panic resotre buttons. copy/cut/paste connects. Load systems settings,

if not, default xml file, if not, generate a generic conf (2 layers,
    no dmx, path ../media, two audiodevices)
This commit is contained in:
snt 2024-07-09 17:11:53 +02:00
parent 46b7624fb5
commit eed68d1817
14 changed files with 124 additions and 41 deletions

View file

@ -40,6 +40,7 @@ private:
CueTrack *prevCue[MAX_LAYERS];
CueTrackWidget *cueTrackWidgetPlaying[MAX_LAYERS];
CueTrackWidget *addCueTrackWidget(CueTrack *track);
std::map<int, std::pair<Status, double>> prePanicState;
private slots:
void updateTrackStateInEngine(CueTrack *track);
@ -53,6 +54,8 @@ private slots:
void goAction(int channel);
void updateIndex(int index);
void fade(Slider s, int start, CueTrack *track);
void panicButtonClicked();
void restoreButtonClicked();
signals:
void uiPlaybackChanged(int layer, Status s);