- Moved all settings to settings class. Singleton in settings class.

- New socketClosed function on OlaThread to handle olad closing
- Added some doc
This commit is contained in:
santi 2014-09-22 20:19:49 +02:00
parent fc1eda5ae9
commit 1b7664edaf
11 changed files with 278 additions and 152 deletions

View file

@ -16,6 +16,7 @@
#include "defines.h"
#include "dmxPersonality.h"
#include "settings.h"
class olaThread : public QThread
{
@ -31,7 +32,6 @@ public:
*@param int channel the channel for the value wanted
*@return int the value
*/
inline int getValue(int layer, int channel) {
return m_dmx[layer][channel];
}
@ -39,16 +39,8 @@ public:
/**
* @brief resendDMX emite todo el buffer DMX
*/
void resendDmx();
QList<dmxSetting> settings() const;
void setSettings(const QList<dmxSetting> &settings);
private:
void run ();
@ -57,21 +49,16 @@ private:
unsigned int m_counter;
struct timeval m_last_data; // Last DMX frame received
// DMX Conf
QList<int> *m_universe; // Registered universes.
int m_layersNumber; // Number of layers in wich divide the dmx frame. Each layer, one source.
int m_dmx[LAYERS_NUMBER][LAYER_CHANNELS]; // DMX Buffer. Habría que cambiarlo si queremos hacer las capas dinámicas
QList<dmxSetting> m_settings;
inline void registerUniverse(int universe) {
// void ola::client::OlaClient::RegisterUniverse(unsigned int universe,RegisterAction register_action,SetCallback * callback
m_client->RegisterUniverse(universe, ola::client::REGISTER,ola::NewSingleCallback(this, &olaThread::RegisterComplete));
}
/**
* Control de errores en el registro de Universos en OLA
* @brief Callback from ola. Control de errores en el registro de Universos en OLA
* typedef SingleUseCallback1<void, const Result&> ola::client::SetCallback
* @param ola::client::Result &error
* @return void
*
*
*/
// typedef SingleUseCallback1<void, const Result&> ola::client::SetCallback
inline void RegisterComplete(const ola::client::Result &error) {
if (error.Success()) {
// qDebug("Register Universe success");
@ -82,18 +69,58 @@ private:
}
}
/**
* @brief Check if the dmx info is arriving each 4 seconds
* @return bool
*/
bool CheckDataLoss();
// typedef Callback2<void, const DMXMetadata&, const DmxBuffer&> ola::client::RepeatableDMXCallback
void NewDmx(const ola::client::DMXMetadata &dmx_meta, const ola::DmxBuffer &buffer); // Callback from OlaCLient when there is new dmx info
/**
* @brief RepeteableDMXCallBack from ola called when arrives a new dmx frame
* typedef Callback2<void, const DMXMetadata&, const DmxBuffer&> ola::client::RepeatableDMXCallback
* This is called one for second if there is not updated in the DMX frame. We need emit only the channels that
* has changed to save resources.
*
*
*/
void NewDmx(const ola::client::DMXMetadata &dmx_meta, const ola::DmxBuffer &buffer); //
/**
* @brief Sometimes the ola server closes the connection. This is a callback to handle this event an reconect to ola
*
*
*/
void socketClosed();
void init();
/**
* @brief Open the connection with olad and start processing data.
*
*
*/
void init();
public slots:
void stop(); // Close the connection with olad.
void setLayersNumber(int layersNumber);
void setDMXConf(dmxSetting set);
/**
* @brief register one Universe
* void ola::client::OlaClient::RegisterUniverse(unsigned int universe,RegisterAction register_action,SetCallback * callback
* @param universe
*/
inline void registerUniverse(int universe) {
m_client->RegisterUniverse(universe, ola::client::REGISTER,ola::NewSingleCallback(this, &olaThread::RegisterComplete));
}
/**
* @brief Register all the universes again
*
*/
inline void registerUniverse() {
for (int universe = 0; universe < Settings::getInstance()->getUniverseNumber(); universe++) {
registerUniverse(universe);
}
}
protected slots: