process double channels only once in each frame

This commit is contained in:
snt 2024-04-24 17:41:40 +02:00
parent 63f25e8209
commit 32a1e5cb0c
11 changed files with 70 additions and 46 deletions

View file

@ -16,6 +16,7 @@ v 0.2.0 Antigona (24/04/2024)
+ Refactor AudioMasterWidget to AudioDMXReceptionWidget.
+ mp3, flac, wav (mp3 has given some errors seeking cursor...).
+ settings dialog not working, only read the conf file at startup.
+ variable number of layers.
v 0.1.3 Unreleased (19/04/2024)

View file

@ -32,7 +32,6 @@ v 0.2.1
- Play all medias found in folder consecutevily or random, with loop.
- Play all medias, consecutevily and random, with loop.
- mute/panic on layer.
- number of layers configured in conf file, up to 256.
- Master Bus Layer:
- each layer will have one "Gain" prefader that acts in source, "Vol" in v 1.3.
- each layer will have one volume dmx channel for each bus layer. One aux "Send" prefader.
@ -44,11 +43,14 @@ v 0.2.1
- dmx address + universe settings.
- Keyboards strokes, load media files from ui.
- Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
- LOGs y entrada de comandos.
- Logs, verbosity, timestamp.
- Bufgix: depurar errores cuando no carga la librería de medias, cambia el númmero de capas, cambia el universo, etc.
- New control mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
- Vumeter or indicator about audio output in layer and master.
- SettingsDialog.
- Load/save conf file.
- ¿stop offset? is it needed?
- decouple MiniAudioEngine from AudioWidget, starts whith no gui or with gui in a dedicated thread.
- decouple MiniAudioEngine from AudioWidget, starts whith no gui or with audio in a dedicated thread.
- olathread, send double channels only once for each dmx frame buffer.
- New Status "Iddle" in playbacks if is not loaded.
- check return errors, we are too happy....