puliendo
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5 changed files with 5 additions and 15 deletions
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@ -6,12 +6,7 @@ https://git.criptomart.net/libremediaserver
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Libre Media Server ChangeLog
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Libre Media Server ChangeLog
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v 0.2.0 Antígona (26/05/2024)
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v 0.2.0 Antígona (24/04/2024)
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+ Change audio engine to miniaudio because is imposible pan in SFML and it has not access to low API and audio processing.
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+ Change audio engine to miniaudio because is imposible pan in SFML and it has not access to low API and audio processing.
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+ Refactor all audio methods to MiniAudioEngine class.
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+ Refactor all audio methods to MiniAudioEngine class.
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+ Select sound device output.
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+ Select sound device output.
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@ -29,6 +24,7 @@ v 0.2.0 Antígona (24/04/2024)
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+ New DMX personality version, better sort for audio needs (first load media, set vol, pan, etc, last playback order);
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+ New DMX personality version, better sort for audio needs (first load media, set vol, pan, etc, last playback order);
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+ Refresh layer values when it loads a new sound file.
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+ Refresh layer values when it loads a new sound file.
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+ No QtSignals for sending data, better performance about 20% in my machine. Now, libremediaserver only updates values in AudioWidget, ui refresh is doing with a timer in audiowidget, so there is not problems between graphical and ola thread (the callback).
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+ No QtSignals for sending data, better performance about 20% in my machine. Now, libremediaserver only updates values in AudioWidget, ui refresh is doing with a timer in audiowidget, so there is not problems between graphical and ola thread (the callback).
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+ Load media files from ui clicking in the media labels.
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v 0.1.3 Leúcade (19/04/2024)
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v 0.1.3 Leúcade (19/04/2024)
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@ -41,17 +41,13 @@ v 0.2.1
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- audio device linked, outputs will be redirected there.
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- audio device linked, outputs will be redirected there.
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- dmx address + universe settings.
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- dmx address + universe settings.
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- Rose noise and sine generator in menu to test system.
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- Rose noise and sine generator in menu to test system.
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- Ui/Ux; Keyboards strokes, load media files from ui.
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- Ui/Ux; Keyboards strokes.
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- Ui/Ux: Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
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- Ui/Ux: Dar la opción clickeando en el widget de tiempo de poner una cuenta atrás en vez de hacia delante.
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- Logs, verbosity, timestamp.
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- Logs, verbosity, timestamp.
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- New play mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
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- New play mode without pitch control, it saves resources. MA_SOUND_FLAG_NO_PITCH
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- Vumeter or indicator about audio output in layer and master, add to sliderGroup.
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- Vumeter or indicator about audio output in layer and master, add to sliderGroup.
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- QSlider can not accept floats and it can no manage high frequency updates.
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- SettingsDialog.
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- SettingsDialog.
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- Load/save conf file.
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- Load/save conf file.
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- ¿Exit Point? is it needed?
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- ¿Exit Point? is it needed?
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- Hardening: check return errors, try/catch exceptions, i'm too happy....
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- Hardening: check return errors, try/catch exceptions, i'm too happy....
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- Tests: errors on wrong conf file.
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- Tests: errors on wrong conf file.
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- BUGFIX: there are some small clicks when changing volume and play/stop/pause. vol 24 bits? microfades in engine? setVol 0 before changing playback state?
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- refactorize dmxInput: loadMedia, changePlayBack,
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- BUGFIX: in nogui mode we need more info print at terminal (load media, change playback status).
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@ -172,7 +172,6 @@ void AudioLayerWidget::setMediaFile(QString file)
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m_folderValue->setText(list.at(size - 2));
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m_folderValue->setText(list.at(size - 2));
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m_fileValue->setText(list.at(size - 1));
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m_fileValue->setText(list.at(size - 1));
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}
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}
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this->setPlaybackStatus(Status::Stopped);
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}
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}
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void AudioLayerWidget::setPlaybackStatus(Status s)
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void AudioLayerWidget::setPlaybackStatus(Status s)
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@ -180,8 +179,6 @@ void AudioLayerWidget::setPlaybackStatus(Status s)
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Status status = static_cast<Status>(s);
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Status status = static_cast<Status>(s);
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m_suspendResumeButton->blockSignals(true);
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m_suspendResumeButton->blockSignals(true);
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m_status = status;
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m_status = status;
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//if (status == Status::Stopped)
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// refreshCurrentTime(0);
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m_suspendResumeButton->setText(StatusStr[status]);
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m_suspendResumeButton->setText(StatusStr[status]);
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m_suspendResumeButton->blockSignals(false);
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m_suspendResumeButton->blockSignals(false);
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}
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}
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@ -104,6 +104,7 @@ void libreMediaServerAudio::dmxInput(int layer, int channel, int value)
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s = Status::PlayingLoop;
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s = Status::PlayingLoop;
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m_mae.playbackChanged(layer, s);
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m_mae.playbackChanged(layer, s);
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m_currentStatus[layer] = s;
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m_currentStatus[layer] = s;
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qInfo() << "Layer" << layer << StatusStr[s];
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#ifndef NOGUI
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#ifndef NOGUI
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if (m_ui) {
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if (m_ui) {
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m_lmsUi->m_aw->playbackChanged(layer, s);
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m_lmsUi->m_aw->playbackChanged(layer, s);
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@ -192,7 +192,7 @@ ma_result MiniAudioEngine::printFormatInfo(int layer)
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qWarning("Failed to get data format %i\n", layer);
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qWarning("Failed to get data format %i\n", layer);
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return MA_INVALID_DATA;
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return MA_INVALID_DATA;
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}
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}
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qInfo() << "name:" << m_currentLayerValues[layer].media << "samples/sec:" << sampleRate << "format:" << format << "channels:" << channels;
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qInfo() << "Layer:" << layer << m_currentLayerValues[layer].media << "samples/sec:" << sampleRate << "format:" << format << "channels:" << channels;
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return result;
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return result;
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}
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}
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