Color and Alpha in glsl shader instead Gem object

Deleted old audio files
This commit is contained in:
Santi Noreña 2013-07-15 19:08:01 +02:00
parent f67bfb43c8
commit 0f93a69d5e
9 changed files with 369 additions and 613 deletions

20
puredata/glsl/gain.ctl.pd Executable file
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#N canvas 360 217 685 451 10;
#X obj 30 65 t b;
#X obj 30 43 inlet shader_init;
#X obj 152 278 outlet shader_data;
#X obj 152 43 inlet shader_control;
#X text 325 263 (c)2011 Marian Weger;
#X obj 152 236 list trim;
#X obj 152 164 list prepend gain;
#X obj 152 65 route gain;
#X obj 152 133 list 1 1 1 1;
#X obj 152 97 t b a;
#X connect 0 0 8 0;
#X connect 1 0 0 0;
#X connect 3 0 7 0;
#X connect 5 0 2 0;
#X connect 6 0 5 0;
#X connect 7 0 9 0;
#X connect 8 0 6 0;
#X connect 9 0 8 0;
#X connect 9 1 8 1;

21
puredata/glsl/gain.frag Executable file
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#extension GL_ARB_texture_rectangle : enable
uniform sampler2DRect MyTex;
uniform vec4 gain;
void main(void)
{
vec2 pos = (gl_TextureMatrix[0] * gl_TexCoord[0]).st;
vec4 color_old = texture2DRect(MyTex, vec2(pos.x, pos.y));
vec4 color_new = color_old;
color_new.r = clamp(gain.r * color_old.r, 0., 1.);
color_new.g = clamp(gain.g * color_old.g, 0., 1.);
color_new.b = clamp(gain.b * color_old.b, 0., 1.);
color_new.a = clamp(gain.a * color_old.a, 0., 1.);
gl_FragColor = color_new;
}

6
puredata/glsl/gain.vert Executable file
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void main()
{
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}