lms-audio/src/defines.h
snt 53bcb38455 vumeter funcionando, hay que comparar la salida con un vumeter que sepa
que funciona bien y definir los parámetros de ventanas, picos y demás.
Se insertan en la cadena de audio porque no veo la forma de hacerlo en paralelo https://github.com/mackron/miniaudio/issues/850
2024-05-22 20:52:13 +02:00

81 lines
1.9 KiB
C++

#ifndef DEFINES_H
#define DEFINES_H
#define VERSION "LibreMediaServerAudio v0.2.0 Antigona"
#define COPYRIGHT "(C) 2014-2024 Santi Noreña <lms@criptomart.net>"
#define LICENSE "GPL3 Licensed. See LICENSE.txt."
#define DEFAULT_FILE "lms-audio.xlm"
#define MAX_LAYERS 4
#define MAX_AUDIODEVICES 8
#define FORMAT ma_format_f32 /* Must always be f32. */
#define CHANNELS 2
#define SAMPLE_RATE 48000
#define UI_REFRESH_TIME 97
#define FADE_TIME 25 // DMX Frame time, 40 fps, avoid clicks
#define FILTER_CHANNELS 16 // number of dmx channels dedicated to filters by layer
struct dmxSetting {
int address;
unsigned int universe;
int layer;
int audioDevice;
};
enum Status
{
Stopped,
Paused,
PlayingOnce,
PlayingLoop,
Iddle,
PlayingFolder,
PlayingFolderLoop,
PlayingFolderRandom
};
enum Slider
{
Volume,
Pan,
Pitch,
Bypass,
Bus1,
Bus2
};
#ifdef __cplusplus
constexpr const char* statusToString(Status e) noexcept
{
switch (e)
{
case Status::Stopped: return "Stop";
case Status::Paused: return "Paused";
case Status::PlayingOnce: return "Play 1";
case Status::PlayingLoop: return "Play Loop";
case Status::Iddle: return "Iddle";
case Status::PlayingFolder: return "Play Folder";
case Status::PlayingFolderLoop: return "Play Folder Loop";
case Status::PlayingFolderRandom: return "Playing Folder Random";
default: return "--++--";
}
}
#include <QString>
struct layerData {
QString media;
Status status;
bool updated;
float vol;
float cursor;
int pan;
int pitch;
float duration;
int address;
unsigned int universe;
int device;
int bus1Vol;
int bus2Vol;
float level;
};
#endif // __cplusplus
#endif // DEFINES_H