quita el glitch al resproducir después de cargar un fichero.
varias optimizaciones y comprobaciones
This commit is contained in:
parent
db86987b6a
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8 changed files with 66 additions and 71 deletions
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@ -1,10 +1,10 @@
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*******************************************************************************
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*******************************************************************************
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Libre Media Server Audio - An Open source Media Server for arts and performing.
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LibreMediaServer Audio - An open source media server for arts and performing.
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(c) Criptomart - Santiago Noreña 2012-2024 <lms@criptomart.net>
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(c) Criptomart - Santiago Noreña 2012-2024 <lms@criptomart.net>
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https://git.criptomart.net/libremediaserver
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https://git.criptomart.net/libremediaserver
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*******************************************************************************
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*******************************************************************************
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Libre Media Server ChangeLog
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LibreMediaServer Changelog
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v 0.2.0 Antígona (26/05/2024)
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v 0.2.0 Antígona (26/05/2024)
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+ Change audio engine to miniaudio because is imposible pan in SFML and it has not access to low API and audio processing.
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+ Change audio engine to miniaudio because is imposible pan in SFML and it has not access to low API and audio processing.
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@ -20,9 +20,7 @@ v 0.2.0 Antígona (26/05/2024)
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+ OlaThread send double channels (volume, entry point, load media) only once for each dmx frame buffer.
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+ OlaThread send double channels (volume, entry point, load media) only once for each dmx frame buffer.
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+ Terminal mode without graphical interface. All audio methods has been refactorized out of QWidget world.
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+ Terminal mode without graphical interface. All audio methods has been refactorized out of QWidget world.
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+ Compilation without GUI (-DNOGUI).
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+ Compilation without GUI (-DNOGUI).
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+ New Status "Iddle" in playbacks if is not loaded.
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+ New DMX personality version, better sort for audio needs (first load media, set vol, pan, etc, last playback order);
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+ New DMX personality version, better sort for audio needs (first load media, set vol, pan, etc, last playback order);
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+ Refresh layer values when it loads a new sound file.
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+ No QtSignals for sending data, better performance about 20% in my machine. Now, libremediaserver only updates values in AudioWidget, ui refresh is doing with a timer in audiowidget, so there is not problems between graphical and ola thread (the callback). Signals are used only from Ui to libreMediaServer to notify user interactions and Qtimers.
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+ No QtSignals for sending data, better performance about 20% in my machine. Now, libremediaserver only updates values in AudioWidget, ui refresh is doing with a timer in audiowidget, so there is not problems between graphical and ola thread (the callback). Signals are used only from Ui to libreMediaServer to notify user interactions and Qtimers.
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+ Load media files from ui clicking in the media labels.
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+ Load media files from ui clicking in the media labels.
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+ New Play Modes:
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+ New Play Modes:
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@ -31,6 +29,7 @@ v 0.2.0 Antígona (26/05/2024)
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- Play all medias in one folder randomly.
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- Play all medias in one folder randomly.
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+ Multi audio devices output.
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+ Multi audio devices output.
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+ Vumeter for each layer
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+ Vumeter for each layer
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+ Show device name on Ui and ouput bus slider.
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v 0.1.3 Leúcade (19/04/2024)
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v 0.1.3 Leúcade (19/04/2024)
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+ Ubuntu 22.04 jammy.
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+ Ubuntu 22.04 jammy.
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@ -6,38 +6,32 @@ https://git.criptomart.net/libremediaserver
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Libre Media Server Roadmap
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Libre Media Server Roadmap
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v 0.2.x
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v 0.3.0
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- skin, UI/UX
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- Ui/Ux: skin, style.
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- Ui/Ux; Keyboards strokes.
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- Ui/Ux: Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
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- Ui/Ux: seek cursor playback
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- live input.
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- live input.
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- insertar/bypass/eliminar audio procesadores sin reiniciar por capa y master. (compresor, equs).
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- remove ola and use sACN directly.
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- FX en capas master para que se puedan usar como envíos de auxiliar.
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- Enroutado de masters en otros masters (retorno de efectos).
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v 0.2.2
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- Use sACN directly.
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+ la instalación de OLA es mediante compilación, el repo de paquetes no está actualizado, nada user-friendly.
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+ la instalación de OLA es mediante compilación, el repo de paquetes no está actualizado, nada user-friendly.
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+ hay que empaquetar OLA, incluirlo en el binario, o implementar sACN y linkarlo estáticamente.
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+ hay que empaquetar OLA, incluirlo en el binario, o implementar sACN y linkarlo estáticamente.
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+ https://github.com/ETCLabs/sACN
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+ https://github.com/ETCLabs/sACN
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- Qt6.
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- Qt6.
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- Audio processing (eq, rev, compresor, ...) by master and layer.
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- CIPT/MSex.
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- CIPT/MSex, send icons play/pause/stop.
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- Rasp build.
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- Rasp build.
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- Octopus Sound Card support (6 outputs - 8 inputs).
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- Octopus Sound Card support (6 outputs - 8 inputs).
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v 0.2.1
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- mute/panic on layer.
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- Master Bus Layer:
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- Master Bus Layer:
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- each layer will have one "Gain" prefader that acts in source, "Vol" in v 1.3.
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- each layer will have one volume dmx channel for each bus layer. One aux "Send" prefader.
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- mute/panic.
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- mute/panic.
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- fader + value
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- fader + value
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- pan.
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- pan
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- magicq .hed
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- magicq personality .hed
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- audio device linked, outputs will be redirected there.
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- audio device linked, outputs will be redirected there.
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- dmx address + universe settings.
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- dmx address + universe settings.
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- Rose noise and sine generator in menu to test system.
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- compresor/limiter.
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- Ui/Ux; Keyboards strokes.
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- Layer:
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- Ui/Ux: Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
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- audio procesadores (compresor, reveb, delay).
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- mute/panic.
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- Rose noise and sine generator.
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- Logs, verbosity, timestamp.
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- Logs, verbosity, timestamp.
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- New play mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
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- New play mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
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- SettingsDialog.
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- SettingsDialog.
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@ -45,8 +39,4 @@ v 0.2.1
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- ¿Exit Point? is it needed?
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- ¿Exit Point? is it needed?
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- Hardening: check return errors, try/catch exceptions, i'm too happy....
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- Hardening: check return errors, try/catch exceptions, i'm too happy....
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- Tests: errors on wrong conf file.
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- Tests: errors on wrong conf file.
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- Ui/Ux: seek cursor playback
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- ampliar writer para recibir un número n de entradas y escribirlas cada una en un buffer
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- ampliar writer para recibir un número n de entradas y escribirlas cada una en un buffer
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v0.2.0:
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- mostrad información de envíos y dispositivos en ui
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fileNames = dialog.selectedFiles();
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fileNames = dialog.selectedFiles();
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emit uiLoadMedia(m_layer, fileNames.at(0));
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emit uiLoadMedia(m_layer, fileNames.at(0));
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this->setMediaFile(fileNames.at(0));
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this->setMediaFile(fileNames.at(0));
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this->setPlaybackStatus(Status::Stopped);
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}
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}
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// from DMX signals
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// from DMX signals
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void AudioLayerWidget::setFilterParam(int channel, int value)
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void AudioLayerWidget::setFilterParam(int channel, int value)
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{
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{
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if (channel <= FILTER_BANK_GAIN - FILTER_CHANNELS){
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if (channel <= FILTER_BANK_GAIN - HP_FREQ){
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m_filterBank->blockSignals(true);
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m_filterBank->blockSignals(true);
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m_filterBank->setValue(channel, value);
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m_filterBank->setValue(channel, value);
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m_filterBank->blockSignals(false);
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m_filterBank->blockSignals(false);
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} else if (channel == SEND1 - HP_FREQ) {
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} else if (channel == SEND1 - HP_FREQ) {
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m_bus1->blockSignals(false);
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m_bus1->setValue((value * 256) + 255);
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m_bus1->blockSignals(true);
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m_bus1->blockSignals(true);
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m_bus1->setValue((value * 256) + 255);
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m_bus1->blockSignals(false);
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} else if (channel == SEND2 - HP_FREQ) {
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} else if (channel == SEND2 - HP_FREQ) {
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m_bus2->blockSignals(false);
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m_bus2->setValue(value * 256 + 255);
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m_bus2->blockSignals(true);
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m_bus2->blockSignals(true);
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m_bus2->setValue(value * 256 + 255);
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m_bus2->blockSignals(false);
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}
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}
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}
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}
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@ -70,8 +70,7 @@ void libreMediaServerAudio::loadMedia(int layer, int folder, int file)
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if (strcmp(mediaFile.toLatin1().constData(), m_currentMedia[layer].toLatin1().constData()) == 0)
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if (strcmp(mediaFile.toLatin1().constData(), m_currentMedia[layer].toLatin1().constData()) == 0)
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return;
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return;
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if (QFile::exists(mediaFile)){
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if (QFile::exists(mediaFile)){
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m_mae.loadMedia(layer, mediaFile.toLatin1().data(),\
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m_mae.loadMedia(layer, mediaFile.toLatin1().data());
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m_dmxSettings.at(layer).audioDevice);
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m_currentMedia[layer] = mediaFile;
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m_currentMedia[layer] = mediaFile;
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#ifndef NOGUI
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#ifndef NOGUI
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if (m_ui)
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if (m_ui)
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}
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}
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#endif
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#endif
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} else if (channel >= HP_FREQ) {
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} else if (channel >= HP_FREQ) {
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m_mae.filterParamChanged(layer, m_dmxSettings.at(layer).audioDevice, channel, value);
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m_mae.filterParamChanged(layer, channel, value);
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#ifndef NOGUI
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#ifndef NOGUI
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if (m_ui) {
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if (m_ui) {
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m_lmsUi->m_aw->filterParamChanged(layer, channel, value);
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m_lmsUi->m_aw->filterParamChanged(layer, channel, value);
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m_mae.setBypass(m_dmxSettings.at(layer).audioDevice, layer, value);
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m_mae.setBypass(m_dmxSettings.at(layer).audioDevice, layer, value);
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break;
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break;
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case Slider::Bus1:
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case Slider::Bus1:
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m_mae.filterParamChanged(layer, m_dmxSettings.at(layer).audioDevice, SEND1, value / 255);
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m_mae.filterParamChanged(layer, SEND1, value / 255.0f);
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break;
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break;
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case Slider::Bus2:
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case Slider::Bus2:
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m_mae.filterParamChanged(layer, m_dmxSettings.at(layer).audioDevice, SEND2, value / 255);
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m_mae.filterParamChanged(layer, SEND2, value / 255.0f);
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break;
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break;
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}
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}
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}
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}
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if (strcmp(mediaFile.toLatin1().constData(), m_currentMedia[layer].toLatin1().constData()) == 0)
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if (strcmp(mediaFile.toLatin1().constData(), m_currentMedia[layer].toLatin1().constData()) == 0)
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return;
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return;
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result = m_mae.loadMedia(layer, mediaFile.toLatin1().data(), m_dmxSettings[layer].audioDevice);
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result = m_mae.loadMedia(layer, mediaFile.toLatin1().data());
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if (result == MA_SUCCESS) {
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if (result == MA_SUCCESS) {
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m_currentMedia[layer] = mediaFile;
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m_currentMedia[layer] = mediaFile;
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m_lmsUi->m_aw->mediaLoaded(layer, mediaFile, m_mae.getDuration(layer));
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m_lmsUi->m_aw->mediaLoaded(layer, mediaFile, m_mae.getDuration(layer));
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@ -38,8 +38,6 @@ static ma_node_vtable g_ma_writer_node_vtable =
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2,
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2,
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1,
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1,
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0
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0
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// MA_NODE_FLAG_CONTINUOUS_PROCESSING
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// MA_NODE_FLAG_SILENT_OUTPUT
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};
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};
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MA_API ma_result ma_writer_node_init(ma_node_graph* pNodeGraph, const ma_writer_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_writer_node* pWriteNode)
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MA_API ma_result ma_writer_node_init(ma_node_graph* pNodeGraph, const ma_writer_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_writer_node* pWriteNode)
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* vumeter
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* vumeter
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*/
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*/
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MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma_uint32 sampleRate)
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MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma_uint32 format, ma_uint32 sampleRate)
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{
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{
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ma_vumeter_node_config config;
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ma_vumeter_node_config config;
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@ -186,6 +184,7 @@ MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma
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config.nodeConfig = ma_node_config_init();
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config.nodeConfig = ma_node_config_init();
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config.channels = channels;
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config.channels = channels;
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config.sampleRate = sampleRate;
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config.sampleRate = sampleRate;
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config.format = format;
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return config;
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return config;
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}
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}
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@ -201,7 +200,7 @@ static void ma_vumeter_node_process_pcm_frames(ma_node* pNode, const float** ppF
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float input = fabsf(ppFramesIn[0][i]);
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float input = fabsf(ppFramesIn[0][i]);
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pVumeterNode->level += pVumeterNode->alpha * (input - pVumeterNode->level);
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pVumeterNode->level += pVumeterNode->alpha * (input - pVumeterNode->level);
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}
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}
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ma_copy_pcm_frames(ppFramesOut[0], ppFramesIn[0], *pFrameCountOut, ma_format_f32, pVumeterNode->channels);
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ma_copy_pcm_frames(ppFramesOut[0], ppFramesIn[0], *pFrameCountOut, pVumeterNode->format, pVumeterNode->channels);
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}
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}
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static ma_node_vtable g_ma_vumeter_node_vtable =
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static ma_node_vtable g_ma_vumeter_node_vtable =
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@ -238,8 +237,9 @@ MA_API ma_result ma_vumeter_node_init(ma_node_graph* pNodeGraph, const ma_vumete
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}
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}
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pVumeterNode->sampleRate = pConfig->sampleRate;
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pVumeterNode->sampleRate = pConfig->sampleRate;
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pVumeterNode->channels = pConfig->channels;
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pVumeterNode->channels = pConfig->channels;
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pVumeterNode->format = pConfig->format;
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pVumeterNode->level = 0;
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pVumeterNode->level = 0;
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pVumeterNode->TC = 10000.0f;
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pVumeterNode->TC = 0.250f;
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pVumeterNode->alpha = 1.0 - expf( (-2.0 * M_PI) / (pVumeterNode->TC * pConfig->sampleRate));
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pVumeterNode->alpha = 1.0 - expf( (-2.0 * M_PI) / (pVumeterNode->TC * pConfig->sampleRate));
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return MA_SUCCESS;
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return MA_SUCCESS;
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}
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}
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@ -59,15 +59,17 @@ typedef struct
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ma_node_config nodeConfig;
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ma_node_config nodeConfig;
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ma_uint32 channels;
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ma_uint32 channels;
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ma_uint32 sampleRate;
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ma_uint32 sampleRate;
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ma_uint32 format;
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} ma_vumeter_node_config;
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} ma_vumeter_node_config;
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MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma_uint32 sampleRate);
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MA_API ma_vumeter_node_config ma_vumeter_node_config_init(ma_uint32 channels, ma_uint32 format, ma_uint32 sampleRate);
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typedef struct
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typedef struct
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{
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{
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ma_node_base baseNode;
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ma_node_base baseNode;
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ma_uint32 channels;
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ma_uint32 channels;
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ma_uint32 sampleRate;
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ma_uint32 sampleRate;
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ma_uint32 format;
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float level;
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float level;
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float TC;
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float TC;
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float alpha;
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float alpha;
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@ -132,7 +132,7 @@ ma_result MiniAudioEngine::createFilterBank(uint layer)
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cout << "ERROR " << result << ": Failed to init hi shelf filter node." << endl;
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cout << "ERROR " << result << ": Failed to init hi shelf filter node." << endl;
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return result;
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return result;
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}
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}
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ma_vumeter_node_config vuc = ma_vumeter_node_config_init(CHANNELS, FORMAT);
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ma_vumeter_node_config vuc = ma_vumeter_node_config_init(CHANNELS, FORMAT, SAMPLE_RATE);
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ma_vumeter_node_init(ng, &vuc, NULL, &fb->vumeter);
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ma_vumeter_node_init(ng, &vuc, NULL, &fb->vumeter);
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if (result != MA_SUCCESS) {
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if (result != MA_SUCCESS) {
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cout << "ERROR " << result << ": Failed to init vumeter node." << endl;
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cout << "ERROR " << result << ": Failed to init vumeter node." << endl;
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@ -278,7 +278,7 @@ ma_result MiniAudioEngine::startDevices()
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deviceConfig.dataCallback = audioDataCallback;
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deviceConfig.dataCallback = audioDataCallback;
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engineConfig = ma_engine_config_init();
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engineConfig = ma_engine_config_init();
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engineConfig.pResourceManager = &m_mae.resourceManager;
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engineConfig.pResourceManager = &m_mae.resourceManager;
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engineConfig.gainSmoothTimeInMilliseconds = SAMPLE_RATE / 25;
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engineConfig.defaultVolumeSmoothTimeInPCMFrames = SAMPLE_RATE / 20;
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engineConfig.noAutoStart = MA_TRUE;
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engineConfig.noAutoStart = MA_TRUE;
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for (uint internalId = 0; internalId < m_mae.audioDevicesQty; internalId++) {
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for (uint internalId = 0; internalId < m_mae.audioDevicesQty; internalId++) {
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|
@ -346,27 +346,30 @@ char* MiniAudioEngine::getDeviceName(uint id)
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|
|
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}
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}
|
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|
|
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ma_result MiniAudioEngine::loadMedia(int layer, char *file, uint audioDevice)
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ma_result MiniAudioEngine::loadMedia(int layer, char *file)
|
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{
|
{
|
||||||
ma_result result;
|
ma_result result;
|
||||||
|
|
||||||
if (m_mae.mediaLoaded[layer] == true)
|
if (m_mae.mediaLoaded[layer] == true)
|
||||||
{
|
{
|
||||||
|
ma_sound_set_volume(&m_mae.sounds[layer], 0.0f);
|
||||||
|
ma_sound_stop(&m_mae.sounds[layer]);
|
||||||
ma_sound_uninit(&m_mae.sounds[layer]);
|
ma_sound_uninit(&m_mae.sounds[layer]);
|
||||||
m_mae.mediaLoaded[layer] = false;
|
m_mae.mediaLoaded[layer] = false;
|
||||||
}
|
}
|
||||||
result = ma_sound_init_from_file(&m_mae.engines[0], file, \
|
ma_sound_config soundConfig = ma_sound_config_init();
|
||||||
MA_SOUND_FLAG_NO_SPATIALIZATION \
|
soundConfig = ma_sound_config_init();
|
||||||
, NULL, NULL, &m_mae.sounds[layer]);
|
soundConfig.pFilePath = file;
|
||||||
|
soundConfig.pInitialAttachment = &m_mae.filters[layer].input;
|
||||||
|
soundConfig.initialAttachmentInputBusIndex = 0;
|
||||||
|
soundConfig.channelsIn = 0;
|
||||||
|
soundConfig.channelsOut = CHANNELS;
|
||||||
|
soundConfig.flags = MA_SOUND_FLAG_NO_SPATIALIZATION | MA_SOUND_FLAG_NO_DEFAULT_ATTACHMENT | MA_SOUND_FLAG_STREAM; //| MA_SOUND_FLAG_NO_PITCH
|
||||||
|
result = ma_sound_init_ex(&m_mae.engines[0], &soundConfig, &m_mae.sounds[layer]);
|
||||||
if (result != MA_SUCCESS) {
|
if (result != MA_SUCCESS) {
|
||||||
cout << "Error" << result << ": Failed to load file " << file << endl;
|
cout << "Error" << result << ": Failed to load file " << file << endl;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
result = ma_node_attach_output_bus(&m_mae.sounds[layer], 0, &m_mae.filters[layer].input, 0);
|
|
||||||
if (result != MA_SUCCESS) {
|
|
||||||
cout << "Error " << result << ": Failed to attach sound output bus " << audioDevice << endl;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
m_mae.mediaLoaded[layer] = true;
|
m_mae.mediaLoaded[layer] = true;
|
||||||
this->refreshValues(layer);
|
this->refreshValues(layer);
|
||||||
m_mae.currentStatus[layer].media = file;
|
m_mae.currentStatus[layer].media = file;
|
||||||
|
@ -435,7 +438,7 @@ void MiniAudioEngine::volChanged(int layer, int vol)
|
||||||
db = 0;
|
db = 0;
|
||||||
} else
|
} else
|
||||||
db = ma_volume_db_to_linear(db);
|
db = ma_volume_db_to_linear(db);
|
||||||
ma_sound_group_set_fade_in_milliseconds(&m_mae.sounds[layer], -1, db, FADE_TIME);
|
ma_sound_set_fade_in_milliseconds(&m_mae.sounds[layer], -1, db, FADE_TIME);
|
||||||
m_mae.currentStatus[layer].vol = vol;
|
m_mae.currentStatus[layer].vol = vol;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -485,12 +488,13 @@ ma_result MiniAudioEngine::playbackChanged(int layer, Status status)
|
||||||
ma_sound_set_stop_time_in_milliseconds(&m_mae.sounds[layer], ~(ma_uint64)0);
|
ma_sound_set_stop_time_in_milliseconds(&m_mae.sounds[layer], ~(ma_uint64)0);
|
||||||
ma_sound_set_looping(&m_mae.sounds[layer], loop);
|
ma_sound_set_looping(&m_mae.sounds[layer], loop);
|
||||||
result = ma_sound_start(&m_mae.sounds[layer]);
|
result = ma_sound_start(&m_mae.sounds[layer]);
|
||||||
if (m_mae.currentStatus[layer].cursor != 0) {
|
//this->volChanged(layer, m_mae.currentStatus[layer].vol);
|
||||||
usleep(1000 * 50); // Avoid small glitch at start, how to flush the cached buffers in audio pipe line?
|
float db = (m_mae.currentStatus[layer].vol / 771.0f) - 85.0f;
|
||||||
}
|
if (db <= -85.0f) {
|
||||||
this->volChanged(layer, m_mae.currentStatus[layer].vol);
|
db = 0;
|
||||||
default:
|
} else
|
||||||
break;
|
db = ma_volume_db_to_linear(db);
|
||||||
|
ma_sound_set_fade_in_milliseconds(&m_mae.sounds[layer], -1, db, 0);
|
||||||
}
|
}
|
||||||
if (result == MA_SUCCESS)
|
if (result == MA_SUCCESS)
|
||||||
m_mae.currentStatus[layer].status = status;
|
m_mae.currentStatus[layer].status = status;
|
||||||
|
@ -506,7 +510,7 @@ ma_result MiniAudioEngine::seekToCursor(int layer, int cursor)
|
||||||
return MA_DOES_NOT_EXIST;
|
return MA_DOES_NOT_EXIST;
|
||||||
result = ma_sound_get_length_in_pcm_frames(&m_mae.sounds[layer], &end);
|
result = ma_sound_get_length_in_pcm_frames(&m_mae.sounds[layer], &end);
|
||||||
if (result != MA_SUCCESS) { return result; }
|
if (result != MA_SUCCESS) { return result; }
|
||||||
start = (cursor * end) / 65025;
|
start = (cursor * end) / 65535;
|
||||||
Status oldStatus = m_mae.currentStatus[layer].status;
|
Status oldStatus = m_mae.currentStatus[layer].status;
|
||||||
result = ma_sound_seek_to_pcm_frame(&m_mae.sounds[layer], start);
|
result = ma_sound_seek_to_pcm_frame(&m_mae.sounds[layer], start);
|
||||||
//result = ma_data_source_set_loop_point_in_pcm_frames(&m_mae.sounds[layer], start, end); // this do nothing here, it must be done after set_looping or start?
|
//result = ma_data_source_set_loop_point_in_pcm_frames(&m_mae.sounds[layer], start, end); // this do nothing here, it must be done after set_looping or start?
|
||||||
|
@ -531,14 +535,14 @@ void MiniAudioEngine::refreshValues(int layer)
|
||||||
{
|
{
|
||||||
this->seekToCursor(layer, m_mae.currentStatus[layer].cursor);
|
this->seekToCursor(layer, m_mae.currentStatus[layer].cursor);
|
||||||
this->panChanged(layer, m_mae.currentStatus[layer].pan);
|
this->panChanged(layer, m_mae.currentStatus[layer].pan);
|
||||||
this->volChanged(layer, m_mae.currentStatus[layer].vol);
|
|
||||||
this->pitchChanged(layer, m_mae.currentStatus[layer].pitch);
|
this->pitchChanged(layer, m_mae.currentStatus[layer].pitch);
|
||||||
|
ma_sound_group_set_fade_in_milliseconds(&m_mae.sounds[layer], -1, 0, 0.0f);
|
||||||
this->playbackChanged(layer, m_mae.currentStatus[layer].status);
|
this->playbackChanged(layer, m_mae.currentStatus[layer].status);
|
||||||
|
this->volChanged(layer, m_mae.currentStatus[layer].vol);
|
||||||
}
|
}
|
||||||
|
|
||||||
ma_result MiniAudioEngine::filterParamChanged(int layer, int audioDevice, int channel, int value)
|
ma_result MiniAudioEngine::filterParamChanged(int layer, int channel, int value)
|
||||||
{
|
{
|
||||||
(void)audioDevice;
|
|
||||||
ma_result result = MA_SUCCESS;
|
ma_result result = MA_SUCCESS;
|
||||||
filterBank *fb = &m_mae.filters[layer];
|
filterBank *fb = &m_mae.filters[layer];
|
||||||
|
|
||||||
|
|
|
@ -65,7 +65,7 @@ protected:
|
||||||
MiniAudioEngine();
|
MiniAudioEngine();
|
||||||
void stopEngine();
|
void stopEngine();
|
||||||
bool startEngine(uint layersQty, uint* audioDevicesID, uint audioDevicesQty);
|
bool startEngine(uint layersQty, uint* audioDevicesID, uint audioDevicesQty);
|
||||||
ma_result loadMedia(int layer, char *media, uint audioDevice);
|
ma_result loadMedia(int layer, char *media);
|
||||||
void volChanged(int layer, int vol);
|
void volChanged(int layer, int vol);
|
||||||
void panChanged(int layer, float pan);
|
void panChanged(int layer, float pan);
|
||||||
void pitchChanged(int layer, float pitch);
|
void pitchChanged(int layer, float pitch);
|
||||||
|
@ -79,11 +79,11 @@ protected:
|
||||||
return ma_sound_get_volume(&m_mae.sounds[layer]);
|
return ma_sound_get_volume(&m_mae.sounds[layer]);
|
||||||
};
|
};
|
||||||
inline bool getAtEnd(int layer) { return m_mae.sounds[layer].atEnd; }
|
inline bool getAtEnd(int layer) { return m_mae.sounds[layer].atEnd; }
|
||||||
ma_result filterParamChanged(int layer, int audioDevice, int channel, int value);
|
ma_result filterParamChanged(int layer, int channel, int value);
|
||||||
bool setBypass(int audioDevice, int layer, bool bypass);
|
bool setBypass(int audioDevice, int layer, bool bypass);
|
||||||
inline float getLevel(int layer) {
|
inline float getLevel(int layer) {
|
||||||
float level = ma_vumeter_node_get_level(&m_mae.filters[layer].vumeter);
|
float level = ma_vumeter_node_get_level(&m_mae.filters[layer].vumeter);
|
||||||
return ma_volume_linear_to_db(level);
|
return ma_volume_linear_to_db(level) - 4.0f;
|
||||||
};
|
};
|
||||||
char* getDeviceName(uint id);
|
char* getDeviceName(uint id);
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue