopy /E /I abstractions build\win-vs2003\%GEMDIR%\abstractions
xcopy /E /I help build\win-vs2003\%GEMDIR%\help
xcopy /E /I examples build\win-vs2003\%GEMDIR%\examples
xcopy /E /I doc build\win-vs2003\%GEMDIR%\doc
xcopy /E /I manual build\win-vs2003\%GEMDIR%\manual
xcopy /E /I tests build\win-vs2003\%GEMDIR%\tests
copy ChangeLog build\win-vs2003\%GEMDIR%
copy GEM_INSTALL.bat build\win-vs2003\%GEMDIR%
copy GEM.LICENSE.TERMS build\win-vs2003\%GEMDIR%
copy GEM.README build\win-vs2003\%GEMDIR%
copy GnuGPL.LICENSE build\win-vs2003\%GEMDIR%
cd build\win-vs2003
%ZIP% a %GEMARC%-bin-doc.zip %GEMDIR%

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="w32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;_WINDOWS;__WIN32__;NT;WIN32_LEAN_AND_MEAN;_LANGUAGE_C_PLUS_PLUS"
StringPooling="true"
DefaultCharIsUnsigned="false"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
</VisualStudioPropertySheet>

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@ -0,0 +1,16 @@
this is the project-file to build Gem using Microsoft's VisualStudio 6
DEPRECATION WARNING
===================
this MSVC-Project is deprecated and has not been used for a long time.
do not expect it to work out of the box.
these files have been moved here in an attempt to cleanup the project
originally these files have been located in <Gem>/src/ instead of
<Gem>/build/win-vs6, so all the paths in the project-file might be wrong
either fix the project-files or copy them over to the src/ directory
i don't do it, as i don't have a VC6 anymore (it is outdated anyhow)

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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
###############################################################################
Project: "gem"=.\gem.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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@ -0,0 +1,16 @@
this is the project-file to build Gem using Microsoft's VisualStudio 7
DEPRECATION WARNING
===================
this MSVC-Project is deprecated and has not been used for a long time.
do not expect it to work out of the box.
these files have been moved here in an attempt to cleanup the project
originally these files have been located in <Gem>/src/ instead of
<Gem>/build/win-vs7, so all the paths in the project-file might be wrong
either fix the project-files or copy them over to the src/ directory
i don't do it, as i don't have a VC7 anymore (it is outdated anyhow)

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@ -0,0 +1,21 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gem", "gem.vcproj", "{E6CFDE67-C343-44D0-8584-5D82E396D594}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{E6CFDE67-C343-44D0-8584-5D82E396D594}.Debug.ActiveCfg = Debug|Win32
{E6CFDE67-C343-44D0-8584-5D82E396D594}.Debug.Build.0 = Debug|Win32
{E6CFDE67-C343-44D0-8584-5D82E396D594}.Release.ActiveCfg = Release|Win32
{E6CFDE67-C343-44D0-8584-5D82E396D594}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

1530
src/Gem/config.guess vendored Executable file

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1782
src/Gem/config.sub vendored Executable file

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33455
src/Gem/configure vendored Executable file

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