funcionando con dmx, controles Ui muestran info pero no actúan sobre el

sonido.
Refactorizado todos lo métodos que interactúan con el sonido a miniaudioengine
This commit is contained in:
snt 2024-04-22 19:14:49 +02:00
parent 7aea8f6cf1
commit 521f1fc6d7
12 changed files with 516 additions and 501 deletions

View file

@ -4,6 +4,7 @@ QT += webkitwidgets widgets
HEADERS += src/libremediaserver-audio.h \
src/miniaudio.h \
src/medialibrary.h \
src/miniaudioengine.h \
src/olathread.h \
src/audiolayerwidget.h \
src/dmxPersonality.h \
@ -17,6 +18,7 @@ SOURCES += src/main.cpp \
src/miniaudio.c \
src/libremediaserver-audio.cpp \
src/medialibrary.cpp \
src/miniaudioengine.cpp \
src/olathread.cpp \
src/audiolayerwidget.cpp \
src/audiowidget.cpp \

View file

@ -4,59 +4,50 @@
AudioLayerWidget::AudioLayerWidget(QWidget *parent, QString name):
QGroupBox(parent)
, m_suspendResumeButton(0)
, m_refreshGUI(new QTimer(this))
, m_currentMedia("")
, m_mediaLoaded(false)
, m_volumeIndicator(new QSpinBox)
, m_panIndicator(new QSpinBox)
, m_pitchIndicator(new QSpinBox)
{
this->setTitle(name);
QVBoxLayout *layout = new QVBoxLayout;
QHBoxLayout *status = new QHBoxLayout;
QGridLayout *status = new QGridLayout;
m_statusLabel = new QLabel;
m_statusLabel->setText(STATUS_LABEL);
m_statusValue = new QLabel;
status->addWidget(m_statusLabel);
status->addWidget(m_statusValue);
m_loopCheck = new QCheckBox();
m_loopCheckLabel = new QLabel;
m_loopCheckLabel->setText("Loop");
connect(m_loopCheck, SIGNAL(stateChanged(int)), this, SLOT(loopChanged(int)));
status->addWidget(m_loopCheck);
status->addWidget(m_loopCheckLabel);
layout->addLayout(status);
QHBoxLayout *folderLoaded = new QHBoxLayout;
status->addWidget(m_statusLabel, 0, 0);
status->addWidget(m_statusValue, 0, 2);
m_folderLabel = new QLabel;
m_folderLabel->setText(FOLDER_LABEL);
m_folderValue = new QLabel;
m_folderValue->setMaximumWidth(200);
folderLoaded->addWidget(m_folderLabel);
folderLoaded->addWidget(m_folderValue);
layout->addLayout(folderLoaded);
QHBoxLayout *fileLoaded = new QHBoxLayout;
status->addWidget(m_folderLabel, 1, 0);
status->addWidget(m_folderValue, 1, 1);
m_fileLabel = new QLabel;
m_fileLabel->setText(FILE_LABEL);
m_fileValue = new QLabel;
m_fileValue->setMaximumWidth(200);
fileLoaded->addWidget(m_fileLabel);
fileLoaded->addWidget(m_fileValue);
layout->addLayout(fileLoaded);
status->addWidget(m_fileLabel, 1, 2);
status->addWidget(m_fileValue, 1, 3);
layout->addLayout(status);
QGridLayout *volumeBox = new QGridLayout;
m_volumeLabel = new QLabel;
m_volumeLabel->setText(tr(VOLUME_LABEL));
m_volumeSlider = new QSlider(Qt::Horizontal);
m_volumeSlider->setMinimum(-100);
m_volumeSlider->setMinimum(0);
m_volumeSlider->setMaximum(100);
m_volumeSlider->setSingleStep(1);
m_volumeIndicator = new QLabel;
m_volumeIndicator->setRange(0, 100);
m_volumeIndicator->setValue(0);
m_volumeIndicator->setMaximumWidth(40);
m_volumeIndicator->setButtonSymbols(QAbstractSpinBox::NoButtons);
volumeBox->addWidget(m_volumeLabel, 0, 0);
volumeBox->addWidget(m_volumeSlider, 0, 1);
volumeBox->addWidget(m_volumeIndicator, 0, 2);
connect(m_volumeSlider, SIGNAL(valueChanged(int)), this, SLOT(volumeChanged(int)));
connect(m_volumeSlider, &QSlider::valueChanged, this, [=] () {
m_volumeIndicator->setText(QString::number(m_volumeSlider->value()));
m_volumeIndicator->setValue(m_volumeSlider->value());
});
m_panLabel = new QLabel;
m_panLabel->setText("Pan");
@ -64,18 +55,34 @@ AudioLayerWidget::AudioLayerWidget(QWidget *parent, QString name):
m_panSlider->setMinimum(0);
m_panSlider->setMaximum(255);
m_panSlider->setSingleStep(1);
m_panIndicator->setRange(0, 255);
m_panIndicator->setValue(128);
m_panIndicator->setMaximumWidth(40);
m_panIndicator->setButtonSymbols(QAbstractSpinBox::NoButtons);
connect(m_panSlider, &QSlider::valueChanged, this, [=] () {
m_panIndicator->setValue(m_panSlider->value());
});
connect(m_panSlider, SIGNAL(valueChanged(int)), this, SLOT(panChanged(int)));
volumeBox->addWidget(m_panLabel, 1, 0);
volumeBox->addWidget(m_panSlider, 1, 1);
volumeBox->addWidget(m_panIndicator, 1, 2);
m_pitchLabel = new QLabel;
m_pitchLabel->setText("Pitch");
m_pitchSlider = new QSlider(Qt::Horizontal);
m_pitchSlider->setMinimum(0);
m_pitchSlider->setMaximum(255);
m_pitchSlider->setSingleStep(1);
m_pitchIndicator->setRange(0, 255);
m_pitchIndicator->setValue(128);
m_pitchIndicator->setMaximumWidth(40);
m_pitchIndicator->setButtonSymbols(QAbstractSpinBox::NoButtons);
connect(m_pitchSlider, &QSlider::valueChanged, this, [=] () {
m_pitchIndicator->setValue(m_pitchSlider->value());
});
connect(m_pitchSlider, SIGNAL(valueChanged(int)), this, SLOT(pitchChanged(int)));
volumeBox->addWidget(m_pitchLabel, 2, 0);
volumeBox->addWidget(m_pitchSlider, 2, 1);
volumeBox->addWidget(m_pitchIndicator, 2, 2);
layout->addLayout(volumeBox);
QHBoxLayout *progressTime = new QHBoxLayout;
@ -102,15 +109,12 @@ AudioLayerWidget::AudioLayerWidget(QWidget *parent, QString name):
m_progressSlider = new QSlider(Qt::Horizontal);
layout->addWidget(m_progressSlider);
m_suspendResumeButton = new QPushButton(this);
m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
connect(m_suspendResumeButton, SIGNAL(clicked()), SLOT(toggleSuspendResume()));
layout->addWidget(m_suspendResumeButton);
this->setLayout(layout);
connect(m_refreshGUI, SIGNAL(timeout()), this, SLOT(refreshGUI()));
m_refreshGUI->start(100);
}
AudioLayerWidget::~AudioLayerWidget()
@ -118,123 +122,69 @@ AudioLayerWidget::~AudioLayerWidget()
}
// From UI.
void AudioLayerWidget::volumeChanged(int value)
{
float result;
if (m_mediaLoaded == false)
return;
result = ma_volume_linear_to_db(value);
ma_sound_group_set_volume(&currentSound, result);
(void)value;
// ToDo: call the audio engine
}
void AudioLayerWidget::panChanged(int value)
{
float result;
if (m_mediaLoaded == false)
return;
result = (value / 128.0) - 128;
ma_sound_group_set_pan(&currentSound, result);
(void)value;
// ToDo: call the audio engine
}
void AudioLayerWidget::pitchChanged(int value)
{
float result;
if (m_mediaLoaded == false)
return;
result = (value / 128.0) - 128;
ma_sound_group_set_pitch(&currentSound, result);
(void)value;
// ToDo: call the audio engine
}
void AudioLayerWidget::loopChanged(int value)
{
if (m_mediaLoaded == false)
return;
ma_sound_set_looping(&currentSound, value);
(void)value;
// ToDo: call the audio engine
}
void AudioLayerWidget::toggleSuspendResume()
{
switch (m_status) {
case Status::PlayingLoop:
case Status::PlayingOnce:
this->setPlaybackStatus(Status::Paused);
case Status::Paused:
case Status::Stopped:
this->setPlaybackStatus(Status::PlayingOnce);
}
// ToDo: call the audio engine
}
// from DMX signals
void AudioLayerWidget::setVol(qreal vol)
{
this->volumeChanged(vol);
m_volumeSlider->blockSignals(true);
m_volumeSlider->setValue(vol);
m_volumeIndicator->setText(QString::number(vol));
m_volumeIndicator->setValue(vol);
m_volumeSlider->blockSignals(false);
}
void AudioLayerWidget::setPan(qreal pan)
{
this->panChanged(pan);
m_panSlider->blockSignals(true);
m_panSlider->setValue(pan);
m_panIndicator->setValue(pan);
m_panSlider->blockSignals(false);
}
void AudioLayerWidget::setPitch(qreal pitch)
{
this->pitchChanged(pitch);
m_pitchSlider->blockSignals(true);
m_pitchSlider->setValue(pitch);
m_pitchIndicator->setValue(pitch);
m_pitchSlider->blockSignals(false);
}
void AudioLayerWidget::loadMedia(QString file)
{
ma_result result;
ma_format *format = 0;
ma_uint32 *channels = 0;
ma_uint32 *sampleRate = 0;
if (m_currentMedia.compare(file) == 0 ) {
return;
}
if (!QFile::exists(file)) {
qWarning("Can not access to file %s", file.toLatin1().constData());
return;
}
ma_engine engine = AudioWidget::getInstance()->getEngine();
if (currentSound.ownsDataSource == true)
{
ma_sound_uninit(&currentSound);
}
result = ma_sound_init_from_file(&engine, file.toLatin1(), MA_SOUND_FLAG_NO_SPATIALIZATION | MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_DECODE | MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_ASYNC | MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_STREAM, NULL, NULL, &currentSound);
if (result != MA_SUCCESS) {
qWarning("WARNING: Failed to load sound %s", file.toLatin1().constData());
return;
}
m_currentMedia = file;
float pLength = this->getDuration();
result = ma_sound_get_data_format(&currentSound, format, channels, sampleRate, NULL, 0);
if (result != MA_SUCCESS) {
qWarning("WARNING: Failed to get data format %s", file.toLatin1().constData());
return;
}
m_mediaLoaded = true;
durationChanged(pLength * 1000);
fileLoaded(file);
// Display music informations
std::cout << "File loaded: " << file.toLatin1().constData() << " : " << std::endl;
std::cout << " " << pLength << " seconds";
std::cout << " -- " << sampleRate << " samples/sec";
std::cout << " -- " << format << " format";
std::cout << " -- " << channels << " channels" << std::endl;
}
float AudioLayerWidget::getDuration()
{
float pLength;
if (m_mediaLoaded == false)
return 0;
ma_result result = ma_sound_get_length_in_seconds(&currentSound, &pLength);
if (result != MA_SUCCESS) {
qWarning("WARNING: Failed to get total duration %s", m_currentMedia.toLatin1().constData());
return 0;
}
return pLength;
}
void AudioLayerWidget::fileLoaded(QString file)
{
QStringList list = file.split("/");
@ -245,74 +195,40 @@ void AudioLayerWidget::fileLoaded(QString file)
}
}
void AudioLayerWidget::setPlaybackStatus(Status status)
{
m_status = status;
if (status == Status::Stopped)
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(0));
QString tmp;
switch (status) {
case Status::Paused:
tmp.append("Paused");
break;
case Status::PlayingLoop:
tmp.append("Playing Loop");
break;
case Status::PlayingOnce:
tmp.append("Playing one");
break;
case Status::Stopped:
tmp.append("Stopped");
break;
}
m_statusValue->setText(tmp);
m_suspendResumeButton->setText(tmp);
}
void AudioLayerWidget::durationChanged(qint64 dur)
{
dur *= 1000;
m_progressSlider->setMaximum(dur);
m_totalTimeValue->setTime(QTime::fromMSecsSinceStartOfDay(dur));
}
void AudioLayerWidget::play(bool loop)
void AudioLayerWidget::refreshUi(float progress)
{
if (m_mediaLoaded == false)
return;
ma_sound_set_looping(&currentSound, loop);
ma_sound_start(&currentSound);
m_loopCheck->blockSignals(true);
m_loopCheck->setChecked(loop);
m_loopCheck->blockSignals(false);
}
void AudioLayerWidget::pause()
{
if (m_mediaLoaded == false)
return;
ma_sound_stop(&currentSound);
}
void AudioLayerWidget::stop()
{
if (m_mediaLoaded == false)
return;
ma_sound_stop(&currentSound);
ma_sound_seek_to_pcm_frame(&currentSound, 0);
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(0));
m_statusValue->setText(STOP_LABEL);
m_suspendResumeButton->setText(tr(STOP_LABEL));
m_progressSlider->setValue(0);
}
void AudioLayerWidget::refreshGUI() {
float progress;
if (m_mediaLoaded == false)
return;
if (currentSound.ownsDataSource == 0)
return;
switch (ma_sound_is_playing(&currentSound)) {
case true:
ma_sound_get_cursor_in_seconds(&currentSound, &progress);
progress *= 1000;
m_progressSlider->setValue(progress);
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(progress));
m_statusValue->setText(PLAY_LABEL);
m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
break;
case false:
m_statusValue->setText(PAUSE_LABEL);
m_suspendResumeButton->setText(tr(RESUME_LABEL));
break;
}
}
void AudioLayerWidget::toggleSuspendResume()
{
if (m_mediaLoaded == false)
return;
if (ma_sound_is_playing(&currentSound)) {
this->pause();
} else {
if (ma_sound_at_end(&currentSound))
ma_sound_seek_to_pcm_frame(&currentSound, 0);
ma_sound_start(&currentSound);
}
progress *= 1000;
m_progressSlider->setValue(progress);
m_progressTime->setTime(QTime::fromMSecsSinceStartOfDay(progress));
}

View file

@ -4,9 +4,7 @@
#include <iostream>
#include <QDebug>
#include <QFile>
#include <QTime>
#include <QByteArray>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QLabel>
@ -16,117 +14,63 @@
#include <QTimeEdit>
#include <QGroupBox>
#include <QCheckBox>
#include <QSpinBox>
#include "defines.h"
#include "audiowidget.h"
#include "miniaudio.h"
class AudioLayerWidget : public QGroupBox
{
Q_OBJECT
public:
explicit AudioLayerWidget(QWidget *parent = 0, QString name = "Layer");
~AudioLayerWidget();
/**
* @brief load a new media file
* @param file name with full path
*/
void loadMedia(QString file);
void play(bool loop);
void stop();
void pause();
/**
* @brief set the Volume
* @param vol volume range 0 -100
*/
void setVol(qreal vol);
void resume();
void setPan(qreal pan);
void setPitch(qreal pitch);
void setLoop(bool on);
//void setEntryPoint(qreal entry);
//void setEndPoint(qreal end);
public slots:
/**
* @brief connected with the button
*/
void toggleSuspendResume();
/**
* @brief Connected with the slider
* @param volume 0 -100 range
*/
void volumeChanged(int vol);
void panChanged(int vol);
void pitchChanged(int vol);
void loopChanged(int vol);
void setPlaybackStatus(Status status);
inline Status getPlaybackStatus() { return m_status; }
private:
QPushButton *m_suspendResumeButton;
QLabel *m_statusLabel;
QLabel * m_statusValue;
QLabel *m_volumeLabel;
QSlider *m_volumeSlider;
QLabel *m_volumeIndicator;
QLabel *m_panLabel;
QSlider *m_panSlider;
QLabel *m_pitchLabel;
QSlider *m_pitchSlider;
QLabel *m_loopCheckLabel;
QCheckBox *m_loopCheck;
QLabel * m_progressLabel;
QSlider *m_progressSlider;
QLabel *m_progressTimeLabel;
QTimeEdit *m_progressTime;
QLabel *m_totalTimeLabel;
QTimeEdit *m_totalTimeValue;
QLabel *m_fileLabel;
QLabel *m_fileValue;
QLabel * m_folderLabel;
QLabel * m_folderValue;
QTimer *m_refreshGUI;
QString m_currentMedia;
ma_sound currentSound;
ma_bool8 m_mediaLoaded;
QLabel *m_volumeLabel;
QSlider *m_volumeSlider;
QSpinBox *m_volumeIndicator;
QLabel *m_panLabel;
QSlider *m_panSlider;
QSpinBox *m_panIndicator;
QLabel *m_pitchLabel;
QSlider *m_pitchSlider;
QSpinBox *m_pitchIndicator;
float getDuration();
QLabel * m_progressLabel;
QSlider *m_progressSlider;
QLabel *m_progressTimeLabel;
QTimeEdit *m_progressTime;
QLabel *m_totalTimeLabel;
QTimeEdit *m_totalTimeValue;
private slots:
Status m_status;
/**
* @brief Update the GUI elements with the name of the new file loaded
* @param file
*/
public slots:
void toggleSuspendResume();
void volumeChanged(int vol);
void panChanged(int vol);
void pitchChanged(int vol);
void loopChanged(int vol);
void fileLoaded(QString file);
/**
* @brief Update the GUI elements with the duration of the new file loaded
* @param dur The duration of the track in miliseconds
*/
void durationChanged(qint64 dur);
/**
* @brief Update the variable elements in GUI
*/
void refreshGUI();
void refreshUi(float progress);
};
#endif // AUDIOLAYERWIDGET_H

View file

@ -8,14 +8,8 @@
#include <QGroupBox>
#include <QVBoxLayout>
//#include "ui_audiomasterwidget.h"
/*
namespace Ui {
class AudioMasterWidget;
}*/
class AudioMasterWidget : public QGroupBox //, public Ui::AudioMasterWidget
class AudioMasterWidget : public QGroupBox
{
Q_OBJECT
@ -28,11 +22,6 @@ public slots:
void updateWatchDMX();
private:
//QLabel *m_file;
//QLabel *m_folder;
//QSlider *m_vol;
//QCheckBox *m_mute;
//QLabel *m_status;
QCheckBox *m_receiveDMX;
QTimer *m_watchDMX;

View file

@ -1,172 +1,91 @@
#include "audiowidget.h"
#include "miniaudio.c"
AudioWidget *AudioWidget::_instance = 0;
AudioWidget *AudioWidget::getInstance() {
if (_instance == 0) {
_instance = new AudioWidget();
Q_CHECK_PTR(_instance);
}
return _instance;
}
AudioWidget::AudioWidget() :
engineCount(0)
m_layout(new QHBoxLayout())
, m_refreshUi(new QTimer(this))
{
this->startEngine();
layout = new QHBoxLayout();
for (int i= 0; i < Settings::getInstance()->getLayersNumber(); i++ ) {
layout->insertWidget(i, new AudioLayerWidget(this, tr("Layer %1").arg(i + 1)));
m_layout->insertWidget(i, new AudioLayerWidget(this, tr("Layer %1").arg(i + 1)));
}
setLayout(layout);
setLayout(m_layout);
connect(m_refreshUi, SIGNAL(timeout()), this, SLOT(refreshUi()));
m_refreshUi->start(UI_REFRESH_TIME);
}
void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
bool AudioWidget::startEngine(int id)
{
(void)pInput;
//Do master audio processing before sending to device.
ma_engine_read_pcm_frames((ma_engine*)pDevice->pUserData, pOutput, frameCount, NULL);
return (m_mae.startEngine(id));
}
void AudioWidget::startEngine(int n)
bool AudioWidget::startEngine()
{
this->startContext();
this->startDevice(n);
}
void AudioWidget::startDevice(int id)
{
ma_result result;
ma_device_config deviceConfig;
ma_engine_config engineConfig;
deviceConfig = ma_device_config_init(ma_device_type_playback);
deviceConfig.playback.pDeviceID = &pPlaybackDeviceInfos[id].id;
deviceConfig.playback.format = resourceManager.config.decodedFormat;
deviceConfig.playback.channels = 0;
deviceConfig.sampleRate = resourceManager.config.decodedSampleRate;
deviceConfig.dataCallback = data_callback;
deviceConfig.pUserData = &engines[engineCount];
result = ma_device_init(&context, &deviceConfig, &devices[engineCount]);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio device %s.", pPlaybackDeviceInfos[id].name);
return;
}
engineConfig = ma_engine_config_init();
engineConfig.pDevice = &devices[engineCount];
engineConfig.pResourceManager = &resourceManager;
engineConfig.noAutoStart = MA_TRUE;
result = ma_engine_init(NULL, &engines[engineCount]);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio engine.");
return;
}
result = ma_engine_start(&engines[engineCount]);
if (result != MA_SUCCESS) {
qCritical("Failed to start audio engine %d.", engineCount);
}
//engineCount +=1;
iChosenDevice = id;
qInfo("Initialized audio device %d: %s", id, pPlaybackDeviceInfos[id].name);
}
void AudioWidget::startContext()
{
ma_result result;
resourceManagerConfig = ma_resource_manager_config_init();
resourceManagerConfig.decodedFormat = ma_format_f32; /* ma_format_f32 should almost always be used as that's what the engine (and most everything else) uses for mixing. */
resourceManagerConfig.decodedChannels = 0;
resourceManagerConfig.decodedSampleRate = 0;
resourceManagerConfig.jobThreadCount = 0;
result = ma_resource_manager_init(&resourceManagerConfig, &resourceManager);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio resource manager.");
return;
}
result = ma_context_init(NULL, 0, NULL, &context);
if (result != MA_SUCCESS) {
qCritical("Failed to initialize audio context.");
return;
}
}
void AudioWidget::startEngine()
{
this->startContext();
this->getAllAudioDevices();
iChosenDevice = Settings::getInstance()->getAudioDeviceId();
this->startDevice(iChosenDevice);
}
ma_engine AudioWidget::getEngine()
{
return(engines[engineCount]);
return (m_mae.startEngine(Settings::getInstance()->getAudioDeviceId()));
}
void AudioWidget::stopEngine()
{
ma_engine_uninit(&engines[engineCount]);
ma_device_uninit(&devices[engineCount]);
ma_context_uninit(&context);
ma_resource_manager_uninit(&resourceManager);
m_mae.stopEngine();
}
void AudioWidget::mediaLoaded(int layer, QString media)
void AudioWidget::mediaLoaded(int layer, QString file)
{
QLayoutItem * const item = layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->loadMedia(media);
ma_result result;
if (m_currentMedia[layer].compare(file) == 0 ) {
return;
}
if (!QFile::exists(file)) {
qWarning("Can not access to file %s", file.toLatin1().constData());
return;
}
result = m_mae.loadMedia(layer, file.toLatin1().data());
if (result != MA_SUCCESS) {
qWarning("can not open file %s", file.toLatin1().constData());
return;
}
m_currentMedia[layer] = file;
float pLength = m_mae.getDuration(layer);
qInfo("File loaded: %s - Duration: %f secs", file.toLatin1().constData(), pLength);
m_mae.printFormatInfo(layer);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->fileLoaded(file);
dynamic_cast<AudioLayerWidget *>(item->widget())->durationChanged(pLength);
}
void AudioWidget::volChanged(int layer, qreal vol) {
QLayoutItem * const item = layout->itemAt(layer);
m_mae.volChanged(layer, vol);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setVol(vol);
}
void AudioWidget::panChanged(int layer, qreal vol) {
QLayoutItem * const item = layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPan(vol);
void AudioWidget::panChanged(int layer, qreal pan) {
m_mae.panChanged(layer, pan);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPan(pan);
}
void AudioWidget::pitchChanged(int layer, qreal vol) {
QLayoutItem * const item = layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPitch(vol);
void AudioWidget::pitchChanged(int layer, qreal pitch) {
m_mae.pitchChanged(layer, pitch);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPitch(pitch);
}
void AudioWidget::playbackChanged(int layer, Status status)
{
QLayoutItem * const item = layout->itemAt(layer);
switch (status) {
case PlayingOnce:
dynamic_cast<AudioLayerWidget *>(item->widget())->play(false);
break;
case Stopped:
dynamic_cast<AudioLayerWidget *>(item->widget())->stop();
break;
case Paused:
dynamic_cast<AudioLayerWidget *>(item->widget())->pause();
break;
case PlayingLoop:
dynamic_cast<AudioLayerWidget *>(item->widget())->play(true);
break;
}
m_mae.playbackChanged(layer, status);
QLayoutItem * const item = m_layout->itemAt(layer);
dynamic_cast<AudioLayerWidget *>(item->widget())->setPlaybackStatus(status);
}
// enum all audio devices in system
void AudioWidget::getAllAudioDevices()
{
ma_result result;
result = ma_context_get_devices(&context, &pPlaybackDeviceInfos, &playbackDeviceCount, NULL, NULL);
if (result != MA_SUCCESS) {
qCritical("Failed to enumerate playback devices.");
ma_context_uninit(&context);
return;
void AudioWidget::refreshUi() {
for (int i= 0; i < Settings::getInstance()->getLayersNumber(); i++ ) {
QLayoutItem * const item = m_layout->itemAt(i);
AudioLayerWidget *aw = dynamic_cast<AudioLayerWidget *>(item->widget());
Status s = aw->getPlaybackStatus();
if (s == Status::PlayingOnce || s == Status::PlayingLoop) {
aw->refreshUi(m_mae.getCursor(i));
}
}
for (ma_uint32 iAvailableDevice = 0; iAvailableDevice < playbackDeviceCount; iAvailableDevice += 1) {
qInfo("%d: : %s", iAvailableDevice, pPlaybackDeviceInfos[iAvailableDevice].name);
}
return ;
}

View file

@ -9,7 +9,7 @@
#include "audiomasterwidget.h"
#include "audiolayerwidget.h"
#include "settings.h"
#include "miniaudio.h"
#include "miniaudioengine.h"
#include "defines.h"
@ -20,43 +20,26 @@ class AudioWidget : public QWidget
Q_OBJECT
public:
static AudioWidget *getInstance();
ma_engine getEngine();
AudioWidget();
bool startEngine();
bool startEngine(int id);
void stopEngine();
void startEngine(int id);
ma_device_info* pPlaybackDeviceInfos;
ma_uint32 playbackDeviceCount;
ma_uint32 iChosenDevice;
protected:
void mediaLoaded(int layer, QString media );
void volChanged(int layer, qreal vol);
void panChanged(int layer, qreal pan);
void pitchChanged(int layer, qreal pitch);
void playbackChanged(int layer, Status status);
void startEngine();
private:
MiniAudioEngine m_mae;
QString m_currentMedia[MAX_LAYERS];
QHBoxLayout *m_layout;
QTimer *m_refreshUi;
static AudioWidget *_instance;
AudioWidget();
QHBoxLayout *layout;
ma_engine engines[MAX_DEVICES];
ma_uint32 engineCount;
ma_device devices[MAX_DEVICES];
ma_context context;
ma_resource_manager_config resourceManagerConfig;
ma_resource_manager resourceManager;
void getAllAudioDevices();
void startDevice(int id);
void startContext();
signals:
public slots:
private slots:
void refreshUi();
};
#endif // AUDIOWIDGET_H

View file

@ -1,40 +1,40 @@
#ifndef DEFINES_H
#define DEFINES_H
#include <QString>
#include <QList>
#include <QtGlobal>
#define VERSION "LibreMediaServer-Audio 0.1.4"
#define COPYRIGHT "(C) 2014-2024 Santi Norena lms@criptomart.net"
#define LICENSE "GPL 3 License. See LICENSE.txt and credits.txt for details"
#define LAYERS_NUMBER 4 // esto tiene que desaparecer
#define DEFAULT_FILE "lms-audio.xlm"
#define SUSPEND_LABEL "Pause playback"
#define RESUME_LABEL "Resume playback"
#define PLAY_LABEL "Playing"
#define STOP_LABEL "Stopped"
#define SUSPEND_LABEL "Pause"
#define RESUME_LABEL "Resume"
#define PLAY_LABEL "Play"
#define STOP_LABEL "Stop"
#define PAUSE_LABEL "Pause"
#define IDDLE_LABEL "Iddle playback"
#define VOLUME_LABEL "Volume"
#define PROGRESS_LABEL "Progress"
#define PROGRESS_TIME_LABEL "Current"
#define REMAINING_TIME "Remaining Time: "
#define REMAINING_TIME "Remaining"
#define TOTAL_TIME_LABEL "Total"
#define FILE_LABEL "File:"
#define FOLDER_LABEL "Folder:"
#define FILE_LABEL "File: "
#define FOLDER_LABEL "Folder: "
#define STATUS_LABEL "Status: "
#define NOTIFY_INTERVAL 150
#define PULL_TIMER_INTERVAL 10
#define MAX_DEVICES 16
#define MAX_SOUNDS 4096
#define MAX_LAYERS 16
#define UI_REFRESH_TIME 100
// struct where save the DMX settings for each layer
struct dmxSetting {
int address;
uint universe;
quint8 universe;
bool updated;
int layer;
};

View file

@ -30,6 +30,7 @@ libreMediaServerAudio::libreMediaServerAudio(QStringList args, QWidget *parent)
Settings *set = Settings::getInstance();
set->readFile();
connect(set, SIGNAL(audioDeviceChanged(int)), this, SLOT(audioDeviceChanged(int)));
/*
if (args.contains("-log")) {
// Inicia el widget Terminal
@ -57,7 +58,8 @@ libreMediaServerAudio::libreMediaServerAudio(QStringList args, QWidget *parent)
// start audio engine
MediaLibrary::getInstance()->initMediaLibrary();
setCentralWidget(AudioWidget::getInstance());
aw = new AudioWidget;
setCentralWidget(aw);
amw = new AudioMasterWidget(this);
QDockWidget *topWidget = new QDockWidget(tr("Master"), this);
topWidget->setAllowedAreas(Qt::TopDockWidgetArea);
@ -66,20 +68,20 @@ libreMediaServerAudio::libreMediaServerAudio(QStringList args, QWidget *parent)
// ola setup
ola = new olaThread();
Q_CHECK_PTR(ola);
connect(set, SIGNAL(registerUniverse(int)), ola, SLOT(registerUniverse(int)));
ola->registerUniverse(); // register now all the universes
ola->blockSignals(true);
connect(set, SIGNAL(registerUniverse(int)), ola, SLOT(registerUniverse(int)));
connect(ola, SIGNAL (layerReceived()), amw, SLOT(updateWatchDMX()));
connect(ola, SIGNAL(dmxOutput(int, int, int)), this, SLOT(dmxInput(int, int, int)));
connect(ui.actionLaunch_OLA_Setup, SIGNAL(triggered()), this, SLOT(olasetup()));
ola->registerUniverse();
ola->start(QThread::TimeCriticalPriority );
ola->blockSignals(false);
// menus
connect(ui.actionOpen_conf, SIGNAL(triggered()), this, SLOT(openFile()));
connect(ui.actionSave_conf, SIGNAL(triggered()), this, SLOT(saveFile()));
connect(ui.action_Settings, SIGNAL(triggered()), this, SLOT(settings()));
connect(set, SIGNAL(audioDeviceChanged(int)), this, SLOT(audioDeviceChanged(int)));
qDebug("Init Complete");
aw->startEngine();
qDebug("Init Complete.");
ola->blockSignals(false);
}
///////////////////////////////////////////////////////////////////
@ -89,7 +91,7 @@ libreMediaServerAudio::libreMediaServerAudio(QStringList args, QWidget *parent)
libreMediaServerAudio::~libreMediaServerAudio()
{
ola->stop();
AudioWidget::getInstance()->stopEngine();
aw->stopEngine();
}
///////////////////////////////////////////////////////////////////
@ -151,27 +153,27 @@ void libreMediaServerAudio::dmxInput(int layer, int channel, int value)
aux = ola->getValue(layer, DMX_FILE);
mediaFile = MediaLibrary::getInstance()->requestNewFile(value, aux);
if (QFile::exists(mediaFile))
AudioWidget::getInstance()->mediaLoaded(layer, mediaFile);
aw->mediaLoaded(layer, mediaFile);
break;
case DMX_FILE:// File
aux = ola->getValue(layer, DMX_FOLDER);
mediaFile = MediaLibrary::getInstance()->requestNewFile(aux, value);
if (QFile::exists(mediaFile))
AudioWidget::getInstance()->mediaLoaded(layer, mediaFile);
aw->mediaLoaded(layer, mediaFile);
break;
case VOLUME_COARSE:
f = ( value * 0x100 ) + ola->getValue(layer, VOLUME_FINE);
AudioWidget::getInstance()->volChanged(layer, (f / 655.35));
aw->volChanged(layer, (f / 655.35));
break;
case VOLUME_FINE:
f = ( ola->getValue(layer, VOLUME_COARSE) * 0x100 ) + value;
AudioWidget::getInstance()->volChanged(layer, (f / 655.35));
aw->volChanged(layer, (f / 655.35));
break;
case PAN:
AudioWidget::getInstance()->panChanged(layer, value);
aw->panChanged(layer, value);
break;
case PITCH:
AudioWidget::getInstance()->pitchChanged(layer, value);
aw->pitchChanged(layer, value);
break;
case PLAYBACK:
if (value == 0)
@ -179,16 +181,16 @@ void libreMediaServerAudio::dmxInput(int layer, int channel, int value)
aux = value / 25;
switch (aux) {
case 0 :
AudioWidget::getInstance()->playbackChanged(layer, PlayingOnce);
aw->playbackChanged(layer, PlayingOnce);
break;
case 1 :
AudioWidget::getInstance()->playbackChanged(layer, Stopped);
aw->playbackChanged(layer, Stopped);
break;
case 2 :
AudioWidget::getInstance()->playbackChanged(layer, Paused);
aw->playbackChanged(layer, Paused);
break;
case 3 :
AudioWidget::getInstance()->playbackChanged(layer, PlayingLoop);
aw->playbackChanged(layer, PlayingLoop);
break;
}
default:
@ -198,6 +200,6 @@ void libreMediaServerAudio::dmxInput(int layer, int channel, int value)
void libreMediaServerAudio::audioDeviceChanged(int id)
{
AudioWidget::getInstance()->stopEngine();
AudioWidget::getInstance()->startEngine(id);
aw->stopEngine();
aw->startEngine(id);
}

View file

@ -20,6 +20,7 @@
#ifndef LIBREMEDIASERVERAUDIO_H
#define LIBREMEDIASERVERAUDIO_H
#include <QMainWindow>
#include <QDockWidget>
#include <QFile>
@ -29,7 +30,9 @@
#include <QWebView>
#include <QApplication>
#include <QVBoxLayout>
#include <QTextEdit>
#include <QString>
#include <QList>
#include <QtGlobal>
#include "audiowidget.h"
#include "medialibrary.h"
@ -48,58 +51,29 @@ class libreMediaServerAudio : public QMainWindow
Q_OBJECT
public:
libreMediaServerAudio (QStringList args, QWidget *parent = 0);
virtual ~libreMediaServerAudio();
Ui::LibreMediaServerAudio ui;
// static QTextEdit *textEdit; // Terminal de feedback
protected:
private:
// void MessageHandler(QtMsgType type, const QMessageLogContext &logcontext, const QString &msg);
AudioMasterWidget *amw;
AudioWidget *aw;
AudioMasterWidget *amw;
olaThread *ola;
olaThread *ola;
void open_start();
void save_finish();
void open(QFile *file);
void save(QFile *file);
void open_start();
void save_finish();
void open(QFile *file);
void save(QFile *file);
public slots:
void audioDeviceChanged(int id);
private slots:
/**
* @brief Shows the OLA web setup page
*/
void olasetup();
/**
* @brief Parser for new dmx data arriving
* @param layer
* @param channel
* @param value
*/
void dmxInput(int layer, int channel, int value);
// Menu File
/**
* @brief REad from dis a configuration file
*/
void openFile();
/**
* @brief Write to disk a configuration file
*/
void saveFile();
/**
* @brief OPen the settings dialog
*/
void settings();
};

238
src/miniaudioengine.cpp Normal file
View file

@ -0,0 +1,238 @@
#include "miniaudioengine.h"
MiniAudioEngine::MiniAudioEngine()
{
}
void MiniAudioEngine::audioDataCallback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
{
(void)pInput;
//Do master audio processing before sending to device.
ma_engine_read_pcm_frames((ma_engine*)pDevice->pUserData, pOutput, frameCount, NULL);
}
void MiniAudioEngine::stopEngine()
{
ma_engine_uninit(&engine);
ma_device_uninit(&device);
ma_context_uninit(&context);
ma_resource_manager_uninit(&resourceManager);
}
bool MiniAudioEngine::startEngine(int n)
{
ma_result result;
result = this->startContext();
if (result != MA_SUCCESS) {
return result;
}
this->getAllAudioDevices();
result = this->startDevice(n);
return result;
}
ma_result MiniAudioEngine::startDevice(int id)
{
ma_result result;
ma_device_config deviceConfig;
ma_engine_config engineConfig;
deviceConfig = ma_device_config_init(ma_device_type_playback);
deviceConfig.playback.pDeviceID = &pPlaybackDeviceInfos[id].id;
deviceConfig.playback.format = resourceManager.config.decodedFormat;
deviceConfig.playback.channels = 0;
deviceConfig.sampleRate = resourceManager.config.decodedSampleRate;
deviceConfig.dataCallback = audioDataCallback;
deviceConfig.pUserData = &engine;
result = ma_device_init(&context, &deviceConfig, &device);
if (result != MA_SUCCESS) {
printf("Failed to initialize audio device %s.", pPlaybackDeviceInfos[id].name);
return result;
}
engineConfig = ma_engine_config_init();
engineConfig.pDevice = &device;
engineConfig.pResourceManager = &resourceManager;
engineConfig.noAutoStart = MA_TRUE;
result = ma_engine_init(NULL, &engine);
if (result != MA_SUCCESS) {
printf("Failed to initialize audio engine.");
return result;
}
result = ma_engine_start(&engine);
if (result != MA_SUCCESS) {
printf("Failed to start audio engine %i.", id);
return result;
}
iChosenDevice = id;
printf("Initialized audio device %d: %s", id, pPlaybackDeviceInfos[id].name);
return result;
}
ma_result MiniAudioEngine::startContext()
{
ma_result result;
resourceManagerConfig = ma_resource_manager_config_init();
resourceManagerConfig.decodedFormat = ma_format_f32; /* ma_format_f32 should almost always be used as that's what the engine (and most everything else) uses for mixing. */
resourceManagerConfig.decodedChannels = 0;
resourceManagerConfig.decodedSampleRate = 0;
resourceManagerConfig.jobThreadCount = 0;
result = ma_resource_manager_init(&resourceManagerConfig, &resourceManager);
if (result != MA_SUCCESS) {
printf("Failed to initialize audio resource manager.");
return result;
}
result = ma_context_init(NULL, 0, NULL, &context);
if (result != MA_SUCCESS) {
printf("Failed to initialize audio context.");
}
return result;
}
// enum all audio devices in system
ma_result MiniAudioEngine::getAllAudioDevices()
{
ma_result result;
result = ma_context_get_devices(&context, &pPlaybackDeviceInfos, &playbackDeviceCount, NULL, NULL);
if (result != MA_SUCCESS) {
printf("Failed to enumerate playback devices.\n");
ma_context_uninit(&context);
return result;
}
printf("Audio devices detected in system:\n");
for (ma_uint32 iAvailableDevice = 0; iAvailableDevice < playbackDeviceCount; iAvailableDevice += 1) {
qInfo("%d: : %s", iAvailableDevice, pPlaybackDeviceInfos[iAvailableDevice].name);
}
return result;
}
ma_result MiniAudioEngine::loadMedia(int layer, char *file)
{
ma_result result;
if (m_mediaLoaded[layer] == true)
{
qInfo("removing sound %i", layer);
ma_sound_uninit(&m_currentSound[layer]);
m_mediaLoaded[layer] = false;
}
result = ma_sound_init_from_file(&engine, file, \
MA_SOUND_FLAG_NO_SPATIALIZATION \
/*| MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_DECODE \
| MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_ASYNC \
| MA_RESOURCE_MANAGER_DATA_SOURCE_FLAG_STREAM \*/
, NULL, NULL, &m_currentSound[layer]);
if (result != MA_SUCCESS)
qWarning("Failed to load file %s", file);
else {
m_mediaLoaded[layer] = true;
this->volChanged(layer, 0);
}
return result;
}
float MiniAudioEngine::getDuration(int layer)
{
ma_result result;
float ret = 0;
if (m_mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
result = ma_sound_get_length_in_seconds(&m_currentSound[layer], &ret);
if (result != MA_SUCCESS)
{
qWarning("Can not get duration %i", layer);
ret = 0;
}
return ret;
}
float MiniAudioEngine::getCursor(int layer)
{
ma_result result;
float ret = 0;
if (m_mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
result = ma_sound_get_cursor_in_seconds(&m_currentSound[layer], &ret);
if (result != MA_SUCCESS)
{
qWarning("Can not get cursor %i", layer);
ret = 0;
}
return ret;
}
ma_result MiniAudioEngine::printFormatInfo(int layer)
{
ma_format format;
ma_uint32 channels;
ma_uint32 sampleRate;
if (m_mediaLoaded[layer] == false)
return MA_DOES_NOT_EXIST;
ma_result result = ma_sound_get_data_format(&m_currentSound[layer], &format, &channels, &sampleRate, NULL, 0);
if (result != MA_SUCCESS) {
qWarning("Failed to get data format %i\n", layer);
return MA_INVALID_DATA;
}
qInfo("samples/sec: %u format: %u channels: %u", sampleRate, format, channels);
return result;
}
// Expects between 0 and 100 vol value in db
void MiniAudioEngine::volChanged(int layer, float vol)
{
float result;
if (m_mediaLoaded[layer] == false)
return;
result = ma_volume_linear_to_db(1.00000000 + (vol / 800.0));
ma_sound_group_set_volume(&m_currentSound[layer], result);
}
void MiniAudioEngine::panChanged(int layer, float value)
{
float result;
if (m_mediaLoaded[layer] == false)
return;
result = (value / 128.0) - 1.0;
ma_sound_group_set_pan(&m_currentSound[layer], result);
}
void MiniAudioEngine::pitchChanged(int layer, float value)
{
float result;
if (m_mediaLoaded[layer] == false)
return;
result = value / 128.0;
ma_sound_group_set_pitch(&m_currentSound[layer], result);
}
void MiniAudioEngine::playbackChanged(int layer, Status status)
{
if (m_mediaLoaded[layer] == false)
return;
switch (status) {
case Status::Paused:
ma_sound_stop(&m_currentSound[layer]);
break;
case Status::Stopped:
ma_sound_stop(&m_currentSound[layer]);
ma_sound_seek_to_pcm_frame(&m_currentSound[layer], 0);
break;
case Status::PlayingLoop:
ma_sound_set_looping(&m_currentSound[layer], true);
ma_sound_start(&m_currentSound[layer]);
break;
case Status::PlayingOnce:
ma_sound_set_looping(&m_currentSound[layer], false);
ma_sound_start(&m_currentSound[layer]);
break;
}
}

48
src/miniaudioengine.h Normal file
View file

@ -0,0 +1,48 @@
#ifndef MINIAUDIOENGINE_H
#define MINIAUDIOENGINE_H
#define MINIAUDIO_IMPLEMENTATION
#include "miniaudio.h"
#include "defines.h" //MAX_LAYERS
#include <stdio.h> // for printf
class MiniAudioEngine
{
friend class AudioWidget;
public:
MiniAudioEngine();
void stopEngine();
bool startEngine(int id);
static void audioDataCallback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount);
protected:
// slots for DMX input
ma_result loadMedia(int layer, char *media );
void volChanged(int layer, float vol);
void panChanged(int layer, float pan);
void pitchChanged(int layer, float pitch);
void playbackChanged(int layer, Status status);
float getDuration(int layer);
float getCursor(int layer);
ma_result printFormatInfo(int layer);
private:
ma_resource_manager_config resourceManagerConfig;
ma_resource_manager resourceManager;
ma_device_info* pPlaybackDeviceInfos;
ma_uint32 playbackDeviceCount;
ma_uint32 iChosenDevice;
ma_engine engine;
ma_device device;
ma_context context;
ma_sound m_currentSound[MAX_LAYERS];
ma_bool8 m_mediaLoaded[MAX_LAYERS];
ma_result getAllAudioDevices();
ma_result startDevice(int id);
ma_result startContext();
};
#endif // MINIAUDIOENGINE_H

View file

@ -53,7 +53,7 @@ void SettingsDialog::changeAudioDevice()
{
m_deviceDialog = new QDialog( this );
}
QLabel *msgLabel = new QLabel;
/* QLabel *msgLabel = new QLabel;
AudioWidget *aw = AudioWidget::getInstance();
QString *msg = new QString;
for (uint iAvailableDevice = 0; iAvailableDevice < aw->playbackDeviceCount; iAvailableDevice += 1) {
@ -72,7 +72,7 @@ void SettingsDialog::changeAudioDevice()
layout->addWidget(closeButton);
m_deviceDialog->setLayout(layout);
m_deviceDialog->setModal(true);
m_deviceDialog->show();
m_deviceDialog->show();*/
}
void SettingsDialog::closeAudioDeviceDialog()