funcionando controles ui
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10 changed files with 50 additions and 125 deletions
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@ -5,7 +5,6 @@
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#include <QObject>
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#include <QThread>
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#include <QDebug>
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#include <ola/DmxBuffer.h>
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#include <ola/Logging.h>
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@ -25,7 +24,7 @@ class olaThread : public QThread
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public:
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olaThread(QObject *parent = 0);
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olaThread(QObject *parent = 0, int layers = 0);
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virtual ~olaThread();
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/** Retorna el valor de un canal
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@ -37,9 +36,6 @@ public:
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return m_dmx[layer][channel];
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}
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/**
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* @brief resendDMX emite todo el buffer DMX
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*/
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void resendDmx();
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private:
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@ -49,78 +45,49 @@ private:
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ola::client::OlaClient *m_client;
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unsigned int m_counter;
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struct timeval m_last_data; // Last DMX frame received
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int m_dmx[MAX_LAYERS][LAYER_CHANNELS]; // DMX Buffer. Habría que cambiarlo si queremos hacer las capas dinámicas
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int m_layers;
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int m_dmx[MAX_LAYERS][LAYER_CHANNELS];
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/**
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* @brief Callback from ola. Control de errores en el registro de Universos en OLA
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* typedef SingleUseCallback1<void, const Result&> ola::client::SetCallback
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* @param ola::client::Result &error
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* @return void
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*
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*
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*/
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inline void RegisterComplete(const ola::client::Result &error) {
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if (error.Success()) {
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qDebug("Register Universe success");
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emit toTerminal("Register Universe success");
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} else {
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qWarning("Register command failed: %s", error.Error().c_str());
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emit toTerminal("olaThread| Register command failed " + QString::fromStdString(error.Error()));
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}
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}
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/**
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* @brief Check if the dmx info is arriving each 4 seconds
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* @return bool
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*/
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bool CheckDataLoss();
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/**
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* @brief RepeteableDMXCallBack from ola called when arrives a new dmx frame
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* typedef Callback2<void, const DMXMetadata&, const DmxBuffer&> ola::client::RepeatableDMXCallback
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* This is called one for second if there is not updated in the DMX frame. We need emit only the channels that
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* has changed to save resources.
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*
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*
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* This is called one for second if there is not updated in the DMX frame.
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* emit only the channels that has been changed.
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*/
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void NewDmx(const ola::client::DMXMetadata &dmx_meta, const ola::DmxBuffer &buffer); //
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/**
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* @brief Sometimes the ola server closes the connection. This is a callback to handle this event an reconect to ola
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*
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*
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*/
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void socketClosed();
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/**
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* @brief Open the connection with olad and start processing data.
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*
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*
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*/
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void init();
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void init();
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public slots:
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void stop(); // Close the connection with olad.
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/**
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* @brief register one Universe
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* void ola::client::OlaClient::RegisterUniverse(unsigned int universe,RegisterAction register_action,SetCallback * callback
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* @param universe
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*/
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void stop();
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inline void registerUniverse(int universe) {
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qDebug("Registering universe %d", universe);
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qInfo("Registering universe %d", universe);
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m_client->RegisterUniverse(universe,
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ola::client::REGISTER,
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ola::NewSingleCallback
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(this, &olaThread::RegisterComplete));
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}
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/**
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* @brief Register all the universes again
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*
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*/
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inline void registerUniverse() {
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QSet<int> unis = Settings::getInstance()->getUniverses();
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foreach (const int &universe, unis) {
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@ -128,15 +95,8 @@ public slots:
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}
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}
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protected slots:
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signals:
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// void finished(); // Signal for closing. Not used now.
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void dmxOutput(int layer, int channel, int value); // Signal when a channel has changed
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void toTerminal(QString message);
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void universeReceived(uint universe);
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void layerReceived();
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void dmxOutput(int layer, int channel, int value);
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};
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using namespace ola;
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