active indicator working

This commit is contained in:
snt 2024-06-22 00:57:19 +02:00
parent 0795157d5f
commit 6056778856
2 changed files with 5 additions and 12 deletions

View file

@ -248,6 +248,7 @@ void CueTrackListWidget::redrawCueTrackList()
tableWidget->resizeRowsToContents();
tableWidget->scrollToItem(tableWidget->item(selectedIndex, 0));
tableWidget->blockSignals(false);
emit changeSelectedIndex(selectedIndex);
}
#include <QFile>
@ -451,7 +452,6 @@ void saveCueTrackToXml(const CueTrack& cueTrack, const QString& filename) {
xmlWriter.writeTextElement("entryPoint", QString::number(cueTrack.entryPoint));
xmlWriter.writeTextElement("exitPoint", QString::number(cueTrack.exitPoint));
xmlWriter.writeTextElement("audioLayer", QString::number(cueTrack.audioLayer));
xmlWriter.writeTextElement("active", cueTrack.active ? "true" : "false");
xmlWriter.writeEndElement();
xmlWriter.writeEndDocument();
@ -514,8 +514,6 @@ CueTrack loadCueTrackFromXml(const QString& filename) {
cueTrack.exitPoint = xmlReader.readElementText().toInt();
} else if (elementName == "audioLayer") {
cueTrack.audioLayer = xmlReader.readElementText().toInt();
} else if (elementName == "active") {
cueTrack.active = xmlReader.readElementText() == "true";
}
}
}
@ -545,7 +543,6 @@ void CueTrackListWidget::cueTrackAtEnd(int layer)
{
cur->active = false;
}
layer--;
}
redrawCueTrackList();
}

View file

@ -34,16 +34,11 @@ void ShowPlayer::go()
if (current->audioLayer < 0)
return;
ui->activeCueLabel->setText(current->name.data());
for (int i = 0; i < MAX_LAYERS; i++) {
if (layersUsed[i] == -1) {
layersUsed[i] = current->userNumber;
break;
}
}
if (!current->filePath.empty())
emit uiLoadMedia(current->audioLayer, current->filePath.data());
updateTrackStateInEngine(current);
emit uiPlaybackChanged(current->audioLayer, current->status);
ui->cueListWidget->cueTrackAtEnd(current->audioLayer);
switch (current->status) {
case Status::PlayingOnce:
case Status::PlayingLoop:
@ -51,6 +46,7 @@ void ShowPlayer::go()
case Status::PlayingFolderLoop:
case Status::PlayingFolderRandom:
current->active = true;
layersUsed[current->audioLayer] = current->userNumber;
break;
default:
current->active = false;