Antigona Release #1

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宣恲甘岒彴葛鼓寊<EFBFBD>冫鏽擭嗙睚嗖稄忄
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尌笣<EFBFBD><EFBFBD><EFBFBD><EFBFBD>移灢鳿緛鸁瘔魬𩄍鈼翦犪皭鏵襡
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項斑盛𣜯捈巠尕ナ鼴葺謊葺
椽詀椥豽尕眣捈瀁臅癰頠燿
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蝦遣兢銩庖硎敏怤昋窔奻ˆ
鏽臏澀渕濛覘媌笝娸恮栯闃
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不╮瓰飲朌跼葦項斑拳玴迖
侕圮ナ芢葺檀葺椽詀臢趼桱
衵旃瀁樘癰魰踖槼蜾灋<EFBFBD>𩄍<EFBFBD>
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囿岳圻閂縈礆縈蝦遣斥毓筐
陴救怤鐃窔奻ˆ鏽臏嗙睚剸
稌尌笝<EFBFBD>恮栯闃擫膦鐋緪<EFBFBD>
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犒虞項斑拳恄迖侕圮袸鼴蹬
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>姘絕灢
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蝦掛僎遣<EFBFBD>
氖不╮瓰ⅤⅢ犒虞隆揚盛玴迒訧觕ナ鼴蹬醣葠椽詀臢屼梊衵捈
𨯨儵鍆濊
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奶ㄑ<EFBFBD><EFBFBD>遣兢奎絕陴敝𠲍庋恀攰㑤媄<EFBFBD>
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睚嗢<EFBFBD>
椥笪囡蹉敆瀁臅鍆纇╒槼蜾榱<EFBFBD>僣栁咤齴
靘鏵襙<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
炬囿岳圻馱ㄑ□蕪蝦<EFBFBD>
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答遠救怤倓埡虰冫懼軀澀睚嗖ˆ隶笝娸眝
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钾蝻栲盖<EFBFBD><EFBFBD>沧籴<EFBFBD>蓟夯胺蜂ǔ脖衔屯樦
劢檪噸英灆仛侠圳仝咧砸弦研镱眄个
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銗质拊櫀増噯厔個潃煘潨洑殑
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蠣劃僧晝喥弦研镱眍轹殍珂邃沐<EFBFBD>
騼『鞖桢<EFBFBD>鲺趔痼鞆帊寢妶垱
旟勰掱哑缽€洑櫂棖棖彃憪<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ш垢范刀碑毕瓮趟怂<EFBFBD>
栈及拷π咎淋圳儇自兹右研镱祜<EFBFBD>
鴶憮殮凅晲檨灬<EFBFBD><EFBFBD><EFBFBD>赭梵蝰饛帉迼
橍耋桚<EFBFBD>鷳鳊朦巼殭槜枙枒帒惎<EFBFBD><EFBFBD><EFBFBD>
黑哐篡壑丿忒牷汗阜斗动脖衔吞事<EFBFBD>
诤砍曰欢赶┈ゥ扰刈终杂杏田铐祀觇猁
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墀檲煁帓重詴洕剨塘苒谫刈鬃扔已酗铑瑚
鴬潤掯羼<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>鲺趔驙<EFBFBD>
<EFBFBD><EFBFBD>殝殯唴剝倎仢倽湜殭槜膲
敁挊尟<EFBFBD><EFBFBD><EFBFBD><EFBFBD>亥ぃ〗牽淼牷汗极兜闯<EFBFBD>衔刃耸扇燮拍呸晾邹淋圳弈字菰弦研珧盱腼蹊珑怿汊范泾<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
趔蝙鞚钛萋汌忠敊剝個湡灉攪殭槚姇敁拺惎<EFBFBD>
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吞寺遮<EFBFBD>攳哟灉媼熖<EFBFBD>喪酥沼囄研骐耢腙梏珂邃汊徉<EFBFBD>
<EFBFBD><EFBFBD>骐槴Ъ鋮<EFBFBD>ぺ虧钰詻攪唽偀倎咽倽湜泤槜枙敁拺<EFBFBD>
截麴<EFBFBD>Еゥ竣 竣疥缓垢贩┐巢坝瓮倘<EFBFBD>
劬灇惼艳晾哌淋圹倌种赵右诱箢盱牿殍玟<EFBFBD>
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惹婆拿铝<EFBFBD>
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View file

@ -140,7 +140,7 @@ void libreMediaServerAudio::dmxInput(int layer, int channel, int value)
m_played.append(m_ola->getValue(layer, DMX_FILE));
}
#endif
} else if (channel >= HP_FREQ && channel <= HIGH_GAIN) {
} else if (channel >= HP_FREQ) {
m_mae.filterParamChanged(layer, m_dmxSettings.at(layer).audioDevice, channel, value);
#ifndef NOGUI
if (m_ui) {

View file

@ -18,16 +18,15 @@ static void ma_writer_node_process_pcm_frames(ma_node* pNode, const float** ppFr
ma_writer_node* pWriteNode = (ma_writer_node*)pNode;
MA_ASSERT(pWriteNode != NULL);
MA_ASSERT(ma_node_get_input_bus_count(&pWriteNode->baseNode) == 1);
MA_ASSERT(ma_node_get_input_bus_count(&pWriteNode->baseNode) == 2);
if (*pFrameCountIn > 0) {
void *pWriteBuffer = NULL;
ma_pcm_rb_acquire_write(pWriteNode->pBuffer, pFrameCountIn, &pWriteBuffer);
if (pWriteBuffer != NULL) {
ma_copy_pcm_frames(pWriteBuffer, ppFramesIn[0], *pFrameCountIn, ma_format_f32, pWriteNode->channels);
ma_copy_pcm_frames(pWriteBuffer, ppFramesIn[1], *pFrameCountIn, ma_format_f32, pWriteNode->channels);
ma_pcm_rb_commit_write(pWriteNode->pBuffer, *pFrameCountIn);
}
//ma_silence_pcm_frames(ppFramesOut[0], *pFrameCountOut, ma_format_f32, pWriteNode->channels);
}
//*pFrameCountOut = 0;
ma_copy_pcm_frames(ppFramesOut[0], ppFramesIn[0], *pFrameCountOut, ma_format_f32, pWriteNode->channels);
@ -37,7 +36,7 @@ static ma_node_vtable g_ma_writer_node_vtable =
{
ma_writer_node_process_pcm_frames,
NULL,
1,
2,
1,
0
// MA_NODE_FLAG_CONTINUOUS_PROCESSING
@ -48,6 +47,8 @@ MA_API ma_result ma_writer_node_init(ma_node_graph* pNodeGraph, const ma_writer_
{
ma_result result;
ma_node_config baseConfig;
ma_uint32 inputChannels[2]; // Equal in size to the number of input channels specified in the vtable.
ma_uint32 outputChannels[1];
if (pWriteNode == NULL || pConfig == NULL || pConfig->pBuffer == NULL \
|| (pConfig->channels > MA_MAX_NODE_BUS_COUNT) ) {
@ -55,11 +56,13 @@ MA_API ma_result ma_writer_node_init(ma_node_graph* pNodeGraph, const ma_writer_
}
MA_ZERO_OBJECT(pWriteNode);
inputChannels[0] = pConfig->channels;
inputChannels[1] = pConfig->channels;
outputChannels[0] = pConfig->channels;
baseConfig = pConfig->nodeConfig;
baseConfig.vtable = &g_ma_writer_node_vtable;
baseConfig.pInputChannels = &pConfig->channels;
baseConfig.pOutputChannels = &pConfig->channels;
baseConfig.pInputChannels = inputChannels;
baseConfig.pOutputChannels = outputChannels;
result = ma_node_init(pNodeGraph, &baseConfig, pAllocationCallbacks, &pWriteNode->baseNode);
if (result != MA_SUCCESS) {

View file

@ -183,13 +183,13 @@ ma_result MiniAudioEngine::createFilterBank(int id, uint layer)
cout << "ERROR " << result << ": Failed to attach high shelf filter node." << endl;
return result;
}
if (id == 0) {
//result = ma_node_attach_output_bus(&fb->output, 1, endpoint, 0);
if (id == 0) {
result = ma_node_attach_output_bus(&fb->output, 0, &m_sendToAux[id], 0);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach output node to engine." << endl;
return result;
}
result = ma_node_attach_output_bus(&fb->output, 0, &m_sendToAux[id], 0);
result = ma_node_attach_output_bus(&fb->output, 1, &m_sendToAux[id], 1);
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed to attach output node to aux send 1." << endl;
return result;
@ -204,7 +204,7 @@ ma_result MiniAudioEngine::setNodeGraph(int id) {
if (id == 0) {
ma_node_graph *ng = ma_engine_get_node_graph(&m_engine[id]);
size_t sizeInFrames = SAMPLE_RATE / 10; // ma_get_bytes_per_frame(FORMAT, CHANNELS);
size_t sizeInFrames = SAMPLE_RATE; // ma_get_bytes_per_frame(FORMAT, CHANNELS);
result = ma_pcm_rb_init(FORMAT, CHANNELS, sizeInFrames, NULL, NULL, &aux1Buffer);
if (result != MA_SUCCESS) {
printf("Failed to initialize ring buffer.\n");
@ -623,8 +623,20 @@ ma_result MiniAudioEngine::filterParamChanged(int layer, int audioDevice, int ch
cout << "ERROR " << result << ": Failed set gain high shelf filter node." << endl;
return result;
}
}
return (result);
} else if (channel == SEND1) {
ma_node_set_output_bus_volume(&fb->output, 0, pow((value / 255.0f), 2));
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set Send 1 Volume." << endl;
return result;
}
} else if (channel == SEND2) {
ma_node_set_output_bus_volume(&fb->output, 1, pow((value / 255.0f), 2));
if (result != MA_SUCCESS) {
cout << "ERROR " << result << ": Failed set Send 2 Volume." << endl;
}
return result;
}
return (result);
}
bool MiniAudioEngine::setBypass(int audioDevice, int layer, bool bypass)

View file

@ -7,6 +7,7 @@
#define MA_DEBUG_OUTPUT
#define MA_DISABLE_PULSEAUDIO
#define MA_DEBUG_OUTPUT
#define MA_LOG_LEVEL_DEBUG DEBUG
#define MINIAUDIO_IMPLEMENTATION
#include "miniaudio.h"
#include "ma_writer_node.h"