#N canvas 253 63 751 605 10;
#X obj 532 45 gemhead;
#X msg 107 177 lighting 1;
#X obj 532 156 rotate;
#X floatatom 580 137 4 0 0 0 - - -;
#X obj 313 354 gemhead 1;
#X msg 107 146 lighting 0;
#X obj 532 177 sphere;
#X text 150 38 create a sphere with and without lighting;
#X text 547 91 rotate the sphere;
#X text 313 314 gemhead has a value of 1 so that it is rendered before
the sphere is;
#X text 46 125 you can turn lighting on and off while it is running
;
#X msg 398 507 1 1 1;
#X msg 345 505 1 0 1;
#X text 449 501 change the lights color;
#X floatatom 389 355 0 0 0 0 - - -;
#X msg 185 424 debug 0;
#X msg 186 455 debug 1;
#X text 96 400 figure out where the light is;
#X obj 313 535 light;
#X text 240 558 creates a local light;
#X msg 434 436 2;
#X msg 477 436 3;
#X msg 390 438 1.1;
#X text 389 417 change the position of the light;
#X obj 313 395 rotateXYZ 0 -60 0;
#X obj 313 475 translateXYZ 2 0 0;
#X obj 566 118 hsl 128 15 0 360 0 0 empty empty empty -2 -6 0 10 -233472
-1 -1 0 1;
#N canvas 87 154 247 179 Gem.init 0;
#X obj 118 46 loadbang;
#X msg 118 81 reset;
#X obj 118 113 outlet;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
#X restore 62 264 pd Gem.init;
#N canvas 340 107 682 322 gemwin 0;
#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
-1 -1 0 1;
#X obj 102 161 r \$0-gemstart;
#X obj 102 182 select 1 0;
#X msg 102 214 create \, 1;
#X msg 177 215 destroy;
#X obj 102 239 t a;
#X obj 318 54 inlet;
#X obj 318 255 gemwin;
#X obj 318 100 t a a;
#X obj 318 287 outlet;
#X obj 350 128 route create destroy;
#X obj 350 150 t b;
#X msg 350 172 1;
#X obj 390 150 t b;
#X msg 390 172 0;
#X obj 350 195 t f;
#X msg 350 219 set \$1;
#X text 118 122 rendering;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 2 1 4 0;
#X connect 3 0 5 0;
#X connect 4 0 5 0;
#X connect 5 0 8 0;
#X connect 6 0 8 0;
#X connect 7 0 9 0;
#X connect 8 0 7 0;
#X connect 8 1 10 0;
#X connect 10 0 11 0;
#X connect 10 1 13 0;
#X connect 11 0 12 0;
#X connect 12 0 15 0;
#X connect 13 0 14 0;
#X connect 14 0 15 0;
#X connect 15 0 16 0;
#X connect 16 0 0 0;
#X coords 0 -1 1 1 85 40 1 100 100;
#X restore 32 281 pd gemwin;
#X connect 0 0 2 0;
#X connect 1 0 28 0;
#X connect 2 0 6 0;
#X connect 4 0 24 0;
#X connect 5 0 28 0;
#X connect 11 0 18 1;
#X connect 12 0 18 1;
#X connect 14 0 24 2;
#X connect 15 0 18 0;
#X connect 16 0 18 0;
#X connect 20 0 25 1;
#X connect 21 0 25 1;
#X connect 22 0 25 1;
#X connect 24 0 25 0;
#X connect 25 0 18 0;
#X connect 26 0 2 1;
#X connect 26 0 3 0;
#X connect 27 0 28 0;
