67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
#ifndef SHOWPLAYER_H
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#define SHOWPLAYER_H
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#include <vector>
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#include <string>
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#include <QDialog>
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#include <QFileDialog>
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#include "defines.h"
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#include "cuetracklistwidget.h"
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#include "cuetrackwidget.h"
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#include "dialgroup.h"
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#include "settings.h"
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#include "audiofade.h"
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#include "ui_showplayer.h"
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namespace Ui {
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class ShowPlayer;
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}
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class ShowPlayer : public QDialog
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{
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Q_OBJECT
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public:
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explicit ShowPlayer(QWidget *parent = nullptr);
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~ShowPlayer();
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Ui::ShowPlayer *ui;
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public slots:
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void cueTrackAtEnd(int layer);
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void loadCueTrackList(QString path);
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void saveCueTrackList(QString path);
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private:
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Status currentStatus = Status::Iddle;
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int layersUsed[MAX_LAYERS];
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CueTrack *current[MAX_LAYERS];
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CueTrack *prevCue[MAX_LAYERS];
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CueTrackWidget *cueTrackWidgetPlaying[MAX_LAYERS];
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CueTrackWidget *addCueTrackWidget(CueTrack *track);
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std::map<int, std::pair<Status, double>> prePanicState;
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private slots:
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void updateTrackStateInEngine(CueTrack *track);
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void onAddTrack();
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void go();
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void loadCueTrackList();
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void saveCueTrackList();
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void cueFinished(int channel);
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void removeCueTrackWidget(int index);
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void playCueTrack(CueTrack *track);
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void goAction(int channel);
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void updateIndex(int index);
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void fade(Slider s, int start, CueTrack *track);
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void panicButtonClicked();
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void restoreButtonClicked();
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signals:
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void uiPlaybackChanged(int layer, Status s);
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void uiSliderChanged(int layer, Slider s, int value);
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void uiSliderChangedFaded(int layer, Slider s, int value, int fadeIn, int fadeOut);
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void uiLoadMedia(int layer, QString s);
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};
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#endif // SHOWPLAYER_H
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